diff --git a/localization/locale_dede.php b/localization/locale_dede.php index aaa4d36d..f8cc6776 100644 --- a/localization/locale_dede.php +++ b/localization/locale_dede.php @@ -665,8 +665,8 @@ $lang = array( SmartEvent::EVENT_ACTION_DONE => ['Aktion #[b]%1$d[/b] angefordert von anderem Skript', ''], SmartEvent::EVENT_ON_SPELLCLICK => ['Ein \'SpellClick\' wurde ausgelöst', ''], SmartEvent::EVENT_FRIENDLY_HEALTH_PCT => ['Gesundheit von #target# ist %11$s%%', 'Wiederhole alle %s'], - SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; ist in einem %3$dm Umkreis', 'Wiederhole alle %s'], - SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; ist in einem %3$dm Umkreis', 'Wiederhole alle %s'], + SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; ist in einem %3$dm Umkreis', 'Wiederhole alle %s'], + SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; ist in einem %3$dm Umkreis', 'Wiederhole alle %s'], SmartEvent::EVENT_COUNTER_SET => ['Zähler #[b]%1$d[/b] ist gleich [b]%2$d[/b]', 'Abklingzeit: %s'], SmartEvent::EVENT_SCENE_START => null, SmartEvent::EVENT_SCENE_TRIGGER => null, @@ -724,7 +724,7 @@ $lang = array( SmartAction::ACTION_CALL_GROUPEVENTHAPPENS => ['Erfülle Entdeckungsereignis von [quest=%1$d] für Gruppe von #target#.', ''], SmartAction::ACTION_COMBAT_STOP => ['Beende aktuellen Kampf.', ''], SmartAction::ACTION_REMOVEAURASFROMSPELL => ['Entferne(%2$d)? %2$d Aufladungen von:;(%1$d)? alle Auren:Aura [spell=%1$d]; von #target#.', 'Nur eigene Auren'], - SmartAction::ACTION_FOLLOW => ['Folge #target#(%1$d)? mit %1$dm Abstand:;(%3$d)? bis zum Erreichen von [npc=%3$d]:;.(%12$d)? Am Ende wird ein Entdeckungsereignis für [quest=%4$d] erfüllt.:;(%13$d)? Am Ende wird ein Tod von [npc=%4$d] gutgeschrieben.:;', '(%11$d)?Folgt im Winkel von\u003A %11$.2f°:;'], + SmartAction::ACTION_FOLLOW => ['Folge #target#(%1$d)? mit %1$dm Abstand:;(%3$d)? bis zum Erreichen von [npc=%3$d]:;.(%12$d)? Am Ende wird ein Entdeckungsereignis für [quest=%4$d] erfüllt.:;(%13$d)? Am Ende wird ein Tod von [npc=%4$d] gutgeschrieben.:;', '(%11$d)?Folgt im Winkel von %11$.2f°:;'], /* 30*/ SmartAction::ACTION_RANDOM_PHASE => ['Wähle zufällige Ereignisphase aus %11$s.', ''], SmartAction::ACTION_RANDOM_PHASE_RANGE => ['Wähle zufällige Ereignisphase zwischen %1$d und %2$d.', ''], SmartAction::ACTION_RESET_GOBJECT => ['Setze #target# zurück.', ''], @@ -826,8 +826,8 @@ $lang = array( SmartAction::ACTION_PLAY_ANIMKIT => null, SmartAction::ACTION_SCENE_PLAY => null, /*130*/ SmartAction::ACTION_SCENE_CANCEL => null, - SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawne SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Abklingzeit: %s'], - SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawne SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Abklingzeit: %s'], + SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawne SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Abklingzeit: %s'], + SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawne SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Abklingzeit: %s'], SmartAction::ACTION_RESPAWN_BY_SPAWNID => ['Respawne %11$s [small class=q0](GUID: %2$d)[/small]', ''], SmartAction::ACTION_INVOKER_CAST => ['Auslöser wirkt [spell=%1$d] auf #target#.