Details/classes
2023-07-29 13:19:11 -03:00
..
class_combat.lua Added Details:GetBossEncounterTexture(encounterName); Added combat.bossIcon; Added combat.bossTimers 2023-07-05 00:24:08 -03:00
class_custom.lua Fixing stuff from latest alpha and more development 2023-05-30 15:45:50 -03:00
class_damage.lua Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
class_error.lua Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
class_heal.lua Better options for Real Time DPS 2023-07-24 16:43:34 -03:00
class_instance.lua Better options for Real Time DPS 2023-07-24 16:43:34 -03:00
class_resources.lua Better options for Real Time DPS 2023-07-24 16:43:34 -03:00
class_spelldamage.lua Code changes, see commit description 2023-06-27 19:01:44 -03:00
class_spellhealing.lua Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
class_spellresources.lua Fixing stuff from latest alpha and more development 2023-05-30 15:45:50 -03:00
class_spelltable.lua Fixed an issue with Min and Max spell values of nested spells 2023-05-18 12:01:51 -03:00
class_spellutility.lua Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
class_utility.lua Better options for Real Time DPS 2023-07-24 16:43:34 -03:00
container_actors.lua Renamed "PegarCombatente" to "GetOrCreateActor"; More parser cleanup 2023-07-27 13:24:27 -03:00
container_pets.lua Code changes, see commit description 2023-06-27 19:01:44 -03:00
container_segments.lua Checking for windows using a combat which got destroyed while transfering the current combat to the segmentsTable 2023-07-19 10:45:10 -03:00
container_spells.lua Added spellContainer:GetOrCreateSpell() this is an english alias for "PegaHabilidade" 2023-07-27 21:55:59 -03:00
custom_damagedone.lua Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
custom_healingdone.lua Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00
include_instance.lua Fixed more bugs on the new Breakdown Window 2023-05-01 14:20:04 -03:00