* hardcode sql limits within their respective components instead of
having them configurable
* creating a new DBTypeList defaults it to being unlimited
* SQL_LIMIT_NONE (0) > removed as it only existed for consistency
* SQL_LIMIT_DEFAULT (300) > frontend / Listview::DEFAULT_SIZE
* SQL_LIMIT_SEARCH (500) > Search::DEFAULT_MAX_RESULTS
* SQL_LIMIT_QUICKSEARCH (10) > Search::SUGGESTIONS_MAX_RESULTS
* get additional items from spell_loot_template to source: Crafted
* get loot from spells with effect 59 (Fast Loot) to source: Drop (obtained by item looting)
* display spell_loot on ItemDetailPage if item has onUse spell
* move checks to __construct so they can be run on $_POST data
and don't create malformed filter urls
* if we received malformed $_GET params, build new params and reload
* do not store error state in cache
* cleanup
* create php classes, each mirroring a js object
* each frontend class implements __toString and json_serialize and as such can be directly used by the template
* also allows for sane object creation before js screams in agony
* usage TBD