- Added an option to make the menus on title bar work with clicks instead of hovering over them.
82 lines
No EOL
2.8 KiB
XML
82 lines
No EOL
2.8 KiB
XML
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
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<Script file="split_bar.lua"/>
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<StatusBar name="DetailsFrameworkSplitBarTemplate" virtual="true">
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<Size x="300" y="14"/>
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<Layers>
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<Layer level="BACKGROUND">
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<!-- background texture -->
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<Texture name="$parent_StatusBarBackground" setAllPoints="true" parentKey="background" file = "Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" horizTile="false" vertTile="false">
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<Color a = "1" r = ".5" g = ".5" b = ".5" />
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</Texture>
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</Layer>
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<Layer level="ARTWORK">
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<!-- statusbar texture -->
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<Texture name="$parent_StatusBarTexture" hidden="true" parentKey="texture" file = "Interface\PaperDollInfoFrame\UI-Character-Skills-Bar" horizTile="false" vertTile="false">
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<Size x="300" y="14" />
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<Color a = "1" r = "1" g = "1" b = "1" />
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</Texture>
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</Layer>
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<Layer level="OVERLAY">
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<!-- left icon -->
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<Texture name="$parent_IconLeft" parentKey="lefticon">
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<Size x="14" y="14" />
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT" x="0" y="0"/>
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</Anchors>
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</Texture>
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<!-- right icon -->
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<Texture name="$parent_IconRight" parentKey="righticon">
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<Size x="14" y="14" />
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<Anchors>
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<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT" x="0" y="0"/>
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</Anchors>
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</Texture>
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<!-- left text -->
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<FontString name="$parent_TextLeft" parentKey="lefttext" inherits="GameFontHighlight" justifyH="LEFT" nonspacewrap="false">
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<FontHeight val="10.5"/>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent_IconLeft" relativePoint="RIGHT" x="3" y="0"/>
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</Anchors>
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</FontString>
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<!-- right text -->
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<FontString name="$parent_TextRight" parentKey="righttext" inherits="GameFontHighlight" justifyH="RIGHT" nonspacewrap="false">
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<FontHeight val="10.5"/>
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<Anchors>
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<Anchor point="RIGHT" relativeTo="$parent_IconRight" relativePoint="LEFT" x="-3" y="0"/>
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</Anchors>
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</FontString>
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<!-- div spark -->
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<Texture name="$parent_Spark" parentKey="spark" file = "Interface\CastingBar\UI-CastingBar-Spark" alphaMode="ADD">
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<Size>
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<AbsDimension x="32" y="32"/>
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</Size>
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<Anchors>
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<Anchor point="LEFT" relativeTo="$parent" relativePoint="RIGHT" x="-17" y="-1"/>
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</Anchors>
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</Texture>
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</Layer>
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</Layers>
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<Scripts>
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<OnLoad>
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self:SetStatusBarTexture (self.texture);
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self:SetMinMaxValues (1, 100);
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self:SetValue (50);
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DetailsFrameworkSplitlBar_OnCreate (self);
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</OnLoad>
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</Scripts>
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</StatusBar>
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</Ui> |