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Previously when holding shift while hovering yourself/other player, ilvl would calculate ranged/offhand slot As well, if an item was not-equipped, your ilvl would go up because it did not add +1 item (therefor dividing by 1 less) Issue still remains with inaccurate display, best guess is that it's from an error grabbing item data? Could be worth looking into, issue existed before I touched it: only changed the calculation itself. Example: I try and look at someone iLvl by holding shift on them, tooltip says "97", I whisper to ask and they are 130, seems to only work half the time? I will look further when i have more time. |
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| .github | ||
| ElvUI | ||
| ElvUI_AddOnSkins | ||
| ElvUI_Enhanced | ||
| ElvUI_EnhancedFriendsList | ||
| ElvUI_OptionsUI | ||
| .gitignore | ||
| .luacheckrc | ||
| README.md | ||
ElvUI
This is the repository for ElvUI. Modified for Ascension.gg.