8.3.0 > 9.0.1
This commit is contained in:
parent
530a825358
commit
c42a35657d
223 changed files with 93840 additions and 94757 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -30,3 +30,4 @@ Libs/LibTranslit/.pkgmeta
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a.lua
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functions/pack2.lua
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*.json
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*.afphoto
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14
CHANGES.txt
14
CHANGES.txt
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@ -1,10 +1,10 @@
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lightweight tag 5bd30e291f18247a7ed005a957407eab6f25176a v8.2.0.7177.140
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Author: Tercioo <terciob19@hotmail.com>
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Date: Sat Aug 17 09:50:52 2019 -0300
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lightweight tag 899ac439a17c19a799d30a6a2a0e2faf5cc215e1 DetailsRetail.8.3.0.7348.141
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Author: Tercio Jose <terciob19@hotmail.com>
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Date: Mon Jul 6 11:27:35 2020 -0300
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commit 5bd30e291f18247a7ed005a957407eab6f25176a
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Author: Tercioo <terciob19@hotmail.com>
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Date: Sat Aug 17 09:50:52 2019 -0300
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commit 899ac439a17c19a799d30a6a2a0e2faf5cc215e1
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Author: Tercio Jose <terciob19@hotmail.com>
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Date: Mon Jul 6 11:27:35 2020 -0300
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Fixed bookmark panel where sometimes it gives errors, version number correction and fixed the classic version warning.
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Fixed an issue affecting the Auto Hide for some users
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96
Details.toc
96
Details.toc
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@ -1,4 +1,4 @@
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## Interface: 80300
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## Interface: 90001
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## Title: Details! Damage Meter
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## Notes: Essential tool to impress that chick in your raid.
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## SavedVariables: _detalhes_global
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@ -27,13 +27,13 @@ API.lua
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functions\profiles.lua
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functions\hooks.lua
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functions\bossmods.lua
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functions\skins.lua
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functions\boss.lua
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functions\spells.lua
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functions\events.lua
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functions\classes.lua
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functions\buff.lua
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functions\link.lua
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functions\spellcache.lua
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functions\attributes.lua
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functions\savedata.lua
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@ -45,46 +45,74 @@ functions\rowanimation.lua
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functions\raidinfo.lua
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functions\dungeon.lua
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functions\pack.lua
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functions\mythicdungeon.lua
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functions\immersion.lua
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functions\schedules.lua
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functions\autorun.lua
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functions\deathrecap.lua
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functions\plater.lua
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functions\deathmenu.lua
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functions\macros.lua
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functions\testbars.lua
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core\timemachine.lua
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gumps\anime.lua
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gumps\anime.xml
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gumps\janela_copy.lua
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gumps\janela_options.lua
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gumps\janela_info.lua
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gumps\janela_report.lua
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gumps\janela_principal.lua
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gumps\janela_custom.lua
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gumps\janela_welcome.lua
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gumps\janela_news.lua
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gumps\fw_mods.lua
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gumps\switch.lua
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gumps\toolbar_button.xml
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frames\anime.lua
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frames\anime.xml
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frames\fw_mods.lua
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frames\toolbar_button.xml
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classes\classe_error.lua
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classes\classe_combate.lua
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classes\classe_damage.lua
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classes\classe_damage_habilidade.lua
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classes\classe_heal.lua
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classes\classe_heal_habilidade.lua
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classes\classe_energy.lua
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classes\classe_energy_habilidade.lua
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classes\classe_others.lua
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classes\classe_others_habilidade.lua
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classes\classe_instancia_include.lua
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classes\classe_instancia.lua
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classes\classe_target.lua
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frames\window_copy.lua
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frames\window_options2.lua
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frames\window_options2_sections.lua
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frames\window_api.lua
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frames\window_playerbreakdown.lua
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frames\window_playerbreakdown_list.lua
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frames\window_report.lua
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frames\window_main.lua
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frames\window_custom.lua
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frames\window_welcome.lua
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frames\window_news.lua
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frames\window_wa.lua
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frames\window_forge.lua
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frames\window_switch.lua
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frames\window_scrolldamage.lua
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frames\window_dump.lua
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frames\window_eventtracker.lua
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frames\window_currentdps.lua
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frames\window_benchmark.lua
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frames\window_runcode.lua
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frames\window_plater.lua
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frames\window_macros.lua
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frames\window_profiler.lua
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frames\window_rowtexteditor.lua
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frames\window_brokertexteditor.lua
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frames\window_bookmark.lua
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frames\window_classcolor.lua
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frames\window_statistics.lua
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classes\classe_custom.lua
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classes\custom_damage_done.lua
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classes\custom_healing_done.lua
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classes\class_error.lua
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classes\class_combat.lua
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classes\class_damage.lua
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classes\class_spelldamage.lua
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classes\class_heal.lua
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classes\class_spellhealing.lua
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classes\class_resources.lua
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classes\class_spellresources.lua
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classes\class_utility.lua
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classes\class_spellutility.lua
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classes\include_instance.lua
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classes\class_instance.lua
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classes\class_custom.lua
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classes\custom_damagedone.lua
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classes\custom_healingdone.lua
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core\control.lua
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classes\container_combatentes.lua
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classes\container_habilidades.lua
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classes\container_historico.lua
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classes\container_actors.lua
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classes\container_spells.lua
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classes\container_segments.lua
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classes\container_pets.lua
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core\plugins.lua
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@ -1,264 +0,0 @@
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--- A bucket to catch events in. **AceBucket-3.0** provides throttling of events that fire in bursts and
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-- your addon only needs to know about the full burst.
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--
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-- This Bucket implementation works as follows:\\
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-- Initially, no schedule is running, and its waiting for the first event to happen.\\
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-- The first event will start the bucket, and get the scheduler running, which will collect all
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-- events in the given interval. When that interval is reached, the bucket is pushed to the
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-- callback and a new schedule is started. When a bucket is empty after its interval, the scheduler is
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-- stopped, and the bucket is only listening for the next event to happen, basically back in its initial state.
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--
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-- In addition, the buckets collect information about the "arg1" argument of the events that fire, and pass those as a
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-- table to your callback. This functionality was mostly designed for the UNIT_* events.\\
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-- The table will have the different values of "arg1" as keys, and the number of occurances as their value, e.g.\\
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-- { ["player"] = 2, ["target"] = 1, ["party1"] = 1 }
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--
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-- **AceBucket-3.0** can be embeded into your addon, either explicitly by calling AceBucket:Embed(MyAddon) or by
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-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
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-- and can be accessed directly, without having to explicitly call AceBucket itself.\\
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-- It is recommended to embed AceBucket, otherwise you'll have to specify a custom `self` on all calls you
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-- make into AceBucket.
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-- @usage
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-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("BucketExample", "AceBucket-3.0")
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--
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-- function MyAddon:OnEnable()
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-- -- Register a bucket that listens to all the HP related events,
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-- -- and fires once per second
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-- self:RegisterBucketEvent({"UNIT_HEALTH", "UNIT_MAXHEALTH"}, 1, "UpdateHealth")
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-- end
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--
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-- function MyAddon:UpdateHealth(units)
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-- if units.player then
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-- print("Your HP changed!")
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-- end
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-- end
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-- @class file
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-- @name AceBucket-3.0.lua
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-- @release $Id: AceBucket-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
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local MAJOR, MINOR = "AceBucket-3.0", 4
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local AceBucket, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
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if not AceBucket then return end -- No Upgrade needed
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AceBucket.buckets = AceBucket.buckets or {}
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AceBucket.embeds = AceBucket.embeds or {}
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-- the libraries will be lazyly bound later, to avoid errors due to loading order issues
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local AceEvent, AceTimer
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-- Lua APIs
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local tconcat = table.concat
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local type, next, pairs, select = type, next, pairs, select
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local tonumber, tostring, rawset = tonumber, tostring, rawset
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local assert, loadstring, error = assert, loadstring, error
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-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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-- List them here for Mikk's FindGlobals script
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-- GLOBALS: LibStub, geterrorhandler
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local bucketCache = setmetatable({}, {__mode='k'})
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--[[
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xpcall safecall implementation
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]]
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local xpcall = xpcall
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local function errorhandler(err)
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return geterrorhandler()(err)
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end
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local function safecall(func, ...)
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if func then
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return xpcall(func, errorhandler, ...)
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end
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end
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-- FireBucket ( bucket )
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--
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-- send the bucket to the callback function and schedule the next FireBucket in interval seconds
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local function FireBucket(bucket)
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local received = bucket.received
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-- we dont want to fire empty buckets
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if next(received) ~= nil then
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local callback = bucket.callback
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if type(callback) == "string" then
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safecall(bucket.object[callback], bucket.object, received)
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else
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safecall(callback, received)
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end
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for k in pairs(received) do
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received[k] = nil
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end
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-- if the bucket was not empty, schedule another FireBucket in interval seconds
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bucket.timer = AceTimer.ScheduleTimer(bucket, FireBucket, bucket.interval, bucket)
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else -- if it was empty, clear the timer and wait for the next event
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bucket.timer = nil
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end
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end
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-- BucketHandler ( event, arg1 )
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--
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-- callback func for AceEvent
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-- stores arg1 in the received table, and schedules the bucket if necessary
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local function BucketHandler(self, event, arg1)
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if arg1 == nil then
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arg1 = "nil"
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end
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self.received[arg1] = (self.received[arg1] or 0) + 1
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-- if we are not scheduled yet, start a timer on the interval for our bucket to be cleared
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if not self.timer then
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self.timer = AceTimer.ScheduleTimer(self, FireBucket, self.interval, self)
|
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end
|
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end
|
||||
|
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-- RegisterBucket( event, interval, callback, isMessage )
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--
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-- event(string or table) - the event, or a table with the events, that this bucket listens to
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-- interval(int) - time between bucket fireings
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-- callback(func or string) - function pointer, or method name of the object, that gets called when the bucket is cleared
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-- isMessage(boolean) - register AceEvent Messages instead of game events
|
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local function RegisterBucket(self, event, interval, callback, isMessage)
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-- try to fetch the librarys
|
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if not AceEvent or not AceTimer then
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AceEvent = LibStub:GetLibrary("AceEvent-3.0", true)
|
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AceTimer = LibStub:GetLibrary("AceTimer-3.0", true)
|
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if not AceEvent or not AceTimer then
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error(MAJOR .. " requires AceEvent-3.0 and AceTimer-3.0", 3)
|
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end
|
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end
|
||||
|
||||
if type(event) ~= "string" and type(event) ~= "table" then error("Usage: RegisterBucket(event, interval, callback): 'event' - string or table expected.", 3) end
|
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if not callback then
|
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if type(event) == "string" then
|
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callback = event
|
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else
|
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error("Usage: RegisterBucket(event, interval, callback): cannot omit callback when event is not a string.", 3)
|
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end
|
||||
end
|
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if not tonumber(interval) then error("Usage: RegisterBucket(event, interval, callback): 'interval' - number expected.", 3) end
|
||||
if type(callback) ~= "string" and type(callback) ~= "function" then error("Usage: RegisterBucket(event, interval, callback): 'callback' - string or function or nil expected.", 3) end
|
||||
if type(callback) == "string" and type(self[callback]) ~= "function" then error("Usage: RegisterBucket(event, interval, callback): 'callback' - method not found on target object.", 3) end
|
||||
|
||||
local bucket = next(bucketCache)
|
||||
if bucket then
|
||||
bucketCache[bucket] = nil
|
||||
else
|
||||
bucket = { handler = BucketHandler, received = {} }
|
||||
end
|
||||
bucket.object, bucket.callback, bucket.interval = self, callback, tonumber(interval)
|
||||
|
||||
local regFunc = isMessage and AceEvent.RegisterMessage or AceEvent.RegisterEvent
|
||||
|
||||
if type(event) == "table" then
|
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for _,e in pairs(event) do
|
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regFunc(bucket, e, "handler")
|
||||
end
|
||||
else
|
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regFunc(bucket, event, "handler")
|
||||
end
|
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|
||||
local handle = tostring(bucket)
|
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AceBucket.buckets[handle] = bucket
|
||||
|
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return handle
|
||||
end
|
||||
|
||||
--- Register a Bucket for an event (or a set of events)
|
||||
-- @param event The event to listen for, or a table of events.
|
||||
-- @param interval The Bucket interval (burst interval)
|
||||
-- @param callback The callback function, either as a function reference, or a string pointing to a method of the addon object.
|
||||
-- @return The handle of the bucket (for unregistering)
|
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-- @usage
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceBucket-3.0")
|
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-- MyAddon:RegisterBucketEvent("BAG_UPDATE", 0.2, "UpdateBags")
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--
|
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-- function MyAddon:UpdateBags()
|
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-- -- do stuff
|
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-- end
|
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function AceBucket:RegisterBucketEvent(event, interval, callback)
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return RegisterBucket(self, event, interval, callback, false)
|
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end
|
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|
||||
--- Register a Bucket for an AceEvent-3.0 addon message (or a set of messages)
|
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-- @param message The message to listen for, or a table of messages.
|
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-- @param interval The Bucket interval (burst interval)
|
||||
-- @param callback The callback function, either as a function reference, or a string pointing to a method of the addon object.
|
||||
-- @return The handle of the bucket (for unregistering)
|
||||
-- @usage
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceBucket-3.0")
|
||||
-- MyAddon:RegisterBucketEvent("SomeAddon_InformationMessage", 0.2, "ProcessData")
|
||||
--
|
||||
-- function MyAddon:ProcessData()
|
||||
-- -- do stuff
|
||||
-- end
|
||||
function AceBucket:RegisterBucketMessage(message, interval, callback)
|
||||
return RegisterBucket(self, message, interval, callback, true)
|
||||
end
|
||||
|
||||
--- Unregister any events and messages from the bucket and clear any remaining data.
|
||||
-- @param handle The handle of the bucket as returned by RegisterBucket*
|
||||
function AceBucket:UnregisterBucket(handle)
|
||||
local bucket = AceBucket.buckets[handle]
|
||||
if bucket then
|
||||
AceEvent.UnregisterAllEvents(bucket)
|
||||
AceEvent.UnregisterAllMessages(bucket)
|
||||
|
||||
-- clear any remaining data in the bucket
|
||||
for k in pairs(bucket.received) do
|
||||
bucket.received[k] = nil
|
||||
end
|
||||
|
||||
if bucket.timer then
|
||||
AceTimer.CancelTimer(bucket, bucket.timer)
|
||||
bucket.timer = nil
|
||||
end
|
||||
|
||||
AceBucket.buckets[handle] = nil
|
||||
-- store our bucket in the cache
|
||||
bucketCache[bucket] = true
|
||||
end
|
||||
end
|
||||
|
||||
--- Unregister all buckets of the current addon object (or custom "self").
|
||||
function AceBucket:UnregisterAllBuckets()
|
||||
-- hmm can we do this more efficient? (it is not done often so shouldn't matter much)
|
||||
for handle, bucket in pairs(AceBucket.buckets) do
|
||||
if bucket.object == self then
|
||||
AceBucket.UnregisterBucket(self, handle)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- embedding and embed handling
|
||||
local mixins = {
|
||||
"RegisterBucketEvent",
|
||||
"RegisterBucketMessage",
|
||||
"UnregisterBucket",
|
||||
"UnregisterAllBuckets",
|
||||
}
|
||||
|
||||
-- Embeds AceBucket into the target object making the functions from the mixins list available on target:..
|
||||
-- @param target target object to embed AceBucket in
|
||||
function AceBucket:Embed( target )
|
||||
for _, v in pairs( mixins ) do
|
||||
target[v] = self[v]
|
||||
end
|
||||
self.embeds[target] = true
|
||||
return target
|
||||
end
|
||||
|
||||
function AceBucket:OnEmbedDisable( target )
|
||||
target:UnregisterAllBuckets()
|
||||
end
|
||||
|
||||
for addon in pairs(AceBucket.embeds) do
|
||||
AceBucket:Embed(addon)
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceBucket-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,58 +0,0 @@
|
|||
--- AceConfig-3.0 wrapper library.
|
||||
-- Provides an API to register an options table with the config registry,
|
||||
-- as well as associate it with a slash command.
|
||||
-- @class file
|
||||
-- @name AceConfig-3.0
|
||||
-- @release $Id: AceConfig-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
|
||||
--[[
|
||||
AceConfig-3.0
|
||||
|
||||
Very light wrapper library that combines all the AceConfig subcomponents into one more easily used whole.
|
||||
|
||||
]]
|
||||
|
||||
local cfgreg = LibStub("AceConfigRegistry-3.0")
|
||||
local cfgcmd = LibStub("AceConfigCmd-3.0")
|
||||
|
||||
local MAJOR, MINOR = "AceConfig-3.0", 3
|
||||
local AceConfig = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceConfig then return end
|
||||
|
||||
--TODO: local cfgdlg = LibStub("AceConfigDialog-3.0", true)
|
||||
--TODO: local cfgdrp = LibStub("AceConfigDropdown-3.0", true)
|
||||
|
||||
-- Lua APIs
|
||||
local pcall, error, type, pairs = pcall, error, type, pairs
|
||||
|
||||
-- -------------------------------------------------------------------
|
||||
-- :RegisterOptionsTable(appName, options, slashcmd, persist)
|
||||
--
|
||||
-- - appName - (string) application name
|
||||
-- - options - table or function ref, see AceConfigRegistry
|
||||
-- - slashcmd - slash command (string) or table with commands, or nil to NOT create a slash command
|
||||
|
||||
--- Register a option table with the AceConfig registry.
|
||||
-- You can supply a slash command (or a table of slash commands) to register with AceConfigCmd directly.
|
||||
-- @paramsig appName, options [, slashcmd]
|
||||
-- @param appName The application name for the config table.
|
||||
-- @param options The option table (or a function to generate one on demand). http://www.wowace.com/addons/ace3/pages/ace-config-3-0-options-tables/
|
||||
-- @param slashcmd A slash command to register for the option table, or a table of slash commands.
|
||||
-- @usage
|
||||
-- local AceConfig = LibStub("AceConfig-3.0")
|
||||
-- AceConfig:RegisterOptionsTable("MyAddon", myOptions, {"/myslash", "/my"})
|
||||
function AceConfig:RegisterOptionsTable(appName, options, slashcmd)
|
||||
local ok,msg = pcall(cfgreg.RegisterOptionsTable, self, appName, options)
|
||||
if not ok then error(msg, 2) end
|
||||
|
||||
if slashcmd then
|
||||
if type(slashcmd) == "table" then
|
||||
for _,cmd in pairs(slashcmd) do
|
||||
cfgcmd:CreateChatCommand(cmd, appName)
|
||||
end
|
||||
else
|
||||
cfgcmd:CreateChatCommand(slashcmd, appName)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Include file="AceConfigRegistry-3.0\AceConfigRegistry-3.0.xml"/>
|
||||
<Include file="AceConfigCmd-3.0\AceConfigCmd-3.0.xml"/>
|
||||
<Include file="AceConfigDialog-3.0\AceConfigDialog-3.0.xml"/>
|
||||
<!--<Include file="AceConfigDropdown-3.0\AceConfigDropdown-3.0.xml"/>-->
|
||||
<Script file="AceConfig-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,794 +0,0 @@
|
|||
--- AceConfigCmd-3.0 handles access to an options table through the "command line" interface via the ChatFrames.
|
||||
-- @class file
|
||||
-- @name AceConfigCmd-3.0
|
||||
-- @release $Id: AceConfigCmd-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
|
||||
--[[
|
||||
AceConfigCmd-3.0
|
||||
|
||||
Handles commandline optionstable access
|
||||
|
||||
REQUIRES: AceConsole-3.0 for command registration (loaded on demand)
|
||||
|
||||
]]
|
||||
|
||||
-- TODO: plugin args
|
||||
|
||||
local cfgreg = LibStub("AceConfigRegistry-3.0")
|
||||
|
||||
local MAJOR, MINOR = "AceConfigCmd-3.0", 14
|
||||
local AceConfigCmd = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceConfigCmd then return end
|
||||
|
||||
AceConfigCmd.commands = AceConfigCmd.commands or {}
|
||||
local commands = AceConfigCmd.commands
|
||||
|
||||
local AceConsole -- LoD
|
||||
local AceConsoleName = "AceConsole-3.0"
|
||||
|
||||
-- Lua APIs
|
||||
local strsub, strsplit, strlower, strmatch, strtrim = string.sub, string.split, string.lower, string.match, string.trim
|
||||
local format, tonumber, tostring = string.format, tonumber, tostring
|
||||
local tsort, tinsert = table.sort, table.insert
|
||||
local select, pairs, next, type = select, pairs, next, type
|
||||
local error, assert = error, assert
|
||||
|
||||
-- WoW APIs
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: LibStub, SELECTED_CHAT_FRAME, DEFAULT_CHAT_FRAME
|
||||
|
||||
|
||||
local L = setmetatable({}, { -- TODO: replace with proper locale
|
||||
__index = function(self,k) return k end
|
||||
})
|
||||
|
||||
|
||||
|
||||
local function print(msg)
|
||||
(SELECTED_CHAT_FRAME or DEFAULT_CHAT_FRAME):AddMessage(msg)
|
||||
end
|
||||
|
||||
-- constants used by getparam() calls below
|
||||
|
||||
local handlertypes = {["table"]=true}
|
||||
local handlermsg = "expected a table"
|
||||
|
||||
local functypes = {["function"]=true, ["string"]=true}
|
||||
local funcmsg = "expected function or member name"
|
||||
|
||||
|
||||
-- pickfirstset() - picks the first non-nil value and returns it
|
||||
|
||||
local function pickfirstset(...)
|
||||
for i=1,select("#",...) do
|
||||
if select(i,...)~=nil then
|
||||
return select(i,...)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- err() - produce real error() regarding malformed options tables etc
|
||||
|
||||
local function err(info,inputpos,msg )
|
||||
local cmdstr=" "..strsub(info.input, 1, inputpos-1)
|
||||
error(MAJOR..": /" ..info[0] ..cmdstr ..": "..(msg or "malformed options table"), 2)
|
||||
end
|
||||
|
||||
|
||||
-- usererr() - produce chatframe message regarding bad slash syntax etc
|
||||
|
||||
local function usererr(info,inputpos,msg )
|
||||
local cmdstr=strsub(info.input, 1, inputpos-1);
|
||||
print("/" ..info[0] .. " "..cmdstr ..": "..(msg or "malformed options table"))
|
||||
end
|
||||
|
||||
|
||||
-- callmethod() - call a given named method (e.g. "get", "set") with given arguments
|
||||
|
||||
local function callmethod(info, inputpos, tab, methodtype, ...)
|
||||
local method = info[methodtype]
|
||||
if not method then
|
||||
err(info, inputpos, "'"..methodtype.."': not set")
|
||||
end
|
||||
|
||||
info.arg = tab.arg
|
||||
info.option = tab
|
||||
info.type = tab.type
|
||||
|
||||
if type(method)=="function" then
|
||||
return method(info, ...)
|
||||
elseif type(method)=="string" then
|
||||
if type(info.handler[method])~="function" then
|
||||
err(info, inputpos, "'"..methodtype.."': '"..method.."' is not a member function of "..tostring(info.handler))
|
||||
end
|
||||
return info.handler[method](info.handler, info, ...)
|
||||
else
|
||||
assert(false) -- type should have already been checked on read
|
||||
end
|
||||
end
|
||||
|
||||
-- callfunction() - call a given named function (e.g. "name", "desc") with given arguments
|
||||
|
||||
local function callfunction(info, tab, methodtype, ...)
