Entity/AI

* store and display StringIds
 * unify storage of AI/Scripts for NPCs and Objects
 * store and display StringIds and AI/Scripts from individual spawns in
   mapper tooltip and infobox
This commit is contained in:
Sarjuuk 2025-12-29 19:23:00 +01:00
parent 9db943e8f4
commit 2b3b9de8bc
9 changed files with 124 additions and 24 deletions

View file

@ -202,11 +202,51 @@ class NpcBaseResponse extends TemplateResponse implements ICache
if (User::isInGroup(U_GROUP_EMPLOYEE))
{
$spawnData = DB::Aowow()->select('SELECT `guid` AS "0", `ScriptName` AS "1", `StringId` AS "2" FROM ?_spawns WHERE `type` = ?d AND `typeId` = ?d AND `ScriptName` IS NOT NULL ORDER BY `guid` ASC', Type::NPC, $this->typeId);
// AI
if ($_ = $this->subject->getField('scriptName'))
$infobox[] = 'Script'.Lang::main('colon').$_;
else if ($_ = $this->subject->getField('aiName'))
$infobox[] = 'AI'.Lang::main('colon').$_;
$scripts = null;
if ($_ = $this->subject->getField('ScriptOrAI'))
$scripts = match($_)
{
'NullAI', 'AggressorAI',
'ReactorAI', 'GuardAI',
'PetAI', 'TotemAI',
'SmartAI' => 'AI'.Lang::main('colon').$_,
default => 'Script'.Lang::main('colon').$_
};
if ($moreAI = array_filter(array_column($spawnData, 1, 0)))
{
$scripts ??= 'Script'.Lang::main('colon').'…';
$scripts = '[toggler=hidden id=scriptName]'.$scripts.'[/toggler][div=hidden id=scriptName][ul]';
foreach ($moreAI as $guid => $script)
$scripts .= sprintf('[li]GUID: %d - %s[/li]', $guid, $script);
$scripts .= '[/ul][/div]';
}
if ($scripts)
$infobox[] = $scripts;
// StringId
$stringIDs = null;
if ($_ = $this->subject->getField('StringId'))
$stringIDs = 'StringID'.Lang::main('colon').$_;
if ($moreStrings = array_filter(array_column($spawnData, 2, 0)))
{
$stringIDs ??= 'StringID'.Lang::main('colon').'…';
$stringIDs = '[toggler=hidden id=stringId]'.$stringIDs.'[/toggler][div=hidden id=stringId][ul]';
foreach ($moreStrings as $guid => $stringId)
$stringIDs .= sprintf('[li]GUID: %d - %s[/li]', $guid, $stringId);
$stringIDs .= '[/ul][/div]';
}
if ($stringIDs)
$infobox[] = $stringIDs;
// Mechanic immune
if ($immuneMask = $this->subject->getField('mechanicImmuneMask'))
@ -272,7 +312,7 @@ class NpcBaseResponse extends TemplateResponse implements ICache
// smart AI
$sai = null;
if ($this->subject->getField('aiName') == 'SmartAI')
if ($this->subject->getField('ScriptOrAI') == 'SmartAI')
{
$sai = new SmartAI(SmartAI::SRC_TYPE_CREATURE, $this->typeId);
if (!$sai->prepare()) // no smartAI found .. check per guid
@ -293,7 +333,7 @@ class NpcBaseResponse extends TemplateResponse implements ICache
$this->smartAI = $sai->getMarkup();
}
else
trigger_error('Creature has SmartAI set in template but no SmartAI defined.');
trigger_error('Creature has `AIName`: SmartAI set in template but no SmartAI defined.');
}
// consider pooled spawns