(%4$d)? (max. %4$d |4Ziel:Ziele;):;', '%1$s'], SmartAction::ACTION_PLAY_CINEMATIC => ['Gebe Film #[b]%1$d[/b] für #target# wieder.', ''], diff --git a/localization/locale_enus.php b/localization/locale_enus.php index b163250e..145bf38a 100644 --- a/localization/locale_enus.php +++ b/localization/locale_enus.php @@ -665,8 +665,8 @@ $lang = array( SmartEvent::EVENT_ACTION_DONE => ['Action #[b]%1$d[/b] requested by other script', ''], SmartEvent::EVENT_ON_SPELLCLICK => ['SpellClick was triggered', ''], SmartEvent::EVENT_FRIENDLY_HEALTH_PCT => ['Health of #target# is at %11$s%%', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], SmartEvent::EVENT_COUNTER_SET => ['Counter #[b]%1$d[/b] is equal to [b]%2$d[/b]', 'Cooldown: %s'], SmartEvent::EVENT_SCENE_START => null, SmartEvent::EVENT_SCENE_TRIGGER => null, @@ -724,7 +724,7 @@ $lang = array( SmartAction::ACTION_CALL_GROUPEVENTHAPPENS => ['Satisfy exploration event of [quest=%1$d] for group of #target#.', ''], SmartAction::ACTION_COMBAT_STOP => ['End current combat.', ''], SmartAction::ACTION_REMOVEAURASFROMSPELL => ['Remove(%2$d)? %2$d charges of:;(%1$d)? all auras: [spell=%1$d]\'s aura; from #target#.', 'Only own auras'], - SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle\u003A %7$.2f°:;'], + SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle %7$.2f°:;'], /* 30*/ SmartAction::ACTION_RANDOM_PHASE => ['Pick random Event Phase from %11$s.', ''], SmartAction::ACTION_RANDOM_PHASE_RANGE => ['Pick random Event Phase between %1$d and %2$d.', ''], SmartAction::ACTION_RESET_GOBJECT => ['Reset #target#.', ''], @@ -826,8 +826,8 @@ $lang = array( SmartAction::ACTION_PLAY_ANIMKIT => null, SmartAction::ACTION_SCENE_PLAY => null, /*130*/ SmartAction::ACTION_SCENE_CANCEL => null, - SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], - SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], SmartAction::ACTION_RESPAWN_BY_SPAWNID => ['Respawn %11$s [small class=q0](GUID: %2$d)[/small]', ''], SmartAction::ACTION_INVOKER_CAST => ['Invoker casts [spell=%1$d] at #target#.(%4$d)? (max. %4$d |4target:targets;):;', '%1$s'], SmartAction::ACTION_PLAY_CINEMATIC => ['Play cinematic #[b]%1$d[/b] for #target#', ''], diff --git a/localization/locale_eses.php b/localization/locale_eses.php index 93a7e7a2..98fd7128 100644 --- a/localization/locale_eses.php +++ b/localization/locale_eses.php @@ -665,8 +665,8 @@ $lang = array( SmartEvent::EVENT_ACTION_DONE => ['Acción #[b]%1$d[/b] solicitada por otro script', ''], SmartEvent::EVENT_ON_SPELLCLICK => ['SpellClick fue activado', ''], SmartEvent::EVENT_FRIENDLY_HEALTH_PCT => ['La salud de #target# está al %11$s%%', 'Repetir cada %s'], - SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; está a %3$dm', 'Repetir cada %s'], - SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; está a %3$dm', 'Repetir cada %s'], + SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; está a %3$dm', 'Repetir cada %s'], + SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; está a %3$dm', 'Repetir cada %s'], SmartEvent::EVENT_COUNTER_SET => ['Contador #[b]%1$d[/b] es igual a [b]%2$d[/b]', 'Enfriamiento: %s'], SmartEvent::EVENT_SCENE_START => null, SmartEvent::EVENT_SCENE_TRIGGER => null, @@ -724,7 +724,7 @@ $lang = array( SmartAction::ACTION_CALL_GROUPEVENTHAPPENS => ['Satisfacer evento de exploración de [quest=%1$d] para el grupo de #target#.', ''], SmartAction::ACTION_COMBAT_STOP => ['Terminar combate actual.', ''], SmartAction::ACTION_REMOVEAURASFROMSPELL => ['Quitar(%2$d)? %2$d cargas de:;(%1$d)? todas las auras: el aura de [spell=%1$d]; de #target#.', 'Solo auras propias'], - SmartAction::ACTION_FOLLOW => ['Seguir a #target#(%1$d)? a %1$dm de distancia:;(%3$d)? hasta alcanzar a [npc=%3$d]:;.(%12$d)?El evento de exploración de [quest=%4$d] será satisfecho.:;(%13$d)? Se acreditará una muerte de [npc=%4$d].:;', '(%11$d)?Ángulo de seguimiento\u003A %7$.2f°:;'], + SmartAction::ACTION_FOLLOW => ['Seguir a #target#(%1$d)? a %1$dm de distancia:;(%3$d)? hasta alcanzar a [npc=%3$d]:;.(%12$d)?El evento de exploración de [quest=%4$d] será satisfecho.:;(%13$d)? Se acreditará una muerte de [npc=%4$d].:;', '(%11$d)?Ángulo de seguimiento %7$.2f°:;'], /* 30*/ SmartAction::ACTION_RANDOM_PHASE => ['Elegir fase de evento aleatoria de %11$s.', ''], SmartAction::ACTION_RANDOM_PHASE_RANGE => ['Elegir fase de evento aleatoria entre %1$d y %2$d.', ''], SmartAction::ACTION_RESET_GOBJECT => ['Restablecer #target#.', ''], @@ -826,8 +826,8 @@ $lang = array( SmartAction::ACTION_PLAY_ANIMKIT => null, SmartAction::ACTION_SCENE_PLAY => null, /*130*/ SmartAction::ACTION_SCENE_CANCEL => null, - SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Generar GrupoDeAparición [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Enfriamiento: %s'], - SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Desaparecer GrupoDeAparición [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Enfriamiento: %s'], + SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Generar GrupoDeAparición [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Enfriamiento: %s'], + SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Desaparecer GrupoDeAparición [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Enfriamiento: %s'], SmartAction::ACTION_RESPAWN_BY_SPAWNID => ['Reaparecer %11$s [small class=q0](GUID: %2$d)[/small]', ''], SmartAction::ACTION_INVOKER_CAST => ['El invocador lanza [spell=%1$d] a #target#.(%4$d)? (máx. %4$d |4objetivo:objetivos;):;', '%1$s'], SmartAction::ACTION_PLAY_CINEMATIC => ['Reproducir cinemática #[b]%1$d[/b] para #target#', ''], diff --git a/localization/locale_frfr.php b/localization/locale_frfr.php index 7826b890..578e13dc 100644 --- a/localization/locale_frfr.php +++ b/localization/locale_frfr.php @@ -665,8 +665,8 @@ $lang = array( SmartEvent::EVENT_ACTION_DONE => ['Action #[b]%1$d[/b] requested by other script', ''], SmartEvent::EVENT_ON_SPELLCLICK => ['SpellClick was triggered', ''], SmartEvent::EVENT_FRIENDLY_HEALTH_PCT => ['Health of #target# is at %11$s%%', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], SmartEvent::EVENT_COUNTER_SET => ['Counter #[b]%1$d[/b] is equal to [b]%2$d[/b]', 'Cooldown: %s'], SmartEvent::EVENT_SCENE_START => null, SmartEvent::EVENT_SCENE_TRIGGER => null, @@ -724,7 +724,7 @@ $lang = array( SmartAction::ACTION_CALL_GROUPEVENTHAPPENS => ['Satisfy exploration event of [quest=%1$d] for group of #target#.', ''], SmartAction::ACTION_COMBAT_STOP => ['End current combat.', ''], SmartAction::ACTION_REMOVEAURASFROMSPELL => ['Remove(%2$d)? %2$d charges of:;(%1$d)? all auras: [spell=%1$d]\'s aura; from #target#.', 'Only own auras'], - SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle\u003A %7$.2f°:;'], + SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle %7$.2f°:;'], /* 30*/ SmartAction::ACTION_RANDOM_PHASE => ['Pick random Event Phase from %11$s.', ''], SmartAction::ACTION_RANDOM_PHASE_RANGE => ['Pick random Event Phase between %1$d and %2$d.', ''], SmartAction::ACTION_RESET_GOBJECT => ['Reset #target#.', ''], @@ -826,8 +826,8 @@ $lang = array( SmartAction::ACTION_PLAY_ANIMKIT => null, SmartAction::ACTION_SCENE_PLAY => null, /*130*/ SmartAction::ACTION_SCENE_CANCEL => null, - SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], - SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], SmartAction::ACTION_RESPAWN_BY_SPAWNID => ['Respawn %11$s [small class=q0](GUID: %2$d)[/small]', ''], SmartAction::ACTION_INVOKER_CAST => ['Invoker casts [spell=%1$d] at #target#.(%4$d)? (max. %4$d |4target:targets;):;', '%1$s'], SmartAction::ACTION_PLAY_CINEMATIC => ['Play cinematic #[b]%1$d[/b] for #target#', ''], diff --git a/localization/locale_ruru.php b/localization/locale_ruru.php index f2ebf436..467dd514 100644 --- a/localization/locale_ruru.php +++ b/localization/locale_ruru.php @@ -665,8 +665,8 @@ $lang = array( SmartEvent::EVENT_ACTION_DONE => ['Action #[b]%1$d[/b] requested by other script', ''], SmartEvent::EVENT_ON_SPELLCLICK => ['SpellClick was triggered', ''], SmartEvent::EVENT_FRIENDLY_HEALTH_PCT => ['Health of #target# is at %11$s%%', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], SmartEvent::EVENT_COUNTER_SET => ['Counter #[b]%1$d[/b] is equal to [b]%2$d[/b]', 'Cooldown: %s'], SmartEvent::EVENT_SCENE_START => null, SmartEvent::EVENT_SCENE_TRIGGER => null, @@ -724,7 +724,7 @@ $lang = array( SmartAction::ACTION_CALL_GROUPEVENTHAPPENS => ['Satisfy exploration event of [quest=%1$d] for group of #target#.', ''], SmartAction::ACTION_COMBAT_STOP => ['End current combat.', ''], SmartAction::ACTION_REMOVEAURASFROMSPELL => ['Remove(%2$d)? %2$d charges of:;(%1$d)? all auras: [spell=%1$d]\'s aura; from #target#.', 'Only own auras'], - SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle\u003A %7$.2f°:;'], + SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle %7$.2f°:;'], /* 30*/ SmartAction::ACTION_RANDOM_PHASE => ['Pick random Event Phase from %11$s.', ''], SmartAction::ACTION_RANDOM_PHASE_RANGE => ['Pick random Event Phase between %1$d and %2$d.', ''], SmartAction::ACTION_RESET_GOBJECT => ['Reset #target#.', ''], @@ -826,8 +826,8 @@ $lang = array( SmartAction::ACTION_PLAY_ANIMKIT => null, SmartAction::ACTION_SCENE_PLAY => null, /*130*/ SmartAction::ACTION_SCENE_CANCEL => null, - SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], - SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], SmartAction::ACTION_RESPAWN_BY_SPAWNID => ['Respawn %11$s [small class=q0](GUID: %2$d)[/small]', ''], SmartAction::ACTION_INVOKER_CAST => ['Invoker casts [spell=%1$d] at #target#.(%4$d)? (max. %4$d |4target:targets;):;', '%1$s'], SmartAction::ACTION_PLAY_CINEMATIC => ['Play cinematic #[b]%1$d[/b] for #target#', ''], diff --git a/localization/locale_zhcn.php b/localization/locale_zhcn.php index 8081c29c..117370c3 100644 --- a/localization/locale_zhcn.php +++ b/localization/locale_zhcn.php @@ -665,8 +665,8 @@ $lang = array( SmartEvent::EVENT_ACTION_DONE => ['Action #[b]%1$d[/b] requested by other script', ''], SmartEvent::EVENT_ON_SPELLCLICK => ['SpellClick was triggered', ''], SmartEvent::EVENT_FRIENDLY_HEALTH_PCT => ['Health of #target# is at %11$s%%', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], - SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID\u003A %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_CREATURE => ['[npc=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], + SmartEvent::EVENT_DISTANCE_GAMEOBJECT => ['[object=%11$d](%1$d)? [small class=q0](GUID %1$d)[/small]:; is within %3$dm', 'Repeat every %s'], SmartEvent::EVENT_COUNTER_SET => ['Counter #[b]%1$d[/b] is equal to [b]%2$d[/b]', 'Cooldown: %s'], SmartEvent::EVENT_SCENE_START => null, SmartEvent::EVENT_SCENE_TRIGGER => null, @@ -724,7 +724,7 @@ $lang = array( SmartAction::ACTION_CALL_GROUPEVENTHAPPENS => ['Satisfy exploration event of [quest=%1$d] for group of #target#.', ''], SmartAction::ACTION_COMBAT_STOP => ['End current combat.', ''], SmartAction::ACTION_REMOVEAURASFROMSPELL => ['Remove(%2$d)? %2$d charges of:;(%1$d)? all auras: [spell=%1$d]\'s aura; from #target#.', 'Only own auras'], - SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle\u003A %7$.2f°:;'], + SmartAction::ACTION_FOLLOW => ['Follow #target#(%1$d)? at %1$dm distance:;(%3$d)? until reaching [npc=%3$d]:;.(%12$d)?Exploration event of [quest=%4$d] will be satisfied.:;(%13$d)? A kill of [npc=%4$d] will be credited.:;', '(%11$d)?Follow angle %7$.2f°:;'], /* 30*/ SmartAction::ACTION_RANDOM_PHASE => ['Pick random Event Phase from %11$s.', ''], SmartAction::ACTION_RANDOM_PHASE_RANGE => ['Pick random Event Phase between %1$d and %2$d.', ''], SmartAction::ACTION_RESET_GOBJECT => ['Reset #target#.', ''], @@ -826,8 +826,8 @@ $lang = array( SmartAction::ACTION_PLAY_ANIMKIT => null, SmartAction::ACTION_SCENE_PLAY => null, /*130*/ SmartAction::ACTION_SCENE_CANCEL => null, - SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], - SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags\u003A %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_SPAWN_SPAWNGROUP => ['Spawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], + SmartAction::ACTION_DESPAWN_SPAWNGROUP => ['Despawn SpawnGroup [b]%11$s[/b](%12$s)? SpawnFlags %12$s:; %13$s', 'Cooldown: %s'], SmartAction::ACTION_RESPAWN_BY_SPAWNID => ['Respawn %11$s [small class=q0](GUID: %2$d)[/small]', ''], SmartAction::ACTION_INVOKER_CAST => ['Invoker casts [spell=%1$d] at #target#.(%4$d)? (max. %4$d |4target:targets;):;', '%1$s'], SmartAction::ACTION_PLAY_CINEMATIC => ['Play cinematic #[b]%1$d[/b] for #target#', ''],