|
||||
local method = tab[methodtype]
|
||||
|
||||
info.arg = tab.arg
|
||||
info.option = tab
|
||||
info.type = tab.type
|
||||
|
||||
if type(method)=="function" then
|
||||
return method(info, ...)
|
||||
else
|
||||
assert(false) -- type should have already been checked on read
|
||||
end
|
||||
end
|
||||
|
||||
-- do_final() - do the final step (set/execute) along with validation and confirmation
|
||||
|
||||
local function do_final(info, inputpos, tab, methodtype, ...)
|
||||
if info.validate then
|
||||
local res = callmethod(info,inputpos,tab,"validate",...)
|
||||
if type(res)=="string" then
|
||||
usererr(info, inputpos, "'"..strsub(info.input, inputpos).."' - "..res)
|
||||
return
|
||||
end
|
||||
end
|
||||
-- console ignores .confirm
|
||||
|
||||
callmethod(info,inputpos,tab,methodtype, ...)
|
||||
end
|
||||
|
||||
|
||||
-- getparam() - used by handle() to retreive and store "handler", "get", "set", etc
|
||||
|
||||
local function getparam(info, inputpos, tab, depth, paramname, types, errormsg)
|
||||
local old,oldat = info[paramname], info[paramname.."_at"]
|
||||
local val=tab[paramname]
|
||||
if val~=nil then
|
||||
if val==false then
|
||||
val=nil
|
||||
elseif not types[type(val)] then
|
||||
err(info, inputpos, "'" .. paramname.. "' - "..errormsg)
|
||||
end
|
||||
info[paramname] = val
|
||||
info[paramname.."_at"] = depth
|
||||
end
|
||||
return old,oldat
|
||||
end
|
||||
|
||||
|
||||
-- iterateargs(tab) - custom iterator that iterates both t.args and t.plugins.*
|
||||
local dummytable={}
|
||||
|
||||
local function iterateargs(tab)
|
||||
if not tab.plugins then
|
||||
return pairs(tab.args)
|
||||
end
|
||||
|
||||
local argtabkey,argtab=next(tab.plugins)
|
||||
local v
|
||||
|
||||
return function(_, k)
|
||||
while argtab do
|
||||
k,v = next(argtab, k)
|
||||
if k then return k,v end
|
||||
if argtab==tab.args then
|
||||
argtab=nil
|
||||
else
|
||||
argtabkey,argtab = next(tab.plugins, argtabkey)
|
||||
if not argtabkey then
|
||||
argtab=tab.args
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function checkhidden(info, inputpos, tab)
|
||||
if tab.cmdHidden~=nil then
|
||||
return tab.cmdHidden
|
||||
end
|
||||
local hidden = tab.hidden
|
||||
if type(hidden) == "function" or type(hidden) == "string" then
|
||||
info.hidden = hidden
|
||||
hidden = callmethod(info, inputpos, tab, 'hidden')
|
||||
info.hidden = nil
|
||||
end
|
||||
return hidden
|
||||
end
|
||||
|
||||
local function showhelp(info, inputpos, tab, depth, noHead)
|
||||
if not noHead then
|
||||
print("|cff33ff99"..info.appName.."|r: Arguments to |cffffff78/"..info[0].."|r "..strsub(info.input,1,inputpos-1)..":")
|
||||
end
|
||||
|
||||
local sortTbl = {} -- [1..n]=name
|
||||
local refTbl = {} -- [name]=tableref
|
||||
|
||||
for k,v in iterateargs(tab) do
|
||||
if not refTbl[k] then -- a plugin overriding something in .args
|
||||
tinsert(sortTbl, k)
|
||||
refTbl[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
tsort(sortTbl, function(one, two)
|
||||
local o1 = refTbl[one].order or 100
|
||||
local o2 = refTbl[two].order or 100
|
||||
if type(o1) == "function" or type(o1) == "string" then
|
||||
info.order = o1
|
||||
info[#info+1] = one
|
||||
o1 = callmethod(info, inputpos, refTbl[one], "order")
|
||||
info[#info] = nil
|
||||
info.order = nil
|
||||
end
|
||||
if type(o2) == "function" or type(o1) == "string" then
|
||||
info.order = o2
|
||||
info[#info+1] = two
|
||||
o2 = callmethod(info, inputpos, refTbl[two], "order")
|
||||
info[#info] = nil
|
||||
info.order = nil
|
||||
end
|
||||
if o1<0 and o2<0 then return o1<o2 end
|
||||
if o2<0 then return true end
|
||||
if o1<0 then return false end
|
||||
if o1==o2 then return tostring(one)<tostring(two) end -- compare names
|
||||
return o1<o2
|
||||
end)
|
||||
|
||||
for i = 1, #sortTbl do
|
||||
local k = sortTbl[i]
|
||||
local v = refTbl[k]
|
||||
if not checkhidden(info, inputpos, v) then
|
||||
if v.type ~= "description" and v.type ~= "header" then
|
||||
-- recursively show all inline groups
|
||||
local name, desc = v.name, v.desc
|
||||
if type(name) == "function" then
|
||||
name = callfunction(info, v, 'name')
|
||||
end
|
||||
if type(desc) == "function" then
|
||||
desc = callfunction(info, v, 'desc')
|
||||
end
|
||||
if v.type == "group" and pickfirstset(v.cmdInline, v.inline, false) then
|
||||
print(" "..(desc or name)..":")
|
||||
local oldhandler,oldhandler_at = getparam(info, inputpos, v, depth, "handler", handlertypes, handlermsg)
|
||||
showhelp(info, inputpos, v, depth, true)
|
||||
info.handler,info.handler_at = oldhandler,oldhandler_at
|
||||
else
|
||||
local key = k:gsub(" ", "_")
|
||||
print(" |cffffff78"..key.."|r - "..(desc or name or ""))
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function keybindingValidateFunc(text)
|
||||
if text == nil or text == "NONE" then
|
||||
return nil
|
||||
end
|
||||
text = text:upper()
|
||||
local shift, ctrl, alt
|
||||
local modifier
|
||||
while true do
|
||||
if text == "-" then
|
||||
break
|
||||
end
|
||||
modifier, text = strsplit('-', text, 2)
|
||||
if text then
|
||||
if modifier ~= "SHIFT" and modifier ~= "CTRL" and modifier ~= "ALT" then
|
||||
return false
|
||||
end
|
||||
if modifier == "SHIFT" then
|
||||
if shift then
|
||||
return false
|
||||
end
|
||||
shift = true
|
||||
end
|
||||
if modifier == "CTRL" then
|
||||
if ctrl then
|
||||
return false
|
||||
end
|
||||
ctrl = true
|
||||
end
|
||||
if modifier == "ALT" then
|
||||
if alt then
|
||||
return false
|
||||
end
|
||||
alt = true
|
||||
end
|
||||
else
|
||||
text = modifier
|
||||
break
|
||||
end
|
||||
end
|
||||
if text == "" then
|
||||
return false
|
||||
end
|
||||
if not text:find("^F%d+$") and text ~= "CAPSLOCK" and text:len() ~= 1 and (text:byte() < 128 or text:len() > 4) and not _G["KEY_" .. text] then
|
||||
return false
|
||||
end
|
||||
local s = text
|
||||
if shift then
|
||||
s = "SHIFT-" .. s
|
||||
end
|
||||
if ctrl then
|
||||
s = "CTRL-" .. s
|
||||
end
|
||||
if alt then
|
||||
s = "ALT-" .. s
|
||||
end
|
||||
return s
|
||||
end
|
||||
|
||||
-- handle() - selfrecursing function that processes input->optiontable
|
||||
-- - depth - starts at 0
|
||||
-- - retfalse - return false rather than produce error if a match is not found (used by inlined groups)
|
||||
|
||||
local function handle(info, inputpos, tab, depth, retfalse)
|
||||
|
||||
if not(type(tab)=="table" and type(tab.type)=="string") then err(info,inputpos) end
|
||||
|
||||
-------------------------------------------------------------------
|
||||
-- Grab hold of handler,set,get,func,etc if set (and remember old ones)
|
||||
-- Note that we do NOT validate if method names are correct at this stage,
|
||||
-- the handler may change before they're actually used!
|
||||
|
||||
local oldhandler,oldhandler_at = getparam(info,inputpos,tab,depth,"handler",handlertypes,handlermsg)
|
||||
local oldset,oldset_at = getparam(info,inputpos,tab,depth,"set",functypes,funcmsg)
|
||||
local oldget,oldget_at = getparam(info,inputpos,tab,depth,"get",functypes,funcmsg)
|
||||
local oldfunc,oldfunc_at = getparam(info,inputpos,tab,depth,"func",functypes,funcmsg)
|
||||
local oldvalidate,oldvalidate_at = getparam(info,inputpos,tab,depth,"validate",functypes,funcmsg)
|
||||
--local oldconfirm,oldconfirm_at = getparam(info,inputpos,tab,depth,"confirm",functypes,funcmsg)
|
||||
|
||||
-------------------------------------------------------------------
|
||||
-- Act according to .type of this table
|
||||
|
||||
if tab.type=="group" then
|
||||
------------ group --------------------------------------------
|
||||
|
||||
if type(tab.args)~="table" then err(info, inputpos) end
|
||||
if tab.plugins and type(tab.plugins)~="table" then err(info,inputpos) end
|
||||
|
||||
-- grab next arg from input
|
||||
local _,nextpos,arg = (info.input):find(" *([^ ]+) *", inputpos)
|
||||
if not arg then
|
||||
showhelp(info, inputpos, tab, depth)
|
||||
return
|
||||
end
|
||||
nextpos=nextpos+1
|
||||
|
||||
-- loop .args and try to find a key with a matching name
|
||||
for k,v in iterateargs(tab) do
|
||||
if not(type(k)=="string" and type(v)=="table" and type(v.type)=="string") then err(info,inputpos, "options table child '"..tostring(k).."' is malformed") end
|
||||
|
||||
-- is this child an inline group? if so, traverse into it
|
||||
if v.type=="group" and pickfirstset(v.cmdInline, v.inline, false) then
|
||||
info[depth+1] = k
|
||||
if handle(info, inputpos, v, depth+1, true)==false then
|
||||
info[depth+1] = nil
|
||||
-- wasn't found in there, but that's ok, we just keep looking down here
|
||||
else
|
||||
return -- done, name was found in inline group
|
||||
end
|
||||
-- matching name and not a inline group
|
||||
elseif strlower(arg)==strlower(k:gsub(" ", "_")) then
|
||||
info[depth+1] = k
|
||||
return handle(info,nextpos,v,depth+1)
|
||||
end
|
||||
end
|
||||
|
||||
-- no match
|
||||
if retfalse then
|
||||
-- restore old infotable members and return false to indicate failure
|
||||
info.handler,info.handler_at = oldhandler,oldhandler_at
|
||||
info.set,info.set_at = oldset,oldset_at
|
||||
info.get,info.get_at = oldget,oldget_at
|
||||
info.func,info.func_at = oldfunc,oldfunc_at
|
||||
info.validate,info.validate_at = oldvalidate,oldvalidate_at
|
||||
--info.confirm,info.confirm_at = oldconfirm,oldconfirm_at
|
||||
return false
|
||||
end
|
||||
|
||||
-- couldn't find the command, display error
|
||||
usererr(info, inputpos, "'"..arg.."' - " .. L["unknown argument"])
|
||||
return
|
||||
end
|
||||
|
||||
local str = strsub(info.input,inputpos);
|
||||
|
||||
if tab.type=="execute" then
|
||||
------------ execute --------------------------------------------
|
||||
do_final(info, inputpos, tab, "func")
|
||||
|
||||
|
||||
|
||||
elseif tab.type=="input" then
|
||||
------------ input --------------------------------------------
|
||||
|
||||
local res = true
|
||||
if tab.pattern then
|
||||
if not(type(tab.pattern)=="string") then err(info, inputpos, "'pattern' - expected a string") end
|
||||
if not strmatch(str, tab.pattern) then
|
||||
usererr(info, inputpos, "'"..str.."' - " .. L["invalid input"])
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", str)
|
||||
|
||||
|
||||
|
||||
elseif tab.type=="toggle" then
|
||||
------------ toggle --------------------------------------------
|
||||
local b
|
||||
local str = strtrim(strlower(str))
|
||||
if str=="" then
|
||||
b = callmethod(info, inputpos, tab, "get")
|
||||
|
||||
if tab.tristate then
|
||||
--cycle in true, nil, false order
|
||||
if b then
|
||||
b = nil
|
||||
elseif b == nil then
|
||||
b = false
|
||||
else
|
||||
b = true
|
||||
end
|
||||
else
|
||||
b = not b
|
||||
end
|
||||
|
||||
elseif str==L["on"] then
|
||||
b = true
|
||||
elseif str==L["off"] then
|
||||
b = false
|
||||
elseif tab.tristate and str==L["default"] then
|
||||
b = nil
|
||||
else
|
||||
if tab.tristate then
|
||||
usererr(info, inputpos, format(L["'%s' - expected 'on', 'off' or 'default', or no argument to toggle."], str))
|
||||
else
|
||||
usererr(info, inputpos, format(L["'%s' - expected 'on' or 'off', or no argument to toggle."], str))
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", b)
|
||||
|
||||
|
||||
elseif tab.type=="range" then
|
||||
------------ range --------------------------------------------
|
||||
local val = tonumber(str)
|
||||
if not val then
|
||||
usererr(info, inputpos, "'"..str.."' - "..L["expected number"])
|
||||
return
|
||||
end
|
||||
if type(info.step)=="number" then
|
||||
val = val- (val % info.step)
|
||||
end
|
||||
if type(info.min)=="number" and val<info.min then
|
||||
usererr(info, inputpos, val.." - "..format(L["must be equal to or higher than %s"], tostring(info.min)) )
|
||||
return
|
||||
end
|
||||
if type(info.max)=="number" and val>info.max then
|
||||
usererr(info, inputpos, val.." - "..format(L["must be equal to or lower than %s"], tostring(info.max)) )
|
||||
return
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", val)
|
||||
|
||||
|
||||
elseif tab.type=="select" then
|
||||
------------ select ------------------------------------
|
||||
local str = strtrim(strlower(str))
|
||||
|
||||
local values = tab.values
|
||||
if type(values) == "function" or type(values) == "string" then
|
||||
info.values = values
|
||||
values = callmethod(info, inputpos, tab, "values")
|
||||
info.values = nil
|
||||
end
|
||||
|
||||
if str == "" then
|
||||
local b = callmethod(info, inputpos, tab, "get")
|
||||
local fmt = "|cffffff78- [%s]|r %s"
|
||||
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
|
||||
print(L["Options for |cffffff78"..info[#info].."|r:"])
|
||||
for k, v in pairs(values) do
|
||||
if b == k then
|
||||
print(fmt_sel:format(k, v))
|
||||
else
|
||||
print(fmt:format(k, v))
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
local ok
|
||||
for k,v in pairs(values) do
|
||||
if strlower(k)==str then
|
||||
str = k -- overwrite with key (in case of case mismatches)
|
||||
ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if not ok then
|
||||
usererr(info, inputpos, "'"..str.."' - "..L["unknown selection"])
|
||||
return
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", str)
|
||||
|
||||
elseif tab.type=="multiselect" then
|
||||
------------ multiselect -------------------------------------------
|
||||
local str = strtrim(strlower(str))
|
||||
|
||||
local values = tab.values
|
||||
if type(values) == "function" or type(values) == "string" then
|
||||
info.values = values
|
||||
values = callmethod(info, inputpos, tab, "values")
|
||||
info.values = nil
|
||||
end
|
||||
|
||||
if str == "" then
|
||||
local fmt = "|cffffff78- [%s]|r %s"
|
||||
local fmt_sel = "|cffffff78- [%s]|r %s |cffff0000*|r"
|
||||
print(L["Options for |cffffff78"..info[#info].."|r (multiple possible):"])
|
||||
for k, v in pairs(values) do
|
||||
if callmethod(info, inputpos, tab, "get", k) then
|
||||
print(fmt_sel:format(k, v))
|
||||
else
|
||||
print(fmt:format(k, v))
|
||||
end
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
--build a table of the selections, checking that they exist
|
||||
--parse for =on =off =default in the process
|
||||
--table will be key = true for options that should toggle, key = [on|off|default] for options to be set
|
||||
local sels = {}
|
||||
for v in str:gmatch("[^ ]+") do
|
||||
--parse option=on etc
|
||||
local opt, val = v:match('(.+)=(.+)')
|
||||
--get option if toggling
|
||||
if not opt then
|
||||
opt = v
|
||||
end
|
||||
|
||||
--check that the opt is valid
|
||||
local ok
|
||||
for k,v in pairs(values) do
|
||||
if strlower(k)==opt then
|
||||
opt = k -- overwrite with key (in case of case mismatches)
|
||||
ok = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not ok then
|
||||
usererr(info, inputpos, "'"..opt.."' - "..L["unknown selection"])
|
||||
return
|
||||
end
|
||||
|
||||
--check that if val was supplied it is valid
|
||||
if val then
|
||||
if val == L["on"] or val == L["off"] or (tab.tristate and val == L["default"]) then
|
||||
--val is valid insert it
|
||||
sels[opt] = val
|
||||
else
|
||||
if tab.tristate then
|
||||
usererr(info, inputpos, format(L["'%s' '%s' - expected 'on', 'off' or 'default', or no argument to toggle."], v, val))
|
||||
else
|
||||
usererr(info, inputpos, format(L["'%s' '%s' - expected 'on' or 'off', or no argument to toggle."], v, val))
|
||||
end
|
||||
return
|
||||
end
|
||||
else
|
||||
-- no val supplied, toggle
|
||||
sels[opt] = true
|
||||
end
|
||||
end
|
||||
|
||||
for opt, val in pairs(sels) do
|
||||
local newval
|
||||
|
||||
if (val == true) then
|
||||
--toggle the option
|
||||
local b = callmethod(info, inputpos, tab, "get", opt)
|
||||
|
||||
if tab.tristate then
|
||||
--cycle in true, nil, false order
|
||||
if b then
|
||||
b = nil
|
||||
elseif b == nil then
|
||||
b = false
|
||||
else
|
||||
b = true
|
||||
end
|
||||
else
|
||||
b = not b
|
||||
end
|
||||
newval = b
|
||||
else
|
||||
--set the option as specified
|
||||
if val==L["on"] then
|
||||
newval = true
|
||||
elseif val==L["off"] then
|
||||
newval = false
|
||||
elseif val==L["default"] then
|
||||
newval = nil
|
||||
end
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", opt, newval)
|
||||
end
|
||||
|
||||
|
||||
elseif tab.type=="color" then
|
||||
------------ color --------------------------------------------
|
||||
local str = strtrim(strlower(str))
|
||||
if str == "" then
|
||||
--TODO: Show current value
|
||||
return
|
||||
end
|
||||
|
||||
local r, g, b, a
|
||||
|
||||
local hasAlpha = tab.hasAlpha
|
||||
if type(hasAlpha) == "function" or type(hasAlpha) == "string" then
|
||||
info.hasAlpha = hasAlpha
|
||||
hasAlpha = callmethod(info, inputpos, tab, 'hasAlpha')
|
||||
info.hasAlpha = nil
|
||||
end
|
||||
|
||||
if hasAlpha then
|
||||
if str:len() == 8 and str:find("^%x*$") then
|
||||
--parse a hex string
|
||||
r,g,b,a = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255, tonumber(str:sub(7, 8), 16) / 255
|
||||
else
|
||||
--parse seperate values
|
||||
r,g,b,a = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+) ([%d%.]+)$")
|
||||
r,g,b,a = tonumber(r), tonumber(g), tonumber(b), tonumber(a)
|
||||
end
|
||||
if not (r and g and b and a) then
|
||||
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBBAA' or 'r g b a'."], str))
|
||||
return
|
||||
end
|
||||
|
||||
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 and a >= 0.0 and a <= 1.0 then
|
||||
--values are valid
|
||||
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 and a >= 0 and a <= 255 then
|
||||
--values are valid 0..255, convert to 0..1
|
||||
r = r / 255
|
||||
g = g / 255
|
||||
b = b / 255
|
||||
a = a / 255
|
||||
else
|
||||
--values are invalid
|
||||
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0..1 or 0..255."], str))
|
||||
end
|
||||
else
|
||||
a = 1.0
|
||||
if str:len() == 6 and str:find("^%x*$") then
|
||||
--parse a hex string
|
||||
r,g,b = tonumber(str:sub(1, 2), 16) / 255, tonumber(str:sub(3, 4), 16) / 255, tonumber(str:sub(5, 6), 16) / 255
|
||||
else
|
||||
--parse seperate values
|
||||
r,g,b = str:match("^([%d%.]+) ([%d%.]+) ([%d%.]+)$")
|
||||
r,g,b = tonumber(r), tonumber(g), tonumber(b)
|
||||
end
|
||||
if not (r and g and b) then
|
||||
usererr(info, inputpos, format(L["'%s' - expected 'RRGGBB' or 'r g b'."], str))
|
||||
return
|
||||
end
|
||||
if r >= 0.0 and r <= 1.0 and g >= 0.0 and g <= 1.0 and b >= 0.0 and b <= 1.0 then
|
||||
--values are valid
|
||||
elseif r >= 0 and r <= 255 and g >= 0 and g <= 255 and b >= 0 and b <= 255 then
|
||||
--values are valid 0..255, convert to 0..1
|
||||
r = r / 255
|
||||
g = g / 255
|
||||
b = b / 255
|
||||
else
|
||||
--values are invalid
|
||||
usererr(info, inputpos, format(L["'%s' - values must all be either in the range 0-1 or 0-255."], str))
|
||||
end
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", r,g,b,a)
|
||||
|
||||
elseif tab.type=="keybinding" then
|
||||
------------ keybinding --------------------------------------------
|
||||
local str = strtrim(strlower(str))
|
||||
if str == "" then
|
||||
--TODO: Show current value
|
||||
return
|
||||
end
|
||||
local value = keybindingValidateFunc(str:upper())
|
||||
if value == false then
|
||||
usererr(info, inputpos, format(L["'%s' - Invalid Keybinding."], str))
|
||||
return
|
||||
end
|
||||
|
||||
do_final(info, inputpos, tab, "set", value)
|
||||
|
||||
elseif tab.type=="description" then
|
||||
------------ description --------------------
|
||||
-- ignore description, GUI config only
|
||||
else
|
||||
err(info, inputpos, "unknown options table item type '"..tostring(tab.type).."'")
|
||||
end
|
||||
end
|
||||
|
||||
--- Handle the chat command.
|
||||
-- This is usually called from a chat command handler to parse the command input as operations on an aceoptions table.\\
|
||||
-- AceConfigCmd uses this function internally when a slash command is registered with `:CreateChatCommand`
|
||||
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
|
||||
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||
-- @param input The commandline input (as given by the WoW handler, i.e. without the command itself)
|
||||
-- @usage
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("MyAddon", "AceConsole-3.0")
|
||||
-- -- Use AceConsole-3.0 to register a Chat Command
|
||||
-- MyAddon:RegisterChatCommand("mychat", "ChatCommand")
|
||||
--
|
||||
-- -- Show the GUI if no input is supplied, otherwise handle the chat input.
