Commit graph

905 commits

Author SHA1 Message Date
Tercio Jose
7e7dda8ee7 Fixed the Mythic+ Graphic not showing after clicking in "Show"; Fixed Health Bar on deathlog; 2023-11-12 16:01:17 -03:00
Tercio Jose
ba7d2c2c2d Fixed an issue where the combat time was always 1 second for some users 2023-11-12 13:23:32 -03:00
Tercio Jose
8fc05069b1 Fixed nicknames 2023-11-11 14:10:43 -03:00
Tercio Jose
daaa3a7f1f Fixed an issue where UnitFullName doesn't return the realm name for units in the same realm as the player, but return the realm if querying the player itself 2023-11-10 22:34:29 -03:00
Tercio Jose
7a5529d4e4 More fixes 2023-11-10 21:10:01 -03:00
Tercio Jose
d95ff2b827 More fixes for patch 10.2 combatlog changes 2023-11-10 20:42:57 -03:00
Tercio Jose
60819b9143 Nicktag reverted; more fixes for combatlog changes on 10.2 patch 2023-11-10 19:10:29 -03:00
Tercio Jose
89b84ced68 Version for new fixes applied 2023-11-09 19:16:52 -03:00
Tercio Jose
8b026db68b Tagging release for the new fixes applied over night 2023-11-09 12:21:30 -03:00
Tercio Jose
5e7df0d94a Added Details:GetUntitClass(unitId), this call handles the Ambiguate in combatlog's player name when calling UnitClass 2023-11-08 20:25:25 -03:00
Tercio Jose
3b2ba40b29 API 2.0 now uses Details:GetFullName(unitId) to retrieve a unit name 2023-11-08 19:01:26 -03:00
Tercio Jose
dd13aff961 Attempt to fix an issue for players on realms that have a space in the realm name. 2023-11-08 12:56:16 -03:00
Tercio Jose
57535baddf Change logs and small fixes 2023-11-08 10:13:21 -03:00
Tercio Jose
d11f8a1ccd Fixed an error during Battlegrounds
Stacked heals feature wasn't checking if the previous deathlog event was a healing event as well.
2023-11-02 13:59:17 -03:00
Tercio Jose
21f30af11f Fixed Death tooltip not clamping to screen 2023-10-29 23:49:40 -03:00
Tercio Jose
718cd9b93b Release for PTR tests (fixes for combatlog changes) 2023-10-28 21:12:54 -03:00
Tercio Jose
966e0c3a99 Changelog 2023-10-27 19:26:39 -03:00
Tercio Jose
ce8dc1b92c General Fixes for Retail and PTR 10.2
- Fixed an issue with the healing merge amount on death tooltips.
- Added custom icons for damaging spells that are triggered by the amount of tier sets the player is wearing.
- Framework upgrade.
2023-09-27 18:46:48 -03:00
Tercio Jose
387ed90807 More 10.2
- Added more trinkets ids.
- Added 'On Use' trinkets amount of uses on Breakdown Window.
- Added Details.GetItemSpellInfo(spellId): return information about an item added as a custom spell (usually trinkets).
2023-09-23 10:39:38 -03:00
Tercio Jose
4d9a0d5a02 Change Logs 2023-09-13 15:19:25 -03:00
Tercio Jose
3adadfe17a Fixed an issue with classicEra and Wrath game versions 2023-09-09 17:05:46 -03:00
Tercio Jose
f27d73d562 Change logs 2023-09-09 13:40:56 -03:00
Tercio Jose
5cef044c5c Framework update 2023-08-25 11:16:09 -03:00
Tercio Jose
4ae7c24268 Fixed an issue with time types 2023-08-13 11:54:21 -03:00
Tercio Jose
0b32fe3459 Change log, version up, and plugins TOC bumps 2023-08-12 14:32:01 -03:00
Tercio Jose
6bfcc14309 Fixes for the latest alpha version 2023-08-06 16:20:47 -03:00
Tercio Jose
ea2cec6861 Added augmented buffs in the Auras tab of players which received Ebon Might and Precience
- Forcing update interval to 0.1 on arenas matches using the real-time dps feature.
- Framework Update.
- Lib Open Raid Update.
- More parser cleanups and code improvements.
- Auras tab now ignores regular "world auras" (those weekly buffs of reputation, etc)
2023-08-05 21:39:00 -03:00
Tercio Jose
080c63f584 Version Bump 2023-07-31 11:27:39 -03:00
Tercio Jose
104fd7398a Fixed an issue with players with the time measurement 'real time'. 2023-07-30 10:25:16 -03:00
Tercio Jose
89e6ffd8af Round of fixes, cleanups and library upgrades 2023-07-29 13:19:11 -03:00
Tercio Jose
762c80669d Better options for Real Time DPS
- Removed 'Real Time DPS' from the time measure dropdown.
- Added "Show 'Real Time' DPS" toggle to show real time dps while in combat.
- Added "Order Bars By Real Time DPS" toggle to order bars by the amount of real time dps.
- Added "Always Use Real Time in Arenas" toggle to always use real time dps in Arenas.
- Added .last_dps_realtime to player actors, caches the latest real time dps calculated.
2023-07-24 16:43:34 -03:00
Tercio Jose
ae490f434d Added .total_extra for damage actors, when above zero, a secondary statusbar is shown in the player bar 2023-07-20 16:37:27 -03:00
Tercio Jose
72120a8a3e Fixed things about the Real Time DPS; Open Raid Lib Update 2023-07-17 22:02:35 -03:00
Tercio Jose
e2e2369a81 Framework Update 2023-07-13 22:04:48 -03:00
Tercio Jose
7a0e045308 Real Time DPS, ten years old 2023-07-13 22:02:10 -03:00
Tercio Jose
fa65530a7c update 2023-07-11 14:11:03 -03:00
Tercio Jose
9b879f4baa Details:UnpackDeathTable(deathTable) now return the spec of the character as the last parameter returned 2023-07-04 18:47:06 -03:00
Tercio Jose
6ccb64863e Code changes, see commit description
Combat Objects which has been discarded due to any reason will have the boolean member:  __destroyed set to true. With this change, 3rd party code can see if the data cached is up to date or obsolete.

