aowow/endpoints/sound/sound.php
Sarjuuk 69df50619a DB/Dependency
* remove unmaintained DbSimple
 * add package db/dibi as substitute db abstraction
2026-02-26 16:26:02 +01:00

320 lines
14 KiB
PHP

<?php
namespace Aowow;
if (!defined('AOWOW_REVISION'))
die('illegal access');
class SoundBaseResponse extends TemplateResponse implements ICache
{
use TrDetailPage, TrCache;
protected int $cacheType = CACHE_TYPE_DETAIL_PAGE;
protected string $template = 'sound';
protected string $pageName = 'sound';
protected ?int $activeTab = parent::TAB_DATABASE;
protected array $breadcrumb = [0, 19];
public int $type = Type::SOUND;
public int $typeId = 0;
private SoundList $subject;
public function __construct(string $id)
{
parent::__construct($id);
$this->typeId = intVal($id);
$this->contribute = Type::getClassAttrib($this->type, 'contribute') ?? CONTRIBUTE_NONE;
}
protected function generate() : void
{
$this->subject = new SoundList(array(['id', $this->typeId]));
if ($this->subject->error)
$this->generateNotFound(Lang::game('sound'), Lang::sound('notFound'));
$this->h1 = $this->subject->getField('name');
$this->gPageInfo += array(
'type' => $this->type,
'typeId' => $this->typeId,
'name' => $this->h1
);
$_cat = $this->subject->getField('cat');
/*************/
/* Menu Path */
/*************/
$this->breadcrumb[] = $_cat;
/**************/
/* Page Title */
/**************/
array_unshift($this->title, $this->h1, Util::ucFirst(Lang::game('sound')));
/****************/
/* Main Content */
/****************/
// get spawns
if ($spawns = $this->subject->getSpawns(SPAWNINFO_FULL))
{
$this->addDataLoader('zones');
$this->map = array(
['parent' => 'mapper-generic'], // Mapper
$spawns, // mapperData
null, // ShowOnMap
[Lang::sound('foundIn')] // foundIn
);
foreach ($spawns as $areaId => $__)
$this->map[3][$areaId] = ZoneList::getName($areaId);
}
// get full path in-game for sound (workaround for missing PlaySoundKit())
$fullpath = DB::Aowow()->selectCell('SELECT IF(sf.`path` <> "", CONCAT(sf.`path`, "\\", sf.`file`), sf.`file`) FROM ::sounds_files sf JOIN ::sounds s ON s.`soundFile1` = sf.`id` WHERE s.`id` = %i', $this->typeId);
$this->redButtons = array(
BUTTON_WOWHEAD => true,
BUTTON_PLAYLIST => true,
BUTTON_LINKS => array(
'type' => Type::SOUND,
'typeId' => $this->typeId,
'sound' => str_replace('\\', '\\\\', $fullpath) // escape for wow client
)
);
$this->extendGlobalData($this->subject->getJSGlobals());
parent::generate();
/**************/
/* Extra Tabs */
/**************/
$this->lvTabs = new Tabs(['parent' => "\$\$WH.ge('tabs-generic')"], 'tabsRelated', true);
// tab: Spells
// skipping (always empty): ready, castertargeting, casterstate, targetstate
$displayIds = DB::Aowow()->selectCol(
'SELECT `id`
FROM ::spell_sounds
WHERE `animation` = %i OR `precast` = %i OR `cast` = %i OR `impact` = %i OR `state` = %i OR
`statedone` = %i OR `channel` = %i OR `casterimpact` = %i OR `targetimpact` = %i OR `missiletargeting` = %i OR
`instantarea` = %i OR `persistentarea` = %i OR `missile` = %i OR `impactarea` = %i',
$this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId
);
$seMiscValues = DB::Aowow()->selectCol(
'SELECT `id`
FROM ::screeneffect_sounds
WHERE `ambienceDay` = %i OR `ambienceNight` = %i OR `musicDay` = %i OR `musicNight` = %i',
$this->typeId, $this->typeId, $this->typeId, $this->typeId
);
$cnd = array(
DB::OR,
[DB::AND, ['effect1Id', [SPELL_EFFECT_PLAY_MUSIC, SPELL_EFFECT_PLAY_SOUND]], ['effect1MiscValue', $this->typeId]],
