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- Right-click on a populated totem slot calls DestroyTotem(slot). EnableMouse on the strip absorbs clicks (loses click-to-target on the totem-bar pixels only; health/power bar still targets normally). - COA_CLASS_TOTEMS table overrides MAX_TOTEMS per class. WITCHDOCTOR capped to 3 so the 4th unused slot no longer renders. Easy to extend for any future custom totem classes. - Integer-seconds countdown text centred on each slot. totemMonitor only repaints the FontString when the integer changes so OnUpdate stays cheap. Cleared on expiry / dismiss. |
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| ShadowedUnitFrames | ||
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| README.md | ||
Shadowed Unit Frames
This is the repository for ShadowedUnitFrames. Modified for Ascension.gg.