aowow/includes
Sarjuuk a5051c9bf5 Loot/Modes
* work against more correctly assigning instance mode to entities and loot
    - added manually collected data for difficulty versions of gameobjects, just boss chests for now.
      update setup/source to default object source to base difficulty version if able
    - update spelldifficulty table to contain the (likely) mapmode it will be used in
  * refactored class loot
    - implement loot mode indicators on listview for creature and gameobject loot
    - show 'drops' listview tab on instance zone page
    - fixes against tribute chest systems (toc / ulduar)
    - fix icc gunship battle chest ownership
2025-11-19 20:22:33 +01:00
..
components Loot/Modes 2025-11-19 20:22:33 +01:00
dbtypes Loot/Modes 2025-11-19 20:22:33 +01:00
game Loot/Modes 2025-11-19 20:22:33 +01:00
libs Template/Update (Part 40) 2025-09-25 15:58:56 +02:00
setup Codestyle/Cleanup 2025-10-05 00:28:27 +02:00
cfg.class.php Template/Update (Part 47) 2025-09-25 16:01:14 +02:00
database.class.php Core/Cleanup 2025-08-06 01:10:24 +02:00
defines.php Loot/Modes 2025-11-19 20:22:33 +01:00
kernel.php Loot/Modes 2025-11-19 20:22:33 +01:00
locale.class.php Misc/Fixup 2025-07-27 16:42:15 +02:00
type.class.php Template/Update (Part 40) 2025-09-25 15:58:56 +02:00
user.class.php User/Fixup 2025-11-09 16:22:00 +01:00
utilities.php Loot/Modes 2025-11-19 20:22:33 +01:00