|
||||
-- function MyAddon:ChatCommand(input)
|
||||
-- -- Assuming "MyOptions" is the appName of a valid options table
|
||||
-- if not input or input:trim() == "" then
|
||||
-- LibStub("AceConfigDialog-3.0"):Open("MyOptions")
|
||||
-- else
|
||||
-- LibStub("AceConfigCmd-3.0").HandleCommand(MyAddon, "mychat", "MyOptions", input)
|
||||
-- end
|
||||
-- end
|
||||
function AceConfigCmd:HandleCommand(slashcmd, appName, input)
|
||||
|
||||
local optgetter = cfgreg:GetOptionsTable(appName)
|
||||
if not optgetter then
|
||||
error([[Usage: HandleCommand("slashcmd", "appName", "input"): 'appName' - no options table "]]..tostring(appName)..[[" has been registered]], 2)
|
||||
end
|
||||
local options = assert( optgetter("cmd", MAJOR) )
|
||||
|
||||
local info = { -- Don't try to recycle this, it gets handed off to callbacks and whatnot
|
||||
[0] = slashcmd,
|
||||
appName = appName,
|
||||
options = options,
|
||||
input = input,
|
||||
self = self,
|
||||
handler = self,
|
||||
uiType = "cmd",
|
||||
uiName = MAJOR,
|
||||
}
|
||||
|
||||
handle(info, 1, options, 0) -- (info, inputpos, table, depth)
|
||||
end
|
||||
|
||||
--- Utility function to create a slash command handler.
|
||||
-- Also registers tab completion with AceTab
|
||||
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
|
||||
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||
function AceConfigCmd:CreateChatCommand(slashcmd, appName)
|
||||
if not AceConsole then
|
||||
AceConsole = LibStub(AceConsoleName)
|
||||
end
|
||||
if AceConsole.RegisterChatCommand(self, slashcmd, function(input)
|
||||
AceConfigCmd.HandleCommand(self, slashcmd, appName, input) -- upgradable
|
||||
end,
|
||||
true) then -- succesfully registered so lets get the command -> app table in
|
||||
commands[slashcmd] = appName
|
||||
end
|
||||
end
|
||||
|
||||
--- Utility function that returns the options table that belongs to a slashcommand.
|
||||
-- Designed to be used for the AceTab interface.
|
||||
-- @param slashcmd The slash command WITHOUT leading slash (only used for error output)
|
||||
-- @return The options table associated with the slash command (or nil if the slash command was not registered)
|
||||
function AceConfigCmd:GetChatCommandOptions(slashcmd)
|
||||
return commands[slashcmd]
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceConfigCmd-3.0.lua"/>
|
||||
</Ui>
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceConfigDialog-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,371 +0,0 @@
|
|||
--- AceConfigRegistry-3.0 handles central registration of options tables in use by addons and modules.\\
|
||||
-- Options tables can be registered as raw tables, OR as function refs that return a table.\\
|
||||
-- Such functions receive three arguments: "uiType", "uiName", "appName". \\
|
||||
-- * Valid **uiTypes**: "cmd", "dropdown", "dialog". This is verified by the library at call time. \\
|
||||
-- * The **uiName** field is expected to contain the full name of the calling addon, including version, e.g. "FooBar-1.0". This is verified by the library at call time.\\
|
||||
-- * The **appName** field is the options table name as given at registration time \\
|
||||
--
|
||||
-- :IterateOptionsTables() (and :GetOptionsTable() if only given one argument) return a function reference that the requesting config handling addon must call with valid "uiType", "uiName".
|
||||
-- @class file
|
||||
-- @name AceConfigRegistry-3.0
|
||||
-- @release $Id: AceConfigRegistry-3.0.lua 1207 2019-06-23 12:08:33Z nevcairiel $
|
||||
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||
|
||||
local MAJOR, MINOR = "AceConfigRegistry-3.0", 20
|
||||
local AceConfigRegistry = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceConfigRegistry then return end
|
||||
|
||||
AceConfigRegistry.tables = AceConfigRegistry.tables or {}
|
||||
|
||||
if not AceConfigRegistry.callbacks then
|
||||
AceConfigRegistry.callbacks = CallbackHandler:New(AceConfigRegistry)
|
||||
end
|
||||
|
||||
-- Lua APIs
|
||||
local tinsert, tconcat = table.insert, table.concat
|
||||
local strfind, strmatch = string.find, string.match
|
||||
local type, tostring, select, pairs = type, tostring, select, pairs
|
||||
local error, assert = error, assert
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
-- Validating options table consistency:
|
||||
|
||||
|
||||
AceConfigRegistry.validated = {
|
||||
-- list of options table names ran through :ValidateOptionsTable automatically.
|
||||
-- CLEARED ON PURPOSE, since newer versions may have newer validators
|
||||
cmd = {},
|
||||
dropdown = {},
|
||||
dialog = {},
|
||||
}
|
||||
|
||||
|
||||
|
||||
local function err(msg, errlvl, ...)
|
||||
local t = {}
|
||||
for i=select("#",...),1,-1 do
|
||||
tinsert(t, (select(i, ...)))
|
||||
end
|
||||
error(MAJOR..":ValidateOptionsTable(): "..tconcat(t,".")..msg, errlvl+2)
|
||||
end
|
||||
|
||||
|
||||
local isstring={["string"]=true, _="string"}
|
||||
local isstringfunc={["string"]=true,["function"]=true, _="string or funcref"}
|
||||
local istable={["table"]=true, _="table"}
|
||||
local ismethodtable={["table"]=true,["string"]=true,["function"]=true, _="methodname, funcref or table"}
|
||||
local optstring={["nil"]=true,["string"]=true, _="string"}
|
||||
local optstringfunc={["nil"]=true,["string"]=true,["function"]=true, _="string or funcref"}
|
||||
local optstringnumberfunc={["nil"]=true,["string"]=true,["number"]=true,["function"]=true, _="string, number or funcref"}
|
||||
local optnumber={["nil"]=true,["number"]=true, _="number"}
|
||||
local optmethodfalse={["nil"]=true,["string"]=true,["function"]=true,["boolean"]={[false]=true}, _="methodname, funcref or false"}
|
||||
local optmethodnumber={["nil"]=true,["string"]=true,["function"]=true,["number"]=true, _="methodname, funcref or number"}
|
||||
local optmethodtable={["nil"]=true,["string"]=true,["function"]=true,["table"]=true, _="methodname, funcref or table"}
|
||||
local optmethodbool={["nil"]=true,["string"]=true,["function"]=true,["boolean"]=true, _="methodname, funcref or boolean"}
|
||||
local opttable={["nil"]=true,["table"]=true, _="table"}
|
||||
local optbool={["nil"]=true,["boolean"]=true, _="boolean"}
|
||||
local optboolnumber={["nil"]=true,["boolean"]=true,["number"]=true, _="boolean or number"}
|
||||
local optstringnumber={["nil"]=true,["string"]=true,["number"]=true, _="string or number"}
|
||||
|
||||
local basekeys={
|
||||
type=isstring,
|
||||
name=isstringfunc,
|
||||
desc=optstringfunc,
|
||||
descStyle=optstring,
|
||||
order=optmethodnumber,
|
||||
validate=optmethodfalse,
|
||||
confirm=optmethodbool,
|
||||
confirmText=optstring,
|
||||
disabled=optmethodbool,
|
||||
hidden=optmethodbool,
|
||||
guiHidden=optmethodbool,
|
||||
dialogHidden=optmethodbool,
|
||||
dropdownHidden=optmethodbool,
|
||||
cmdHidden=optmethodbool,
|
||||
icon=optstringnumberfunc,
|
||||
iconCoords=optmethodtable,
|
||||
handler=opttable,
|
||||
get=optmethodfalse,
|
||||
set=optmethodfalse,
|
||||
func=optmethodfalse,
|
||||
arg={["*"]=true},
|
||||
width=optstringnumber,
|
||||
}
|
||||
|
||||
local typedkeys={
|
||||
header={
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
description={
|
||||
image=optstringnumberfunc,
|
||||
imageCoords=optmethodtable,
|
||||
imageHeight=optnumber,
|
||||
imageWidth=optnumber,
|
||||
fontSize=optstringfunc,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
group={
|
||||
args=istable,
|
||||
plugins=opttable,
|
||||
inline=optbool,
|
||||
cmdInline=optbool,
|
||||
guiInline=optbool,
|
||||
dropdownInline=optbool,
|
||||
dialogInline=optbool,
|
||||
childGroups=optstring,
|
||||
},
|
||||
execute={
|
||||
image=optstringnumberfunc,
|
||||
imageCoords=optmethodtable,
|
||||
imageHeight=optnumber,
|
||||
imageWidth=optnumber,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
input={
|
||||
pattern=optstring,
|
||||
usage=optstring,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
multiline=optboolnumber,
|
||||
},
|
||||
toggle={
|
||||
tristate=optbool,
|
||||
image=optstringnumberfunc,
|
||||
imageCoords=optmethodtable,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
tristate={
|
||||
},
|
||||
range={
|
||||
min=optnumber,
|
||||
softMin=optnumber,
|
||||
max=optnumber,
|
||||
softMax=optnumber,
|
||||
step=optnumber,
|
||||
bigStep=optnumber,
|
||||
isPercent=optbool,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
select={
|
||||
values=ismethodtable,
|
||||
sorting=optmethodtable,
|
||||
style={
|
||||
["nil"]=true,
|
||||
["string"]={dropdown=true,radio=true},
|
||||
_="string: 'dropdown' or 'radio'"
|
||||
},
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
itemControl=optstring,
|
||||
},
|
||||
multiselect={
|
||||
values=ismethodtable,
|
||||
style=optstring,
|
||||
tristate=optbool,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
color={
|
||||
hasAlpha=optmethodbool,
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
keybinding={
|
||||
control=optstring,
|
||||
dialogControl=optstring,
|
||||
dropdownControl=optstring,
|
||||
},
|
||||
}
|
||||
|
||||
local function validateKey(k,errlvl,...)
|
||||
errlvl=(errlvl or 0)+1
|
||||
if type(k)~="string" then
|
||||
err("["..tostring(k).."] - key is not a string", errlvl,...)
|
||||
end
|
||||
if strfind(k, "[%c\127]") then
|
||||
err("["..tostring(k).."] - key name contained control characters", errlvl,...)
|
||||
end
|
||||
end
|
||||
|
||||
local function validateVal(v, oktypes, errlvl,...)
|
||||
errlvl=(errlvl or 0)+1
|
||||
local isok=oktypes[type(v)] or oktypes["*"]
|
||||
|
||||
if not isok then
|
||||
err(": expected a "..oktypes._..", got '"..tostring(v).."'", errlvl,...)
|
||||
end
|
||||
if type(isok)=="table" then -- isok was a table containing specific values to be tested for!
|
||||
if not isok[v] then
|
||||
err(": did not expect "..type(v).." value '"..tostring(v).."'", errlvl,...)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function validate(options,errlvl,...)
|
||||
errlvl=(errlvl or 0)+1
|
||||
-- basic consistency
|
||||
if type(options)~="table" then
|
||||
err(": expected a table, got a "..type(options), errlvl,...)
|
||||
end
|
||||
if type(options.type)~="string" then
|
||||
err(".type: expected a string, got a "..type(options.type), errlvl,...)
|
||||
end
|
||||
|
||||
-- get type and 'typedkeys' member
|
||||
local tk = typedkeys[options.type]
|
||||
if not tk then
|
||||
err(".type: unknown type '"..options.type.."'", errlvl,...)
|
||||
end
|
||||
|
||||
-- make sure that all options[] are known parameters
|
||||
for k,v in pairs(options) do
|
||||
if not (tk[k] or basekeys[k]) then
|
||||
err(": unknown parameter", errlvl,tostring(k),...)
|
||||
end
|
||||
end
|
||||
|
||||
-- verify that required params are there, and that everything is the right type
|
||||
for k,oktypes in pairs(basekeys) do
|
||||
validateVal(options[k], oktypes, errlvl,k,...)
|
||||
end
|
||||
for k,oktypes in pairs(tk) do
|
||||
validateVal(options[k], oktypes, errlvl,k,...)
|
||||
end
|
||||
|
||||
-- extra logic for groups
|
||||
if options.type=="group" then
|
||||
for k,v in pairs(options.args) do
|
||||
validateKey(k,errlvl,"args",...)
|
||||
validate(v, errlvl,k,"args",...)
|
||||
end
|
||||
if options.plugins then
|
||||
for plugname,plugin in pairs(options.plugins) do
|
||||
if type(plugin)~="table" then
|
||||
err(": expected a table, got '"..tostring(plugin).."'", errlvl,tostring(plugname),"plugins",...)
|
||||
end
|
||||
for k,v in pairs(plugin) do
|
||||
validateKey(k,errlvl,tostring(plugname),"plugins",...)
|
||||
validate(v, errlvl,k,tostring(plugname),"plugins",...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--- Validates basic structure and integrity of an options table \\
|
||||
-- Does NOT verify that get/set etc actually exist, since they can be defined at any depth
|
||||
-- @param options The table to be validated
|
||||
-- @param name The name of the table to be validated (shown in any error message)
|
||||
-- @param errlvl (optional number) error level offset, default 0 (=errors point to the function calling :ValidateOptionsTable)
|
||||
function AceConfigRegistry:ValidateOptionsTable(options,name,errlvl)
|
||||
errlvl=(errlvl or 0)+1
|
||||
name = name or "Optionstable"
|
||||
if not options.name then
|
||||
options.name=name -- bit of a hack, the root level doesn't really need a .name :-/
|
||||
end
|
||||
validate(options,errlvl,name)
|
||||
end
|
||||
|
||||
--- Fires a "ConfigTableChange" callback for those listening in on it, allowing config GUIs to refresh.
|
||||
-- You should call this function if your options table changed from any outside event, like a game event
|
||||
-- or a timer.
|
||||
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||
function AceConfigRegistry:NotifyChange(appName)
|
||||
if not AceConfigRegistry.tables[appName] then return end
|
||||
AceConfigRegistry.callbacks:Fire("ConfigTableChange", appName)
|
||||
end
|
||||
|
||||
-- -------------------------------------------------------------------
|
||||
-- Registering and retreiving options tables:
|
||||
|
||||
|
||||
-- validateGetterArgs: helper function for :GetOptionsTable (or, rather, the getter functions returned by it)
|
||||
|
||||
local function validateGetterArgs(uiType, uiName, errlvl)
|
||||
errlvl=(errlvl or 0)+2
|
||||
if uiType~="cmd" and uiType~="dropdown" and uiType~="dialog" then
|
||||
error(MAJOR..": Requesting options table: 'uiType' - invalid configuration UI type, expected 'cmd', 'dropdown' or 'dialog'", errlvl)
|
||||
end
|
||||
if not strmatch(uiName, "[A-Za-z]%-[0-9]") then -- Expecting e.g. "MyLib-1.2"
|
||||
error(MAJOR..": Requesting options table: 'uiName' - badly formatted or missing version number. Expected e.g. 'MyLib-1.2'", errlvl)
|
||||
end
|
||||
end
|
||||
|
||||
--- Register an options table with the config registry.
|
||||
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||
-- @param options The options table, OR a function reference that generates it on demand. \\
|
||||
-- See the top of the page for info on arguments passed to such functions.
|
||||
-- @param skipValidation Skip options table validation (primarily useful for extremely huge options, with a noticeable slowdown)
|
||||
function AceConfigRegistry:RegisterOptionsTable(appName, options, skipValidation)
|
||||
if type(options)=="table" then
|
||||
if options.type~="group" then -- quick sanity checker
|
||||
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - missing type='group' member in root group", 2)
|
||||
end
|
||||
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
|
||||
errlvl=(errlvl or 0)+1
|
||||
validateGetterArgs(uiType, uiName, errlvl)
|
||||
if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
|
||||
AceConfigRegistry:ValidateOptionsTable(options, appName, errlvl) -- upgradable
|
||||
AceConfigRegistry.validated[uiType][appName] = true
|
||||
end
|
||||
return options
|
||||
end
|
||||
elseif type(options)=="function" then
|
||||
AceConfigRegistry.tables[appName] = function(uiType, uiName, errlvl)
|
||||
errlvl=(errlvl or 0)+1
|
||||
validateGetterArgs(uiType, uiName, errlvl)
|
||||
local tab = assert(options(uiType, uiName, appName))
|
||||
if not AceConfigRegistry.validated[uiType][appName] and not skipValidation then
|
||||
AceConfigRegistry:ValidateOptionsTable(tab, appName, errlvl) -- upgradable
|
||||
AceConfigRegistry.validated[uiType][appName] = true
|
||||
end
|
||||
return tab
|
||||
end
|
||||
else
|
||||
error(MAJOR..": RegisterOptionsTable(appName, options): 'options' - expected table or function reference", 2)
|
||||
end
|
||||
end
|
||||
|
||||
--- Returns an iterator of ["appName"]=funcref pairs
|
||||
function AceConfigRegistry:IterateOptionsTables()
|
||||
return pairs(AceConfigRegistry.tables)
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
--- Query the registry for a specific options table.
|
||||
-- If only appName is given, a function is returned which you
|
||||
-- can call with (uiType,uiName) to get the table.\\
|
||||
-- If uiType&uiName are given, the table is returned.
|
||||
-- @param appName The application name as given to `:RegisterOptionsTable()`
|
||||
-- @param uiType The type of UI to get the table for, one of "cmd", "dropdown", "dialog"
|
||||
-- @param uiName The name of the library/addon querying for the table, e.g. "MyLib-1.0"
|
||||
function AceConfigRegistry:GetOptionsTable(appName, uiType, uiName)
|
||||
local f = AceConfigRegistry.tables[appName]
|
||||
if not f then
|
||||
return nil
|
||||
end
|
||||
|
||||
if uiType then
|
||||
return f(uiType,uiName,1) -- get the table for us
|
||||
else
|
||||
return f -- return the function
|
||||
end
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceConfigRegistry-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,250 +0,0 @@
|
|||
--- **AceConsole-3.0** provides registration facilities for slash commands.
|
||||
-- You can register slash commands to your custom functions and use the `GetArgs` function to parse them
|
||||
-- to your addons individual needs.
|
||||
--
|
||||
-- **AceConsole-3.0** can be embeded into your addon, either explicitly by calling AceConsole:Embed(MyAddon) or by
|
||||
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||
-- and can be accessed directly, without having to explicitly call AceConsole itself.\\
|
||||
-- It is recommended to embed AceConsole, otherwise you'll have to specify a custom `self` on all calls you
|
||||
-- make into AceConsole.
|
||||
-- @class file
|
||||
-- @name AceConsole-3.0
|
||||
-- @release $Id: AceConsole-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
local MAJOR,MINOR = "AceConsole-3.0", 7
|
||||
|
||||
local AceConsole, oldminor = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceConsole then return end -- No upgrade needed
|
||||
|
||||
AceConsole.embeds = AceConsole.embeds or {} -- table containing objects AceConsole is embedded in.
|
||||
AceConsole.commands = AceConsole.commands or {} -- table containing commands registered
|
||||
AceConsole.weakcommands = AceConsole.weakcommands or {} -- table containing self, command => func references for weak commands that don't persist through enable/disable
|
||||
|
||||
-- Lua APIs
|
||||
local tconcat, tostring, select = table.concat, tostring, select
|
||||
local type, pairs, error = type, pairs, error
|
||||
local format, strfind, strsub = string.format, string.find, string.sub
|
||||
local max = math.max
|
||||
|
||||
-- WoW APIs
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: DEFAULT_CHAT_FRAME, SlashCmdList, hash_SlashCmdList
|
||||
|
||||
local tmp={}
|
||||
local function Print(self,frame,...)
|
||||
local n=0
|
||||
if self ~= AceConsole then
|
||||
n=n+1
|
||||
tmp[n] = "|cff33ff99"..tostring( self ).."|r:"
|
||||
end
|
||||
for i=1, select("#", ...) do
|
||||
n=n+1
|
||||
tmp[n] = tostring(select(i, ...))
|
||||
end
|
||||
frame:AddMessage( tconcat(tmp," ",1,n) )
|
||||
end
|
||||
|
||||
--- Print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function)
|
||||
-- @paramsig [chatframe ,] ...
|
||||
-- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function)
|
||||
-- @param ... List of any values to be printed
|
||||
function AceConsole:Print(...)
|
||||
local frame = ...
|
||||
if type(frame) == "table" and frame.AddMessage then -- Is first argument something with an .AddMessage member?
|
||||
return Print(self, frame, select(2,...))
|
||||
else
|
||||
return Print(self, DEFAULT_CHAT_FRAME, ...)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--- Formatted (using format()) print to DEFAULT_CHAT_FRAME or given ChatFrame (anything with an .AddMessage function)
|
||||
-- @paramsig [chatframe ,] "format"[, ...]
|
||||
-- @param chatframe Custom ChatFrame to print to (or any frame with an .AddMessage function)
|
||||
-- @param format Format string - same syntax as standard Lua format()
|
||||
-- @param ... Arguments to the format string
|
||||
function AceConsole:Printf(...)
|
||||
local frame = ...
|
||||
if type(frame) == "table" and frame.AddMessage then -- Is first argument something with an .AddMessage member?
|
||||
return Print(self, frame, format(select(2,...)))
|
||||
else
|
||||
return Print(self, DEFAULT_CHAT_FRAME, format(...))
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
|
||||
--- Register a simple chat command
|
||||
-- @param command Chat command to be registered WITHOUT leading "/"
|
||||
-- @param func Function to call when the slash command is being used (funcref or methodname)
|
||||
-- @param persist if false, the command will be soft disabled/enabled when aceconsole is used as a mixin (default: true)
|
||||
function AceConsole:RegisterChatCommand( command, func, persist )
|
||||
if type(command)~="string" then error([[Usage: AceConsole:RegisterChatCommand( "command", func[, persist ]): 'command' - expected a string]], 2) end
|
||||
|
||||
if persist==nil then persist=true end -- I'd rather have my addon's "/addon enable" around if the author screws up. Having some extra slash regged when it shouldnt be isn't as destructive. True is a better default. /Mikk
|
||||
|
||||
local name = "ACECONSOLE_"..command:upper()
|
||||
|
||||
if type( func ) == "string" then
|
||||
SlashCmdList[name] = function(input, editBox)
|
||||
self[func](self, input, editBox)
|
||||
end
|
||||
else
|
||||
SlashCmdList[name] = func
|
||||
end
|
||||
_G["SLASH_"..name.."1"] = "/"..command:lower()
|
||||
AceConsole.commands[command] = name
|
||||
-- non-persisting commands are registered for enabling disabling
|
||||
if not persist then
|
||||
if not AceConsole.weakcommands[self] then AceConsole.weakcommands[self] = {} end
|
||||
AceConsole.weakcommands[self][command] = func
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
--- Unregister a chatcommand
|
||||
-- @param command Chat command to be unregistered WITHOUT leading "/"
|
||||
function AceConsole:UnregisterChatCommand( command )
|
||||
local name = AceConsole.commands[command]
|
||||
if name then
|
||||
SlashCmdList[name] = nil
|
||||
_G["SLASH_" .. name .. "1"] = nil
|
||||
hash_SlashCmdList["/" .. command:upper()] = nil
|
||||
AceConsole.commands[command] = nil
|
||||
end
|
||||
end
|
||||
|
||||
--- Get an iterator over all Chat Commands registered with AceConsole
|
||||
-- @return Iterator (pairs) over all commands
|
||||
function AceConsole:IterateChatCommands() return pairs(AceConsole.commands) end
|
||||
|
||||
|
||||
local function nils(n, ...)
|
||||
if n>1 then
|
||||
return nil, nils(n-1, ...)
|
||||
elseif n==1 then
|
||||
return nil, ...
|
||||
else
|
||||
return ...
