* added option to 'verbose' concatenate a list of items to class Lang
* added option to strip tags from a string to class Markdown
* fixed several instances of wrong categories on pages
* actually display world state conditions for zone music
* some typos all over the place
* vastly improved input validation
* content and type validation occurs when filter is created
* contextual filters like itemTypes are now only applied in context
* apply templates from GlobalStrings.lua
* fix some translation errors in the process .. also, if s.o. knows, what constructs like |3-1(%s) do to the passed string, please tell me.
* initial implementation
* this includes a complete reindexing of everything touching icons
* this also means, no linking to red-rocket-site though, they index them differently
* fixed note in quest tab on zone detail page
* fixed a notice when creating item tooltips while passing an empty randomEnchantment value
* fixed currencies having no icons on zone detail page
* partially revert 99760d7c72
* fixed another type on quests list page
* added default cases for empty data to pets and races list pages
* improved typelist iterator to be recursively callable
* aproving a screenshot now flags the corresponding db entry as having a screenshot
* deleting & moving screenshots works equivalent
* instancing a new TypeClass without parameters no longer grabs everything from the corresponding tables ( pass a "[true]" to retain this behaviour)
* retroactively flag db entries for having screenshots
* fixed a typo
* removed most templates by sensibly restructuring lvTab-data. Util::toJSON() does the rest.
* taught Util::toJSON() to recognize values prefixed with $ as js-code
* use Util::toJSON whenever possible
* misc
- mail attachments are displyed again
- always show all currency rewards on Quest-LVs
- suppress an error, when encountering unused ItemMods
* fixed formating of xml-export
* fixed handling of block value (can have multiple sources per item (itemMods, spell, set individually) and is then displayed separately in tooltip, but summed for calculations)
* fixed typo preventing management of custom weight scales
* added forgotten GET-Parameter to sanitization, preventing rating of comments
* avoid hardcoding locales
* do not show tooltip on BUTTON_WOWHEAD
* skipping an error, when handling heirloom-armor with scaled level on external tooltips
the tooltip will now be displayed but without the armor-class changing at level 40
* prevent assigning arbitrary randomEnchantments to items (e.g. Warglaive of Azzinoth of the Whale)
* added markdown [enchantment=123] and [emote=456]
* updated item_stats to accomodate enchantments
* updated tables for community content to handle emotes and enchantments
Spells:
* getStatGain() now reads aura 123 as Spell Penetration
* fixed error in tooltips when displaying effect ranges (e.g. 10 - 10 damage)
* display the miscValue of aura 50, 102, 131 and 180 human readable
Emote:
* no longer displays empty quickInfo on detail page
* detail page no longer pretends to be a pet
Setup:
* sync no longer regenerates all tables/files, when the supplied world-table affects nothing
* fixed dependancy of ?_source from ?_achievment (damn plural-s)
Misc:
* FireFox doesn't understand <node>.innerText, use <node>.textContent instead
please refresh the affected tables and files
php aowow --sql=itemenchantment,item_stats
php aowow --build=enchants,gems
* damage range of melee weapons is noe 20% and ranged weapons 30%
* removed localized number format from item-tooltips. this broke damage recalculation
User/Weightscales
* fixed managing weightscales by moving ! around
* fixed text-parsing for spells with a combat rating in the tooltip, that is inside a formula (e.g. spell 24574)
* fixed client tooltip updates when modifying level for affected tooltips
* fixed spell-links on item tooltips with multiple combat ratings
drop usage of holidayIds (as far as possible)
the obvious change is, that all events are now refenreced by a positive eventId.
