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Florian Berthold efbc200ba7
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fix(dispels): drop C_Player.IsCustomClass gate from getCoaDispels
Witchdoctor (and likely other CoA classes intermittently) never got the
"On curable debuff" border highlight on raid/party frames: the
C_Player.IsCustomClass() check in getCoaDispels could return false at
scan time and cache playerCoaDispels = false, after which the highlight
manual-scan path was never entered and the fallback RAID filter (which
doesn't know about COA dispel spells) silently returned nothing.

COA_CLASS_DISPELS only contains custom-class tokens (CHRONOMANCER,
WITCHDOCTOR, MONK = Templar, PROPHET = Venomancer, etc.) so any token
match already implies the player is a dispelling custom class — the
IsCustomClass call is redundant. Trust the table directly. Vanilla
classes whose tokens aren't in the table still get false → RAID filter
path, unchanged.

Bump v3.3.0-coa.2.
2026-05-27 22:55:04 +02:00
.gitea/workflows ci: respect GITHUB_REPOSITORY + tolerate per-asset upload failures 2026-05-25 12:16:55 +02:00
ShadowedUF_Options fix(libs): pick up coa-ace3 3ec2009 (BlizOptionsGroup + Settings.* CoA-compat) 2026-05-24 17:41:32 +02:00
ShadowedUnitFrames fix(dispels): drop C_Player.IsCustomClass gate from getCoaDispels 2026-05-27 22:55:04 +02:00
tools ci: respect GITHUB_REPOSITORY + tolerate per-asset upload failures 2026-05-25 12:16:55 +02:00
.gitattributes ci: preserve upstream line endings (CRLF) for clean upstream diffs 2026-05-08 18:59:45 +02:00
.gitignore ci: add Gitea Actions release workflow (per-addon git-archive zip) 2026-05-25 12:01:40 +02:00
README.md Update README.md 2023-03-02 12:10:30 +01:00

Shadowed Unit Frames

This is the repository for ShadowedUnitFrames. Modified for Ascension.gg.