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
--- Retreive one or more space-separated arguments from a string.
|
||||
-- Treats quoted strings and itemlinks as non-spaced.
|
||||
-- @param str The raw argument string
|
||||
-- @param numargs How many arguments to get (default 1)
|
||||
-- @param startpos Where in the string to start scanning (default 1)
|
||||
-- @return Returns arg1, arg2, ..., nextposition\\
|
||||
-- Missing arguments will be returned as nils. 'nextposition' is returned as 1e9 at the end of the string.
|
||||
function AceConsole:GetArgs(str, numargs, startpos)
|
||||
numargs = numargs or 1
|
||||
startpos = max(startpos or 1, 1)
|
||||
|
||||
local pos=startpos
|
||||
|
||||
-- find start of new arg
|
||||
pos = strfind(str, "[^ ]", pos)
|
||||
if not pos then -- whoops, end of string
|
||||
return nils(numargs, 1e9)
|
||||
end
|
||||
|
||||
if numargs<1 then
|
||||
return pos
|
||||
end
|
||||
|
||||
-- quoted or space separated? find out which pattern to use
|
||||
local delim_or_pipe
|
||||
local ch = strsub(str, pos, pos)
|
||||
if ch=='"' then
|
||||
pos = pos + 1
|
||||
delim_or_pipe='([|"])'
|
||||
elseif ch=="'" then
|
||||
pos = pos + 1
|
||||
delim_or_pipe="([|'])"
|
||||
else
|
||||
delim_or_pipe="([| ])"
|
||||
end
|
||||
|
||||
startpos = pos
|
||||
|
||||
while true do
|
||||
-- find delimiter or hyperlink
|
||||
local ch,_
|
||||
pos,_,ch = strfind(str, delim_or_pipe, pos)
|
||||
|
||||
if not pos then break end
|
||||
|
||||
if ch=="|" then
|
||||
-- some kind of escape
|
||||
|
||||
if strsub(str,pos,pos+1)=="|H" then
|
||||
-- It's a |H....|hhyper link!|h
|
||||
pos=strfind(str, "|h", pos+2) -- first |h
|
||||
if not pos then break end
|
||||
|
||||
pos=strfind(str, "|h", pos+2) -- second |h
|
||||
if not pos then break end
|
||||
elseif strsub(str,pos, pos+1) == "|T" then
|
||||
-- It's a |T....|t texture
|
||||
pos=strfind(str, "|t", pos+2)
|
||||
if not pos then break end
|
||||
end
|
||||
|
||||
pos=pos+2 -- skip past this escape (last |h if it was a hyperlink)
|
||||
|
||||
else
|
||||
-- found delimiter, done with this arg
|
||||
return strsub(str, startpos, pos-1), AceConsole:GetArgs(str, numargs-1, pos+1)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- search aborted, we hit end of string. return it all as one argument. (yes, even if it's an unterminated quote or hyperlink)
|
||||
return strsub(str, startpos), nils(numargs-1, 1e9)
|
||||
end
|
||||
|
||||
|
||||
--- embedding and embed handling
|
||||
|
||||
local mixins = {
|
||||
"Print",
|
||||
"Printf",
|
||||
"RegisterChatCommand",
|
||||
"UnregisterChatCommand",
|
||||
"GetArgs",
|
||||
}
|
||||
|
||||
-- Embeds AceConsole into the target object making the functions from the mixins list available on target:..
|
||||
-- @param target target object to embed AceBucket in
|
||||
function AceConsole:Embed( target )
|
||||
for k, v in pairs( mixins ) do
|
||||
target[v] = self[v]
|
||||
end
|
||||
self.embeds[target] = true
|
||||
return target
|
||||
end
|
||||
|
||||
function AceConsole:OnEmbedEnable( target )
|
||||
if AceConsole.weakcommands[target] then
|
||||
for command, func in pairs( AceConsole.weakcommands[target] ) do
|
||||
target:RegisterChatCommand( command, func, false, true ) -- nonpersisting and silent registry
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AceConsole:OnEmbedDisable( target )
|
||||
if AceConsole.weakcommands[target] then
|
||||
for command, func in pairs( AceConsole.weakcommands[target] ) do
|
||||
target:UnregisterChatCommand( command ) -- TODO: this could potentially unregister a command from another application in case of command conflicts. Do we care?
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
for addon in pairs(AceConsole.embeds) do
|
||||
AceConsole:Embed(addon)
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceConsole-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,744 +0,0 @@
|
|||
--- **AceDB-3.0** manages the SavedVariables of your addon.
|
||||
-- It offers profile management, smart defaults and namespaces for modules.\\
|
||||
-- Data can be saved in different data-types, depending on its intended usage.
|
||||
-- The most common data-type is the `profile` type, which allows the user to choose
|
||||
-- the active profile, and manage the profiles of all of his characters.\\
|
||||
-- The following data types are available:
|
||||
-- * **char** Character-specific data. Every character has its own database.
|
||||
-- * **realm** Realm-specific data. All of the players characters on the same realm share this database.
|
||||
-- * **class** Class-specific data. All of the players characters of the same class share this database.
|
||||
-- * **race** Race-specific data. All of the players characters of the same race share this database.
|
||||
-- * **faction** Faction-specific data. All of the players characters of the same faction share this database.
|
||||
-- * **factionrealm** Faction and realm specific data. All of the players characters on the same realm and of the same faction share this database.
|
||||
-- * **locale** Locale specific data, based on the locale of the players game client.
|
||||
-- * **global** Global Data. All characters on the same account share this database.
|
||||
-- * **profile** Profile-specific data. All characters using the same profile share this database. The user can control which profile should be used.
|
||||
--
|
||||
-- Creating a new Database using the `:New` function will return a new DBObject. A database will inherit all functions
|
||||
-- of the DBObjectLib listed here. \\
|
||||
-- If you create a new namespaced child-database (`:RegisterNamespace`), you'll get a DBObject as well, but note
|
||||
-- that the child-databases cannot individually change their profile, and are linked to their parents profile - and because of that,
|
||||
-- the profile related APIs are not available. Only `:RegisterDefaults` and `:ResetProfile` are available on child-databases.
|
||||
--
|
||||
-- For more details on how to use AceDB-3.0, see the [[AceDB-3.0 Tutorial]].
|
||||
--
|
||||
-- You may also be interested in [[libdualspec-1-0|LibDualSpec-1.0]] to do profile switching automatically when switching specs.
|
||||
--
|
||||
-- @usage
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("DBExample")
|
||||
--
|
||||
-- -- declare defaults to be used in the DB
|
||||
-- local defaults = {
|
||||
-- profile = {
|
||||
-- setting = true,
|
||||
-- }
|
||||
-- }
|
||||
--
|
||||
-- function MyAddon:OnInitialize()
|
||||
-- -- Assuming the .toc says ## SavedVariables: MyAddonDB
|
||||
-- self.db = LibStub("AceDB-3.0"):New("MyAddonDB", defaults, true)
|
||||
-- end
|
||||
-- @class file
|
||||
-- @name AceDB-3.0.lua
|
||||
-- @release $Id: AceDB-3.0.lua 1217 2019-07-11 03:06:18Z funkydude $
|
||||
local ACEDB_MAJOR, ACEDB_MINOR = "AceDB-3.0", 27
|
||||
local AceDB = LibStub:NewLibrary(ACEDB_MAJOR, ACEDB_MINOR)
|
||||
|
||||
if not AceDB then return end -- No upgrade needed
|
||||
|
||||
-- Lua APIs
|
||||
local type, pairs, next, error = type, pairs, next, error
|
||||
local setmetatable, rawset, rawget = setmetatable, rawset, rawget
|
||||
|
||||
-- WoW APIs
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: LibStub
|
||||
|
||||
AceDB.db_registry = AceDB.db_registry or {}
|
||||
AceDB.frame = AceDB.frame or CreateFrame("Frame")
|
||||
|
||||
local CallbackHandler
|
||||
local CallbackDummy = { Fire = function() end }
|
||||
|
||||
local DBObjectLib = {}
|
||||
|
||||
--[[-------------------------------------------------------------------------
|
||||
AceDB Utility Functions
|
||||
---------------------------------------------------------------------------]]
|
||||
|
||||
-- Simple shallow copy for copying defaults
|
||||
local function copyTable(src, dest)
|
||||
if type(dest) ~= "table" then dest = {} end
|
||||
if type(src) == "table" then
|
||||
for k,v in pairs(src) do
|
||||
if type(v) == "table" then
|
||||
-- try to index the key first so that the metatable creates the defaults, if set, and use that table
|
||||
v = copyTable(v, dest[k])
|
||||
end
|
||||
dest[k] = v
|
||||
end
|
||||
end
|
||||
return dest
|
||||
end
|
||||
|
||||
-- Called to add defaults to a section of the database
|
||||
--
|
||||
-- When a ["*"] default section is indexed with a new key, a table is returned
|
||||
-- and set in the host table. These tables must be cleaned up by removeDefaults
|
||||
-- in order to ensure we don't write empty default tables.
|
||||
local function copyDefaults(dest, src)
|
||||
-- this happens if some value in the SV overwrites our default value with a non-table
|
||||
--if type(dest) ~= "table" then return end
|
||||
for k, v in pairs(src) do
|
||||
if k == "*" or k == "**" then
|
||||
if type(v) == "table" then
|
||||
-- This is a metatable used for table defaults
|
||||
local mt = {
|
||||
-- This handles the lookup and creation of new subtables
|
||||
__index = function(t,k)
|
||||
if k == nil then return nil end
|
||||
local tbl = {}
|
||||
copyDefaults(tbl, v)
|
||||
rawset(t, k, tbl)
|
||||
return tbl
|
||||
end,
|
||||
}
|
||||
setmetatable(dest, mt)
|
||||
-- handle already existing tables in the SV
|
||||
for dk, dv in pairs(dest) do
|
||||
if not rawget(src, dk) and type(dv) == "table" then
|
||||
copyDefaults(dv, v)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Values are not tables, so this is just a simple return
|
||||
local mt = {__index = function(t,k) return k~=nil and v or nil end}
|
||||
setmetatable(dest, mt)
|
||||
end
|
||||
elseif type(v) == "table" then
|
||||
if not rawget(dest, k) then rawset(dest, k, {}) end
|
||||
if type(dest[k]) == "table" then
|
||||
copyDefaults(dest[k], v)
|
||||
if src['**'] then
|
||||
copyDefaults(dest[k], src['**'])
|
||||
end
|
||||
end
|
||||
else
|
||||
if rawget(dest, k) == nil then
|
||||
rawset(dest, k, v)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Called to remove all defaults in the default table from the database
|
||||
local function removeDefaults(db, defaults, blocker)
|
||||
-- remove all metatables from the db, so we don't accidentally create new sub-tables through them
|
||||
setmetatable(db, nil)
|
||||
-- loop through the defaults and remove their content
|
||||
for k,v in pairs(defaults) do
|
||||
if k == "*" or k == "**" then
|
||||
if type(v) == "table" then
|
||||
-- Loop through all the actual k,v pairs and remove
|
||||
for key, value in pairs(db) do
|
||||
if type(value) == "table" then
|
||||
-- if the key was not explicitly specified in the defaults table, just strip everything from * and ** tables
|
||||
if defaults[key] == nil and (not blocker or blocker[key] == nil) then
|
||||
removeDefaults(value, v)
|
||||
-- if the table is empty afterwards, remove it
|
||||
if next(value) == nil then
|
||||
db[key] = nil
|
||||
end
|
||||
-- if it was specified, only strip ** content, but block values which were set in the key table
|
||||
elseif k == "**" then
|
||||
removeDefaults(value, v, defaults[key])
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif k == "*" then
|
||||
-- check for non-table default
|
||||
for key, value in pairs(db) do
|
||||
if defaults[key] == nil and v == value then
|
||||
db[key] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif type(v) == "table" and type(db[k]) == "table" then
|
||||
-- if a blocker was set, dive into it, to allow multi-level defaults
|
||||
removeDefaults(db[k], v, blocker and blocker[k])
|
||||
if next(db[k]) == nil then
|
||||
db[k] = nil
|
||||
end
|
||||
else
|
||||
-- check if the current value matches the default, and that its not blocked by another defaults table
|
||||
if db[k] == defaults[k] and (not blocker or blocker[k] == nil) then
|
||||
db[k] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- This is called when a table section is first accessed, to set up the defaults
|
||||
local function initSection(db, section, svstore, key, defaults)
|
||||
local sv = rawget(db, "sv")
|
||||
|
||||
local tableCreated
|
||||
if not sv[svstore] then sv[svstore] = {} end
|
||||
if not sv[svstore][key] then
|
||||
sv[svstore][key] = {}
|
||||
tableCreated = true
|
||||
end
|
||||
|
||||
local tbl = sv[svstore][key]
|
||||
|
||||
if defaults then
|
||||
copyDefaults(tbl, defaults)
|
||||
end
|
||||
rawset(db, section, tbl)
|
||||
|
||||
return tableCreated, tbl
|
||||
end
|
||||
|
||||
-- Metatable to handle the dynamic creation of sections and copying of sections.
|
||||
local dbmt = {
|
||||
__index = function(t, section)
|
||||
local keys = rawget(t, "keys")
|
||||
local key = keys[section]
|
||||
if key then
|
||||
local defaultTbl = rawget(t, "defaults")
|
||||
local defaults = defaultTbl and defaultTbl[section]
|
||||
|
||||
if section == "profile" then
|
||||
local new = initSection(t, section, "profiles", key, defaults)
|
||||
if new then
|
||||
-- Callback: OnNewProfile, database, newProfileKey
|
||||
t.callbacks:Fire("OnNewProfile", t, key)
|
||||
end
|
||||
elseif section == "profiles" then
|
||||
local sv = rawget(t, "sv")
|
||||
if not sv.profiles then sv.profiles = {} end
|
||||
rawset(t, "profiles", sv.profiles)
|
||||
elseif section == "global" then
|
||||
local sv = rawget(t, "sv")
|
||||
if not sv.global then sv.global = {} end
|
||||
if defaults then
|
||||
copyDefaults(sv.global, defaults)
|
||||
end
|
||||
rawset(t, section, sv.global)
|
||||
else
|
||||
initSection(t, section, section, key, defaults)
|
||||
end
|
||||
end
|
||||
|
||||
return rawget(t, section)
|
||||
end
|
||||
}
|
||||
|
||||
local function validateDefaults(defaults, keyTbl, offset)
|
||||
if not defaults then return end
|
||||
offset = offset or 0
|
||||
for k in pairs(defaults) do
|
||||
if not keyTbl[k] or k == "profiles" then
|
||||
error(("Usage: AceDBObject:RegisterDefaults(defaults): '%s' is not a valid datatype."):format(k), 3 + offset)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local preserve_keys = {
|
||||
["callbacks"] = true,
|
||||
["RegisterCallback"] = true,
|
||||
["UnregisterCallback"] = true,
|
||||
["UnregisterAllCallbacks"] = true,
|
||||
["children"] = true,
|
||||
}
|
||||
|
||||
local realmKey = GetRealmName()
|
||||
local charKey = UnitName("player") .. " - " .. realmKey
|
||||
local _, classKey = UnitClass("player")
|
||||
local _, raceKey = UnitRace("player")
|
||||
local factionKey = UnitFactionGroup("player")
|
||||
local factionrealmKey = factionKey .. " - " .. realmKey
|
||||
local localeKey = GetLocale():lower()
|
||||
|
||||
local regionTable = { "US", "KR", "EU", "TW", "CN" }
|
||||
local regionKey = regionTable[GetCurrentRegion()]
|
||||
local factionrealmregionKey = factionrealmKey .. " - " .. regionKey
|
||||
|
||||
-- Actual database initialization function
|
||||
local function initdb(sv, defaults, defaultProfile, olddb, parent)
|
||||
-- Generate the database keys for each section
|
||||
|
||||
-- map "true" to our "Default" profile
|
||||
if defaultProfile == true then defaultProfile = "Default" end
|
||||
|
||||
local profileKey
|
||||
if not parent then
|
||||
-- Make a container for profile keys
|
||||
if not sv.profileKeys then sv.profileKeys = {} end
|
||||
|
||||
-- Try to get the profile selected from the char db
|
||||
profileKey = sv.profileKeys[charKey] or defaultProfile or charKey
|
||||
|
||||
-- save the selected profile for later
|
||||
sv.profileKeys[charKey] = profileKey
|
||||
else
|
||||
-- Use the profile of the parents DB
|
||||
profileKey = parent.keys.profile or defaultProfile or charKey
|
||||
|
||||
-- clear the profileKeys in the DB, namespaces don't need to store them
|
||||
sv.profileKeys = nil
|
||||
end
|
||||
|
||||
-- This table contains keys that enable the dynamic creation
|
||||
-- of each section of the table. The 'global' and 'profiles'
|
||||
-- have a key of true, since they are handled in a special case
|
||||
local keyTbl= {
|
||||
["char"] = charKey,
|
||||
["realm"] = realmKey,
|
||||
["class"] = classKey,
|
||||
["race"] = raceKey,
|
||||
["faction"] = factionKey,
|
||||
["factionrealm"] = factionrealmKey,
|
||||
["factionrealmregion"] = factionrealmregionKey,
|
||||
["profile"] = profileKey,
|
||||
["locale"] = localeKey,
|
||||
["global"] = true,
|
||||
["profiles"] = true,
|
||||
}
|
||||
|
||||
validateDefaults(defaults, keyTbl, 1)
|
||||
|
||||
-- This allows us to use this function to reset an entire database
|
||||
-- Clear out the old database
|
||||
if olddb then
|
||||
for k,v in pairs(olddb) do if not preserve_keys[k] then olddb[k] = nil end end
|
||||
end
|
||||
|
||||
-- Give this database the metatable so it initializes dynamically
|
||||
local db = setmetatable(olddb or {}, dbmt)
|
||||
|
||||
if not rawget(db, "callbacks") then
|
||||
-- try to load CallbackHandler-1.0 if it loaded after our library
|
||||
if not CallbackHandler then CallbackHandler = LibStub:GetLibrary("CallbackHandler-1.0", true) end
|
||||
db.callbacks = CallbackHandler and CallbackHandler:New(db) or CallbackDummy
|
||||
end
|
||||
|
||||
-- Copy methods locally into the database object, to avoid hitting
|
||||
-- the metatable when calling methods
|
||||
|
||||
if not parent then
|
||||
for name, func in pairs(DBObjectLib) do
|
||||
db[name] = func
|
||||
end
|
||||
else
|
||||
-- hack this one in
|
||||
db.RegisterDefaults = DBObjectLib.RegisterDefaults
|
||||
db.ResetProfile = DBObjectLib.ResetProfile
|
||||
end
|
||||
|
||||
-- Set some properties in the database object
|
||||
db.profiles = sv.profiles
|
||||
db.keys = keyTbl
|
||||
db.sv = sv
|
||||
--db.sv_name = name
|
||||
db.defaults = defaults
|
||||
db.parent = parent
|
||||
|
||||
-- store the DB in the registry
|
||||
AceDB.db_registry[db] = true
|
||||
|
||||
return db
|
||||
end
|
||||
|
||||
-- handle PLAYER_LOGOUT
|
||||
-- strip all defaults from all databases
|
||||
-- and cleans up empty sections
|
||||
local function logoutHandler(frame, event)
|
||||
if event == "PLAYER_LOGOUT" then
|
||||
for db in pairs(AceDB.db_registry) do
|
||||
db.callbacks:Fire("OnDatabaseShutdown", db)
|
||||
db:RegisterDefaults(nil)
|
||||
|
||||
-- cleanup sections that are empty without defaults
|
||||
local sv = rawget(db, "sv")
|
||||
for section in pairs(db.keys) do
|
||||
if rawget(sv, section) then
|
||||
-- global is special, all other sections have sub-entrys
|
||||
-- also don't delete empty profiles on main dbs, only on namespaces
|
||||
if section ~= "global" and (section ~= "profiles" or rawget(db, "parent")) then
|
||||
for key in pairs(sv[section]) do
|
||||
if not next(sv[section][key]) then
|
||||
sv[section][key] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
if not next(sv[section]) then
|
||||
sv[section] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
AceDB.frame:RegisterEvent("PLAYER_LOGOUT")
|
||||
AceDB.frame:SetScript("OnEvent", logoutHandler)
|
||||
|
||||
|
||||
--[[-------------------------------------------------------------------------
|
||||
AceDB Object Method Definitions
|
||||
---------------------------------------------------------------------------]]
|
||||
|
||||
--- Sets the defaults table for the given database object by clearing any
|
||||
-- that are currently set, and then setting the new defaults.
|
||||
-- @param defaults A table of defaults for this database
|
||||
function DBObjectLib:RegisterDefaults(defaults)
|
||||
if defaults and type(defaults) ~= "table" then
|
||||
error(("Usage: AceDBObject:RegisterDefaults(defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
|
||||
end
|
||||
|
||||
validateDefaults(defaults, self.keys)
|
||||
|
||||
-- Remove any currently set defaults
|
||||
if self.defaults then
|
||||
for section,key in pairs(self.keys) do
|
||||
if self.defaults[section] and rawget(self, section) then
|
||||
removeDefaults(self[section], self.defaults[section])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Set the DBObject.defaults table
|
||||
self.defaults = defaults
|
||||
|
||||
-- Copy in any defaults, only touching those sections already created
|
||||
if defaults then
|
||||
for section,key in pairs(self.keys) do
|
||||
if defaults[section] and rawget(self, section) then
|
||||
copyDefaults(self[section], defaults[section])
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Changes the profile of the database and all of it's namespaces to the
|
||||
-- supplied named profile
|
||||
-- @param name The name of the profile to set as the current profile
|
||||
function DBObjectLib:SetProfile(name)
|
||||
if type(name) ~= "string" then
|
||||
error(("Usage: AceDBObject:SetProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||
end
|
||||
|
||||
-- changing to the same profile, dont do anything
|
||||
if name == self.keys.profile then return end
|
||||
|
||||
local oldProfile = self.profile
|
||||
local defaults = self.defaults and self.defaults.profile
|
||||
|
||||
-- Callback: OnProfileShutdown, database
|
||||
self.callbacks:Fire("OnProfileShutdown", self)
|
||||
|
||||
if oldProfile and defaults then
|
||||
-- Remove the defaults from the old profile
|
||||
removeDefaults(oldProfile, defaults)
|
||||
end
|
||||
|
||||
self.profile = nil
|
||||
self.keys["profile"] = name
|
||||
|
||||
-- if the storage exists, save the new profile
|
||||
-- this won't exist on namespaces.
|
||||
if self.sv.profileKeys then
|
||||
self.sv.profileKeys[charKey] = name
|
||||
end
|
||||
|
||||
-- populate to child namespaces
|
||||
if self.children then
|
||||
for _, db in pairs(self.children) do
|
||||
DBObjectLib.SetProfile(db, name)
|
||||
end
|
||||
end
|
||||
|
||||
-- Callback: OnProfileChanged, database, newProfileKey
|
||||
self.callbacks:Fire("OnProfileChanged", self, name)
|
||||
end
|
||||
|
||||
--- Returns a table with the names of the existing profiles in the database.
|
||||
-- You can optionally supply a table to re-use for this purpose.
