(fix/zhCN) fix spec keys for specialization detection
Thanks to @emi_noether (cherry picked from commit edaa279ee971708da2177246a6bf34e824c5cfa8)
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1 changed files with 3 additions and 3 deletions
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@ -1737,7 +1737,7 @@ elseif (locale == "zhCN") then
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L["Demonology"] = "恶魔学识"
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L["Destruction"] = "毁灭"
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L["Discipline"] = "戒律"
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L["ElementalShaman"] = "元素战斗"
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L["ElementalShaman"] = "元素"
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L["Enhancement"] = "增强"
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L["Feral Combat"] = "野性战斗"
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L["Fire"] = "火焰"
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@ -1749,9 +1749,9 @@ elseif (locale == "zhCN") then
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L["Protection"] = "防护"
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L["Restoration"] = "恢复"
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L["Retribution"] = "惩戒"
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L["Shadow"] = "暗影魔法"
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L["Shadow"] = "暗影"
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L["Subtlety"] = "敏锐"
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L["Survival"] = "生存技能"
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L["Survival"] = "生存"
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L["Unholy"] = "邪恶"
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L["Beast"] = "野兽"
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