Commit graph

170 commits

Author SHA1 Message Date
Sarjuuk
a465de1653 Spells/Effects
* link to map with start/end position for SPELL_EFFECT_SEND_TAXI
2026-01-13 20:33:28 +01:00
Sarjuuk
eec21c2763 Quests/Fixup
* rename columns of quests table to avoid name collisions
   and to match the dbc they are referencing
 * fixes #463
2025-12-30 19:16:10 +01:00
Sarjuuk
2b3b9de8bc Entity/AI
* store and display StringIds
 * unify storage of AI/Scripts for NPCs and Objects
 * store and display StringIds and AI/Scripts from individual spawns in
   mapper tooltip and infobox
2025-12-29 20:04:19 +01:00
Sarjuuk
9db943e8f4 Compat/TDB
* drop references to script_waypoint and waypoints tables, removed in
   > 91dcae540e
   > f3b691dcb0
 * db requirement bump
2025-12-28 20:18:20 +01:00
Sarjuuk
b85ee4ff23 Source/SpellLoot
* get additional items from spell_loot_template to source: Crafted
 * get loot from spells with effect 59 (Fast Loot) to source: Drop (obtained by item looting)
 * display spell_loot on ItemDetailPage if item has onUse spell
2025-12-05 21:32:26 +01:00
Sarjuuk
1e1ce29438 Icons
* fix names (still use original string for title cards, just not internals and files)
 * link manually created icons (holidays, classes, races) to icon db
 * use newly linked icons instead of hardcoded values for classes/races
 * implement used-by-classes filter on icons listing
 * fix internal name of race 5 (undead) which fucked up icons
 * version bump to invalidate cache
2025-12-04 15:14:32 +01:00
Sarjuuk
ca563f081e NPCs/Resistances
* evalue and display school immune mask
2025-12-02 18:49:01 +01:00
Sarjuuk
ffffc16d63 Filter/Dropdowns
* group options for: currency, factions, itemcurrency & zones
 * update faction setup so faction "The Frostorn" are available and it does not rely on factiontemplate.dbc
 * fix broken purchasablewith* localization in locale DE
2025-11-30 18:05:38 +01:00
Sarjuuk
f955c67026 Setup/Stats
* fix stat calculation for food by including triggered spells
2025-11-30 17:14:32 +01:00
Sarjuuk
53d0813c80 Setup/Fixup
* fix fetching creature spawns from world
2025-11-23 00:35:14 +01:00
Sarjuuk
10ef33f709 Spells/SpellClick
* evaluate npc_spellclick_data and display on Spell and NPC Detail Pages
 * also categorize these spells as NPC-spells
 * closes #438
2025-11-21 22:47:43 +01:00
Sarjuuk
a5051c9bf5 Loot/Modes
* work against more correctly assigning instance mode to entities and loot
    - added manually collected data for difficulty versions of gameobjects, just boss chests for now.
      update setup/source to default object source to base difficulty version if able
    - update spelldifficulty table to contain the (likely) mapmode it will be used in
  * refactored class loot
    - implement loot mode indicators on listview for creature and gameobject loot
    - show 'drops' listview tab on instance zone page
    - fixes against tribute chest systems (toc / ulduar)
    - fix icc gunship battle chest ownership
2025-11-19 20:22:33 +01:00
Sarjuuk
4cb544182d Setup/Spawns
* evaluate waypoint paths linked via creature_template_addon
2025-11-15 22:17:09 +01:00
Sarjuuk
103287f91b Setup/Pets
* move custom data from pet script to db
2025-11-15 22:16:53 +01:00
Sarjuuk
82f36fd342 Setup/Source
* generally flag items of quality artifact as unavailable
 * 04f3aa7a82 caused some items transformed by spell to be 'available'
2025-11-15 22:16:48 +01:00
Sarjuuk
14c159c164 Setup/Factions
* fix switched base rep field indizes, causing Profiler to miscalculate
   character standing
 * replace hardcoded sql table prefixes
2025-10-20 19:23:52 +02:00
Sarjuuk
04f3aa7a82 Setup/Source
* respect disabled Quests and Spells when flagging Items as unavailable
 * reuse data from loot_link to set difficuly bits and zoneId
   for loot container GOs
2025-10-12 22:32:52 +02:00
Sarjuuk
3f8d5d90e1 Template/Update (Part 36)
* convert dbtype 'mail'
2025-09-25 15:56:51 +02:00
Sarjuuk
e6980ce220 Template/Update (Part 25)
* convert dbtype 'spell'
 * point spell effects on detail page to spells filter
