aowow/setup/sql/updates/1763557620_02.sql
Sarjuuk a5051c9bf5 Loot/Modes
* work against more correctly assigning instance mode to entities and loot
    - added manually collected data for difficulty versions of gameobjects, just boss chests for now.
      update setup/source to default object source to base difficulty version if able
    - update spelldifficulty table to contain the (likely) mapmode it will be used in
  * refactored class loot
    - implement loot mode indicators on listview for creature and gameobject loot
    - show 'drops' listview tab on instance zone page
    - fixes against tribute chest systems (toc / ulduar)
    - fix icc gunship battle chest ownership
2025-11-19 20:22:33 +01:00

18 lines
740 B
SQL

ALTER TABLE `aowow_spelldifficulty`
ADD COLUMN `mapType` tinyint(3) unsigned NOT NULL AFTER `heroic25`
;
-- move linked chest for icc: gunship battle. duplicate saurfang to muradin
DELETE FROM `aowow_loot_link` WHERE `npcId` IN (36939, 38156, 38637, 38638, 36948, 38157, 38639, 38640);
INSERT INTO `aowow_loot_link` (`npcId`, `objectId`, `difficulty`, `priority`, `encounterId`) VALUES
(36939, 201873, 1, 0, 847),
(38156, 201874, 2, 0, 847),
(38637, 201872, 3, 0, 847),
(38638, 201875, 4, 0, 847),
(36948, 202178, 1, 0, 847),
(38157, 202180, 2, 0, 847),
(38639, 202177, 3, 0, 847),
(38640, 202179, 4, 0, 847)
;
UPDATE `aowow_dbversion` SET `sql` = CONCAT(IFNULL(`sql`, ''), ' source spelldifficulty');