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2 commits
Asc-1.1.8-
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master
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| 6707d64ffb | |||
| a662a14dbb |
2 changed files with 7 additions and 3 deletions
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@ -41,6 +41,10 @@ jobs:
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| jq -r '.id')
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| jq -r '.id')
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fi
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fi
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echo "release id: $RID"
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echo "release id: $RID"
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# Gitea honors hide_archive_links only on edit, not create — PATCH it
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# so the auto-generated Source Code (zip/tar.gz) links stay hidden.
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curl -sf -X PATCH -H "Authorization: token $GITEA_TOKEN" -H "Content-Type: application/json" \
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"$API/repos/$REPO/releases/$RID" -d '{"hide_archive_links":true}' >/dev/null || true
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# Upload every dist/*.zip. Per-asset failures don't fail the job —
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# Upload every dist/*.zip. Per-asset failures don't fail the job —
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# we want partial releases to still publish rather than block the
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# we want partial releases to still publish rather than block the
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# whole pipeline on one big file.
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# whole pipeline on one big file.
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@ -506,7 +506,7 @@ function D:OnInitialize() -- Called on ADDON_LOADED -- {{{
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DC.SpellsToUse[DS["COA_DEVOUR_CURSE"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Cultist
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DC.SpellsToUse[DS["COA_DEVOUR_CURSE"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Cultist
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DC.SpellsToUse[DS["COA_REBUKE"]] = { Types = {DC.MAGIC, DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Templar
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DC.SpellsToUse[DS["COA_REBUKE"]] = { Types = {DC.MAGIC, DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Templar
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DC.SpellsToUse[DS["COA_ANTIVENOM"]] = { Types = {DC.POISON}, IsBest = 0, Pet = false, } -- Venomancer (baseline, poison-only — curse-dispel in DBC doesn't fire server-side)
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DC.SpellsToUse[DS["COA_ANTIVENOM"]] = { Types = {DC.POISON}, IsBest = 0, Pet = false, } -- Venomancer (baseline, poison-only — curse-dispel in DBC doesn't fire server-side)
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DC.SpellsToUse[DS["COA_BLIGHT_ANTIDOTE"]] = { Types = {DC.POISON}, IsBest = 1, Pet = false, } -- Venomancer (MoA — same Antidote/Antivenom pattern as 800905; Venomancer curse-dispel needs the dedicated 524824 spell)
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DC.SpellsToUse[DS["COA_BLIGHT_ANTIDOTE"]] = { Types = {DC.POISON}, IsBest = 1, Pet = false, } -- Venomancer (MoA — same Antidote/Antivenom pattern as 800905; the dedicated curse-cure 524824 is deliberately not registered: like Antivenom's DBC curse-dispel it is unverified to fire server-side)
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DC.SpellsToUse[DS["COA_BURN_IMPURITIES"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Pyromancer
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DC.SpellsToUse[DS["COA_BURN_IMPURITIES"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Pyromancer
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DC.SpellsToUse[DS["COA_SURVIVAL_POTION"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Ranger
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DC.SpellsToUse[DS["COA_SURVIVAL_POTION"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Ranger
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DC.SpellsToUse[DS["COA_HEMAL_EXCISION"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Bloodmage
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DC.SpellsToUse[DS["COA_HEMAL_EXCISION"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Bloodmage
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@ -1188,13 +1188,13 @@ function D:GetSpellsTranslations(FromDIAG)
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["COA_PRAYER_OF_ELUNE"] = { 801987, }, -- Starcaller (Magic)
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["COA_PRAYER_OF_ELUNE"] = { 801987, }, -- Starcaller (Magic)
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["COA_WITCHBLOOD_TONIC"] = { 802278, }, -- WitchHunter (Curse)
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["COA_WITCHBLOOD_TONIC"] = { 802278, }, -- WitchHunter (Curse)
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["COA_SANCTIFY"] = { 524968, }, -- Sun Cleric (Magic, Poison, Disease)
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["COA_SANCTIFY"] = { 524968, }, -- Sun Cleric (Magic, Poison, Disease)
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["COA_MENDING_TOUCH"] = { 524971, }, -- Primalist passive (Soothing Touch +Poison +Disease, Neutralizing Touch self-heal on Magic dispel)
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["COA_MENDING_TOUCH"] = { 524971, }, -- Primalist passive (Soothing Touch +Poison +Disease, Neutralizing Touch self-heal on Magic dispel) — intentionally translation-only, never registered in SpellsToUse (passive, not castable)
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["COA_SOOTHING_TOUCH"] = { 801439, }, -- Primalist (Poison, Disease — DBC type "Magic" doesn't fire; trust gameplay)
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["COA_SOOTHING_TOUCH"] = { 801439, }, -- Primalist (Poison, Disease — DBC type "Magic" doesn't fire; trust gameplay)
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["COA_SOOTHING_TOUCH_MOA"] = { 520841, }, -- Primalist MoA (Poison, Disease — same Soothing-Touch variant pattern as Venomancer's Antivenom/Blight pair)
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["COA_SOOTHING_TOUCH_MOA"] = { 520841, }, -- Primalist MoA (Poison, Disease — same Soothing-Touch variant pattern as Venomancer's Antivenom/Blight pair)
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["COA_CLEANSING_IDOL"] = { 504840, }, -- Witch Doctor (Disease, Poison — AoE idol, 30yd, ticks every 3s)
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["COA_CLEANSING_IDOL"] = { 504840, }, -- Witch Doctor (Disease, Poison — AoE idol, 30yd, ticks every 3s)
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["COA_HEXBREAK"] = { 806240, }, -- Witch Doctor (Curse — single-target, 40yd, instant; DBC type "Magic" doesn't fire, trust description+gameplay)
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["COA_HEXBREAK"] = { 806240, }, -- Witch Doctor (Curse — single-target, 40yd, instant; DBC type "Magic" doesn't fire, trust description+gameplay)
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["COA_NANOBOT_CLEANSER"] = { 502537, }, -- Tinker / Invention (Disease, Poison — single-target, 40yd, ticks every 3s for 15s)
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["COA_NANOBOT_CLEANSER"] = { 502537, }, -- Tinker / Invention (Disease, Poison — single-target, 40yd, ticks every 3s for 15s)
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["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; also removes 1 bleed via Dispel Mechanic — bleed not modelled by Decursive)
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["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; 1 Bleed via Dispel Mechanic — DC.BLEED, re-tagged by DC.BleedSpellIDs)
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}
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}
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for k,v in pairs(customSpells) do Spells[k] = v end
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for k,v in pairs(customSpells) do Spells[k] = v end
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end
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end
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