2025-09-25 15:56:49 +02:00
Sarjuuk
2dd9265700 Template/Update (Part 21)
* convert dbtype 'emotes'
 * in setup use voicemacros as additional aliasses
 * also fix emote text descriptor
2025-09-25 15:56:47 +02:00
Sarjuuk
16eabb90b6 Core/Cleanup
* move DBType Filter base to its own file under components
 * modernize class and its children
2025-08-05 21:12:23 +02:00
Sarjuuk
569c9efca4 Setup/Source
* fix copy/paste error breaking item - pvp source query
2025-07-31 18:02:32 +02:00
Sarjuuk
f826e4d68a NPCs/Vendors
* fix npc_vendor self-referencing itself
 * game_event_npc_vendor seems to not allow for self references
2025-07-04 22:29:15 +02:00
Sarjuuk
e173de9a97 Quests/Series
* apply cuFlags to quest series
 * implement firstquestseries, lastquestseries, partseries filters using said flags
2025-06-22 19:31:22 +02:00
Sarjuuk
44e0b6c62d Spells/Racial Skills
* fix manually set race mask for expansion races (and one class mask)
 * show applicable classes in race detail page listing
2025-05-13 20:11:20 +02:00
Sarjuuk
db1d3ccace Core/Cleanup
* try to give included files a logical structure
 * move objects from Util and Game to their own files
 * make non-essential files auto-loaded
2025-04-01 22:33:36 +02:00
Sarjuuk
3a6c86092b Core/Compat
* create namespace Aowow to avoid naming conflicts
 * inclues/libs/ is outside of the Aowow namespace
2025-04-01 22:32:37 +02:00
Sarjuuk
50a5ccbaf6 Items/Summary
* Fixed itemset bonus calculation for sets with interchangeable items.
 * Fixed multiple items for the same slot activating set boni
2025-03-07 16:29:14 +01:00
Sarjuuk
1f59e6fe2d Util/Enums
* create helper enum classes ChrClass & ChrRace
 * replace various iterators and checks with said enums
2025-02-28 14:04:19 +01:00
Sarjuuk
870cbea2ca SmartAI/Update
* update events and actions to match TrinityCore again
   * removed events and actions have been kept but marked as deprecated
 * general rewording and use of UIES for better readability
 * move constants to respective classes
 * reevaluate usage of UNIT_FIELD_BYTES1 content
2025-02-27 16:25:24 +01:00
Sarjuuk
398b93e9a7 Locale
* detatch from User and Util and move to its own enum class
 * added definitions for all locales the 12340 client could in theory have
 * this is incompatble with the Intl extension
 * version bump and php requirement bump
2025-02-27 16:25:23 +01:00
Sarjuuk
88da3588e5 Compat/SQL
* make ON DUPLICATE KEY UPDATE queries compatible with both MySQL8 and MariaDB by providing update values from php
2025-01-26 13:53:26 +01:00
Sarjuuk
c1eecb4c22 ItemStats/Filters
* do not use NULL on item stats as it prevents searching for an amount of 0 (except for stats that certain items just cant have)
 * fix stats from spells granting spell power and spell healing separately
 * define and use some item subclasses
2024-09-10 16:54:49 +02:00
Sarjuuk
d2e109d818 SpellDetailPage
* attempted cleanup in effect generation and template
 * display summon properties
 * display unit of effect value
 * fix spell effect layout, typos, missing tools, ...
2024-08-19 21:35:36 +02:00
Sarjuuk
481a3dc63f MySQL/Compat
* fixed several deprecation notices and warnings from MySQL8, most notably:
   - SQL_CALC_FOUND_ROWS: stopped using DBSimple::selectPage and query 'SELECT COUNT(*) ...' separately where needed
   - ON DUPLICATE KEY UPDATE ... VALUES(): use row alias for new values instead of VALUES function
   - boolean shorthands to long form (&& -> AND, etc)
2024-07-31 02:38:19 +02:00
Sarjuuk
b0a51f4746 Spells/SpellClassMask
* fix confusion of SpellClassMask fields
 * no functional change
2024-07-10 18:04:35 +02:00
Sarjuuk
8b46607c29 Setup/Spawns
* handle erronous zone data from TDB creature/gameobject tables
2024-07-04 23:22:29 +02:00
Sarjuuk
2386e35207 CLISetup/locales
* removed redundant declaration of locales to process
2024-06-29 13:03:18 +02:00
Sarjuuk
5d4051928a Setup/Fixup
* spell:  do not create a temporary copy of the spell.dbc, but merge serverside spells directly into aowow_spell.