|
||||
-- @param tbl A table to store the profile names in (optional)
|
||||
function DBObjectLib:GetProfiles(tbl)
|
||||
if tbl and type(tbl) ~= "table" then
|
||||
error(("Usage: AceDBObject:GetProfiles(tbl): 'tbl' - table or nil expected, got %q."):format(type(tbl)), 2)
|
||||
end
|
||||
|
||||
-- Clear the container table
|
||||
if tbl then
|
||||
for k,v in pairs(tbl) do tbl[k] = nil end
|
||||
else
|
||||
tbl = {}
|
||||
end
|
||||
|
||||
local curProfile = self.keys.profile
|
||||
|
||||
local i = 0
|
||||
for profileKey in pairs(self.profiles) do
|
||||
i = i + 1
|
||||
tbl[i] = profileKey
|
||||
if curProfile and profileKey == curProfile then curProfile = nil end
|
||||
end
|
||||
|
||||
-- Add the current profile, if it hasn't been created yet
|
||||
if curProfile then
|
||||
i = i + 1
|
||||
tbl[i] = curProfile
|
||||
end
|
||||
|
||||
return tbl, i
|
||||
end
|
||||
|
||||
--- Returns the current profile name used by the database
|
||||
function DBObjectLib:GetCurrentProfile()
|
||||
return self.keys.profile
|
||||
end
|
||||
|
||||
--- Deletes a named profile. This profile must not be the active profile.
|
||||
-- @param name The name of the profile to be deleted
|
||||
-- @param silent If true, do not raise an error when the profile does not exist
|
||||
function DBObjectLib:DeleteProfile(name, silent)
|
||||
if type(name) ~= "string" then
|
||||
error(("Usage: AceDBObject:DeleteProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||
end
|
||||
|
||||
if self.keys.profile == name then
|
||||
error(("Cannot delete the active profile (%q) in an AceDBObject."):format(name), 2)
|
||||
end
|
||||
|
||||
if not rawget(self.profiles, name) and not silent then
|
||||
error(("Cannot delete profile %q as it does not exist."):format(name), 2)
|
||||
end
|
||||
|
||||
self.profiles[name] = nil
|
||||
|
||||
-- populate to child namespaces
|
||||
if self.children then
|
||||
for _, db in pairs(self.children) do
|
||||
DBObjectLib.DeleteProfile(db, name, true)
|
||||
end
|
||||
end
|
||||
|
||||
-- switch all characters that use this profile back to the default
|
||||
if self.sv.profileKeys then
|
||||
for key, profile in pairs(self.sv.profileKeys) do
|
||||
if profile == name then
|
||||
self.sv.profileKeys[key] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Callback: OnProfileDeleted, database, profileKey
|
||||
self.callbacks:Fire("OnProfileDeleted", self, name)
|
||||
end
|
||||
|
||||
--- Copies a named profile into the current profile, overwriting any conflicting
|
||||
-- settings.
|
||||
-- @param name The name of the profile to be copied into the current profile
|
||||
-- @param silent If true, do not raise an error when the profile does not exist
|
||||
function DBObjectLib:CopyProfile(name, silent)
|
||||
if type(name) ~= "string" then
|
||||
error(("Usage: AceDBObject:CopyProfile(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||
end
|
||||
|
||||
if name == self.keys.profile then
|
||||
error(("Cannot have the same source and destination profiles (%q)."):format(name), 2)
|
||||
end
|
||||
|
||||
if not rawget(self.profiles, name) and not silent then
|
||||
error(("Cannot copy profile %q as it does not exist."):format(name), 2)
|
||||
end
|
||||
|
||||
-- Reset the profile before copying
|
||||
DBObjectLib.ResetProfile(self, nil, true)
|
||||
|
||||
local profile = self.profile
|
||||
local source = self.profiles[name]
|
||||
|
||||
copyTable(source, profile)
|
||||
|
||||
-- populate to child namespaces
|
||||
if self.children then
|
||||
for _, db in pairs(self.children) do
|
||||
DBObjectLib.CopyProfile(db, name, true)
|
||||
end
|
||||
end
|
||||
|
||||
-- Callback: OnProfileCopied, database, sourceProfileKey
|
||||
self.callbacks:Fire("OnProfileCopied", self, name)
|
||||
end
|
||||
|
||||
--- Resets the current profile to the default values (if specified).
|
||||
-- @param noChildren if set to true, the reset will not be populated to the child namespaces of this DB object
|
||||
-- @param noCallbacks if set to true, won't fire the OnProfileReset callback
|
||||
function DBObjectLib:ResetProfile(noChildren, noCallbacks)
|
||||
local profile = self.profile
|
||||
|
||||
for k,v in pairs(profile) do
|
||||
profile[k] = nil
|
||||
end
|
||||
|
||||
local defaults = self.defaults and self.defaults.profile
|
||||
if defaults then
|
||||
copyDefaults(profile, defaults)
|
||||
end
|
||||
|
||||
-- populate to child namespaces
|
||||
if self.children and not noChildren then
|
||||
for _, db in pairs(self.children) do
|
||||
DBObjectLib.ResetProfile(db, nil, noCallbacks)
|
||||
end
|
||||
end
|
||||
|
||||
-- Callback: OnProfileReset, database
|
||||
if not noCallbacks then
|
||||
self.callbacks:Fire("OnProfileReset", self)
|
||||
end
|
||||
end
|
||||
|
||||
--- Resets the entire database, using the string defaultProfile as the new default
|
||||
-- profile.
|
||||
-- @param defaultProfile The profile name to use as the default
|
||||
function DBObjectLib:ResetDB(defaultProfile)
|
||||
if defaultProfile and type(defaultProfile) ~= "string" then
|
||||
error(("Usage: AceDBObject:ResetDB(defaultProfile): 'defaultProfile' - string or nil expected, got %q."):format(type(defaultProfile)), 2)
|
||||
end
|
||||
|
||||
local sv = self.sv
|
||||
for k,v in pairs(sv) do
|
||||
sv[k] = nil
|
||||
end
|
||||
|
||||
initdb(sv, self.defaults, defaultProfile, self)
|
||||
|
||||
-- fix the child namespaces
|
||||
if self.children then
|
||||
if not sv.namespaces then sv.namespaces = {} end
|
||||
for name, db in pairs(self.children) do
|
||||
if not sv.namespaces[name] then sv.namespaces[name] = {} end
|
||||
initdb(sv.namespaces[name], db.defaults, self.keys.profile, db, self)
|
||||
end
|
||||
end
|
||||
|
||||
-- Callback: OnDatabaseReset, database
|
||||
self.callbacks:Fire("OnDatabaseReset", self)
|
||||
-- Callback: OnProfileChanged, database, profileKey
|
||||
self.callbacks:Fire("OnProfileChanged", self, self.keys["profile"])
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
--- Creates a new database namespace, directly tied to the database. This
|
||||
-- is a full scale database in it's own rights other than the fact that
|
||||
-- it cannot control its profile individually
|
||||
-- @param name The name of the new namespace
|
||||
-- @param defaults A table of values to use as defaults
|
||||
function DBObjectLib:RegisterNamespace(name, defaults)
|
||||
if type(name) ~= "string" then
|
||||
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||
end
|
||||
if defaults and type(defaults) ~= "table" then
|
||||
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'defaults' - table or nil expected, got %q."):format(type(defaults)), 2)
|
||||
end
|
||||
if self.children and self.children[name] then
|
||||
error(("Usage: AceDBObject:RegisterNamespace(name, defaults): 'name' - a namespace called %q already exists."):format(name), 2)
|
||||
end
|
||||
|
||||
local sv = self.sv
|
||||
if not sv.namespaces then sv.namespaces = {} end
|
||||
if not sv.namespaces[name] then
|
||||
sv.namespaces[name] = {}
|
||||
end
|
||||
|
||||
local newDB = initdb(sv.namespaces[name], defaults, self.keys.profile, nil, self)
|
||||
|
||||
if not self.children then self.children = {} end
|
||||
self.children[name] = newDB
|
||||
return newDB
|
||||
end
|
||||
|
||||
--- Returns an already existing namespace from the database object.
|
||||
-- @param name The name of the new namespace
|
||||
-- @param silent if true, the addon is optional, silently return nil if its not found
|
||||
-- @usage
|
||||
-- local namespace = self.db:GetNamespace('namespace')
|
||||
-- @return the namespace object if found
|
||||
function DBObjectLib:GetNamespace(name, silent)
|
||||
if type(name) ~= "string" then
|
||||
error(("Usage: AceDBObject:GetNamespace(name): 'name' - string expected, got %q."):format(type(name)), 2)
|
||||
end
|
||||
if not silent and not (self.children and self.children[name]) then
|
||||
error(("Usage: AceDBObject:GetNamespace(name): 'name' - namespace %q does not exist."):format(name), 2)
|
||||
end
|
||||
if not self.children then self.children = {} end
|
||||
return self.children[name]
|
||||
end
|
||||
|
||||
--[[-------------------------------------------------------------------------
|
||||
AceDB Exposed Methods
|
||||
---------------------------------------------------------------------------]]
|
||||
|
||||
--- Creates a new database object that can be used to handle database settings and profiles.
|
||||
-- By default, an empty DB is created, using a character specific profile.
|
||||
--
|
||||
-- You can override the default profile used by passing any profile name as the third argument,
|
||||
-- or by passing //true// as the third argument to use a globally shared profile called "Default".
|
||||
--
|
||||
-- Note that there is no token replacement in the default profile name, passing a defaultProfile as "char"
|
||||
-- will use a profile named "char", and not a character-specific profile.
|
||||
-- @param tbl The name of variable, or table to use for the database
|
||||
-- @param defaults A table of database defaults
|
||||
-- @param defaultProfile The name of the default profile. If not set, a character specific profile will be used as the default.
|
||||
-- You can also pass //true// to use a shared global profile called "Default".
|
||||
-- @usage
|
||||
-- -- Create an empty DB using a character-specific default profile.
|
||||
-- self.db = LibStub("AceDB-3.0"):New("MyAddonDB")
|
||||
-- @usage
|
||||
-- -- Create a DB using defaults and using a shared default profile
|
||||
-- self.db = LibStub("AceDB-3.0"):New("MyAddonDB", defaults, true)
|
||||
function AceDB:New(tbl, defaults, defaultProfile)
|
||||
if type(tbl) == "string" then
|
||||
local name = tbl
|
||||
tbl = _G[name]
|
||||
if not tbl then
|
||||
tbl = {}
|
||||
_G[name] = tbl
|
||||
end
|
||||
end
|
||||
|
||||
if type(tbl) ~= "table" then
|
||||
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'tbl' - table expected, got %q."):format(type(tbl)), 2)
|
||||
end
|
||||
|
||||
if defaults and type(defaults) ~= "table" then
|
||||
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaults' - table expected, got %q."):format(type(defaults)), 2)
|
||||
end
|
||||
|
||||
if defaultProfile and type(defaultProfile) ~= "string" and defaultProfile ~= true then
|
||||
error(("Usage: AceDB:New(tbl, defaults, defaultProfile): 'defaultProfile' - string or true expected, got %q."):format(type(defaultProfile)), 2)
|
||||
end
|
||||
|
||||
return initdb(tbl, defaults, defaultProfile)
|
||||
end
|
||||
|
||||
-- upgrade existing databases
|
||||
for db in pairs(AceDB.db_registry) do
|
||||
if not db.parent then
|
||||
for name,func in pairs(DBObjectLib) do
|
||||
db[name] = func
|
||||
end
|
||||
else
|
||||
db.RegisterDefaults = DBObjectLib.RegisterDefaults
|
||||
db.ResetProfile = DBObjectLib.ResetProfile
|
||||
end
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceDB-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,460 +0,0 @@
|
|||
--- AceDBOptions-3.0 provides a universal AceConfig options screen for managing AceDB-3.0 profiles.
|
||||
-- @class file
|
||||
-- @name AceDBOptions-3.0
|
||||
-- @release $Id: AceDBOptions-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
local ACEDBO_MAJOR, ACEDBO_MINOR = "AceDBOptions-3.0", 15
|
||||
local AceDBOptions = LibStub:NewLibrary(ACEDBO_MAJOR, ACEDBO_MINOR)
|
||||
|
||||
if not AceDBOptions then return end -- No upgrade needed
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, next = pairs, next
|
||||
|
||||
-- WoW APIs
|
||||
local UnitClass = UnitClass
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: NORMAL_FONT_COLOR_CODE, FONT_COLOR_CODE_CLOSE
|
||||
|
||||
AceDBOptions.optionTables = AceDBOptions.optionTables or {}
|
||||
AceDBOptions.handlers = AceDBOptions.handlers or {}
|
||||
|
||||
--[[
|
||||
Localization of AceDBOptions-3.0
|
||||
]]
|
||||
|
||||
local L = {
|
||||
choose = "Existing Profiles",
|
||||
choose_desc = "You can either create a new profile by entering a name in the editbox, or choose one of the already existing profiles.",
|
||||
choose_sub = "Select one of your currently available profiles.",
|
||||
copy = "Copy From",
|
||||
copy_desc = "Copy the settings from one existing profile into the currently active profile.",
|
||||
current = "Current Profile:",
|
||||
default = "Default",
|
||||
delete = "Delete a Profile",
|
||||
delete_confirm = "Are you sure you want to delete the selected profile?",
|
||||
delete_desc = "Delete existing and unused profiles from the database to save space, and cleanup the SavedVariables file.",
|
||||
delete_sub = "Deletes a profile from the database.",
|
||||
intro = "You can change the active database profile, so you can have different settings for every character.",
|
||||
new = "New",
|
||||
new_sub = "Create a new empty profile.",
|
||||
profiles = "Profiles",
|
||||
profiles_sub = "Manage Profiles",
|
||||
reset = "Reset Profile",
|
||||
reset_desc = "Reset the current profile back to its default values, in case your configuration is broken, or you simply want to start over.",
|
||||
reset_sub = "Reset the current profile to the default",
|
||||
}
|
||||
|
||||
local LOCALE = GetLocale()
|
||||
if LOCALE == "deDE" then
|
||||
L["choose"] = "Vorhandene Profile"
|
||||
L["choose_desc"] = "Du kannst ein neues Profil erstellen, indem du einen neuen Namen in der Eingabebox 'Neu' eingibst, oder wähle eines der vorhandenen Profile aus."
|
||||
L["choose_sub"] = "Wählt ein bereits vorhandenes Profil aus."
|
||||
L["copy"] = "Kopieren von..."
|
||||
L["copy_desc"] = "Kopiere die Einstellungen von einem vorhandenen Profil in das aktive Profil."
|
||||
L["current"] = "Aktuelles Profil:"
|
||||
L["default"] = "Standard"
|
||||
L["delete"] = "Profil löschen"
|
||||
L["delete_confirm"] = "Willst du das ausgewählte Profil wirklich löschen?"
|
||||
L["delete_desc"] = "Lösche vorhandene oder unbenutzte Profile aus der Datenbank, um Platz zu sparen und die SavedVariables-Datei 'sauber' zu halten."
|
||||
L["delete_sub"] = "Löscht ein Profil aus der Datenbank."
|
||||
L["intro"] = "Hier kannst du das aktive Datenbankprofil ändern, damit du verschiedene Einstellungen für jeden Charakter erstellen kannst, wodurch eine sehr flexible Konfiguration möglich wird."
|
||||
L["new"] = "Neu"
|
||||
L["new_sub"] = "Ein neues Profil erstellen."
|
||||
L["profiles"] = "Profile"
|
||||
L["profiles_sub"] = "Profile verwalten"
|
||||
L["reset"] = "Profil zurücksetzen"
|
||||
L["reset_desc"] = "Setzt das momentane Profil auf Standardwerte zurück, für den Fall, dass mit der Konfiguration etwas schief lief oder weil du einfach neu starten willst."
|
||||
L["reset_sub"] = "Das aktuelle Profil auf Standard zurücksetzen."
|
||||
elseif LOCALE == "frFR" then
|
||||
L["choose"] = "Profils existants"
|
||||
L["choose_desc"] = "Vous pouvez créer un nouveau profil en entrant un nouveau nom dans la boîte de saisie, ou en choississant un des profils déjà existants."
|
||||
L["choose_sub"] = "Permet de choisir un des profils déjà disponibles."
|
||||
L["copy"] = "Copier à partir de"
|
||||
L["copy_desc"] = "Copie les paramètres d'un profil déjà existant dans le profil actuellement actif."
|
||||
L["current"] = "Profil actuel :"
|
||||
L["default"] = "Défaut"
|
||||
L["delete"] = "Supprimer un profil"
|
||||
L["delete_confirm"] = "Etes-vous sûr de vouloir supprimer le profil sélectionné ?"
|
||||
L["delete_desc"] = "Supprime les profils existants inutilisés de la base de données afin de gagner de la place et de nettoyer le fichier SavedVariables."
|
||||
L["delete_sub"] = "Supprime un profil de la base de données."
|
||||
L["intro"] = "Vous pouvez changer le profil actuel afin d'avoir des paramètres différents pour chaque personnage, permettant ainsi d'avoir une configuration très flexible."
|
||||
L["new"] = "Nouveau"
|
||||
L["new_sub"] = "Créée un nouveau profil vierge."
|
||||
L["profiles"] = "Profils"
|
||||
L["profiles_sub"] = "Gestion des profils"
|
||||
L["reset"] = "Réinitialiser le profil"
|
||||
L["reset_desc"] = "Réinitialise le profil actuel au cas où votre configuration est corrompue ou si vous voulez tout simplement faire table rase."
|
||||
L["reset_sub"] = "Réinitialise le profil actuel avec les paramètres par défaut."
|
||||
elseif LOCALE == "koKR" then
|
||||
L["choose"] = "저장 중인 프로필"
|
||||
L["choose_desc"] = "입력창에 새로운 이름을 입력하거나 저장 중인 프로필 중 하나를 선택하여 새로운 프로필을 만들 수 있습니다."
|
||||
L["choose_sub"] = "현재 이용할 수 있는 프로필 중 하나를 선택합니다."
|
||||
L["copy"] = "복사해오기"
|
||||
L["copy_desc"] = "현재 사용 중인 프로필에 선택한 프로필의 설정을 복사합니다."
|
||||
L["current"] = "현재 프로필:"
|
||||
L["default"] = "기본값"
|
||||
L["delete"] = "프로필 삭제"
|
||||
L["delete_confirm"] = "정말로 선택한 프로필을 삭제할까요?"
|
||||
L["delete_desc"] = "저장 공간 절약과 SavedVariables 파일의 정리를 위해 데이터베이스에서 사용하지 않는 프로필을 삭제하세요."
|
||||
L["delete_sub"] = "데이터베이스의 프로필을 삭제합니다."
|
||||
L["intro"] = "활성 데이터베이스 프로필을 변경할 수 있고, 각 캐릭터 별로 다른 설정을 할 수 있습니다."
|
||||
L["new"] = "새로운 프로필"
|
||||
L["new_sub"] = "새로운 프로필을 만듭니다."
|
||||
L["profiles"] = "프로필"
|
||||
L["profiles_sub"] = "프로필 관리"
|
||||
L["reset"] = "프로필 초기화"
|
||||
L["reset_desc"] = "설정이 깨졌거나 처음부터 다시 설정을 원하는 경우, 현재 프로필을 기본값으로 초기화하세요."
|
||||
L["reset_sub"] = "현재 프로필을 기본값으로 초기화합니다"
|
||||
elseif LOCALE == "esES" or LOCALE == "esMX" then
|
||||
L["choose"] = "Perfiles existentes"
|
||||
L["choose_desc"] = "Puedes crear un nuevo perfil introduciendo un nombre en el recuadro o puedes seleccionar un perfil de los ya existentes."
|
||||
L["choose_sub"] = "Selecciona uno de los perfiles disponibles."
|
||||
L["copy"] = "Copiar de"
|
||||
L["copy_desc"] = "Copia los ajustes de un perfil existente al perfil actual."
|
||||
L["current"] = "Perfil actual:"
|
||||
L["default"] = "Por defecto"
|
||||
L["delete"] = "Borrar un Perfil"
|
||||
L["delete_confirm"] = "¿Estas seguro que quieres borrar el perfil seleccionado?"
|
||||
L["delete_desc"] = "Borra los perfiles existentes y sin uso de la base de datos para ganar espacio y limpiar el archivo SavedVariables."
|
||||
L["delete_sub"] = "Borra un perfil de la base de datos."
|
||||
L["intro"] = "Puedes cambiar el perfil activo de tal manera que cada personaje tenga diferentes configuraciones."
|
||||
L["new"] = "Nuevo"
|
||||
L["new_sub"] = "Crear un nuevo perfil vacio."
|
||||
L["profiles"] = "Perfiles"
|
||||
L["profiles_sub"] = "Manejar Perfiles"
|
||||
L["reset"] = "Reiniciar Perfil"
|
||||
L["reset_desc"] = "Reinicia el perfil actual a los valores por defectos, en caso de que se haya estropeado la configuración o quieras volver a empezar de nuevo."
|
||||
L["reset_sub"] = "Reinicar el perfil actual al de por defecto"
|
||||
elseif LOCALE == "zhTW" then
|
||||
L["choose"] = "現有的設定檔"
|
||||
L["choose_desc"] = "您可以在文字方塊內輸入名字以建立新的設定檔,或是選擇一個現有的設定檔使用。"
|
||||
L["choose_sub"] = "從當前可用的設定檔裡面選擇一個。"
|
||||
L["copy"] = "複製自"
|
||||
L["copy_desc"] = "從一個現有的設定檔,將設定複製到現在使用中的設定檔。"
|
||||
L["current"] = "目前設定檔:"
|
||||
L["default"] = "預設"
|
||||
L["delete"] = "刪除一個設定檔"
|
||||
L["delete_confirm"] = "確定要刪除所選擇的設定檔嗎?"
|
||||
L["delete_desc"] = "從資料庫裡刪除不再使用的設定檔,以節省空間,並且清理 SavedVariables 檔案。"
|
||||
L["delete_sub"] = "從資料庫裡刪除一個設定檔。"
|
||||
L["intro"] = "您可以從資料庫中選擇一個設定檔來使用,如此就可以讓每個角色使用不同的設定。"
|
||||
L["new"] = "新建"
|
||||
L["new_sub"] = "新建一個空的設定檔。"
|
||||
L["profiles"] = "設定檔"
|
||||
L["profiles_sub"] = "管理設定檔"
|
||||
L["reset"] = "重置設定檔"
|
||||
L["reset_desc"] = "將現用的設定檔重置為預設值;用於設定檔損壞,或者單純想要重來的情況。"
|
||||
L["reset_sub"] = "將目前的設定檔重置為預設值"
|
||||
elseif LOCALE == "zhCN" then
|
||||
L["choose"] = "现有的配置文件"
|
||||
L["choose_desc"] = "你可以通过在文本框内输入一个名字创立一个新的配置文件,也可以选择一个已经存在的配置文件。"
|
||||
L["choose_sub"] = "从当前可用的配置文件里面选择一个。"
|
||||
L["copy"] = "复制自"
|
||||
L["copy_desc"] = "从当前某个已保存的配置文件复制到当前正使用的配置文件。"
|
||||
L["current"] = "当前配置文件:"
|
||||
L["default"] = "默认"
|
||||
L["delete"] = "删除一个配置文件"
|
||||
L["delete_confirm"] = "你确定要删除所选择的配置文件么?"