View file

@ -237,10 +237,43 @@ class ObjectBaseResponse extends TemplateResponse implements ICache
if ($id == $this->typeId)
$infobox[] = Lang::game('mode').Lang::game('modes', $this->mapType, $n);
// AI
if (User::isInGroup(U_GROUP_EMPLOYEE))
{
$spawnData = DB::Aowow()->select('SELECT `guid` AS "0", `ScriptName` AS "1", `StringId` AS "2" FROM ?_spawns WHERE `type` = ?d AND `typeId` = ?d AND `ScriptName` IS NOT NULL ORDER BY `guid` ASC', Type::OBJECT, $this->typeId);
// AI
$scripts = null;
if ($_ = $this->subject->getField('ScriptOrAI'))
$infobox[] = ($_ == 'SmartGameObjectAI' ? 'AI' : 'Script').Lang::main('colon').$_;
$scripts = ($_ == 'SmartGameObjectAI' ? 'AI' : 'Script').Lang::main('colon').$_;
if ($moreAI = array_filter(array_column($spawnData, 1, 0)))
{
$scripts ??= 'Script'.Lang::main('colon').'…';
$scripts = '[toggler=hidden id=scriptName]'.$scripts.'[/toggler][div=hidden id=scriptName][ul]';
foreach ($moreAI as $guid => $script)
$scripts .= sprintf('[li]GUID: %d - %s[/li]', $guid, $script);
$scripts .= '[/ul][/div]';
}
if ($scripts)
$infobox[] = $scripts;
// StringId
$stringIDs = null;
if ($_ = $this->subject->getField('StringId'))
$stringIDs = 'StringID'.Lang::main('colon').$_;
if ($moreStrings = array_filter(array_column($spawnData, 2, 0)))
{
$stringIDs ??= 'StringID'.Lang::main('colon').'…';
$stringIDs = '[toggler=hidden id=stringId]'.$stringIDs.'[/toggler][div=hidden id=stringId][ul]';
foreach ($moreStrings as $guid => $stringId)
$stringIDs .= sprintf('[li]GUID: %d - %s[/li]', $guid, $stringId);
$stringIDs .= '[/ul][/div]';
}
}
if ($infobox)
$this->infobox = new InfoboxMarkup($infobox, ['allow' => Markup::CLASS_STAFF, 'dbpage' => true], 'infobox-contents0');
@ -311,7 +344,7 @@ class ObjectBaseResponse extends TemplateResponse implements ICache
$this->smartAI = $sai->getMarkup();
}
else
trigger_error('Gameobject has AIName set in template but no SmartAI defined.');
trigger_error('Gameobject has `AIName`: SmartGameObjectAI set in template but no SmartAI defined.');
}
$this->redButtons = array(

View file

@ -723,18 +723,23 @@ trait spawnHelper
$info[4] = Lang::game('mode').implode(', ', $_);
}
if ($s['ScriptName'])
$info[5] = 'ScriptName'.Lang::main('colon').$s['ScriptName'];
if ($s['StringId'])
$info[6] = 'StringId'.Lang::main('colon').$s['StringId'];
if ($s['type'] == Type::AREATRIGGER)
{
// teleporter endpoint
if ($s['guid'] < 0)
{
$opts['type'] = 4;
$info[5] = 'Teleport Destination';
$info[7] = 'Teleport Destination';
}
else
{
$o = Util::O2Deg($this->getField('orientation'));
$info[5] = 'Orientation'.Lang::main('colon').$o[0].'° ('.$o[1].')';
$info[7] = 'Orientation'.Lang::main('colon').$o[0].'° ('.$o[1].')';
}
}

