Fix PvP Frame Insets still using Blizz textures
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074d69c527
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870947203a
1 changed files with 43 additions and 33 deletions
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@ -131,41 +131,51 @@ S:AddCallback("Skin_LFD", function()
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--Arena
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S:HandleStatusBar(AscensionPVPFrameArenaBar)
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-- Quick Match
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AscensionPVPFrame:StripTextures(true)
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AscensionPVPFrame:CreateBackdrop("Transparent")
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AscensionPVPFrameCasualFrame:StripTextures(true)
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AscensionPVPFrameCasualFrame:CreateBackdrop("Transparent")
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AscensionPVPFrameCasualFrameInset:StripTextures(true)
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AscensionPVPFrameCasualFrameInset:CreateBackdrop("Transparent")
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AscensionPVPFrameCasualFrameInsetNineSlice:StripTextures(true)
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-- Buttons (Queues)
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S:HandleButton(AscensionPVPFrameCasualFrameRandomBGButton)
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S:HandleButton(AscensionPVPFrameCasualFrameCallToArmsButton1)
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S:HandleButton(AscensionPVPFrameCasualFrameSkirmish1v1Button)
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S:HandleButton(AscensionPVPFrameCasualFrameSkirmish2v2Button)
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S:HandleButton(AscensionPVPFrameCasualFrameSkirmish3v3Button)
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-- Honor Section
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AscensionPVPFrameHonorInset:StripTextures(true)
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AscensionPVPFrameHonorInset:CreateBackdrop("Transparent")
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AscensionPVPFrameHonorInsetNineSlice:StripTextures(true)
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-- Quick Match
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AscensionPVPFrame:StripTextures(true)
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AscensionPVPFrame:CreateBackdrop("Transparent")
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AscensionPVPFrameCasualFrame:StripTextures(true)
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AscensionPVPFrameCasualFrame:CreateBackdrop("Transparent")
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AscensionPVPFrameCasualFrameInset:StripTextures(true)
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AscensionPVPFrameCasualFrameInset:CreateBackdrop("Transparent")
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AscensionPVPFrameCasualFrameInsetNineSlice:StripTextures(true)
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-- Fix inset textures on the casual frame
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local casualFrame = {AscensionPVPFrameCasualFrame:GetChildren()}
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casualFrame[2]:StripTextures()
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AscensionPVPFrameStatsInset:StripTextures()
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AscensionPVPFrameStatsInsetNineSlice:StripTextures(true)
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-- Buttons (Queues)
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S:HandleButton(AscensionPVPFrameCasualFrameRandomBGButton)
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S:HandleButton(AscensionPVPFrameCasualFrameCallToArmsButton1)
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S:HandleButton(AscensionPVPFrameCasualFrameSkirmish1v1Button)
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S:HandleButton(AscensionPVPFrameCasualFrameSkirmish2v2Button)
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S:HandleButton(AscensionPVPFrameCasualFrameSkirmish3v3Button)
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-- Honor Section
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AscensionPVPFrameHonorInset:StripTextures(true)
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AscensionPVPFrameHonorInset:CreateBackdrop("Transparent")
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AscensionPVPFrameHonorInsetNineSlice:StripTextures(true)
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-- Buttons
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S:HandleButton(AscensionPVPFrameCasualFrameQueueButton)
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S:HandleButton(AscensionPVPFrameCasualFrameSoloQueueButton)
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-- Buttons
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S:HandleButton(AscensionPVPFrameCasualFrameQueueButton)
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AscensionPVPFrameCasualFrameQueueButton:SetSize(150, 28)
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S:HandleButton(AscensionPVPFrameCasualFrameSoloQueueButton)
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AscensionPVPFrameCasualFrameSoloQueueButton:SetSize(150, 28)
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S:HandleButton(AscensionPVPFrameCasualFrameLeaveQueueButton)
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AscensionPVPFrameCasualFrameLeaveQueueButton:SetSize(150, 28)
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--Rated Tab
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AscensionPVPFrameRatedFrame:StripTextures(true)
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AscensionPVPFrameRatedFrame:CreateBackdrop("Transparent")
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AscensionPVPFrameRatedFrameInset:StripTextures(true)
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AscensionPVPFrameRatedFrameInset:CreateBackdrop("Transparent")
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AscensionPVPFrameRatedFrameInsetNineSlice:StripTextures(true)
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-- Buttons (Rated)
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S:HandleButton(AscensionPVPFrameRatedFrameArena1v1)
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S:HandleButton(AscensionPVPFrameRatedFrameArena2v2)
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S:HandleButton(AscensionPVPFrameRatedFrameArena3v3)
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S:HandleButton(AscensionPVPFrameRatedFrameSoloQueueButton)
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S:HandleButton(AscensionPVPFrameRatedFrameQueueButton)
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--Rated Tab
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AscensionPVPFrameRatedFrame:StripTextures(true)
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AscensionPVPFrameRatedFrame:CreateBackdrop("Transparent")
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AscensionPVPFrameRatedFrameInset:StripTextures(true)
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AscensionPVPFrameRatedFrameInset:CreateBackdrop("Transparent")
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AscensionPVPFrameRatedFrameInsetNineSlice:StripTextures(true)
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-- Buttons (Rated)
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S:HandleButton(AscensionPVPFrameRatedFrameArena1v1)
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S:HandleButton(AscensionPVPFrameRatedFrameArena2v2)
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S:HandleButton(AscensionPVPFrameRatedFrameArena3v3)
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S:HandleButton(AscensionPVPFrameRatedFrameSoloQueueButton)
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S:HandleButton(AscensionPVPFrameRatedFrameQueueButton)
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-- PvP Ruleset
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AscensionRulesetFrame:StripTextures(true)
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