|
||||
L["delete_desc"] = "从数据库里删除不再使用的配置文件,以节省空间,并且清理SavedVariables文件。"
|
||||
L["delete_sub"] = "从数据库里删除一个配置文件。"
|
||||
L["intro"] = "你可以选择一个活动的数据配置文件,这样你的每个角色就可以拥有不同的设置值,可以给你的插件配置带来极大的灵活性。"
|
||||
L["new"] = "新建"
|
||||
L["new_sub"] = "新建一个空的配置文件。"
|
||||
L["profiles"] = "配置文件"
|
||||
L["profiles_sub"] = "管理配置文件"
|
||||
L["reset"] = "重置配置文件"
|
||||
L["reset_desc"] = "将当前的配置文件恢复到它的默认值,用于你的配置文件损坏,或者你只是想重来的情况。"
|
||||
L["reset_sub"] = "将当前的配置文件恢复为默认值"
|
||||
elseif LOCALE == "ruRU" then
|
||||
L["choose"] = "Существующие профили"
|
||||
L["choose_desc"] = "Вы можете создать новый профиль, введя название в поле ввода, или выбрать один из уже существующих профилей."
|
||||
L["choose_sub"] = "Выбор одиного из уже доступных профилей"
|
||||
L["copy"] = "Скопировать из"
|
||||
L["copy_desc"] = "Скопировать настройки из выбранного профиля в активный."
|
||||
L["current"] = "Текущий профиль:"
|
||||
L["default"] = "По умолчанию"
|
||||
L["delete"] = "Удалить профиль"
|
||||
L["delete_confirm"] = "Вы уверены, что вы хотите удалить выбранный профиль?"
|
||||
L["delete_desc"] = "Удалить существующий и неиспользуемый профиль из БД для сохранения места, и очистить SavedVariables файл."
|
||||
L["delete_sub"] = "Удаление профиля из БД"
|
||||
L["intro"] = "Изменяя активный профиль, вы можете задать различные настройки модификаций для каждого персонажа."
|
||||
L["new"] = "Новый"
|
||||
L["new_sub"] = "Создать новый чистый профиль"
|
||||
L["profiles"] = "Профили"
|
||||
L["profiles_sub"] = "Управление профилями"
|
||||
L["reset"] = "Сброс профиля"
|
||||
L["reset_desc"] = "Сбросить текущий профиль к стандартным настройкам, если ваша конфигурация испорчена или вы хотите настроить всё заново."
|
||||
L["reset_sub"] = "Сброс текущего профиля на стандартный"
|
||||
elseif LOCALE == "itIT" then
|
||||
L["choose"] = "Profili Esistenti"
|
||||
L["choose_desc"] = "Puoi creare un nuovo profilo digitando il nome della casella di testo, oppure scegliendone uno tra i profili già esistenti."
|
||||
L["choose_sub"] = "Seleziona uno dei profili attualmente disponibili."
|
||||
L["copy"] = "Copia Da"
|
||||
L["copy_desc"] = "Copia le impostazioni da un profilo esistente, nel profilo attivo in questo momento."
|
||||
L["current"] = "Profilo Attivo:"
|
||||
L["default"] = "Standard"
|
||||
L["delete"] = "Cancella un Profilo"
|
||||
L["delete_confirm"] = "Sei sicuro di voler cancellare il profilo selezionato?"
|
||||
L["delete_desc"] = "Cancella i profili non utilizzati dal database per risparmiare spazio e mantenere puliti i file di configurazione SavedVariables."
|
||||
L["delete_sub"] = "Cancella un profilo dal Database."
|
||||
L["intro"] = "Puoi cambiare il profilo attivo, in modo da usare impostazioni diverse per ogni personaggio."
|
||||
L["new"] = "Nuovo"
|
||||
L["new_sub"] = "Crea un nuovo profilo vuoto."
|
||||
L["profiles"] = "Profili"
|
||||
L["profiles_sub"] = "Gestisci Profili"
|
||||
L["reset"] = "Reimposta Profilo"
|
||||
L["reset_desc"] = "Riporta il tuo profilo attivo alle sue impostazioni predefinite, nel caso in cui la tua configurazione si sia corrotta, o semplicemente tu voglia re-inizializzarla."
|
||||
L["reset_sub"] = "Reimposta il profilo ai suoi valori predefiniti."
|
||||
elseif LOCALE == "ptBR" then
|
||||
L["choose"] = "Perfis Existentes"
|
||||
L["choose_desc"] = "Você pode tanto criar um perfil novo tanto digitando um nome na caixa de texto, quanto escolher um dos perfis já existentes."
|
||||
L["choose_sub"] = "Selecione um de seus perfis atualmente disponíveis."
|
||||
L["copy"] = "Copiar De"
|
||||
L["copy_desc"] = "Copia as definições de um perfil existente no perfil atualmente ativo."
|
||||
L["current"] = "Perfil Autal:"
|
||||
L["default"] = "Padrão"
|
||||
L["delete"] = "Remover um Perfil"
|
||||
L["delete_confirm"] = "Tem certeza que deseja remover o perfil selecionado?"
|
||||
L["delete_desc"] = "Remove perfis existentes e inutilizados do banco de dados para economizar espaço, e limpar o arquivo SavedVariables."
|
||||
L["delete_sub"] = "Remove um perfil do banco de dados."
|
||||
L["intro"] = "Você pode alterar o perfil do banco de dados ativo, para que possa ter definições diferentes para cada personagem."
|
||||
L["new"] = "Novo"
|
||||
L["new_sub"] = "Cria um novo perfil vazio."
|
||||
L["profiles"] = "Perfis"
|
||||
L["profiles_sub"] = "Gerenciar Perfis"
|
||||
L["reset"] = "Resetar Perfil"
|
||||
L["reset_desc"] = "Reseta o perfil atual para os valores padrões, no caso de sua configuração estar quebrada, ou simplesmente se deseja começar novamente."
|
||||
L["reset_sub"] = "Resetar o perfil atual ao padrão"
|
||||
end
|
||||
|
||||
local defaultProfiles
|
||||
local tmpprofiles = {}
|
||||
|
||||
-- Get a list of available profiles for the specified database.
|
||||
-- You can specify which profiles to include/exclude in the list using the two boolean parameters listed below.
|
||||
-- @param db The db object to retrieve the profiles from
|
||||
-- @param common If true, getProfileList will add the default profiles to the return list, even if they have not been created yet
|
||||
-- @param nocurrent If true, then getProfileList will not display the current profile in the list
|
||||
-- @return Hashtable of all profiles with the internal name as keys and the display name as value.
|
||||
local function getProfileList(db, common, nocurrent)
|
||||
local profiles = {}
|
||||
|
||||
-- copy existing profiles into the table
|
||||
local currentProfile = db:GetCurrentProfile()
|
||||
for i,v in pairs(db:GetProfiles(tmpprofiles)) do
|
||||
if not (nocurrent and v == currentProfile) then
|
||||
profiles[v] = v
|
||||
end
|
||||
end
|
||||
|
||||
-- add our default profiles to choose from ( or rename existing profiles)
|
||||
for k,v in pairs(defaultProfiles) do
|
||||
if (common or profiles[k]) and not (nocurrent and k == currentProfile) then
|
||||
profiles[k] = v
|
||||
end
|
||||
end
|
||||
|
||||
return profiles
|
||||
end
|
||||
|
||||
--[[
|
||||
OptionsHandlerPrototype
|
||||
prototype class for handling the options in a sane way
|
||||
]]
|
||||
local OptionsHandlerPrototype = {}
|
||||
|
||||
--[[ Reset the profile ]]
|
||||
function OptionsHandlerPrototype:Reset()
|
||||
self.db:ResetProfile()
|
||||
end
|
||||
|
||||
--[[ Set the profile to value ]]
|
||||
function OptionsHandlerPrototype:SetProfile(info, value)
|
||||
self.db:SetProfile(value)
|
||||
end
|
||||
|
||||
--[[ returns the currently active profile ]]
|
||||
function OptionsHandlerPrototype:GetCurrentProfile()
|
||||
return self.db:GetCurrentProfile()
|
||||
end
|
||||
|
||||
--[[
|
||||
List all active profiles
|
||||
you can control the output with the .arg variable
|
||||
currently four modes are supported
|
||||
|
||||
(empty) - return all available profiles
|
||||
"nocurrent" - returns all available profiles except the currently active profile
|
||||
"common" - returns all avaialble profiles + some commonly used profiles ("char - realm", "realm", "class", "Default")
|
||||
"both" - common except the active profile
|
||||
]]
|
||||
function OptionsHandlerPrototype:ListProfiles(info)
|
||||
local arg = info.arg
|
||||
local profiles
|
||||
if arg == "common" and not self.noDefaultProfiles then
|
||||
profiles = getProfileList(self.db, true, nil)
|
||||
elseif arg == "nocurrent" then
|
||||
profiles = getProfileList(self.db, nil, true)
|
||||
elseif arg == "both" then -- currently not used
|
||||
profiles = getProfileList(self.db, (not self.noDefaultProfiles) and true, true)
|
||||
else
|
||||
profiles = getProfileList(self.db)
|
||||
end
|
||||
|
||||
return profiles
|
||||
end
|
||||
|
||||
function OptionsHandlerPrototype:HasNoProfiles(info)
|
||||
local profiles = self:ListProfiles(info)
|
||||
return ((not next(profiles)) and true or false)
|
||||
end
|
||||
|
||||
--[[ Copy a profile ]]
|
||||
function OptionsHandlerPrototype:CopyProfile(info, value)
|
||||
self.db:CopyProfile(value)
|
||||
end
|
||||
|
||||
--[[ Delete a profile from the db ]]
|
||||
function OptionsHandlerPrototype:DeleteProfile(info, value)
|
||||
self.db:DeleteProfile(value)
|
||||
end
|
||||
|
||||
--[[ fill defaultProfiles with some generic values ]]
|
||||
local function generateDefaultProfiles(db)
|
||||
defaultProfiles = {
|
||||
["Default"] = L["default"],
|
||||
[db.keys.char] = db.keys.char,
|
||||
[db.keys.realm] = db.keys.realm,
|
||||
[db.keys.class] = UnitClass("player")
|
||||
}
|
||||
end
|
||||
|
||||
--[[ create and return a handler object for the db, or upgrade it if it already existed ]]
|
||||
local function getOptionsHandler(db, noDefaultProfiles)
|
||||
if not defaultProfiles then
|
||||
generateDefaultProfiles(db)
|
||||
end
|
||||
|
||||
local handler = AceDBOptions.handlers[db] or { db = db, noDefaultProfiles = noDefaultProfiles }
|
||||
|
||||
for k,v in pairs(OptionsHandlerPrototype) do
|
||||
handler[k] = v
|
||||
end
|
||||
|
||||
AceDBOptions.handlers[db] = handler
|
||||
return handler
|
||||
end
|
||||
|
||||
--[[
|
||||
the real options table
|
||||
]]
|
||||
local optionsTable = {
|
||||
desc = {
|
||||
order = 1,
|
||||
type = "description",
|
||||
name = L["intro"] .. "\n",
|
||||
},
|
||||
descreset = {
|
||||
order = 9,
|
||||
type = "description",
|
||||
name = L["reset_desc"],
|
||||
},
|
||||
reset = {
|
||||
order = 10,
|
||||
type = "execute",
|
||||
name = L["reset"],
|
||||
desc = L["reset_sub"],
|
||||
func = "Reset",
|
||||
},
|
||||
current = {
|
||||
order = 11,
|
||||
type = "description",
|
||||
name = function(info) return L["current"] .. " " .. NORMAL_FONT_COLOR_CODE .. info.handler:GetCurrentProfile() .. FONT_COLOR_CODE_CLOSE end,
|
||||
width = "default",
|
||||
},
|
||||
choosedesc = {
|
||||
order = 20,
|
||||
type = "description",
|
||||
name = "\n" .. L["choose_desc"],
|
||||
},
|
||||
new = {
|
||||
name = L["new"],
|
||||
desc = L["new_sub"],
|
||||
type = "input",
|
||||
order = 30,
|
||||
get = false,
|
||||
set = "SetProfile",
|
||||
},
|
||||
choose = {
|
||||
name = L["choose"],
|
||||
desc = L["choose_sub"],
|
||||
type = "select",
|
||||
order = 40,
|
||||
get = "GetCurrentProfile",
|
||||
set = "SetProfile",
|
||||
values = "ListProfiles",
|
||||
arg = "common",
|
||||
},
|
||||
copydesc = {
|
||||
order = 50,
|
||||
type = "description",
|
||||
name = "\n" .. L["copy_desc"],
|
||||
},
|
||||
copyfrom = {
|
||||
order = 60,
|
||||
type = "select",
|
||||
name = L["copy"],
|
||||
desc = L["copy_desc"],
|
||||
get = false,
|
||||
set = "CopyProfile",
|
||||
values = "ListProfiles",
|
||||
disabled = "HasNoProfiles",
|
||||
arg = "nocurrent",
|
||||
},
|
||||
deldesc = {
|
||||
order = 70,
|
||||
type = "description",
|
||||
name = "\n" .. L["delete_desc"],
|
||||
},
|
||||
delete = {
|
||||
order = 80,
|
||||
type = "select",
|
||||
name = L["delete"],
|
||||
desc = L["delete_sub"],
|
||||
get = false,
|
||||
set = "DeleteProfile",
|
||||
values = "ListProfiles",
|
||||
disabled = "HasNoProfiles",
|
||||
arg = "nocurrent",
|
||||
confirm = true,
|
||||
confirmText = L["delete_confirm"],
|
||||
},
|
||||
}
|
||||
|
||||
--- Get/Create a option table that you can use in your addon to control the profiles of AceDB-3.0.
|
||||
-- @param db The database object to create the options table for.
|
||||
-- @return The options table to be used in AceConfig-3.0
|
||||
-- @usage
|
||||
-- -- Assuming `options` is your top-level options table and `self.db` is your database:
|
||||
-- options.args.profiles = LibStub("AceDBOptions-3.0"):GetOptionsTable(self.db)
|
||||
function AceDBOptions:GetOptionsTable(db, noDefaultProfiles)
|
||||
local tbl = AceDBOptions.optionTables[db] or {
|
||||
type = "group",
|
||||
name = L["profiles"],
|
||||
desc = L["profiles_sub"],
|
||||
}
|
||||
|
||||
tbl.handler = getOptionsHandler(db, noDefaultProfiles)
|
||||
tbl.args = optionsTable
|
||||
|
||||
AceDBOptions.optionTables[db] = tbl
|
||||
return tbl
|
||||
end
|
||||
|
||||
-- upgrade existing tables
|
||||
for db,tbl in pairs(AceDBOptions.optionTables) do
|
||||
tbl.handler = getOptionsHandler(db)
|
||||
tbl.args = optionsTable
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceDBOptions-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,126 +0,0 @@
|
|||
--- AceEvent-3.0 provides event registration and secure dispatching.
|
||||
-- All dispatching is done using **CallbackHandler-1.0**. AceEvent is a simple wrapper around
|
||||
-- CallbackHandler, and dispatches all game events or addon message to the registrees.
|
||||
--
|
||||
-- **AceEvent-3.0** can be embeded into your addon, either explicitly by calling AceEvent:Embed(MyAddon) or by
|
||||
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||
-- and can be accessed directly, without having to explicitly call AceEvent itself.\\
|
||||
-- It is recommended to embed AceEvent, otherwise you'll have to specify a custom `self` on all calls you
|
||||
-- make into AceEvent.
|
||||
-- @class file
|
||||
-- @name AceEvent-3.0
|
||||
-- @release $Id: AceEvent-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
local CallbackHandler = LibStub("CallbackHandler-1.0")
|
||||
|
||||
local MAJOR, MINOR = "AceEvent-3.0", 4
|
||||
local AceEvent = LibStub:NewLibrary(MAJOR, MINOR)
|
||||
|
||||
if not AceEvent then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
AceEvent.frame = AceEvent.frame or CreateFrame("Frame", "AceEvent30Frame") -- our event frame
|
||||
AceEvent.embeds = AceEvent.embeds or {} -- what objects embed this lib
|
||||
|
||||
-- APIs and registry for blizzard events, using CallbackHandler lib
|
||||
if not AceEvent.events then
|
||||
AceEvent.events = CallbackHandler:New(AceEvent,
|
||||
"RegisterEvent", "UnregisterEvent", "UnregisterAllEvents")
|
||||
end
|
||||
|
||||
function AceEvent.events:OnUsed(target, eventname)
|
||||
AceEvent.frame:RegisterEvent(eventname)
|
||||
end
|
||||
|
||||
function AceEvent.events:OnUnused(target, eventname)
|
||||
AceEvent.frame:UnregisterEvent(eventname)
|
||||
end
|
||||
|
||||
|
||||
-- APIs and registry for IPC messages, using CallbackHandler lib
|
||||
if not AceEvent.messages then
|
||||
AceEvent.messages = CallbackHandler:New(AceEvent,
|
||||
"RegisterMessage", "UnregisterMessage", "UnregisterAllMessages"
|
||||
)
|
||||
AceEvent.SendMessage = AceEvent.messages.Fire
|
||||
end
|
||||
|
||||
--- embedding and embed handling
|
||||
local mixins = {
|
||||
"RegisterEvent", "UnregisterEvent",
|
||||
"RegisterMessage", "UnregisterMessage",
|
||||
"SendMessage",
|
||||
"UnregisterAllEvents", "UnregisterAllMessages",
|
||||
}
|
||||
|
||||
--- Register for a Blizzard Event.
|
||||
-- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
|
||||
-- Any arguments to the event will be passed on after that.
|
||||
-- @name AceEvent:RegisterEvent
|
||||
-- @class function
|
||||
-- @paramsig event[, callback [, arg]]
|
||||
-- @param event The event to register for
|
||||
-- @param callback The callback function to call when the event is triggered (funcref or method, defaults to a method with the event name)
|
||||
-- @param arg An optional argument to pass to the callback function
|
||||
|
||||
--- Unregister an event.
|
||||
-- @name AceEvent:UnregisterEvent
|
||||
-- @class function
|
||||
-- @paramsig event
|
||||
-- @param event The event to unregister
|
||||
|
||||
--- Register for a custom AceEvent-internal message.
|
||||
-- The callback will be called with the optional `arg` as the first argument (if supplied), and the event name as the second (or first, if no arg was supplied)
|
||||
-- Any arguments to the event will be passed on after that.
|
||||
-- @name AceEvent:RegisterMessage
|
||||
-- @class function
|
||||
-- @paramsig message[, callback [, arg]]
|
||||
-- @param message The message to register for
|
||||
-- @param callback The callback function to call when the message is triggered (funcref or method, defaults to a method with the event name)
|
||||
-- @param arg An optional argument to pass to the callback function
|
||||
|
||||
--- Unregister a message
|
||||
-- @name AceEvent:UnregisterMessage
|
||||
-- @class function
|
||||
-- @paramsig message
|
||||
-- @param message The message to unregister
|
||||
|
||||
--- Send a message over the AceEvent-3.0 internal message system to other addons registered for this message.
|
||||
-- @name AceEvent:SendMessage
|
||||
-- @class function
|
||||
-- @paramsig message, ...
|
||||
-- @param message The message to send
|
||||
-- @param ... Any arguments to the message
|
||||
|
||||
|
||||
-- Embeds AceEvent into the target object making the functions from the mixins list available on target:..
|
||||
-- @param target target object to embed AceEvent in
|
||||
function AceEvent:Embed(target)
|
||||
for k, v in pairs(mixins) do
|
||||
target[v] = self[v]
|
||||
end
|
||||
self.embeds[target] = true
|
||||
return target
|
||||
end
|
||||
|
||||
-- AceEvent:OnEmbedDisable( target )
|
||||
-- target (object) - target object that is being disabled
|
||||
--
|
||||
-- Unregister all events messages etc when the target disables.
|
||||
-- this method should be called by the target manually or by an addon framework
|
||||
function AceEvent:OnEmbedDisable(target)
|
||||
target:UnregisterAllEvents()
|
||||
target:UnregisterAllMessages()
|
||||
end
|
||||
|
||||
-- Script to fire blizzard events into the event listeners
|
||||
local events = AceEvent.events
|
||||
AceEvent.frame:SetScript("OnEvent", function(this, event, ...)
|
||||
events:Fire(event, ...)