[DB::AND, ['effect2Id', [SPELL_EFFECT_PLAY_MUSIC, SPELL_EFFECT_PLAY_SOUND]], ['effect2MiscValue', $this->typeId]],
[DB::AND, ['effect3Id', [SPELL_EFFECT_PLAY_MUSIC, SPELL_EFFECT_PLAY_SOUND]], ['effect3MiscValue', $this->typeId]]
);
if ($displayIds)
$cnd[] = ['spellVisualId', $displayIds];
if ($seMiscValues)
$cnd[] = array(
DB::OR,
[DB::AND, ['effect1AuraId', SPELL_AURA_SCREEN_EFFECT], ['effect1MiscValue', $seMiscValues]],
[DB::AND, ['effect2AuraId', SPELL_AURA_SCREEN_EFFECT], ['effect2MiscValue', $seMiscValues]],
[DB::AND, ['effect3AuraId', SPELL_AURA_SCREEN_EFFECT], ['effect3MiscValue', $seMiscValues]]
);
$spells = new SpellList($cnd);
if (!$spells->error)
{
$this->extendGlobalData($spells->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview(['data' => $spells->getListviewData()], SpellList::$brickFile));
}
// tab: Items
$subClasses = [];
if ($subClassMask = DB::Aowow()->selectCell('SELECT `subClassMask` FROM ::items_sounds WHERE `soundId` = %i', $this->typeId))
for ($i = 0; $i <= 20; $i++)
if ($subClassMask & (1 << $i))
$subClasses[] = $i;
$where = array(
['`pickUpSoundId` = %i', $this->typeId],
['`dropDownSoundId` = %i', $this->typeId],
['`sheatheSoundId` = %i', $this->typeId],
['`unsheatheSoundId` = %i', $this->typeId]
);
if ($displayIds)
$where[] = ['`spellVisualId` IN %in', $displayIds];
if ($subClasses)
$where[] = [DB::AND, [['IF (`soundOverrideSubclass` > 0, `soundOverrideSubclass`, `subclass`) IN %in', $subClasses], ['`class` = %i', ITEM_CLASS_WEAPON]]];
if ($itemIds = DB::Aowow()->selectCol('SELECT `id` FROM ::items WHERE %or', $where))
{
$items = new ItemList(array(['id', $itemIds]));
if (!$items->error)
{
$this->extendGlobalData($items->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview(['data' => $items->getListviewData()], ItemList::$brickFile));
}
}
// tab: Zones
if ($zoneIds = DB::Aowow()->selectAssoc('SELECT `id`, `worldStateId`, `worldStateValue` FROM ::zones_sounds WHERE `ambienceDay` = %i OR `ambienceNight` = %i OR `musicDay` = %i OR `musicNight` = %i OR `intro` = %i', $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId))
{
$zones = new ZoneList(array(['id', array_column($zoneIds, 'id')]));
if (!$zones->error)
{
$this->extendGlobalData($zones->getJSGlobals(GLOBALINFO_SELF));
$zoneData = $zones->getListviewData();
$parents = $zones->getAllFields('parentArea');
$tabData = [];
$pIds = array_filter(array_unique(array_values($parents)));
if ($pIds)
{
$pZones = new ZoneList(array(['id', $pIds]));
if (!$pZones->error)
{
$this->extendGlobalData($pZones->getJSGlobals(GLOBALINFO_SELF));
$pData = $pZones->getListviewData();
foreach ($parents as $child => $parent)
{
if (!$parent || empty($pData[$parent]))
continue;
if (!isset($pData[$parent]['subzones']))
$pData[$parent]['subzones'] = [];
$pData[$parent]['subzones'][] = $child;
unset($parents[$child]);
}
// these are original parents
foreach ($parents as $parent => $__)
if (empty($pData[$parent]))
$pData[$parent] = $zoneData[$parent];
$zoneData = $pData;
}
}
if ($worldStates = array_filter($zoneIds, fn($x) => $x['worldStateId'] > 0))
{
$tabData['extraCols'] = ['$Listview.extraCols.condition'];
foreach ($worldStates as $state)
{
if (isset($zoneData[$state['id']]))
Conditions::extendListviewRow($zoneData[$state['id']], Conditions::SRC_NONE, $this->typeId, [Conditions::WORLD_STATE, $state['worldStateId'], $state['worldStateValue']]);
else
