Commit graph

32 commits

Author SHA1 Message Date
Sarjuuk
764ea1c7fa Setup/Spells
* manually set several trade skills and related items as unavailable
 * don't use unavailable trade skills to resolve reagent dependencies
   on Spell Detail Page
 * closes #499
2026-03-27 00:13:00 +01:00
Sarjuuk
69df50619a DB/Dependency
* remove unmaintained DbSimple
 * add package db/dibi as substitute db abstraction
2026-02-26 16:26:02 +01:00
Sarjuuk
021cdf6228 Spells/Glyphs
* link back from applied spell to applying glyph spell via new tab: glyphs
 * closes #489
2026-01-29 22:11:19 +01:00
Sarjuuk
08318d286c Objects/SpellFocus
* link from spellfocus in objects and spell infobox to objects filter if able
 * closes #491
2026-01-29 22:11:19 +01:00
Sarjuuk
a465de1653 Spells/Effects
* link to map with start/end position for SPELL_EFFECT_SEND_TAXI
2026-01-13 20:33:28 +01:00
Sarjuuk
c44bf4f575 Config/Misc
* hardcode sql limits within their respective components instead of
   having them configurable
 * creating a new DBTypeList defaults it to being unlimited
   * SQL_LIMIT_NONE (0) > removed as it only existed for consistency
   * SQL_LIMIT_DEFAULT (300) > frontend / Listview::DEFAULT_SIZE
   * SQL_LIMIT_SEARCH (500) > Search::DEFAULT_MAX_RESULTS
   * SQL_LIMIT_QUICKSEARCH (10) > Search::SUGGESTIONS_MAX_RESULTS
2025-12-30 03:20:09 +01:00
Sarjuuk
b591311803 Lang/Fixup
* fix crash when race mask was resolved to faction
 * fix id buffer bleeding from resolving class mask into
   resolving race mask and vice versa

 * fixes #472
2025-12-18 00:57:07 +01:00
Sarjuuk
fe9fdb455c Achivements/Criteria
* link back to achievement from achievement_criteria_data
 * closes #466

 * also don't try to resolve continental maps to zoneIds
2025-12-15 14:42:48 +01:00
Sarjuuk
8b35421e53 Spells/Fixup
* proc cooldown is expected in ms, not us
 * fixes #465
2025-12-14 21:21:54 +01:00
Sarjuuk
f5d987a864 SpellDetailPage/Fixup
* fix multiple stack rules listviews sharing the same id
2025-12-08 16:37:10 +01:00
Sarjuuk
10ef33f709 Spells/SpellClick
* evaluate npc_spellclick_data and display on Spell and NPC Detail Pages
 * also categorize these spells as NPC-spells
 * closes #438
2025-11-21 22:47:43 +01:00
Sarjuuk
b764200c2a SmartAI/Conditions
* embed Conditions into SmartAI table so we can evaluate CONDITION_SOURCE_TYPE_SMART_EVENT (22)
 * make SmartAI table display flexible
2025-11-20 23:50:23 +01:00
Sarjuuk
a5051c9bf5 Loot/Modes
* work against more correctly assigning instance mode to entities and loot
    - added manually collected data for difficulty versions of gameobjects, just boss chests for now.
      update setup/source to default object source to base difficulty version if able
    - update spelldifficulty table to contain the (likely) mapmode it will be used in
  * refactored class loot
    - implement loot mode indicators on listview for creature and gameobject loot
    - show 'drops' listview tab on instance zone page
    - fixes against tribute chest systems (toc / ulduar)
    - fix icc gunship battle chest ownership
2025-11-19 20:22:33 +01:00
Sarjuuk
f5654ae21f DateTime
* recreate date functions from javascript in new class DateTime
 * move date and time functions from Util to new class
 * fixes various cooldown messages for account recovery
2025-11-14 19:16:12 +01:00
Sarjuuk
6eb5a67add Profiler/Optimization
* move searchable flags to their own db cols to speed up lookups
 * don't cast profile name to LOWER in SQL when displaying tooltips.
2025-11-09 16:20:52 +01:00
Sarjuuk
e3d6f7b3a7 Profiler/Completions
* show completion info for claimed characters in infobox on
      appropriate db pages
2025-11-03 20:50:54 +01:00
Sarjuuk
8212811970 Misc/Cleanup
* create function for num range .. creation
2025-11-01 21:01:03 +01:00
Sarjuuk
3984bd0ae2 Spells/Misc
* limit chance/ppm precision on spell procs chances
 * do not apply a spells EffectXBonusMultiplier for physical spells
2025-10-29 15:51:23 +01:00
Sarjuuk
96c777191d Spells/Scaling
* move scaling data to the appropriate spell effects (like WH)
2025-10-27 21:19:40 +01:00
Sarjuuk
40b2830cad Spells/Scaling
* hopefully fix a lot of nonsensical spell scaling infos
 * note: an aweful lot of physical spells are hardcoded or have spell scripts and won't display any info
2025-10-27 19:44:00 +01:00
Sarjuuk
9741774683 Spells/Reagents
* fix reagents listing and spell tooltips for nonexistent reagents
2025-10-27 17:02:30 +01:00
Sarjuuk
b1f22f7e68 Spells/ExtraLoot
* display extra loot from skill_extra_item_template like perfect gems
 * for specializations, display affected spells in Bonus Loot tab
 * cleanup subject->id to typeId
 * closes #286
2025-10-23 00:10:52 +02:00
Sarjuuk
1d922c1147 Locks
* implemented display of LOCK_TYPE_SPELL (3 cases)
 * show "unlocks" tab on spell detail page
 * closes #288
2025-10-22 22:18:27 +02:00
Sarjuuk
f9ace6a671 Spell/Sources
* always display quest source from RewardSpellCast
 * fix inherited quest sources via learn spells
 * closes #353
2025-10-22 18:57:33 +02:00
Sarjuuk
1365cdb261 Spell/Effects
* show spells affected by SPELL_AURA_IGNORE_COMBAT_RESULT
2025-10-22 01:57:58 +02:00
Sarjuuk
3edac3c77a Endpoints/Cache
* fix cache id collision when category == dbTypeId for a given dbType
 * increment version number to invalidate existing caches
 * maps endpoint doesn't need caching. It is entirely static content.
2025-10-08 19:48:21 +02:00
Sarjuuk
d79742d599 Profiler/Fixup
* dont use unsynced profile stubs in attained % calculation
2025-10-06 23:23:40 +02:00
Sarjuuk
704894c1e3 Spells/Fixup
* skillLines can be empty for unused glyphs etc.
2025-10-06 17:06:14 +02:00
Sarjuuk
6263ccd92a SkillDetailPage/Tabs
* add tab for spells modifying skill value
2025-10-03 18:32:27 +02:00
Sarjuuk
60eb816002 Quickfacts
* where applicable:
   - show typeId
   - show english name if currently localized
   - show percentage attained by synced profiles
 * fixed some typos
2025-10-03 17:49:50 +02:00
Sarjuuk
6557e70d5c Template/Update (Part 47)
* split global.js into its components, so it can be reasonably processed by setup
 * make reputation requirements configurable
 * move Markup and Locale back into global.js (removed associated build scripts)
 * extend Icon to display iconId in lightbox popup
2025-09-25 16:01:14 +02:00
Sarjuuk
e6980ce220 Template/Update (Part 25)
* convert dbtype 'spell'
 * point spell effects on detail page to spells filter
2025-09-25 15:56:49 +02:00