Commit graph

37 commits

Author SHA1 Message Date
NoM0Re
51bac56479
5.19.8 2025-04-13 16:03:55 +02:00
NoM0Re
6cdfcac1b1
5.19.6 2025-04-03 21:03:11 +02:00
NoM0Re
514845c2aa small fixes 2025-03-14 12:14:56 +01:00
NoM0Re
4c6277c667 from retail
diffchecked
2025-02-13 18:18:03 +01:00
NoM0Re
5d1ac74d27 Rework LibGroupTalents now also returns function returns additionally, add Spec Role triggers to load/generic/bt2, fix WeakAuras.GetRegion
- **WeakAuras.SpecForUnit(unit)** = Returns: `classFileName..spec`, `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.GetUnitRole(unit)** = Returns one of: `"melee"`, `"caster"`, `"healer"`, `"tank"`
- **WeakAuras.SpecRolePositionForUnit(unit)** = Returns: `Dominant Tree`, `spent1`, `spent2`, `spent3`
- **WeakAuras.CheckTalentForUnit(unit, talentId)** = Returns: `"Points spent"` in talent or `nil`
- **WeakAuras.CheckGlyphForUnit(unit, glyphId)** = Returns: `true` if the player has the glyph associated with `spellID` or `spellName`, we can only see the glyphs of players running `LibGroupTalents-1.0`
2025-02-11 00:12:30 +01:00
NoM0Re
d3c8a9bf3e Make LibGroupTalents work now, but still requires regressions
Arguments might still shut be shared from the original call for custom auras.
More functions need to be added to prototypes.
Documentation is needed soon.
2025-02-06 21:31:45 +01:00
NoM0Re
95a13c6896 fix libs not loading, use libgrouptalents, but still not working 2025-02-01 20:17:50 +01:00
NoM0Re
4750b095d3 from retail 2025-01-26 03:47:13 +01:00
NoM0Re
4a326118da from retail 2025-01-25 20:07:12 +01:00
NoM0Re
df23f7238e from retail 2025-01-23 22:04:34 +01:00
NoM0Re
bd46c605bd from retail 2025-01-17 21:00:15 +01:00
NoM0Re
ec42e803b4 from retail 2025-01-16 21:11:14 +01:00
NoM0Re
b0854d38e0 from retail 2025-01-16 17:36:46 +01:00
NoM0Re
24196cd7ce from retail 2025-01-16 02:47:58 +01:00
NoM0Re
5022fe7ffd from retail 2025-01-11 21:04:42 +01:00
NoM0Re
794d8eef84 from retail 2025-01-11 20:23:49 +01:00
NoM0Re
7a185106f2 from retail 2025-01-06 19:47:37 +01:00
NoM0Re
13ab335094 from retail 2025-01-06 12:53:03 +01:00
NoM0Re
8375cfa0a7 from retail 2025-01-06 12:53:01 +01:00
NoM0Re
afa66ff265 add DummyPRDFrame, multiple Prototype Load Functions, Fix queued function in loginQueue, Refactor unit check and awesome detection 2024-12-29 13:28:40 +01:00
NoM0Re
13f734038d
Multientry (#7)
* from retail

* from retail

* from retail

* from retail

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* from retail

* remove new threat functions as they are not well implemented for now
2024-11-27 12:09:02 +01:00
NoM0Re
d3eee1e364 add maintank/mainassist trigger options 2024-07-08 02:01:30 +02:00
NoM0Re
9bc27cada2 add handling for non awesome_wotlk user 2024-07-01 19:37:29 +02:00
NoM0Re
55939acfe0 more changes to np 2024-06-30 19:24:25 +02:00
NoM0Re
909f61f102 add nameplate trigger/anchor with awesome wotlk 2024-06-29 18:33:34 +02:00
Bunny67
e7e789686a from retail 2022-05-19 22:04:17 +03:00
Bunny67
6e530142d3 from retail 2021-03-07 19:42:16 +03:00
Bunny67
0f4f16b6f0 beta 2020-09-16 23:06:44 +03:00
Bunny67
02c047002d beta 2020-09-16 23:03:25 +03:00
Bunny67
368a646da5 beta 2020-09-16 23:03:25 +03:00
Bunny67
741c70cbb5 from retail
fix #36
2020-07-18 00:02:27 +03:00
Bunny67
f9dab14beb from retail 2020-07-16 23:23:54 +03:00
Bunny67
d5c19a28e5 from retail 2020-07-12 02:03:03 +03:00
Bunny67
6a7003b535 from retail 2020-07-11 00:19:17 +03:00
Bunny67
de72394bda from retail 2020-06-09 23:31:40 +03:00
Bunny67
26a968f932 cleanup 2020-06-04 23:20:52 +03:00
Bunny67
f2e1a0928d init 2020-06-02 23:40:06 +03:00