diff --git a/.gitea/workflows/release.yml b/.gitea/workflows/release.yml index 1b1b66b..2f93975 100644 --- a/.gitea/workflows/release.yml +++ b/.gitea/workflows/release.yml @@ -41,6 +41,10 @@ jobs: | jq -r '.id') fi echo "release id: $RID" + # Gitea honors hide_archive_links only on edit, not create — PATCH it + # so the auto-generated Source Code (zip/tar.gz) links stay hidden. + curl -sf -X PATCH -H "Authorization: token $GITEA_TOKEN" -H "Content-Type: application/json" \ + "$API/repos/$REPO/releases/$RID" -d '{"hide_archive_links":true}' >/dev/null || true # Upload every dist/*.zip. Per-asset failures don't fail the job — # we want partial releases to still publish rather than block the # whole pipeline on one big file. diff --git a/Decursive/DCR_init.lua b/Decursive/DCR_init.lua index 5d9ff8f..b97c825 100644 --- a/Decursive/DCR_init.lua +++ b/Decursive/DCR_init.lua @@ -506,7 +506,7 @@ function D:OnInitialize() -- Called on ADDON_LOADED -- {{{ DC.SpellsToUse[DS["COA_DEVOUR_CURSE"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Cultist DC.SpellsToUse[DS["COA_REBUKE"]] = { Types = {DC.MAGIC, DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Templar DC.SpellsToUse[DS["COA_ANTIVENOM"]] = { Types = {DC.POISON}, IsBest = 0, Pet = false, } -- Venomancer (baseline, poison-only — curse-dispel in DBC doesn't fire server-side) - DC.SpellsToUse[DS["COA_BLIGHT_ANTIDOTE"]] = { Types = {DC.POISON}, IsBest = 1, Pet = false, } -- Venomancer (MoA — same Antidote/Antivenom pattern as 800905; Venomancer curse-dispel needs the dedicated 524824 spell) + DC.SpellsToUse[DS["COA_BLIGHT_ANTIDOTE"]] = { Types = {DC.POISON}, IsBest = 1, Pet = false, } -- Venomancer (MoA — same Antidote/Antivenom pattern as 800905; the dedicated curse-cure 524824 is deliberately not registered: like Antivenom's DBC curse-dispel it is unverified to fire server-side) DC.SpellsToUse[DS["COA_BURN_IMPURITIES"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Pyromancer DC.SpellsToUse[DS["COA_SURVIVAL_POTION"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Ranger DC.SpellsToUse[DS["COA_HEMAL_EXCISION"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Bloodmage @@ -1188,13 +1188,13 @@ function D:GetSpellsTranslations(FromDIAG) ["COA_PRAYER_OF_ELUNE"] = { 801987, }, -- Starcaller (Magic) ["COA_WITCHBLOOD_TONIC"] = { 802278, }, -- WitchHunter (Curse) ["COA_SANCTIFY"] = { 524968, }, -- Sun Cleric (Magic, Poison, Disease) - ["COA_MENDING_TOUCH"] = { 524971, }, -- Primalist passive (Soothing Touch +Poison +Disease, Neutralizing Touch self-heal on Magic dispel) + ["COA_MENDING_TOUCH"] = { 524971, }, -- Primalist passive (Soothing Touch +Poison +Disease, Neutralizing Touch self-heal on Magic dispel) — intentionally translation-only, never registered in SpellsToUse (passive, not castable) ["COA_SOOTHING_TOUCH"] = { 801439, }, -- Primalist (Poison, Disease — DBC type "Magic" doesn't fire; trust gameplay) ["COA_SOOTHING_TOUCH_MOA"] = { 520841, }, -- Primalist MoA (Poison, Disease — same Soothing-Touch variant pattern as Venomancer's Antivenom/Blight pair) ["COA_CLEANSING_IDOL"] = { 504840, }, -- Witch Doctor (Disease, Poison — AoE idol, 30yd, ticks every 3s) ["COA_HEXBREAK"] = { 806240, }, -- Witch Doctor (Curse — single-target, 40yd, instant; DBC type "Magic" doesn't fire, trust description+gameplay) ["COA_NANOBOT_CLEANSER"] = { 502537, }, -- Tinker / Invention (Disease, Poison — single-target, 40yd, ticks every 3s for 15s) - ["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; also removes 1 bleed via Dispel Mechanic — bleed not modelled by Decursive) + ["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; 1 Bleed via Dispel Mechanic — DC.BLEED, re-tagged by DC.BleedSpellIDs) } for k,v in pairs(customSpells) do Spells[k] = v end end