View file

@ -551,7 +551,6 @@ CREATE TABLE `aowow_creature` (
`vehicleId` mediumint(8) unsigned NOT NULL DEFAULT 0,
`minGold` mediumint(8) unsigned NOT NULL DEFAULT 0,
`maxGold` mediumint(8) unsigned NOT NULL DEFAULT 0,
`aiName` varchar(50) NOT NULL DEFAULT '',
`healthMin` int(10) unsigned NOT NULL DEFAULT 1,
`healthMax` int(10) unsigned NOT NULL DEFAULT 1,
`manaMin` int(10) unsigned NOT NULL DEFAULT 1,
@ -568,7 +567,8 @@ CREATE TABLE `aowow_creature` (
`mechanicImmuneMask` int(10) unsigned NOT NULL DEFAULT 0,
`schoolImmuneMask` int(10) unsigned NOT NULL DEFAULT 0,
`flagsExtra` int(10) unsigned NOT NULL DEFAULT 0,
`scriptName` varchar(50) NOT NULL DEFAULT '',
`ScriptOrAI` varchar(64) DEFAULT NULL,
`StringId` varchar(64) DEFAULT NULL,
PRIMARY KEY (`id`),
KEY `idx_name` (`name_loc0`),
KEY `difficultyEntry1` (`difficultyEntry1`),
@ -1628,7 +1628,8 @@ CREATE TABLE `aowow_objects` (
`auraSpell` mediumint(8) unsigned NOT NULL DEFAULT 0,
`triggeredSpell` mediumint(8) unsigned NOT NULL DEFAULT 0,
`miscInfo` varchar(128) NOT NULL,
`ScriptOrAI` varchar(64) NOT NULL,
`ScriptOrAI` varchar(64) DEFAULT NULL,
`StringId` varchar(64) DEFAULT NULL,
PRIMARY KEY (`id`),
KEY `idx_name` (`name_loc0`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
@ -2555,6 +2556,8 @@ CREATE TABLE `aowow_spawns` (
`posX` float unsigned NOT NULL,
`posY` float unsigned NOT NULL,
`pathId` int(10) unsigned NOT NULL DEFAULT 0,
`ScriptName` varchar(64) DEFAULT NULL,
`StringId` varchar(64) DEFAULT NULL,
PRIMARY KEY (`guid`,`type`,`floor`),
KEY `type_idx` (`typeId`,`type`),
KEY `zone_idx` (`areaId`),

View file

@ -71,7 +71,7 @@ UNLOCK TABLES;
LOCK TABLES `aowow_dbversion` WRITE;
/*!40000 ALTER TABLE `aowow_dbversion` DISABLE KEYS */;
INSERT INTO `aowow_dbversion` VALUES (1764798162,0,NULL,NULL);
INSERT INTO `aowow_dbversion` VALUES (1767026730,0,NULL,NULL);
/*!40000 ALTER TABLE `aowow_dbversion` ENABLE KEYS */;
UNLOCK TABLES;

View file

@ -0,0 +1,18 @@
ALTER TABLE `aowow_spawns`
ADD COLUMN `ScriptName` varchar(64) DEFAULT NULL AFTER `pathId`,
ADD COLUMN `StringId` varchar(64) DEFAULT NULL AFTER `ScriptName`
;
ALTER TABLE `aowow_objects`
MODIFY COLUMN `ScriptOrAI` varchar(64) DEFAULT NULL,
ADD COLUMN `StringId` varchar(64) DEFAULT NULL AFTER `ScriptOrAI`
;
ALTER TABLE `aowow_creature`
DROP COLUMN `aiName`,
DROP COLUMN `scriptName`,
ADD COLUMN `ScriptOrAI` varchar(64) DEFAULT NULL AFTER `flagsExtra`,
ADD COLUMN `StringId` varchar(64) DEFAULT NULL AFTER `ScriptOrAI`
;
UPDATE `aowow_dbversion` SET `sql` = CONCAT(IFNULL(`sql`, ''), ' creature objects spawns');

View file

@ -61,7 +61,6 @@ CLISetup::registerSetup("sql", new class extends SetupScript
PetSpellDataId,
VehicleId,
mingold, maxgold,
AIName,
(CASE ct.exp WHEN 0 THEN min.basehp0 WHEN 1 THEN min.basehp1 ELSE min.basehp2 END) * ct.HealthModifier AS healthMin,
(CASE ct.exp WHEN 0 THEN max.basehp0 WHEN 1 THEN max.basehp1 ELSE max.basehp2 END) * ct.HealthModifier AS healthMax,
min.basemana * ct.ManaModifier AS manaMin,
@ -73,7 +72,8 @@ CLISetup::registerSetup("sql", new class extends SetupScript
mechanic_immune_mask,
spell_school_immune_mask,
flags_extra,
ScriptName
NULLIF(IF(ScriptName <> "", ScriptName, AIName), ""),
StringId
FROM creature_template ct
JOIN creature_classlevelstats min ON ct.unit_class = min.class AND ct.minlevel = min.level
JOIN creature_classlevelstats max ON ct.unit_class = max.class AND ct.maxlevel = max.level

