Commit graph

535 commits

Author SHA1 Message Date
NoM0Re
fec17c0f2f small improvements 2025-06-28 16:13:24 +02:00
NoM0Re
3bdc6512b7 (fix/Templates) toc version 2025-06-20 01:10:51 +02:00
NoM0Re
92627b1407 (fix/Cast) inverse not applied correctly 2025-06-20 00:05:03 +02:00
NoM0Re
d91f78e927
(feat/Templates) Include WeakAuras Templates (#56) 2025-06-19 14:14:49 +02:00
NoM0Re
6286e86931
5.19.12 2025-06-18 20:06:36 +02:00
NoM0Re
c7fadad5b6 Revisit Creature Types/Families
Removed a small number of localizations that can be extracted via GetFactionInfoByID(id).
There are more that could be cleaned up using regex, but that might make things look a bit odd, for now, I’m happy with this.
This approach is preferable to remove unnecessary variables saved.
2025-06-15 17:42:01 +02:00
NoM0Re
bccf9f11fd Revisit Faction Reputation
GetFactionInfoByID(id) now provides localized faction names directly from the client, making external localization or libraries like LibBabble-Faction unnecessary.

This is the first implementation that i ever saw to fully eliminate LibBabble-Faction dependency, simplifying the codebase by a ton.

It seems that Creature Type and Familys are saved also inside that function, making this function really powerful, im going to take a look at that too for sure.

Race Localisation we also take already out of this function.
2025-06-15 16:40:56 +02:00
NoM0Re
32d479b6f1 fix typo and wrap extraction logic in do block instead 2025-06-14 02:33:32 +02:00
NoM0Re
62e1e27ef7 Don't trigger partyX unit event with the filter :group when in raid 2025-06-14 01:56:59 +02:00
NoM0Re
96639cbaa2 Revisit Faction Reputation
this got dropped accidently by my good python script 😠
2025-06-14 01:46:27 +02:00
NoM0Re
6ca0ffaf30 revisit Race Table 2025-06-14 01:38:29 +02:00
NoM0Re
430871de21 revisit Faction Reputation
Discovered and integrated the previously undocumented GetFactionInfoByID API call, allowing removal of a workaround table that was no longer needed. Also verified faction localizations across common client faction.dbc files and cleaned up Cataclysm factions that were incorrectly included in the 3.3.5a version of the LibBabble library.
2025-06-14 01:16:34 +02:00
NoM0Re
f84661ad99 revisit Mounted Frame 2025-06-12 02:46:14 +02:00
NoM0Re
3606843ad3 revisit Money/Currency Trigger 2025-06-12 02:18:51 +02:00
NoM0Re
2c8266961b revisit LibGetFrame 2025-06-12 01:50:02 +02:00
NoM0Re
758dfdce86
5.19.11 2025-06-09 01:19:48 +02:00
NoM0Re
0c528b2607
5.19.10-10-g7ac7dc8 2025-06-08 22:27:10 +02:00
NoM0Re
046e8b61fd
add workflow 2025-06-08 17:38:29 +02:00
NoM0Re
5bf1397e18 (fix/SwingTimer) Offhand in a minimal way 2025-06-08 16:41:56 +02:00
NoM0Re
7290440533 from retail
Fix loadstring error's error with subtext
2025-06-07 02:37:38 +02:00
NoM0Re
34b2e69600 small fixes 2025-06-05 13:57:23 +02:00
NoM0Re
d08d10eaf6 (feat/Prototypes): Add Spell Cast Succeeded 2025-06-05 00:23:13 +02:00
NoM0Re
10d9d99be3
(feat/TextEditor): Rollout the WaybackMachine as Buttons, as we do not have the SetScript handler OnKeyDown/OnKeyUp (#50) 2025-06-04 21:21:45 +02:00
NoM0Re
8b5bfd4557
(feat/libs): update Libraries (#49) 2025-06-04 21:21:38 +02:00
NoM0Re
5ff6c87e18 (fix/Power): Add missing shared events for Combo Points
forgot that edgecase
2025-06-02 22:36:34 +02:00
NoM0Re
ddbee38646 (fix/Power): fix regression causing stuttery power updates by re-adding FRAME_UPDATE for non-multi-unit units
This change reintroduces FRAME_UPDATE for units not in multiUnitUnits (e.g., player, target) to ensure smooth power updates, similar to UNIT_POWER_FREQUENT in retail. The new logic tho avoids registering other unit events when FRAME_UPDATE is used, improving performance and preventing multiple updates per frame, than before.
2025-06-02 22:12:34 +02:00
NoM0Re
bda851552d
5.19.10 2025-05-31 22:54:39 +02:00
NoM0Re
9def6a5ab8
(fix/GenericTrigger) regex for weapon enchants 2025-05-13 23:42:40 +02:00
Artur Morozov
4f547d6804 GenericTrigger: fix regex for weapon enchants 2025-05-13 22:56:42 +03:00
NoM0Re
4d47aabcda
(feature/LibGlow) add Proc Glow (#35) 2025-05-01 18:43:54 +02:00
NoM0Re
253de34f0f (fix/states) prevent nil error when cleaning up states 2025-04-26 16:10:06 +02:00
NoM0Re
709671d706 5.19.9
forgot locales
2025-04-25 19:46:09 +02:00
NoM0Re
1f289de84d
5.19.9 2025-04-25 19:28:09 +02:00
NoM0Re
53e99cc6cd (fix/libs) handle WoW API-shortened talent name for resto druid on deDE locale 2025-04-22 16:40:40 +02:00
NoM0Re
618bd9ba31 update readme 2025-04-22 12:23:55 +02:00
NoM0Re
541865a653 update tip link 2025-04-22 12:23:39 +02:00
NoM0Re
3336444fda (fix/libs) LibGroupTalents: Workaround for druid tank spec returning "Feral Combat" instead of "Guardian" 2025-04-21 18:19:20 +02:00
NoM0Re
d3ab7a63a2 (fix/threat) unit "At Least One Enemy" due to missing "none" unit
in our game version
2025-04-21 16:40:02 +02:00
NoM0Re
6fc121a17a
(feature/Prototypes) add Faction Reputation trigger (#42) 2025-04-15 15:16:57 +02:00
NoM0Re
fd3324e9b7 (fix/StopMotion) toc version 2025-04-14 19:20:36 +02:00
NoM0Re
417faf1b00 (fix/anchor)band-aid for anchoring to hidden nameplates 2025-04-14 17:23:56 +02:00
NoM0Re
51bac56479
5.19.8 2025-04-13 16:03:55 +02:00
NoM0Re
388434a6e4 add support for DBM 7.0.5+ versions 2025-04-07 19:31:36 +02:00
NoM0Re
003902fc6a (fix/formatters) Display Text showing "nil" when using any unit format
Introduced in padding implementation in 5.19.6
2025-04-07 18:03:05 +02:00
NoM0Re
a595ef2a4a 5.19.7 2025-04-04 09:55:04 +02:00
NoM0Re
6cdfcac1b1
5.19.6 2025-04-03 21:03:11 +02:00
NoM0Re
875da9fb0e
Bossmod triggers show timers regardless of bossmod settings 2025-04-03 21:02:32 +02:00
NoM0Re
f79455adbb
(fix/StopMotion) up/down buttons for start/end percent 2025-04-03 21:01:07 +02:00
NoM0Re
940fd2e5f9 add ChatFrame Stratafix into the addon 2025-04-02 10:20:37 +02:00
NoM0Re
b2211d8689 (fix/spec) esES localisation 2025-04-02 10:19:48 +02:00