Commit graph

20 commits

Author SHA1 Message Date
Sarjuuk
398bb3fd40 properly localize "not found"-pages 2015-05-31 21:05:56 +02:00
Sarjuuk
51f2828f6f - moved shared setup functions from FileGen to new CLISetup
- removed web-setup
- new CLI parameters
  --account    : create initial account(s)
  --siteconfig : edit php/aowow config values
  --dbconfig   : set up db connection
  --sql        : create db content from world/dbc-tables
  --firstrun   : [NYI] step by step initial setup

- some fixes by the wayside
  * display required arena bracket for extendedCost
  * achievement chains are searchable again
  * category trees for factions should now be correct
  * trainer tab on spell detail page reapeared
  * userMenu item 'Settings' no longer breaks the page
  * display abilities of shapeshift in tab on spell detail page
  * corrected reading ?_sourcestrings for titles
  * fixed error on race detail page
  * added simple descriptions to skill detail page
  * fixed tab "reward from" (achievement) on title detail page
  * fixed alphabetical order of some filter-dropdowns
  * fixed skill colors for spells
  * fixed power display for rune-based spells, that also cost mana
  * added more information to zones
  * also check mail_loot_template for achivements
  * fixed bug, where loot_template-ids would be reused for multiple templates
  * display sourcemore for pvp-sources
2015-05-11 22:44:54 +02:00
Sarjuuk
27bc09f136 bulk replacement: accesing locale strings by function 2015-03-29 14:49:15 +02:00
Sarjuuk
c7fe84b7e0 - Error handling:
* replaced error-suppressions with proper checks
  * log php errors to db
  * use __callStatic() to access localization and thus handle erronous keys
- Setup:
  * fixed some erronous filenames when generating icons
  * increased alpha threshold for spawn maps (should improve spawn points)
- disentangled DB::Aowow and DB::World. Aowow should now be able to run
  with DB::World being on a different server
- added missing faction transfer pendants (title/quest/faction/..)
- fixed extended costs for specific vendors
2015-03-28 23:10:20 +01:00
Sarjuuk
9b0c4c69f8 - wrap json_encode in Util::toJson to always encode with the same flags
- implemented secondary tooltips with spawnPoints
- merged Mapper.js back into global.js
 * fixed wrong id for Nexus Instance
 * the ToC Dungeon no longer has a second layer
- fixed displaying waypoints as spawns
- images in pageText are now PNG instead of JPG to accomodate for transparency
2015-01-18 18:10:01 +01:00
Sarjuuk
43fe5e4b4d - implemented display of spawns and waypoints for gameobjects and creatures
!IMPORTANT!
  Due to the inability to determine what layer covers what height-level
  in multilayer-zones, spawns and waypoints WILL have duplicates and must
  be removed manually from ?_spawns and ?_waypoints respectively, if
  nessecary. Besides, the other points may also need manual love.
- NPC:
  * removed a redundant cuFlags for Bosses
  * set NPC_CU_INSTANCE_BOSS with data from world.instance_encounters
  * removed misc. factions from tooltip
  * fixed malformed condition for creature-loot
  * location is displayed in Listviews (also for GOs)
  * enabled filters foundIn and relatedEvent (also for GOs)
  * do not display empty quotes
- Zone:
  * initial implementation of detail page
- Misc:
  * fixed notices being displayed without restrictions
  * added RewriteBase hint to .htaccess (lost several hours to this one)
  * removed lost isles from dataset 'zones'
  * updated sql-archives and removed old sql updates, db_setup_2.zip
    will need to be reapplied
2014-10-10 21:12:30 +02:00
Sarjuuk
ad3f826906 - check for url-param 'locale' and handle as temporary choice
- spell: added effect: killCredit2 to parsed list
- fixed some mixups, when eventId was used instead of holidayId and vice versa
- avoid zero values for page Types so there are no longer empty tooltips on the language-menu
- rewrote conditions system:
  * table: conditions is now in use (needs some more cases to check for)
  * adapted existing 'conditions', may need some wording fixes
  * can now calso reate a single listview tab for more detailed information
  * this is not localized for frFR, esES or ruRU
- enabled support for non-tamplate tabs (leave 'file' empty and 'data' is used as HTML)
2014-09-23 19:32:57 +02:00
Sarjuuk
813b3600ce - sessions should now be persistent across restarts for some browsers (namely IE)
- show tab: unknown source last in items list page
- fixed displaying related event on creature detail page
- parse aura:190 on spell detail page
2014-09-20 14:36:57 +02:00
Sarjuuk
70f703b4b2 Cache:
- implemented Memcached (untested though (tough luck trying to get it to run using win))
