- Updated NickTag to the latest version. - Added a welcome window on first run. - Added a new attribute: frags, which will show adds killed. - Added boss end which will end a combat when some requisites are done. - Fixed a issue when ending a combat did not close heal actor timer. - Fixed a green texture shown when an actor don't have a avatar. - Fixed a issue on reverse report were dead shown nothing. - Fixed bug were a instance segment didn't change while in combat. - Fixed problem when removing a combat table did not reduce absorbs amount. - Pet equilization at the end of a encountr has been disabled. - Equilization at the end of a encounter has been improved. - New API: _detalhes:GetEncounterEnd (mapid, bossindex) get table with boss end. |
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| .. | ||
| classe_combate.lua | ||
| classe_custom.lua | ||
| classe_damage.lua | ||
| classe_damage_habilidade.lua | ||
| classe_energy.lua | ||
| classe_energy_habilidade.lua | ||
| classe_error.lua | ||
| classe_heal.lua | ||
| classe_heal_habilidade.lua | ||
| classe_instancia.lua | ||
| classe_others.lua | ||
| classe_others_habilidade.lua | ||
| classe_target.lua | ||
| container_combatentes.lua | ||
| container_habilidades.lua | ||
| container_historico.lua | ||
| container_pets.lua | ||