Compare commits
3 commits
v3.3.0-coa
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
| 2aad7af12d | |||
| 4d2ef28ad0 | |||
| 319bd05930 |
3 changed files with 11 additions and 3 deletions
|
|
@ -37,10 +37,14 @@ jobs:
|
|||
RID=$(curl -sf -X POST -H "Authorization: token $GITEA_TOKEN" \
|
||||
-H "Content-Type: application/json" \
|
||||
"$API/repos/$REPO/releases" \
|
||||
-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false}')" \
|
||||
-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false,hide_archive_links:true}')" \
|
||||
| jq -r '.id')
|
||||
fi
|
||||
echo "release id: $RID"
|
||||
# Gitea honors hide_archive_links only on edit, not create — PATCH it
|
||||
# so the auto-generated Source Code (zip/tar.gz) links stay hidden.
|
||||
curl -sf -X PATCH -H "Authorization: token $GITEA_TOKEN" -H "Content-Type: application/json" \
|
||||
"$API/repos/$REPO/releases/$RID" -d '{"hide_archive_links":true}' >/dev/null || true
|
||||
# Upload every dist/*.zip. Per-asset failures don't fail the job —
|
||||
# we want partial releases to still publish rather than block the
|
||||
# whole pipeline on one big file.
|
||||
|
|
|
|||
|
|
@ -243,7 +243,11 @@ function ShadowUF:LoadUnitDefaults()
|
|||
self.defaults.profile.units.player.runeBar = {enabled = false}
|
||||
self.defaults.profile.units.player.totemBar = {enabled = false}
|
||||
self.defaults.profile.units.player.druidBar = {enabled = false}
|
||||
self.defaults.profile.units.player.necromancerBar = {enabled = false}
|
||||
-- Carry the layout (height/order/background) in the defaults, not only in the
|
||||
-- defaultlayout merge: that merge only runs on profile reset, so a bar added to
|
||||
-- an existing profile would otherwise have a nil height and crash
|
||||
-- Layout:PositionWidgets ("attempt to compare number with nil" in layout.lua).
|
||||
self.defaults.profile.units.player.necromancerBar = {enabled = false, height = 0.40, order = 26, background = true}
|
||||
self.defaults.profile.units.player.xpBar = {enabled = false}
|
||||
self.defaults.profile.units.player.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60}
|
||||
self.defaults.profile.units.player.indicators.lfdRole = {enabled = true, size = 0, x = 0, y = 0}
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
## Title: Shadowed Unit Frames
|
||||
## Notes: An apple a day keeps the raptor away, or so they say
|
||||
## Author: Shadowed
|
||||
## Version: v3.3.0-coa.2
|
||||
## Version: v3.3.0-coa.7
|
||||
## SavedVariables: ShadowedUFDB
|
||||
## OptionalDeps: Ace3, LibSharedMedia-3.0, LibHealComm-4.0, AceGUI-3.0-SharedMediaWidgets
|
||||
## X-Curse-Packaged-Version: v3.2.12
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue