Objects/Fixup
* don't show loot charges in infobox if restock cd is set but min/max charges are not * fixes #493
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26292d17c5
2 changed files with 9 additions and 12 deletions
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@ -179,20 +179,17 @@ class ObjectBaseResponse extends TemplateResponse implements ICache
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$infobox[] = '[tooltip name=focus]'.Lang::gameObject('focusDesc').'[/tooltip][span class=tip tooltip=focus]'.Lang::gameObject('focus').Lang::main('colon').Util::localizedString($sfo, 'name').'[/span]';
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// lootinfo: [min, max, restock]
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if ($this->subject->getField('lootStack'))
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if (([$min, $max, $restock] = $this->subject->getField('lootStack')) && $min)
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{
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[$min, $max, $restock] = $this->subject->getField('lootStack');
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$buff = Lang::spell('spellModOp', 4).Lang::main('colon').Util::createNumRange($min, $max);
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// since Veins don't have charges anymore, the timer is questionable
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// ore veins don't have charges in 335a, but the functionality is still there
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$infobox[] = $restock > 1 ? '[tooltip name=restock]'.Lang::gameObject('restock', [DateTime::formatTimeElapsed($restock * 1000)]).'[/tooltip][span class=tip tooltip=restock]'.$buff.'[/span]' : $buff;
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}
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// meeting stone [minLevel, maxLevel, zone]
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if ($this->subject->getField('type') == OBJECT_MEETINGSTONE && $this->subject->getField('mStone'))
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// meeting stone (only on type: OBJECT_MEETINGSTONE)
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if ([$minLevel, $maxLevel, $zone] = $this->subject->getField('mStone'))
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{
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[$minLevel, $maxLevel, $zone] = $this->subject->getField('mStone');
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$this->extendGlobalIds(Type::ZONE, $zone);
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$m = Lang::game('meetingStone').'[zone='.$zone.']';
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$l = Util::createNumRange($minLevel, min($maxLevel, MAX_LEVEL));
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@ -200,11 +197,9 @@ class ObjectBaseResponse extends TemplateResponse implements ICache
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$infobox[] = $l ? '[tooltip name=meetingstone]'.Lang::game('reqLevel', [$l]).'[/tooltip][span class=tip tooltip=meetingstone]'.$m.'[/span]' : $m;
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}
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// capture area
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if ($this->subject->getField('type') == OBJECT_CAPTURE_POINT && $this->subject->getField('capture'))
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// capture area (only on type: OBJECT_CAPTURE_POINT)
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if ([$minPlayer, $maxPlayer, $minTime, $maxTime, $radius] = $this->subject->getField('capture'))
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{
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[$minPlayer, $maxPlayer, $minTime, $maxTime, $radius] = $this->subject->getField('capture');
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$buff = Lang::gameObject('capturePoint');
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if ($minTime > 1 || $minPlayer || $radius)
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@ -37,7 +37,9 @@ class GameObjectList extends DBTypeList
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$curTpl['name_loc0'] = 'Unnamed Object #' . $_id;
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// unpack miscInfo
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$curTpl['lootStack'] = [];
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$curTpl['mStone'] =
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$curTpl['capture'] =
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$curTpl['lootStack'] = null;
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$curTpl['spells'] = [];
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if (in_array($curTpl['type'], [OBJECT_GOOBER, OBJECT_RITUAL, OBJECT_SPELLCASTER, OBJECT_FLAGSTAND, OBJECT_FLAGDROP, OBJECT_AURA_GENERATOR, OBJECT_TRAP]))
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