mplus-routes/web
Florian Berthold 18c7792935 switch to keystone.guru tiles + enemy data
Replaces the upreza-derived 4K dungeon textures + AtlasLoot boss-coord
overlay (which had a consistent positional offset against texture skulls)
with keystone.guru's z=4 tile pyramid stitched to 6144x4096 WebP per floor.

kg's split_floors.js gives per-dungeon enemies, packs (polygons), patrols
(polylines), and map icons calibrated to those tiles, so overlays align
pixel-perfectly. 27/29 classic dungeons now have full enemy/pack data;
ZG + Sunken Temple have maps only.

Pipeline: tools/kg_fetch.py -> tools/kg_stitch.py -> tools/kg_build_data.py.
2026-04-25 22:11:17 +02:00
..
assets switch to keystone.guru tiles + enemy data 2026-04-25 22:11:17 +02:00
app.js switch to keystone.guru tiles + enemy data 2026-04-25 22:11:17 +02:00
index.html initial commit: classic-only M+ planner with upreza-derived maps 2026-04-25 21:39:15 +02:00
style.css initial commit: classic-only M+ planner with upreza-derived maps 2026-04-25 21:39:15 +02:00