(?event=375 will probably become ?event=5)
Comments
fixed malformed db-table. It can now hold negative typeIds.
applying this commit will drop any comments related to events without holiday
added gain of SiteReputation for comment-replies
resyncing dependencies of 'game_event' is required
* expanded tooltips
* moved cap from hardcoded to DB
* can now set description (manually)
Itemset
* expanded tooltips
Lang
* number formating is now locale-aware
fixed sql-error in manager
Comments:
no longer appear as upvoted for anonymous user
can be voted on, again
Class detail page:
removed default limit on class ability query (300). now shows all spells
Filter/Items:
added missing table-prefix; fixed search for iconString
Spells/Search:
display triggered player abilities as misc. spells. (previously hidden)
Misc:
removed some obscure piece of old config
* display parentNpcs instead of difficultyDummys as sources in listview
* implemented filter cooldown, disenchantsinto and objectivequest
* added lvTab 'shared cooldown', prepared tabs 'taught by xxx'
* moved some items from misc to more sensible categories
- removed web-setup
- new CLI parameters
--account : create initial account(s)
--siteconfig : edit php/aowow config values
--dbconfig : set up db connection
--sql : create db content from world/dbc-tables
--firstrun : [NYI] step by step initial setup
- some fixes by the wayside
* display required arena bracket for extendedCost
* achievement chains are searchable again
* category trees for factions should now be correct
* trainer tab on spell detail page reapeared
* userMenu item 'Settings' no longer breaks the page
* display abilities of shapeshift in tab on spell detail page
* corrected reading ?_sourcestrings for titles
* fixed error on race detail page
* added simple descriptions to skill detail page
* fixed tab "reward from" (achievement) on title detail page
* fixed alphabetical order of some filter-dropdowns
* fixed skill colors for spells
* fixed power display for rune-based spells, that also cost mana
* added more information to zones
* also check mail_loot_template for achivements
* fixed bug, where loot_template-ids would be reused for multiple templates
* display sourcemore for pvp-sources
* replaced error-suppressions with proper checks
* log php errors to db
* use __callStatic() to access localization and thus handle erronous keys
- Setup:
* fixed some erronous filenames when generating icons
* increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
* fixed displaying reagents without components
* prevent display of default scaling
Item:
* fixed displaying bagType of regular bags
Utility:
* htmlencode strings in the RSS-feed
- quicksearching should always point to self not parent
- fixed some wonky formating in templates
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
* table: conditions is now in use (needs some more cases to check for)
* adapted existing 'conditions', may need some wording fixes
* can now calso reate a single listview tab for more detailed information
* this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)
- implemented 'group by source' and most source-related filters in items.php
note: some fields are not yet set and searches against those will yield no usable result
- fixed js-error; always expecting array characters in g_user
- fixed rep gain on first login, when using external auth
- fixed wrong lootIds in ?_objects, where the field size was too small
* implemented enchantment conditions for meta gems
* removed hardcoded static-domain in transfer-string
Site:
* gain rep for ACTION_REGISTER when logging in for the first time, using external auth
* language-menu uses the same dropdown-icon as other menus
Spell:
* hide procChance of 100% or more
ItemComparison:
* fixed display of drag-icon
* fixed single gems being moved to first empty socket in tooltips
squelched some notices in quest.php and item.php
- partially implemented site reputation (required to grant privileges to comments)
- reworked 'home'-page (the news-box is now as configurable as you want)
- removed some ancient compatibility-code for IE67 (srsly, its 2014!)
- dropped associated stylesheets, reviewed the rest
- split some user-restrictions to trigger on insufficient siteRep
- added text-page: Markup-Guide
- implemented new class to handle Markup
- bugfixes [TM]
- also you will need to reapply the db-dumps (you may want do save account*, news,
reports, ..)
- unified lv handling
* data should always be in the same structure now
* use of tabs is determined by the template, unless forced)
- Currency: fixed path on detail page
- Profiler: fixed use of dataKey
- Util::alphaMapCheck() 'images/' was removed long ago..; alphaMaps are now in 'cache/'
- Item: REALLY fixed markdown in tooltips
- added some forgotten account-srings
- fixed an error handling ItemFilter /w upgradeItems + markdown appearing in tooltips
- relaxed session-regeneration (only regenerates on status changes (signin/-out)), fixes losing the session, when opening multiple tabs at once
- striped smarty from profiler (only cleanups remaining)
- moved profiler-ajax to AjaxHandler
- created a (dummy, for now) ProfileClass to handle Chars and Profiles