|
||||
end)
|
||||
|
||||
--- Finally: upgrade our old embeds
|
||||
for target, v in pairs(AceEvent.embeds) do
|
||||
AceEvent:Embed(target)
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceEvent-3.0.lua"/>
|
||||
</Ui>
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,28 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceGUI-3.0.lua"/>
|
||||
<!-- Container -->
|
||||
<Script file="widgets\AceGUIContainer-BlizOptionsGroup.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-DropDownGroup.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-Frame.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-InlineGroup.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-ScrollFrame.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-SimpleGroup.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-TabGroup.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-TreeGroup.lua"/>
|
||||
<Script file="widgets\AceGUIContainer-Window.lua"/>
|
||||
<!-- Widgets -->
|
||||
<Script file="widgets\AceGUIWidget-Button.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-CheckBox.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-ColorPicker.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-DropDown.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-DropDown-Items.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-EditBox.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-Heading.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-Icon.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-InteractiveLabel.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-Keybinding.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-Label.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-MultiLineEditBox.lua"/>
|
||||
<Script file="widgets\AceGUIWidget-Slider.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,138 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
BlizOptionsGroup Container
|
||||
Simple container widget for the integration of AceGUI into the Blizzard Interface Options
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "BlizOptionsGroup", 21
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame = CreateFrame
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local function OnShow(frame)
|
||||
frame.obj:Fire("OnShow")
|
||||
end
|
||||
|
||||
local function OnHide(frame)
|
||||
frame.obj:Fire("OnHide")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local function okay(frame)
|
||||
frame.obj:Fire("okay")
|
||||
end
|
||||
|
||||
local function cancel(frame)
|
||||
frame.obj:Fire("cancel")
|
||||
end
|
||||
|
||||
local function default(frame)
|
||||
frame.obj:Fire("default")
|
||||
end
|
||||
|
||||
local function refresh(frame)
|
||||
frame.obj:Fire("refresh")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetName()
|
||||
self:SetTitle()
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
local contentwidth = width - 63
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - 26
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end,
|
||||
|
||||
["SetName"] = function(self, name, parent)
|
||||
self.frame.name = name
|
||||
self.frame.parent = parent
|
||||
end,
|
||||
|
||||
["SetTitle"] = function(self, title)
|
||||
local content = self.content
|
||||
content:ClearAllPoints()
|
||||
if not title or title == "" then
|
||||
content:SetPoint("TOPLEFT", 10, -10)
|
||||
self.label:SetText("")
|
||||
else
|
||||
content:SetPoint("TOPLEFT", 10, -40)
|
||||
self.label:SetText(title)
|
||||
end
|
||||
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame")
|
||||
frame:Hide()
|
||||
|
||||
-- support functions for the Blizzard Interface Options
|
||||
frame.okay = okay
|
||||
frame.cancel = cancel
|
||||
frame.default = default
|
||||
frame.refresh = refresh
|
||||
|
||||
frame:SetScript("OnHide", OnHide)
|
||||
frame:SetScript("OnShow", OnShow)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalLarge")
|
||||
label:SetPoint("TOPLEFT", 10, -15)
|
||||
label:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", 10, -45)
|
||||
label:SetJustifyH("LEFT")
|
||||
label:SetJustifyV("TOP")
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, frame)
|
||||
content:SetPoint("TOPLEFT", 10, -10)
|
||||
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||
|
||||
local widget = {
|
||||
label = label,
|
||||
frame = frame,
|
||||
content = content,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,157 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
DropdownGroup Container
|
||||
Container controlled by a dropdown on the top.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "DropdownGroup", 22
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local assert, pairs, type = assert, pairs, type
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame = CreateFrame
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function SelectedGroup(self, event, value)
|
||||
local group = self.parentgroup
|
||||
local status = group.status or group.localstatus
|
||||
status.selected = value
|
||||
self.parentgroup:Fire("OnGroupSelected", value)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self.dropdown:SetText("")
|
||||
self:SetDropdownWidth(200)
|
||||
self:SetTitle("")
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self.dropdown.list = nil
|
||||
self.status = nil
|
||||
for k in pairs(self.localstatus) do
|
||||
self.localstatus[k] = nil
|
||||
end
|
||||
end,
|
||||
|
||||
["SetTitle"] = function(self, title)
|
||||
self.titletext:SetText(title)
|
||||
self.dropdown.frame:ClearAllPoints()
|
||||
if title and title ~= "" then
|
||||
self.dropdown.frame:SetPoint("TOPRIGHT", -2, 0)
|
||||
else
|
||||
self.dropdown.frame:SetPoint("TOPLEFT", -1, 0)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetGroupList"] = function(self,list,order)
|
||||
self.dropdown:SetList(list,order)
|
||||
end,
|
||||
|
||||
["SetStatusTable"] = function(self, status)
|
||||
assert(type(status) == "table")
|
||||
self.status = status
|
||||
end,
|
||||
|
||||
["SetGroup"] = function(self,group)
|
||||
self.dropdown:SetValue(group)
|
||||
local status = self.status or self.localstatus
|
||||
status.selected = group
|
||||
self:Fire("OnGroupSelected", group)
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
local contentwidth = width - 26
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - 63
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end,
|
||||
|
||||
["LayoutFinished"] = function(self, width, height)
|
||||
self:SetHeight((height or 0) + 63)
|
||||
end,
|
||||
|
||||
["SetDropdownWidth"] = function(self, width)
|
||||
self.dropdown:SetWidth(width)
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local PaneBackdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||
tile = true, tileSize = 16, edgeSize = 16,
|
||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame")
|
||||
frame:SetHeight(100)
|
||||
frame:SetWidth(100)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
titletext:SetPoint("TOPLEFT", 4, -5)
|
||||
titletext:SetPoint("TOPRIGHT", -4, -5)
|
||||
titletext:SetJustifyH("LEFT")
|
||||
titletext:SetHeight(18)
|
||||
|
||||
local dropdown = AceGUI:Create("Dropdown")
|
||||
dropdown.frame:SetParent(frame)
|
||||
dropdown.frame:SetFrameLevel(dropdown.frame:GetFrameLevel() + 2)
|
||||
dropdown:SetCallback("OnValueChanged", SelectedGroup)
|
||||
dropdown.frame:SetPoint("TOPLEFT", -1, 0)
|
||||
dropdown.frame:Show()
|
||||
dropdown:SetLabel("")
|
||||
|
||||
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
border:SetPoint("TOPLEFT", 0, -26)
|
||||
border:SetPoint("BOTTOMRIGHT", 0, 3)
|
||||
border:SetBackdrop(PaneBackdrop)
|
||||
border:SetBackdropColor(0.1,0.1,0.1,0.5)
|
||||
border:SetBackdropBorderColor(0.4,0.4,0.4)
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, border)
|
||||
content:SetPoint("TOPLEFT", 10, -10)
|
||||
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||
|
||||
local widget = {
|
||||
frame = frame,
|
||||
localstatus = {},
|
||||
titletext = titletext,
|
||||
dropdown = dropdown,
|
||||
border = border,
|
||||
content = content,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
dropdown.parentgroup = widget
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,316 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Frame Container
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Frame", 27
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, assert, type = pairs, assert, type
|
||||
local wipe = table.wipe
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: CLOSE
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Button_OnClick(frame)
|
||||
PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
|
||||
frame.obj:Hide()
|
||||
end
|
||||
|
||||
local function Frame_OnShow(frame)
|
||||
frame.obj:Fire("OnShow")
|
||||
end
|
||||
|
||||
local function Frame_OnClose(frame)
|
||||
frame.obj:Fire("OnClose")
|
||||
end
|
||||
|
||||
local function Frame_OnMouseDown(frame)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Title_OnMouseDown(frame)
|
||||
frame:GetParent():StartMoving()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function MoverSizer_OnMouseUp(mover)
|
||||
local frame = mover:GetParent()
|
||||
frame:StopMovingOrSizing()
|
||||
local self = frame.obj
|
||||
local status = self.status or self.localstatus
|
||||
status.width = frame:GetWidth()
|
||||
status.height = frame:GetHeight()
|
||||
status.top = frame:GetTop()
|
||||
status.left = frame:GetLeft()
|
||||
end
|
||||
|
||||
local function SizerSE_OnMouseDown(frame)
|
||||
frame:GetParent():StartSizing("BOTTOMRIGHT")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function SizerS_OnMouseDown(frame)
|
||||
frame:GetParent():StartSizing("BOTTOM")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function SizerE_OnMouseDown(frame)
|
||||
frame:GetParent():StartSizing("RIGHT")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function StatusBar_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnterStatusBar")
|
||||
end
|
||||
|
||||
local function StatusBar_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeaveStatusBar")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self.frame:SetParent(UIParent)
|
||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
self:SetTitle()
|
||||
self:SetStatusText()
|
||||
self:ApplyStatus()
|
||||
self:Show()
|
||||
self:EnableResize(true)
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self.status = nil
|
||||
wipe(self.localstatus)
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
local contentwidth = width - 34
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - 57
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end,
|
||||
|
||||
["SetTitle"] = function(self, title)
|
||||
self.titletext:SetText(title)
|
||||
self.titlebg:SetWidth((self.titletext:GetWidth() or 0) + 10)
|
||||
end,
|
||||
|
||||
["SetStatusText"] = function(self, text)
|
||||
self.statustext:SetText(text)
|
||||
end,
|
||||
|
||||
["Hide"] = function(self)
|
||||
self.frame:Hide()
|
||||
end,
|
||||
|
||||
["Show"] = function(self)
|
||||
self.frame:Show()
|
||||
end,
|
||||
|
||||
["EnableResize"] = function(self, state)
|
||||
local func = state and "Show" or "Hide"
|
||||
self.sizer_se[func](self.sizer_se)
|
||||
self.sizer_s[func](self.sizer_s)
|
||||
self.sizer_e[func](self.sizer_e)
|
||||
end,
|
||||
|
||||
-- called to set an external table to store status in
|
||||
["SetStatusTable"] = function(self, status)
|
||||
assert(type(status) == "table")
|
||||
self.status = status
|
||||
self:ApplyStatus()
|
||||
end,
|
||||
|
||||
["ApplyStatus"] = function(self)
|
||||
local status = self.status or self.localstatus
|
||||
local frame = self.frame
|
||||
self:SetWidth(status.width or 700)
|
||||
self:SetHeight(status.height or 500)
|
||||
frame:ClearAllPoints()
|
||||
if status.top and status.left then
|
||||
frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top)
|
||||
frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0)
|
||||
else
|
||||
frame:SetPoint("CENTER")
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local FrameBackdrop = {
|
||||
bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background",
|
||||
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
||||
tile = true, tileSize = 32, edgeSize = 32,
|
||||
insets = { left = 8, right = 8, top = 8, bottom = 8 }
|
||||
}
|
||||
|
||||
local PaneBackdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||
tile = true, tileSize = 16, edgeSize = 16,
|
||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
frame:Hide()
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetMovable(true)
|
||||
frame:SetResizable(true)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
frame:SetBackdrop(FrameBackdrop)
|
||||
frame:SetBackdropColor(0, 0, 0, 1)
|
||||
frame:SetMinResize(400, 200)
|
||||
frame:SetToplevel(true)
|
||||
frame:SetScript("OnShow", Frame_OnShow)
|
||||
frame:SetScript("OnHide", Frame_OnClose)
|
||||
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||
|
||||
local closebutton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate")
|
||||
closebutton:SetScript("OnClick", Button_OnClick)
|
||||
closebutton:SetPoint("BOTTOMRIGHT", -27, 17)
|
||||
closebutton:SetHeight(20)
|
||||
closebutton:SetWidth(100)
|
||||
closebutton:SetText(CLOSE)
|
||||
|
||||
local statusbg = CreateFrame("Button", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
statusbg:SetPoint("BOTTOMLEFT", 15, 15)
|
||||
statusbg:SetPoint("BOTTOMRIGHT", -132, 15)
|
||||
statusbg:SetHeight(24)
|
||||
statusbg:SetBackdrop(PaneBackdrop)
|
||||
statusbg:SetBackdropColor(0.1,0.1,0.1)
|
||||
statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
|
||||
statusbg:SetScript("OnEnter", StatusBar_OnEnter)
|
||||
statusbg:SetScript("OnLeave", StatusBar_OnLeave)
|
||||
|
||||
local statustext = statusbg:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
statustext:SetPoint("TOPLEFT", 7, -2)
|
||||
statustext:SetPoint("BOTTOMRIGHT", -7, 2)
|
||||
statustext:SetHeight(20)
|
||||
statustext:SetJustifyH("LEFT")
|
||||
statustext:SetText("")
|
||||
|
||||
local titlebg = frame:CreateTexture(nil, "OVERLAY")
|
||||
titlebg:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
|
||||
titlebg:SetTexCoord(0.31, 0.67, 0, 0.63)
|
||||
titlebg:SetPoint("TOP", 0, 12)
|
||||
titlebg:SetWidth(100)
|
||||
titlebg:SetHeight(40)
|
||||
|
||||
local title = CreateFrame("Frame", nil, frame)
|
||||
title:EnableMouse(true)
|
||||
title:SetScript("OnMouseDown", Title_OnMouseDown)
|
||||
title:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||
title:SetAllPoints(titlebg)
|
||||
|
||||
local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
titletext:SetPoint("TOP", titlebg, "TOP", 0, -14)
|
||||
|
||||
local titlebg_l = frame:CreateTexture(nil, "OVERLAY")
|
||||
titlebg_l:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
|
||||
titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63)
|
||||
titlebg_l:SetPoint("RIGHT", titlebg, "LEFT")
|
||||
titlebg_l:SetWidth(30)
|
||||
titlebg_l:SetHeight(40)
|
||||
|
||||
local titlebg_r = frame:CreateTexture(nil, "OVERLAY")
|
||||
titlebg_r:SetTexture(131080) -- Interface\\DialogFrame\\UI-DialogBox-Header
|
||||
titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63)
|
||||
titlebg_r:SetPoint("LEFT", titlebg, "RIGHT")
|
||||
titlebg_r:SetWidth(30)
|
||||
titlebg_r:SetHeight(40)
|
||||
|
||||
local sizer_se = CreateFrame("Frame", nil, frame)
|
||||
sizer_se:SetPoint("BOTTOMRIGHT")
|
||||
sizer_se:SetWidth(25)
|
||||
sizer_se:SetHeight(25)
|
||||
sizer_se:EnableMouse()
|
||||
sizer_se:SetScript("OnMouseDown",SizerSE_OnMouseDown)
|
||||
sizer_se:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||
|
||||
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||
line1:SetWidth(14)
|
||||
line1:SetHeight(14)
|
||||
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||
line1:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||
local x = 0.1 * 14/17
|
||||
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||
|
||||
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||
line2:SetWidth(8)
|
||||
line2:SetHeight(8)
|
||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||
local x = 0.1 * 8/17
|
||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||
|
||||
local sizer_s = CreateFrame("Frame", nil, frame)
|
||||
sizer_s:SetPoint("BOTTOMRIGHT", -25, 0)
|
||||
sizer_s:SetPoint("BOTTOMLEFT")
|
||||
sizer_s:SetHeight(25)
|
||||
sizer_s:EnableMouse(true)
|
||||
sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown)
|
||||
sizer_s:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||
|
||||
local sizer_e = CreateFrame("Frame", nil, frame)
|
||||
sizer_e:SetPoint("BOTTOMRIGHT", 0, 25)
|
||||
sizer_e:SetPoint("TOPRIGHT")
|
||||
sizer_e:SetWidth(25)
|
||||
sizer_e:EnableMouse(true)
|
||||
sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown)
|
||||
sizer_e:SetScript("OnMouseUp", MoverSizer_OnMouseUp)
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, frame)
|
||||
content:SetPoint("TOPLEFT", 17, -27)
|
||||
content:SetPoint("BOTTOMRIGHT", -17, 40)
|
||||
|
||||
local widget = {
|
||||
localstatus = {},
|
||||
titletext = titletext,
|
||||
statustext = statustext,
|
||||
titlebg = titlebg,
|
||||
sizer_se = sizer_se,
|
||||
sizer_s = sizer_s,
|
||||
sizer_e = sizer_e,
|
||||
content = content,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
closebutton.obj, statusbg.obj = widget, widget
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,103 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
InlineGroup Container
|
||||
Simple container widget that creates a visible "box" with an optional title.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "InlineGroup", 22
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetWidth(300)
|
||||
self:SetHeight(100)
|
||||
self:SetTitle("")
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetTitle"] = function(self,title)
|
||||
self.titletext:SetText(title)
|
||||
end,
|
||||
|
||||
|
||||
["LayoutFinished"] = function(self, width, height)
|
||||
if self.noAutoHeight then return end
|
||||
self:SetHeight((height or 0) + 40)
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
local contentwidth = width - 20
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - 20
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local PaneBackdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||
tile = true, tileSize = 16, edgeSize = 16,
|
||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
titletext:SetPoint("TOPLEFT", 14, 0)
|
||||
titletext:SetPoint("TOPRIGHT", -14, 0)
|
||||
titletext:SetJustifyH("LEFT")
|
||||
titletext:SetHeight(18)
|
||||
|
||||
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
border:SetPoint("TOPLEFT", 0, -17)
|
||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||
border:SetBackdrop(PaneBackdrop)
|
||||
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, border)
|
||||
content:SetPoint("TOPLEFT", 10, -10)
|
||||
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||
|
||||
local widget = {
|
||||
frame = frame,
|
||||
content = content,
|
||||
titletext = titletext,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,215 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
ScrollFrame Container
|
||||
Plain container that scrolls its content and doesn't grow in height.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "ScrollFrame", 26
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, assert, type = pairs, assert, type
|
||||
local min, max, floor = math.min, math.max, math.floor
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function FixScrollOnUpdate(frame)
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
frame.obj:FixScroll()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function ScrollFrame_OnMouseWheel(frame, value)
|
||||
frame.obj:MoveScroll(value)
|
||||
end
|
||||
|
||||
local function ScrollFrame_OnSizeChanged(frame)
|
||||
frame:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||
end
|
||||
|
||||
local function ScrollBar_OnScrollValueChanged(frame, value)
|
||||
frame.obj:SetScroll(value)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetScroll(0)
|
||||
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self.status = nil
|
||||
for k in pairs(self.localstatus) do
|
||||
self.localstatus[k] = nil
|
||||
end
|
||||
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
||||
self.scrollbar:Hide()
|
||||
self.scrollBarShown = nil
|
||||
self.content.height, self.content.width, self.content.original_width = nil, nil, nil
|
||||
end,
|
||||
|
||||
["SetScroll"] = function(self, value)
|
||||
local status = self.status or self.localstatus
|
||||
local viewheight = self.scrollframe:GetHeight()
|
||||
local height = self.content:GetHeight()
|
||||
local offset
|
||||
|
||||
if viewheight > height then
|
||||
offset = 0
|
||||
else
|
||||
offset = floor((height - viewheight) / 1000.0 * value)
|
||||
end
|
||||
self.content:ClearAllPoints()
|
||||
self.content:SetPoint("TOPLEFT", 0, offset)
|
||||
self.content:SetPoint("TOPRIGHT", 0, offset)
|
||||
status.offset = offset
|
||||
status.scrollvalue = value
|
||||
end,
|
||||
|
||||
["MoveScroll"] = function(self, value)
|
||||
local status = self.status or self.localstatus
|
||||
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
||||
|
||||
if self.scrollBarShown then
|
||||
local diff = height - viewheight
|
||||
local delta = 1
|
||||
if value < 0 then
|
||||
delta = -1
|
||||
end
|
||||
self.scrollbar:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
||||
end
|
||||
end,
|
||||
|
||||
["FixScroll"] = function(self)
|
||||
if self.updateLock then return end
|
||||
self.updateLock = true
|
||||
local status = self.status or self.localstatus
|
||||
local height, viewheight = self.scrollframe:GetHeight(), self.content:GetHeight()
|
||||
local offset = status.offset or 0
|
||||
-- Give us a margin of error of 2 pixels to stop some conditions that i would blame on floating point inaccuracys
|
||||
-- No-one is going to miss 2 pixels at the bottom of the frame, anyhow!