 - added config value to select caching method (default: filecache; setting debug to 1 will still disable caching)
 - implemented url-param 'refresh' to clear cache for this page
2014-09-11 00:06:08 +02:00
Sarjuuk
78422b9130 fixed problems with case-sensitivety on different systems
- table-names are now lowercase
- includes from spl_autolaod_regsiter() are now lowercase
2014-08-01 22:43:56 +02:00
Sarjuuk
6acee41e3d Javascript:
- reviewed and used objects PageTemplate and Locale
- removed associated workarounds
- replaced ~12k tabs with ~48k spaces
- fixed some localization errors
- whoops, forgot to update some Util::$pageTemplate calls to $this
2014-07-24 17:52:46 +02:00
Sarjuuk
fc589c5ebe misc
- Currency: fixed title (copy n paste from gameObject)
- Spell: fixed display off effectValue, when spell creates items
- compare: changed page to non-caching (fixed display)
2014-07-21 23:18:33 +02:00
Sarjuuk
0e98270827 removing smarty - part XV (aaaand done!)
- unified lv handling
 * data should always be in the same structure now
 * use of tabs is determined by the template, unless forced)
- Currency: fixed path on detail page
- Profiler: fixed use of dataKey
- Util::alphaMapCheck() 'images/' was removed long ago..; alphaMaps are now in 'cache/'
- Item: REALLY fixed markdown in tooltips
2014-07-19 12:30:47 +02:00
Sarjuuk
4919e1ef57 removing smarty - part VII
- rewrote Item/Items
- BaseType: fixed querey generation wizh null-values in extraOpts
- ItemList:
  * reworked extendJsonStats() to use ?_itemstats istead of parsing on the fly
  * moved onUse-components used by xml from extendJsonStats() to separate function
  * the enhance-string passed with tooltips is now checked first
- Loot: class is no longer static
- Util::parseItemEnchantment() will now accept and return arrays and does only one single lookup
- cuFlags are explained in the infobox, when available
- JS:
  * do NOT strip iconStrings. It rightly can contain whitespaces >.<
  * removed a redundant $WH.ct in Conditions
2014-06-28 14:29:39 +02:00
Sarjuuk
caa7a7e39f removing smarty - part VI
- rewrote currencies, achievements, events, factions
- GenericPage:
   * moved more checks from Util
   * structured and commented GenericPage to be easier to comprehend
   * added GenericPage::postCache() to modify cached data before display (e.g. update time for events)
- fixed:
   * parsing events from markdown (e.g. articles)
   * huge padding of minibox headings (css)
   * Loot passing jsGlobals to template
   * ItemList::getExtendedCost passing jsGlobals to template
   * categories for factions
   * conflicting GenericPage::$subject when displaying 'notFound'
   * load of typos
2014-06-22 19:56:42 +02:00
Sarjuuk
48cec63e1d - BaseType: skip empty arrays in condition
- BaseFilter: defined selectAll / selectNone magic numbers
- Item:
   * fixed formating error for required arena rating
   * filters for purchasablewith -item; -currency; -honor; -arena; reqarenarating
- Zone:
   * removed extra escape for globals
   * token changes to ZoneList... still not really usable
- Events: prevent selecting arbitrary related events on empty list
- Factions:
   * added filter-links to relTabs
   * added relTab for factionspecific GameObjects
- Spell:
   * parse information for aura:forceReaction
   * added relTab Zones to display info from spell_area
- JS:
   * added display of subzones to listview-template: zone
   * reworked condition to display multiple conditions
   * added race and gender conditions

typos.. they are never entirely gone
2014-04-20 11:59:47 +02:00
Sarjuuk
7af4931b58 implemented details, lists and filters on quests
- some filter are still missing
 - didn't bother with the mapper yet
 - zoneOrSort is still inconsistent for instances

 - merged all queststarter/-ender into one single table
 - removed $template-parameter from addGlobalsToJscript and access it through Util
 - dropped error.tpl and 404.tpl and moved the error-text to aowow_articles
 - misc improvements here and there
2014-04-05 22:04:27 +02:00
Sarjuuk
fec0daac9a moving template around
(is now a lot closer to the original, shouldn't require updating new
scripts as the structure should fit)
also some minor bugfixes
2014-03-16 01:29:29 +01:00
Sarjuuk
819a46ae15 detail page for events (with not much in it)
detail and listview for NPCs (without spawns, spells and some filters)
forcing the template to be more generic

- noticed, that the loot display is off. It happens with different modes
  on a creature, that has the same loot but different chances or quantities
  ... analyzing
2014-02-08 12:22:08 +01:00
Sarjuuk
99642e4ea4 - detail page for currencies
- moved additional code from item.php to Util::getLootSource() as it will be
  reused for currency.php
2014-01-25 19:23:50 +01:00