View file

@ -53,7 +53,8 @@ CLISetup::registerSetup("sql", new class extends SetupScript
IF(`type` = 3, CONCAT_WS(" ", data4, data5, data2), -- miscInfo: loot v
IF(`type` = 25, CONCAT_WS(" ", data2, data3, 0),
IF(`type` = 23, CONCAT_WS(" ", data0, data1, data2), "")))), -- miscInfo: meetingStone
IF(ScriptName <> "", ScriptName, AIName)
NULLIF(IF(ScriptName <> "", ScriptName, AIName), ""),
StringId
FROM gameobject_template go
LEFT JOIN gameobject_template_addon goa ON go.entry = goa.entry
LEFT JOIN gameobject_template_locale gtl2 ON go.entry = gtl2.entry AND gtl2.`locale` = "frFR"

View file

@ -212,9 +212,9 @@ CLISetup::registerSetup("sql", new class extends SetupScript
private function creature() : array
{
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId]]
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId, ScriptName, StringId]]
return DB::World()->select(
'SELECT c.`guid`, ?d AS `type`, c.`id` AS `typeId`, c.`map`, c.`position_x` AS `posX`, c.`position_y` AS `posY`, c.`spawntimesecs` AS `respawn`, c.`spawnMask`, c.`phaseMask`, c.`zoneId` AS `areaId`, IFNULL(ca.`path_id`, IFNULL(cta.`path_id`, 0)) AS `pathId`
'SELECT c.`guid`, ?d AS `type`, c.`id` AS `typeId`, c.`map`, c.`position_x` AS `posX`, c.`position_y` AS `posY`, c.`spawntimesecs` AS `respawn`, c.`spawnMask`, c.`phaseMask`, c.`zoneId` AS `areaId`, IFNULL(ca.`path_id`, IFNULL(cta.`path_id`, 0)) AS `pathId`, NULLIF(`ScriptName`, "") AS "ScriptName", NULLIF(`StringId`, "") AS "StringId"
FROM creature c
LEFT JOIN creature_addon ca ON ca.guid = c.guid
LEFT JOIN creature_template_addon cta ON cta.entry = c.id',
@ -224,9 +224,9 @@ CLISetup::registerSetup("sql", new class extends SetupScript
private function gameobject() : array
{
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId]]
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId, ScriptName, StringId]]
return DB::World()->select(
'SELECT `guid`, ?d AS `type`, `id` AS `typeId`, `map`, `position_x` AS `posX`, `position_y` AS `posY`, `spawntimesecs` AS `respawn`, `spawnMask`, `phaseMask`, `zoneId` AS `areaId`
'SELECT `guid`, ?d AS `type`, `id` AS `typeId`, `map`, `position_x` AS `posX`, `position_y` AS `posY`, `spawntimesecs` AS `respawn`, `spawnMask`, `phaseMask`, `zoneId` AS `areaId`, NULLIF(`ScriptName`, "") AS "ScriptName", NULLIF(`StringId`, "") AS "StringId"
FROM gameobject',
Type::OBJECT
);
@ -234,7 +234,7 @@ CLISetup::registerSetup("sql", new class extends SetupScript
private function soundemitter() : array
{
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId]]
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId, ScriptName, StringId]]
return DB::Aowow()->select(
'SELECT `id` AS `guid`, ?d AS `type`, `soundId` AS `typeId`, `mapId` AS `map`, `posX`, `posY`
FROM dbc_soundemitters',
@ -244,7 +244,7 @@ CLISetup::registerSetup("sql", new class extends SetupScript
private function areatrigger() : array
{
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId]]
// [guid, type, typeId, map, posX, posY [, respawn, spawnMask, phaseMask, areaId, floor, pathId, ScriptName, StringId]]
$base = DB::Aowow()->select(
'SELECT `id` AS `guid`, ?d AS `type`, `id` AS `typeId`, `mapId` AS `map`, `posX`, `posY`
FROM dbc_areatrigger',