- Removed several deprecated code from March 2023 and earlier.
- Large amount of code cleanup and refactoring, some functions got renamed, they are listed below:
* TravarTempos renamed to LockActivityTime.
* ClearTempTables renamed to ClearCacheTables.
* SpellIsDot renamed to SetAsDotSpell.
* FlagCurrentCombat remamed to FlagNewCombat_PVPState.
* UpdateContainerCombatentes renamed to UpdatePetCache.
* segmentClass:AddCombat(combatObject) renamed to Details222.Combat.AddCombat(combatToBeAdded)

- CurrentCombat.verifica_combate timer is now obsolete.
- Details.last_closed_combat is now obsolete.
- Details.EstaEmCombate is now obsolete.
- Details.options is now obsolete.

- Added: Details:RemoveSegmentByCombatObject(combatObject)

- Spec Guess Timers are now stored within Details222.GuessSpecSchedules.Schedules, all timers are killed at the end of the combat or at a data reset.

- Initial time to send startup signal reduced from 5 to 4 seconds.

- Fixed some division by zero on ptr 10.1.5.
- Fixed DETAILS_STARTED event not triggering in some cases due to 'event not registered'.
2023-06-27 19:01:44 -03:00
Tercio Jose
9fb2b0d66b translated code to English and a few bug fixes from latest alpha 2023-06-21 17:27:58 -03:00
Tercio Jose
aaab652817 Code cleanups, Bug Fixes, Show plugins in the breakdown window, added damage taken and friendly fire tp breakdown 2023-06-11 20:46:27 -03:00
Tercio Jose
fb724bed5c When destroying a combat, it'll call DestroyActor to destroy each actor on each actorContainer 2023-06-08 22:00:01 -03:00
Tercio Jose
3714cfb824 Code Cleanup 2023-06-07 15:52:47 -03:00
Tercio Jose
9021a4de4d Fixing stuff from latest alpha and more development 2023-05-30 15:45:50 -03:00
Tercio Jose
0cdfa2b900 Replacing table.wipe with Details:Destroy() 2023-05-22 15:31:29 -03:00
Tercio Jose
fa0d1e1d08 Renamed variables, code cleanup 2023-05-21 10:28:29 -03:00
Tercio Jose
a20a4737db Hour0 bug fix 2023-05-20 13:46:14 -03:00
Tercio Jose
64a7053089 Version Bump and Framework Update 2023-05-20 11:16:48 -03:00
Tercio Jose
907d88fad5 Changelogs 2023-05-13 14:46:46 -03:00
Tercio Jose
21da70e158 Fixed small bugs 2023-05-12 17:52:17 -03:00
Tercio Jose
bad4995451 Fixed reported bugs on the new breakdown window 2023-05-11 15:02:57 -03:00