basic stuff is working with examplary static data
need to sit down and collect mods from talents and class-spells
<bla bla> from profession perks
loadOnDemandData not implemented as the structure needs more research
some visual bugs
remember to generate your realm-file. i used these example realms
[
["us","US & Oceanic",null,[["pure-pwnage","Pure Pwnage",null,[["trinity","Trinity"]]]]],
["eu","Europe",null,[["pure-pwnage","Pure Pwnage",null,[["dafuque","da'Fuqú]]]
]
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|---|---|---|
| .. | ||
| achievement.class.php | ||
| basetype.class.php | ||
| charclass.class.php | ||
| charrace.class.php | ||
| creature.class.php | ||
| currency.class.php | ||
| faction.class.php | ||
| gameobject.class.php | ||
| item.class.php | ||
| itemset.class.php | ||
| pet.class.php | ||
| quest.class.php | ||
| skill.class.php | ||
| spell.class.php | ||
| title.class.php | ||
| worldevent.class.php | ||
| zone.class.php | ||