VehicleFrame Move - fix
This commit is contained in:
parent
ae90bee28a
commit
042640b313
1 changed files with 4 additions and 3 deletions
|
|
@ -3326,7 +3326,7 @@
|
|||
local vehicleContainer = _G.VehicleSeatIndicator
|
||||
vehicleContainer:ClearAllPoints()
|
||||
vehicleContainer:SetPoint('CENTER', vehicleHolder)
|
||||
vehicleContainer:SetIgnoreParentScale(true) -- Needed to keep drag frame position when scaled
|
||||
--vehicleContainer:SetIgnoreParentScale(true) -- Needed to keep drag frame position when scaled
|
||||
|
||||
hooksecurefunc(vehicleContainer, 'SetPoint', function(self, void, b)
|
||||
if b and (b ~= vehicleHolder) then
|
||||
|
|
@ -3355,12 +3355,13 @@
|
|||
dragframe:SetBackdropColor(0.0, 0.5, 1.0)
|
||||
dragframe:SetBackdrop({edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = false, tileSize = 0, edgeSize = 16, insets = { left = 0, right = 0, top = 0, bottom = 0}})
|
||||
dragframe:SetToplevel(true)
|
||||
dragframe:EnableMouse(true)
|
||||
dragframe:Hide()
|
||||
dragframe:SetScale(LeaPlusLC["VehicleScale"])
|
||||
|
||||
dragframe.t = dragframe:CreateTexture()
|
||||
dragframe.t:SetAllPoints()
|
||||
dragframe.t:SetVertexColor(0.0, 1.0, 0.0, 0.5)
|
||||
dragframe.t:SetTexture(0.0, 1.0, 0.0, 0.5)
|
||||
dragframe.t:SetAlpha(0.5)
|
||||
|
||||
dragframe.f = dragframe:CreateFontString(nil, 'ARTWORK', 'GameFontNormalLarge')
|
||||
|
|
@ -5302,7 +5303,7 @@
|
|||
LeaPlusCB["MinimapScale"].f:SetFormattedText("%.0f%%", LeaPlusLC["MinimapScale"] * 100)
|
||||
-- Set Not minimap
|
||||
if LeaPlusLC["MinimapNoScale"] == "On" then
|
||||
Minimap:SetIgnoreParentScale(true)
|
||||
--Minimap:SetIgnoreParentScale(true)
|
||||
else
|
||||
-- Minimap:SetIgnoreParentScale(false)
|
||||
end
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue