Commit graph

2 commits

Author SHA1 Message Date
Sarjuuk
7e0be11323 Stats/CombatRatings
* define magic numbers from combat ratings
 * move forgotten rating base values from Util to Stats
 * fix localized rating strings for item and spell tooltips (expected float, got string)
 * some cleanup in item/spell types to make it more clear when an internal stat is being handled, not an itemMod or combatRating
2024-06-18 22:34:50 +02:00
Sarjuuk
d16b08bb29 Core/CharStats
* unify stat handling. If there are discrepancies left at least they are now centralized.
   - health should no longer pretend to be mana
   - stats are no longer capped to 32.7k points as items can have multiple of the same stat and handily exceed smallints
 * weight scale fixes:
   - "repair cost" is no longer a weight scale option. Why was it one in the first place? Also it wasn't even accessible before. (that was a bug)
   - "bonus armor" is now searchable and only applied to armor pieces
 * removed unused parsed stats from itemsets
2024-06-16 19:28:26 +02:00