Commit graph

6 commits

Author SHA1 Message Date
Sarjuuk
3510c8211c Spells/Scaling
* implement tooltip scaling calculation for spells with attribute
   SPELL_ATTR0_LEVEL_DAMAGE_CALCULATION
 * I don't know why i loaded item scales as spell scales a decade ago.
   Lets hope removing that didn't break stuff.
2026-02-05 21:08:16 +01:00
Sarjuuk
7616ec25fc DB/Search
* add more indizes to large tables for cols used in lookups
 * drop multi-column indizes on spell as they are not utilized by mysql
 * add and use fulltext indizes for names of items, spells, quests, creatures & objects
   could add more, but is it really necessary?
 * limitations
   - still need a solution for race/class/spellFamily masks cols that are used as such
   - fulltext indizes in boolean mode cant partial match the end of a word.
     reverse name cols and search and match back to front like that..? blows up db size even more though
     (+trike* : "stormstrike" => +ekirt* : "ekirtsmrots")
2026-01-16 16:56:24 +01:00
Sarjuuk
d2e109d818 SpellDetailPage
* attempted cleanup in effect generation and template
 * display summon properties
 * display unit of effect value
 * fix spell effect layout, typos, missing tools, ...
2024-08-19 21:35:36 +02:00
Sarjuuk
b0a51f4746 Spells/SpellClassMask
* fix confusion of SpellClassMask fields
 * no functional change
2024-07-10 18:04:35 +02:00
Sarjuuk
88c5127ab5 Map/Spawns
* fix spawns for multifloor dungeonmaps that use their worldmaparea entry for coordinates
 * fix mapper feature: move visible spawn point
 * resolve confused X/Y coordinate remapping from a time before i knew world coordinated are rotated by 90°
 * PS: Ulduar floor indizes were funky. No idea why.
 * restore old define order for g_zone_areas
2024-06-26 16:52:00 +02:00
Sarjuuk
e164023b8a Setup/DBC
* move dbc structures to separate files and allow loading a specific build
 * handle localized single string fields
 * add cli option for output table name
 * add cli option for wowbuild
2024-06-17 19:59:51 +02:00