           This sidesteps a mysql issue where a temp table can't be read multiple times.
 * spawns: fixed lost var rename in log output
 * items:  use UNSIGNED instead of INT when typecasting in query so mysql can also understand it
2024-06-29 12:18:13 +02:00
Sarjuuk
ae54e5e213 Setup/Spawns
* restore info on manually moved spawn points
 * don't use worldmaparea zone dimensions for maps that don't use them
2024-06-28 01:04:42 +02:00
Sarjuuk
69de457108 Map/Spawns
* move areatrigger teleport endpoints and instance entrance points to spawns. This makes them editable like spawn points.
 * since instance entrances aren't shown on maps they are moved through the admin menu on the instances page.
 * rewrote spawns SetupScript. Individual groups can now be recalculated separately.
2024-06-28 01:04:29 +02:00
Sarjuuk
88c5127ab5 Map/Spawns
* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
 * fix mapper feature: move visible spawn point
 * resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
 * PS: Ulduar floor indizes were funky. No idea why.
 * restore old define order for g_zone_areas
2024-06-26 16:52:00 +02:00
Sarjuuk
931a90f5c8 Misc/Fixup
* revision bump
 * minor log format fix
2024-06-20 20:49:11 +02:00
Sarjuuk
bf184e7555 Core/Setup
* rewritten to be able to dynamicly load it's components
   - CLISetup -> checks for UtilityScripts (config, setup, dbc reader, etc.) -> checks for SetupScripts (individual sql/file generators)
   - each step may now have a help prompt attached. If none are provided, the containing script may provide it's help.
   - all Scripts are self contained modules. No more editing of 3+ files if some component is added/removed
 * removed intermediaries FileGen & SqlGen
 * functional changes
   - allow providing CLI arguments to siteconfig and account UtilityScript and skip the interactive prompts
   - set slot for consumable enchantment items so they are filtrable
   - zones dataset is now localized and generated from GlobalStrings.lua and DungeonMap.dbc. Related data dumps removed.
   - 'aowow' and 'prQueue' executables now have shebangs

    WARNING - command line options have been renamed!
2024-06-20 18:10:12 +02:00
Sarjuuk
7412a518a5 Setup/Classes
* fix skill aggregate
 * ya cant sum strings, ya dummy
2024-06-19 02:52:43 +02:00
Sarjuuk
c2bbfe17a6 Setup/DataStores
* do not rely on temporary converted dbc tables during runtime
 * create permanent tables instead
2024-06-17 18:12:59 +02:00
Sarjuuk
d16b08bb29 Core/CharStats
* unify stat handling. If there are discrepancies left at least they are now centralized.
   - health should no longer pretend to be mana
   - stats are no longer capped to 32.7k points as items can have multiple of the same stat and handily exceed smallints
 * weight scale fixes:
   - "repair cost" is no longer a weight scale option. Why was it one in the first place? Also it wasn't even accessible before. (that was a bug)
   - "bonus armor" is now searchable and only applied to armor pieces
 * removed unused parsed stats from itemsets
2024-06-16 19:28:26 +02:00
Sarjuuk
f77d676a19 Core/Config
* convert configuration from list of constants to object
 * fixes config changes not applying on cli whithout closing and reopening again
 * config variables are no longer embedded in localization text
2024-05-30 20:50:44 +02:00
Sarjuuk
f422c4ecfb Setup/Spawns
* implement SpawnedByDefault from TC
 * maybe fix a longstanding issue where multiple parent areas per instanced map lead to wrong spawn points
    map  should be                  can also be
    36   The Deadmines              The Great Sea, Unused Ironcladcove
    109  The Temple of Atal'Hakkar  Sunken Temple
    540  The Shattered Halls        Hellfire Citadel
    560  Old Hillsbrad Foothills    Hyjal Past
    631  Icecrown Citadel           The Frost Queen's Lair, Putricide's Laboratory of Alchemical Horrors and Fun, The Crimson Hall, The Frozen Throne, The Sanctum of Blood
2024-05-28 21:58:44 +02:00
Sarjuuk
f6565ea924 DB/Structure
* fix data types and data length and add default values where necessary
 * data should no longer get truncated
 * misc fixes
2024-05-22 20:35:02 +02:00