Commit graph

646 commits

Author SHA1 Message Date
NoM0Re
14710abead (fix/Prototypes) fix combat log trigger 2025-02-19 18:28:38 +01:00
NoM0Re
285ace9f12 (fix/Prototypes) fix switching triggers lead to errors
e.g. from Combat Log to Spell Trigger
2025-02-19 14:32:35 +01:00
NoM0Re
9b38e5b5a3 (fix/Prototypes) CombatLog: Fix incorrect parentheses in GetIcon logic 2025-02-19 12:57:53 +01:00
NoM0Re
5b35e31d76 remove debug print 2025-02-19 01:49:38 +01:00
NoM0Re
cfc26d8c99 Fix incorrect login message, rework LibGroupTalentsWrapper
The login message was triggered incorrectly due to the "Beta" tag in the version string. This has been fixed.

Almost completely removed due to impracticality with the 3.3.5a API.
When RAID_ROSTER_UPDATE or PARTY_MEMBERS_CHANGED fires, data is unavailable for ~1.5 seconds.
If these events fire again within that time, the timer needs to be restarted, leading to excessive code complexity and requiring handling for every edge case.
Instead, we now simply check if the unit has changed when the library fires its callback.
2025-02-19 01:45:04 +01:00
NoM0Re
fd6a0b01f4 from retail 2025-02-18 19:30:43 +01:00
NoM0Re
c04b5dd142
Backport of 5.19.1
More Information can be found on the Discord
2025-02-18 18:20:19 +01:00
NoM0Re
73169e39f8
Update README.md 2025-02-18 17:55:46 +01:00
NoM0Re
761604e6a6
Update README.md 2025-02-18 17:47:20 +01:00
NoM0Re
bbc8480677 update workflow again 2025-02-18 17:42:08 +01:00
NoM0Re
a833fde276 update workflow some more 2025-02-18 17:37:25 +01:00
NoM0Re
494665355f update workflow 2025-02-18 17:25:42 +01:00
NoM0Re
6714432be6 from retail 2025-02-18 17:13:03 +01:00
NoM0Re
03e9b0f102 update issue_templates 2025-02-17 14:21:19 +01:00
NoM0Re
86b49b4010 update SwingTimer
Offhand is still not working because we don't have the CLEU arg isOffHand, that came with Cata
2025-02-17 00:34:30 +01:00
NoM0Re
02fe8164f6 from retail 2025-02-16 20:50:05 +01:00
NoM0Re
f1c1bf71bb small fixes
`UnitExistsFixed(unit) == 1 and true or false` was in bunnys code, i was very confused with this, it shut have never returned correctly, i changed this and reverted this back and forth, now this will work and return correct values.
2025-02-16 13:57:09 +01:00
NoM0Re
637e5dbc31
Merge branch 'master' into update 2025-02-15 18:30:24 +01:00
NoM0Re
c9bc8b555b fix techframe 2025-02-15 18:29:53 +01:00
NoM0Re
07a1fbcbef Weapon Enchant trigger: update on login 2025-02-15 18:28:44 +01:00
NoM0Re
a5116d560a fix last commit 2025-02-15 18:13:50 +01:00
NoM0Re
7a27fdae47 from retail diffcheck complete 2025-02-15 18:09:04 +01:00
NoM0Re
586e4d02e4 from retail 2025-02-15 17:42:19 +01:00
NoM0Re
dbdfffbf67 from retail 2025-02-15 17:34:53 +01:00
NoM0Re
2e91a460da fix elvui np 2025-02-15 14:50:44 +01:00
NoM0Re
c1c58d46d0 from retail 2025-02-15 14:40:24 +01:00
NoM0Re
061a623e11 fix broken modernize 2025-02-14 20:14:04 +01:00
NoM0Re
ad18a2bd7f fix dragging 2025-02-14 19:03:25 +01:00
NoM0Re
290981ff25 from retail
diffchecked
2025-02-14 18:46:41 +01:00
NoM0Re
436041dd92 from retail
diffchecked
2025-02-13 18:59:41 +01:00
NoM0Re
4c6277c667 from retail
diffchecked
2025-02-13 18:18:03 +01:00
NoM0Re
ff7efc349b
Update .gitattributes 2025-02-12 21:42:11 +01:00
NoM0Re
5c9b4aeb4e from retail
fix of the reverted commit
2025-02-12 21:40:08 +01:00
NoM0Re
a9b95ca09d from retail 2025-02-12 21:32:40 +01:00
NoM0Re
b7a505f118 Revert "from retail"
This reverts commit fc4b265688.
2025-02-12 20:46:34 +01:00
NoM0Re
e712ccb10e Update .gitattributes 2025-02-12 20:29:29 +01:00
NoM0Re
fc4b265688 from retail 2025-02-11 20:50:42 +01:00
NoM0Re
d2b893e5f1 fix typo from eee4c23026 2025-02-11 20:27:45 +01:00
NoM0Re
f94aff6a9d from retail 2025-02-11 20:18:57 +01:00
NoM0Re
eee4c23026
Disable DBM for users with an outdated DBM version older than 2025-Feb-09 and always disable BigWigs triggers 2025-02-11 12:32:11 +01:00
NoM0Re
5d1ac74d27 Rework LibGroupTalents now also returns function returns additionally, add Spec Role triggers to load/generic/bt2, fix WeakAuras.GetRegion
- **WeakAuras.SpecForUnit(unit)** = Returns: `classFileName..spec`, `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.GetUnitRole(unit)** = Returns one of: `"melee"`, `"caster"`, `"healer"`, `"tank"`
- **WeakAuras.SpecRolePositionForUnit(unit)** = Returns: `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.CheckTalentForUnit(unit, talentId)** = Returns: `"Points spent"` in talent or `nil`
- **WeakAuras.CheckGlyphForUnit(unit, glyphId)** = Returns: `true` if the player has the glyph associated with `spellID` or `spellName`, we can only see the glyphs of players running `LibGroupTalents-1.0`
2025-02-11 00:12:30 +01:00
NoM0Re
0b40284f3f from retail 2025-02-09 22:02:20 +01:00
NoM0Re
4f98ae597f Fix indentation to use 2 spaces in multiple files 2025-02-09 21:08:57 +01:00
NoM0Re
75eb0fd437 port all time formats from retail
i may restruct this in future, or even make a lib, because i dont like to have custom locales mixed in here
2025-02-09 20:46:36 +01:00
NoM0Re
1ed8242c53 remove ScheduleTimerFixed out of BossMods 2025-02-09 18:41:47 +01:00
NoM0Re
c27637908d from retail 2025-02-09 15:59:35 +01:00
NoM0Re
6ad996d52f from retail 2025-02-09 15:53:14 +01:00
NoM0Re
8cb0f0f8d7 Merge branch 'master' into update 2025-02-09 15:47:15 +01:00
NoM0Re
c8febd0cb5 adjust Modernize to modernize 4.1.2 users SV correctly 2025-02-09 15:36:27 +01:00
NoM0Re
f3a7bb8993 from retail 2025-02-09 14:21:45 +01:00