foreach ($zoneData as &$d)
if (in_array($state['id'], $d['subzones'] ?? []))
Conditions::extendListviewRow($d, Conditions::SRC_NONE, $this->typeId, [Conditions::WORLD_STATE, $state['worldStateId'], $state['worldStateValue']]);
}
}
$tabData['data'] = $zoneData;
$tabData['hiddenCols'] = ['territory'];
$this->lvTabs->addListviewTab(new Listview($tabData, ZoneList::$brickFile));
}
}
// tab: Races (VocalUISounds (containing error voice overs))
if ($vo = DB::Aowow()->selectCol('SELECT `raceId` FROM ::races_sounds WHERE `soundId` = %i GROUP BY `raceId`', $this->typeId))
{
$races = new CharRaceList(array(['id', $vo]));
if (!$races->error)
{
$this->extendGlobalData($races->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview(['data' => $races->getListviewData()], CharRaceList::$brickFile));
}
}
// tab: Emotes (EmotesTextSound (containing emote audio))
if ($em = DB::Aowow()->selectCol('SELECT `emoteId` FROM ::emotes_sounds WHERE `soundId` = %i GROUP BY `emoteId` UNION SELECT `id` FROM ::emotes WHERE `soundId` = %i', $this->typeId, $this->typeId))
{
$races = new EmoteList(array(['id', $em]));
if (!$races->error)
{
$this->extendGlobalData($races->getJSGlobals(GLOBALINFO_SELF));
$this->lvTabs->addListviewTab(new Listview(array(
'data' => $races->getListviewData(),
'name' => Util::ucFirst(Lang::game('emotes'))
), EmoteList::$brickFile, 'emote'));
}
}
$creatureIds = DB::World()->selectCol('SELECT ct.`CreatureID` FROM creature_text ct LEFT JOIN broadcast_text bct ON bct.`ID` = ct.`BroadCastTextId` WHERE bct.`SoundEntriesID` = %i OR ct.`Sound` = %i', $this->typeId, $this->typeId);
// can objects or areatrigger play sound...?
if ($goosp = SmartAI::getOwnerOfSoundPlayed($this->typeId, Type::NPC))
$creatureIds = array_merge($creatureIds, $goosp[Type::NPC]);
// tab: NPC (dialogues...?, generic creature sound)
// skipping (always empty): transforms, footsteps
$displayIds = DB::Aowow()->selectCol(
'SELECT `id`
FROM ::creature_sounds
WHERE `greeting` = %i OR `farewell` = %i OR `angry` = %i OR `exertion` = %i OR `exertioncritical` = %i OR
`injury` = %i OR `injurycritical` = %i OR `death` = %i OR `stun` = %i OR `stand` = %i OR
`aggro` = %i OR `wingflap` = %i OR `wingglide` = %i OR `alert` = %i OR `fidget` = %i OR
`customattack` = %i OR `loop` = %i OR `jumpstart` = %i OR `jumpend` = %i OR `petattack` = %i OR
`petorder` = %i OR `petdismiss` = %i OR `birth` = %i OR `spellcast` = %i OR `submerge` = %i OR `submerged` = %i',
$this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId,
$this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId,
$this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId,
$this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId,
$this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId, $this->typeId
);
// broadcast_text <-> creature_text
if ($creatureIds || $displayIds)
{
$extra = [];
$cnds = [&$extra];
if (!User::isInGroup(U_GROUP_STAFF))
$cnds[] = [['cuFlags', CUSTOM_EXCLUDE_FOR_LISTVIEW, '&'], 0];
if ($creatureIds)
$extra[] = ['id', $creatureIds];
if ($displayIds)
$extra[] = ['displayId1', $displayIds];
if (count($extra) > 1)
array_unshift($extra, DB::OR);
else
$extra = array_pop($extra);
$npcs = new CreatureList($cnds);
if (!$npcs->error)
{
$this->extendGlobalData($npcs->getJSGlobals(GLOBALINFO_SELF));
$this->addDataLoader('zones');
$this->lvTabs->addListviewTab(new Listview(['data' => $npcs->getListviewData()], CreatureList::$brickFile));
}
}
}
}
?>