|
||||
if viewheight < height + 2 then
|
||||
if self.scrollBarShown then
|
||||
self.scrollBarShown = nil
|
||||
self.scrollbar:Hide()
|
||||
self.scrollbar:SetValue(0)
|
||||
self.scrollframe:SetPoint("BOTTOMRIGHT")
|
||||
if self.content.original_width then
|
||||
self.content.width = self.content.original_width
|
||||
end
|
||||
self:DoLayout()
|
||||
end
|
||||
else
|
||||
if not self.scrollBarShown then
|
||||
self.scrollBarShown = true
|
||||
self.scrollbar:Show()
|
||||
self.scrollframe:SetPoint("BOTTOMRIGHT", -20, 0)
|
||||
if self.content.original_width then
|
||||
self.content.width = self.content.original_width - 20
|
||||
end
|
||||
self:DoLayout()
|
||||
end
|
||||
local value = (offset / (viewheight - height) * 1000)
|
||||
if value > 1000 then value = 1000 end
|
||||
self.scrollbar:SetValue(value)
|
||||
self:SetScroll(value)
|
||||
if value < 1000 then
|
||||
self.content:ClearAllPoints()
|
||||
self.content:SetPoint("TOPLEFT", 0, offset)
|
||||
self.content:SetPoint("TOPRIGHT", 0, offset)
|
||||
status.offset = offset
|
||||
end
|
||||
end
|
||||
self.updateLock = nil
|
||||
end,
|
||||
|
||||
["LayoutFinished"] = function(self, width, height)
|
||||
self.content:SetHeight(height or 0 + 20)
|
||||
|
||||
-- update the scrollframe
|
||||
self:FixScroll()
|
||||
|
||||
-- schedule another update when everything has "settled"
|
||||
self.scrollframe:SetScript("OnUpdate", FixScrollOnUpdate)
|
||||
end,
|
||||
|
||||
["SetStatusTable"] = function(self, status)
|
||||
assert(type(status) == "table")
|
||||
self.status = status
|
||||
if not status.scrollvalue then
|
||||
status.scrollvalue = 0
|
||||
end
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
content.width = width - (self.scrollBarShown and 20 or 0)
|
||||
content.original_width = width
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
content.height = height
|
||||
end
|
||||
}
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
local num = AceGUI:GetNextWidgetNum(Type)
|
||||
|
||||
local scrollframe = CreateFrame("ScrollFrame", nil, frame)
|
||||
scrollframe:SetPoint("TOPLEFT")
|
||||
scrollframe:SetPoint("BOTTOMRIGHT")
|
||||
scrollframe:EnableMouseWheel(true)
|
||||
scrollframe:SetScript("OnMouseWheel", ScrollFrame_OnMouseWheel)
|
||||
scrollframe:SetScript("OnSizeChanged", ScrollFrame_OnSizeChanged)
|
||||
|
||||
local scrollbar = CreateFrame("Slider", ("AceConfigDialogScrollFrame%dScrollBar"):format(num), scrollframe, "UIPanelScrollBarTemplate")
|
||||
scrollbar:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, -16)
|
||||
scrollbar:SetPoint("BOTTOMLEFT", scrollframe, "BOTTOMRIGHT", 4, 16)
|
||||
scrollbar:SetMinMaxValues(0, 1000)
|
||||
scrollbar:SetValueStep(1)
|
||||
scrollbar:SetValue(0)
|
||||
scrollbar:SetWidth(16)
|
||||
scrollbar:Hide()
|
||||
-- set the script as the last step, so it doesn't fire yet
|
||||
scrollbar:SetScript("OnValueChanged", ScrollBar_OnScrollValueChanged)
|
||||
|
||||
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
||||
scrollbg:SetAllPoints(scrollbar)
|
||||
scrollbg:SetColorTexture(0, 0, 0, 0.4)
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, scrollframe)
|
||||
content:SetPoint("TOPLEFT")
|
||||
content:SetPoint("TOPRIGHT")
|
||||
content:SetHeight(400)
|
||||
scrollframe:SetScrollChild(content)
|
||||
|
||||
local widget = {
|
||||
localstatus = { scrollvalue = 0 },
|
||||
scrollframe = scrollframe,
|
||||
scrollbar = scrollbar,
|
||||
content = content,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
scrollframe.obj, scrollbar.obj = widget, widget
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,69 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
SimpleGroup Container
|
||||
Simple container widget that just groups widgets.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "SimpleGroup", 20
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetWidth(300)
|
||||
self:SetHeight(100)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["LayoutFinished"] = function(self, width, height)
|
||||
if self.noAutoHeight then return end
|
||||
self:SetHeight(height or 0)
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
content:SetWidth(width)
|
||||
content.width = width
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
content:SetHeight(height)
|
||||
content.height = height
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, frame)
|
||||
content:SetPoint("TOPLEFT")
|
||||
content:SetPoint("BOTTOMRIGHT")
|
||||
|
||||
local widget = {
|
||||
frame = frame,
|
||||
content = content,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,349 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
TabGroup Container
|
||||
Container that uses tabs on top to switch between groups.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "TabGroup", 37
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, ipairs, assert, type, wipe = pairs, ipairs, assert, type, wipe
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: PanelTemplates_TabResize, PanelTemplates_SetDisabledTabState, PanelTemplates_SelectTab, PanelTemplates_DeselectTab
|
||||
|
||||
-- local upvalue storage used by BuildTabs
|
||||
local widths = {}
|
||||
local rowwidths = {}
|
||||
local rowends = {}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function UpdateTabLook(frame)
|
||||
if frame.disabled then
|
||||
PanelTemplates_SetDisabledTabState(frame)
|
||||
elseif frame.selected then
|
||||
PanelTemplates_SelectTab(frame)
|
||||
else
|
||||
PanelTemplates_DeselectTab(frame)
|
||||
end
|
||||
end
|
||||
|
||||
local function Tab_SetText(frame, text)
|
||||
frame:_SetText(text)
|
||||
local width = frame.obj.frame.width or frame.obj.frame:GetWidth() or 0
|
||||
PanelTemplates_TabResize(frame, 0, nil, nil, width, frame:GetFontString():GetStringWidth())
|
||||
end
|
||||
|
||||
local function Tab_SetSelected(frame, selected)
|
||||
frame.selected = selected
|
||||
UpdateTabLook(frame)
|
||||
end
|
||||
|
||||
local function Tab_SetDisabled(frame, disabled)
|
||||
frame.disabled = disabled
|
||||
UpdateTabLook(frame)
|
||||
end
|
||||
|
||||
local function BuildTabsOnUpdate(frame)
|
||||
local self = frame.obj
|
||||
self:BuildTabs()
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Tab_OnClick(frame)
|
||||
if not (frame.selected or frame.disabled) then
|
||||
PlaySound(841) -- SOUNDKIT.IG_CHARACTER_INFO_TAB
|
||||
frame.obj:SelectTab(frame.value)
|
||||
end
|
||||
end
|
||||
|
||||
local function Tab_OnEnter(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnTabEnter", self.tabs[frame.id].value, frame)
|
||||
end
|
||||
|
||||
local function Tab_OnLeave(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnTabLeave", self.tabs[frame.id].value, frame)
|
||||
end
|
||||
|
||||
local function Tab_OnShow(frame)
|
||||
_G[frame:GetName().."HighlightTexture"]:SetWidth(frame:GetTextWidth() + 30)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetTitle()
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self.status = nil
|
||||
for k in pairs(self.localstatus) do
|
||||
self.localstatus[k] = nil
|
||||
end
|
||||
self.tablist = nil
|
||||
for _, tab in pairs(self.tabs) do
|
||||
tab:Hide()
|
||||
end
|
||||
end,
|
||||
|
||||
["CreateTab"] = function(self, id)
|
||||
local tabname = ("AceGUITabGroup%dTab%d"):format(self.num, id)
|
||||
local tab = CreateFrame("Button", tabname, self.border, "OptionsFrameTabButtonTemplate")
|
||||
tab.obj = self
|
||||
tab.id = id
|
||||
|
||||
tab.text = _G[tabname .. "Text"]
|
||||
tab.text:ClearAllPoints()
|
||||
tab.text:SetPoint("LEFT", 14, -3)
|
||||
tab.text:SetPoint("RIGHT", -12, -3)
|
||||
|
||||
tab:SetScript("OnClick", Tab_OnClick)
|
||||
tab:SetScript("OnEnter", Tab_OnEnter)
|
||||
tab:SetScript("OnLeave", Tab_OnLeave)
|
||||
tab:SetScript("OnShow", Tab_OnShow)
|
||||
|
||||
tab._SetText = tab.SetText
|
||||
tab.SetText = Tab_SetText
|
||||
tab.SetSelected = Tab_SetSelected
|
||||
tab.SetDisabled = Tab_SetDisabled
|
||||
|
||||
return tab
|
||||
end,
|
||||
|
||||
["SetTitle"] = function(self, text)
|
||||
self.titletext:SetText(text or "")
|
||||
if text and text ~= "" then
|
||||
self.alignoffset = 25
|
||||
else
|
||||
self.alignoffset = 18
|
||||
end
|
||||
self:BuildTabs()
|
||||
end,
|
||||
|
||||
["SetStatusTable"] = function(self, status)
|
||||
assert(type(status) == "table")
|
||||
self.status = status
|
||||
end,
|
||||
|
||||
["SelectTab"] = function(self, value)
|
||||
local status = self.status or self.localstatus
|
||||
local found
|
||||
for i, v in ipairs(self.tabs) do
|
||||
if v.value == value then
|
||||
v:SetSelected(true)
|
||||
found = true
|
||||
else
|
||||
v:SetSelected(false)
|
||||
end
|
||||
end
|
||||
status.selected = value
|
||||
if found then
|
||||
self:Fire("OnGroupSelected",value)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetTabs"] = function(self, tabs)
|
||||
self.tablist = tabs
|
||||
self:BuildTabs()
|
||||
end,
|
||||
|
||||
|
||||
["BuildTabs"] = function(self)
|
||||
local hastitle = (self.titletext:GetText() and self.titletext:GetText() ~= "")
|
||||
local tablist = self.tablist
|
||||
local tabs = self.tabs
|
||||
|
||||
if not tablist then return end
|
||||
|
||||
local width = self.frame.width or self.frame:GetWidth() or 0
|
||||
|
||||
wipe(widths)
|
||||
wipe(rowwidths)
|
||||
wipe(rowends)
|
||||
|
||||
--Place Text into tabs and get thier initial width
|
||||
for i, v in ipairs(tablist) do
|
||||
local tab = tabs[i]
|
||||
if not tab then
|
||||
tab = self:CreateTab(i)
|
||||
tabs[i] = tab
|
||||
end
|
||||
|
||||
tab:Show()
|
||||
tab:SetText(v.text)
|
||||
tab:SetDisabled(v.disabled)
|
||||
tab.value = v.value
|
||||
|
||||
widths[i] = tab:GetWidth() - 6 --tabs are anchored 10 pixels from the right side of the previous one to reduce spacing, but add a fixed 4px padding for the text
|
||||
end
|
||||
|
||||
for i = (#tablist)+1, #tabs, 1 do
|
||||
tabs[i]:Hide()
|
||||
end
|
||||
|
||||
--First pass, find the minimum number of rows needed to hold all tabs and the initial tab layout
|
||||
local numtabs = #tablist
|
||||
local numrows = 1
|
||||
local usedwidth = 0
|
||||
|
||||
for i = 1, #tablist do
|
||||
--If this is not the first tab of a row and there isn't room for it
|
||||
if usedwidth ~= 0 and (width - usedwidth - widths[i]) < 0 then
|
||||
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
||||
rowends[numrows] = i - 1
|
||||
numrows = numrows + 1
|
||||
usedwidth = 0
|
||||
end
|
||||
usedwidth = usedwidth + widths[i]
|
||||
end
|
||||
rowwidths[numrows] = usedwidth + 10 --first tab in each row takes up an extra 10px
|
||||
rowends[numrows] = #tablist
|
||||
|
||||
--Fix for single tabs being left on the last row, move a tab from the row above if applicable
|
||||
if numrows > 1 then
|
||||
--if the last row has only one tab
|
||||
if rowends[numrows-1] == numtabs-1 then
|
||||
--if there are more than 2 tabs in the 2nd last row
|
||||
if (numrows == 2 and rowends[numrows-1] > 2) or (rowends[numrows] - rowends[numrows-1] > 2) then
|
||||
--move 1 tab from the second last row to the last, if there is enough space
|
||||
if (rowwidths[numrows] + widths[numtabs-1]) <= width then
|
||||
rowends[numrows-1] = rowends[numrows-1] - 1
|
||||
rowwidths[numrows] = rowwidths[numrows] + widths[numtabs-1]
|
||||
rowwidths[numrows-1] = rowwidths[numrows-1] - widths[numtabs-1]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--anchor the rows as defined and resize tabs to fill thier row
|
||||
local starttab = 1
|
||||
for row, endtab in ipairs(rowends) do
|
||||
local first = true
|
||||
for tabno = starttab, endtab do
|
||||
local tab = tabs[tabno]
|
||||
tab:ClearAllPoints()
|
||||
if first then
|
||||
tab:SetPoint("TOPLEFT", self.frame, "TOPLEFT", 0, -(hastitle and 14 or 7)-(row-1)*20 )
|
||||
first = false
|
||||
else
|
||||
tab:SetPoint("LEFT", tabs[tabno-1], "RIGHT", -10, 0)
|
||||
end
|
||||
end
|
||||
|
||||
-- equal padding for each tab to fill the available width,
|
||||
-- if the used space is above 75% already
|
||||
-- the 18 pixel is the typical width of a scrollbar, so we can have a tab group inside a scrolling frame,
|
||||
-- and not have the tabs jump around funny when switching between tabs that need scrolling and those that don't
|
||||
local padding = 0
|
||||
if not (numrows == 1 and rowwidths[1] < width*0.75 - 18) then
|
||||
padding = (width - rowwidths[row]) / (endtab - starttab+1)
|
||||
end
|
||||
|
||||
for i = starttab, endtab do
|
||||
PanelTemplates_TabResize(tabs[i], padding + 4, nil, nil, width, tabs[i]:GetFontString():GetStringWidth())
|
||||
end
|
||||
starttab = endtab + 1
|
||||
end
|
||||
|
||||
self.borderoffset = (hastitle and 17 or 10)+((numrows)*20)
|
||||
self.border:SetPoint("TOPLEFT", 1, -self.borderoffset)
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
local contentwidth = width - 60
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
self:BuildTabs(self)
|
||||
self.frame:SetScript("OnUpdate", BuildTabsOnUpdate)
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - (self.borderoffset + 23)
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end,
|
||||
|
||||
["LayoutFinished"] = function(self, width, height)
|
||||
if self.noAutoHeight then return end
|
||||
self:SetHeight((height or 0) + (self.borderoffset + 23))
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local PaneBackdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||
tile = true, tileSize = 16, edgeSize = 16,
|
||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local num = AceGUI:GetNextWidgetNum(Type)
|
||||
local frame = CreateFrame("Frame",nil,UIParent)
|
||||
frame:SetHeight(100)
|
||||
frame:SetWidth(100)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
local titletext = frame:CreateFontString(nil,"OVERLAY","GameFontNormal")
|
||||
titletext:SetPoint("TOPLEFT", 14, 0)
|
||||
titletext:SetPoint("TOPRIGHT", -14, 0)
|
||||
titletext:SetJustifyH("LEFT")
|
||||
titletext:SetHeight(18)
|
||||
titletext:SetText("")
|
||||
|
||||
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
border:SetPoint("TOPLEFT", 1, -27)
|
||||
border:SetPoint("BOTTOMRIGHT", -1, 3)
|
||||
border:SetBackdrop(PaneBackdrop)
|
||||
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
|
||||
local content = CreateFrame("Frame", nil, border)
|
||||
content:SetPoint("TOPLEFT", 10, -7)
|
||||
content:SetPoint("BOTTOMRIGHT", -10, 7)
|
||||
|
||||
local widget = {
|
||||
num = num,
|
||||
frame = frame,
|
||||
localstatus = {},
|
||||
alignoffset = 18,
|
||||
titletext = titletext,
|
||||
border = border,
|
||||
borderoffset = 27,
|
||||
tabs = {},
|
||||
content = content,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,715 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
TreeGroup Container
|
||||
Container that uses a tree control to switch between groups.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "TreeGroup", 45
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local next, pairs, ipairs, assert, type = next, pairs, ipairs, assert, type
|
||||
local math_min, math_max, floor = math.min, math.max, floor
|
||||
local select, tremove, unpack, tconcat = select, table.remove, unpack, table.concat
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: FONT_COLOR_CODE_CLOSE
|
||||
|
||||
-- Recycling functions
|
||||
local new, del
|
||||
do
|
||||
local pool = setmetatable({},{__mode='k'})
|
||||
function new()
|
||||
local t = next(pool)
|
||||
if t then
|
||||
pool[t] = nil
|
||||
return t
|
||||
else
|
||||
return {}
|
||||
end
|
||||
end
|
||||
function del(t)
|
||||
for k in pairs(t) do
|
||||
t[k] = nil
|
||||
end
|
||||
pool[t] = true
|
||||
end
|
||||
end
|
||||
|
||||
local DEFAULT_TREE_WIDTH = 175
|
||||
local DEFAULT_TREE_SIZABLE = true
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function GetButtonUniqueValue(line)
|
||||
local parent = line.parent
|
||||
if parent and parent.value then
|
||||
return GetButtonUniqueValue(parent).."\001"..line.value
|
||||
else
|
||||
return line.value
|
||||
end
|
||||
end
|
||||
|
||||
local function UpdateButton(button, treeline, selected, canExpand, isExpanded)
|
||||
local self = button.obj
|
||||
local toggle = button.toggle
|
||||
local text = treeline.text or ""
|
||||
local icon = treeline.icon
|
||||
local iconCoords = treeline.iconCoords
|
||||
local level = treeline.level
|
||||
local value = treeline.value
|
||||
local uniquevalue = treeline.uniquevalue
|
||||
local disabled = treeline.disabled
|
||||
|
||||
button.treeline = treeline
|
||||
button.value = value
|
||||
button.uniquevalue = uniquevalue
|
||||
if selected then
|
||||
button:LockHighlight()
|
||||
button.selected = true
|
||||
else
|
||||
button:UnlockHighlight()
|
||||
button.selected = false
|
||||
end
|
||||
button.level = level
|
||||
if ( level == 1 ) then
|
||||
button:SetNormalFontObject("GameFontNormal")
|
||||
button:SetHighlightFontObject("GameFontHighlight")
|
||||
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8, 2)
|
||||
else
|
||||
button:SetNormalFontObject("GameFontHighlightSmall")
|
||||
button:SetHighlightFontObject("GameFontHighlightSmall")
|
||||
button.text:SetPoint("LEFT", (icon and 16 or 0) + 8 * level, 2)
|
||||
end
|
||||
|
||||
if disabled then
|
||||
button:EnableMouse(false)
|
||||
button.text:SetText("|cff808080"..text..FONT_COLOR_CODE_CLOSE)
|
||||
else
|
||||
button.text:SetText(text)
|
||||
button:EnableMouse(true)
|
||||
end
|
||||
|
||||
if icon then
|
||||
button.icon:SetTexture(icon)
|
||||
button.icon:SetPoint("LEFT", 8 * level, (level == 1) and 0 or 1)
|
||||
else
|
||||
button.icon:SetTexture(nil)
|
||||
end
|
||||
|
||||
if iconCoords then
|
||||
button.icon:SetTexCoord(unpack(iconCoords))
|
||||
else
|
||||
button.icon:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
|
||||
if canExpand then
|
||||
if not isExpanded then
|
||||
toggle:SetNormalTexture(130838) -- Interface\\Buttons\\UI-PlusButton-UP
|
||||
toggle:SetPushedTexture(130836) -- Interface\\Buttons\\UI-PlusButton-DOWN
|
||||
else
|
||||
toggle:SetNormalTexture(130821) -- Interface\\Buttons\\UI-MinusButton-UP
|
||||
toggle:SetPushedTexture(130820) -- Interface\\Buttons\\UI-MinusButton-DOWN
|
||||
end
|
||||
toggle:Show()
|
||||
else
|
||||
toggle:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
local function ShouldDisplayLevel(tree)
|
||||
local result = false
|
||||
for k, v in ipairs(tree) do
|
||||
if v.children == nil and v.visible ~= false then
|
||||
result = true
|
||||
elseif v.children then
|
||||
result = result or ShouldDisplayLevel(v.children)
|
||||
end
|
||||
if result then return result end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
local function addLine(self, v, tree, level, parent)
|
||||
local line = new()
|
||||
line.value = v.value
|
||||
line.text = v.text
|
||||
line.icon = v.icon
|
||||
line.iconCoords = v.iconCoords
|
||||
line.disabled = v.disabled
|
||||
line.tree = tree
|
||||
line.level = level
|
||||
line.parent = parent
|
||||
line.visible = v.visible
|
||||
line.uniquevalue = GetButtonUniqueValue(line)
|
||||
if v.children then
|
||||
line.hasChildren = true
|
||||
else
|
||||
line.hasChildren = nil
|
||||
end
|
||||
self.lines[#self.lines+1] = line
|
||||
return line
|
||||
end
|
||||
|
||||
--fire an update after one frame to catch the treeframes height
|
||||
local function FirstFrameUpdate(frame)
|
||||
local self = frame.obj
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
self:RefreshTree(nil, true)
|
||||
end
|
||||
|
||||
local function BuildUniqueValue(...)
|
||||
local n = select('#', ...)
|
||||
if n == 1 then
|
||||
return ...
|
||||
else
|
||||
return (...).."\001"..BuildUniqueValue(select(2,...))
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Expand_OnClick(frame)
|
||||
local button = frame.button
|
||||
local self = button.obj
|
||||
local status = (self.status or self.localstatus).groups
|
||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||
self:RefreshTree()
|
||||
end
|
||||
|
||||
local function Button_OnClick(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnClick", frame.uniquevalue, frame.selected)
|
||||
if not frame.selected then
|
||||
self:SetSelected(frame.uniquevalue)
|
||||
frame.selected = true
|
||||
frame:LockHighlight()
|
||||
self:RefreshTree()
|
||||
end
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Button_OnDoubleClick(button)
|
||||
local self = button.obj
|
||||
local status = (self.status or self.localstatus).groups
|
||||
status[button.uniquevalue] = not status[button.uniquevalue]
|
||||
self:RefreshTree()
|
||||
end
|
||||
|
||||
local function Button_OnEnter(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnButtonEnter", frame.uniquevalue, frame)
|
||||
|
||||
if self.enabletooltips then
|
||||
local tooltip = AceGUI.tooltip
|
||||
tooltip:SetOwner(frame, "ANCHOR_NONE")
|
||||
tooltip:ClearAllPoints()
|
||||
tooltip:SetPoint("LEFT",frame,"RIGHT")
|
||||
tooltip:SetText(frame.text:GetText() or "", 1, .82, 0, true)
|
||||
|
||||
tooltip:Show()
|
||||
end
|
||||
end
|
||||
|
||||
local function Button_OnLeave(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnButtonLeave", frame.uniquevalue, frame)
|
||||
|
||||
if self.enabletooltips then
|
||||
AceGUI.tooltip:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
local function OnScrollValueChanged(frame, value)
|
||||
if frame.obj.noupdate then return end
|
||||
local self = frame.obj
|
||||
local status = self.status or self.localstatus
|
||||
status.scrollvalue = floor(value + 0.5)
|
||||
self:RefreshTree()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Tree_OnSizeChanged(frame)
|
||||
frame.obj:RefreshTree()
|
||||
end
|
||||
|
||||
local function Tree_OnMouseWheel(frame, delta)
|
||||
local self = frame.obj
|
||||
if self.showscroll then
|
||||
local scrollbar = self.scrollbar
|
||||
local min, max = scrollbar:GetMinMaxValues()
|
||||
local value = scrollbar:GetValue()
|
||||
local newvalue = math_min(max,math_max(min,value - delta))
|
||||
if value ~= newvalue then
|
||||
scrollbar:SetValue(newvalue)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function Dragger_OnLeave(frame)
|
||||
frame:SetBackdropColor(1, 1, 1, 0)
|
||||
end
|
||||
|
||||
local function Dragger_OnEnter(frame)
|
||||
frame:SetBackdropColor(1, 1, 1, 0.8)
|
||||
end
|
||||
|
||||
local function Dragger_OnMouseDown(frame)
|
||||
local treeframe = frame:GetParent()
|
||||
treeframe:StartSizing("RIGHT")
|
||||
end
|
||||
|
||||
local function Dragger_OnMouseUp(frame)
|
||||
local treeframe = frame:GetParent()
|
||||
local self = treeframe.obj
|
||||
local treeframeParent = treeframe:GetParent()
|
||||
treeframe:StopMovingOrSizing()
|
||||
--treeframe:SetScript("OnUpdate", nil)
|
||||
treeframe:SetUserPlaced(false)
|
||||
--Without this :GetHeight will get stuck on the current height, causing the tree contents to not resize
|
||||
treeframe:SetHeight(0)
|
||||
treeframe:ClearAllPoints()
|
||||
treeframe:SetPoint("TOPLEFT", treeframeParent, "TOPLEFT",0,0)
|
||||
treeframe:SetPoint("BOTTOMLEFT", treeframeParent, "BOTTOMLEFT",0,0)
|
||||
|
||||
local status = self.status or self.localstatus
|
||||
status.treewidth = treeframe:GetWidth()
|
||||
|
||||
treeframe.obj:Fire("OnTreeResize",treeframe:GetWidth())
|
||||
-- recalculate the content width
|
||||
treeframe.obj:OnWidthSet(status.fullwidth)
|
||||
-- update the layout of the content
|
||||
treeframe.obj:DoLayout()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetTreeWidth(DEFAULT_TREE_WIDTH, DEFAULT_TREE_SIZABLE)
|
||||
self:EnableButtonTooltips(true)
|
||||
self.frame:SetScript("OnUpdate", FirstFrameUpdate)
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self.status = nil
|
||||
self.tree = nil
|
||||
self.frame:SetScript("OnUpdate", nil)
|
||||
for k, v in pairs(self.localstatus) do
|
||||
if k == "groups" then
|
||||
for k2 in pairs(v) do
|
||||
v[k2] = nil
|
||||
end
|
||||
else
|
||||
self.localstatus[k] = nil
|
||||
end
|
||||
end
|
||||
self.localstatus.scrollvalue = 0
|
||||
self.localstatus.treewidth = DEFAULT_TREE_WIDTH
|
||||
self.localstatus.treesizable = DEFAULT_TREE_SIZABLE
|
||||
end,
|
||||
|
||||
["EnableButtonTooltips"] = function(self, enable)
|
||||
self.enabletooltips = enable
|
||||
end,
|
||||
|
||||
["CreateButton"] = function(self)
|
||||
local num = AceGUI:GetNextWidgetNum("TreeGroupButton")
|
||||
local button = CreateFrame("Button", ("AceGUI30TreeButton%d"):format(num), self.treeframe, "OptionsListButtonTemplate")
|
||||
button.obj = self
|
||||
|
||||
local icon = button:CreateTexture(nil, "OVERLAY")
|
||||
icon:SetWidth(14)
|
||||
icon:SetHeight(14)
|
||||
button.icon = icon
|
||||
|
||||
button:SetScript("OnClick",Button_OnClick)
|
||||
button:SetScript("OnDoubleClick", Button_OnDoubleClick)
|
||||
button:SetScript("OnEnter",Button_OnEnter)
|
||||
button:SetScript("OnLeave",Button_OnLeave)
|
||||
|
||||
button.toggle.button = button
|
||||
button.toggle:SetScript("OnClick",Expand_OnClick)
|
||||
|
||||
button.text:SetHeight(14) -- Prevents text wrapping
|
||||
|
||||
return button
|
||||
end,
|
||||
|
||||
["SetStatusTable"] = function(self, status)
|
||||
assert(type(status) == "table")
|
||||
self.status = status
|
||||
if not status.groups then
|
||||
status.groups = {}
|
||||
end
|
||||
if not status.scrollvalue then
|
||||
status.scrollvalue = 0
|
||||
end
|
||||
if not status.treewidth then
|
||||
status.treewidth = DEFAULT_TREE_WIDTH
|
||||
end
|
||||
if status.treesizable == nil then
|
||||
status.treesizable = DEFAULT_TREE_SIZABLE
|
||||
end
|
||||
self:SetTreeWidth(status.treewidth,status.treesizable)
|
||||
self:RefreshTree()
|
||||
end,
|
||||
|
||||
--sets the tree to be displayed
|
||||
["SetTree"] = function(self, tree, filter)
|
||||
self.filter = filter
|
||||
if tree then
|
||||
assert(type(tree) == "table")
|
||||
end
|
||||
self.tree = tree
|
||||
self:RefreshTree()
|
||||
end,
|
||||
|
||||
["BuildLevel"] = function(self, tree, level, parent)
|
||||
local groups = (self.status or self.localstatus).groups
|
||||
|
||||
for i, v in ipairs(tree) do
|
||||
if v.children then
|
||||
if not self.filter or ShouldDisplayLevel(v.children) then
|
||||
local line = addLine(self, v, tree, level, parent)
|
||||
if groups[line.uniquevalue] then
|
||||
self:BuildLevel(v.children, level+1, line)
|
||||
end
|
||||
end
|
||||
elseif v.visible ~= false or not self.filter then
|
||||
addLine(self, v, tree, level, parent)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
["RefreshTree"] = function(self,scrollToSelection,fromOnUpdate)
|
||||
local buttons = self.buttons
|
||||
local lines = self.lines
|
||||
|
||||
for i, v in ipairs(buttons) do
|
||||
v:Hide()
|
||||
end
|
||||
while lines[1] do
|
||||
local t = tremove(lines)
|
||||
for k in pairs(t) do
|
||||
t[k] = nil
|
||||
end
|
||||
del(t)
|
||||
end
|
||||
|
||||
if not self.tree then return end
|
||||
--Build the list of visible entries from the tree and status tables
|
||||
local status = self.status or self.localstatus
|
||||
local groupstatus = status.groups
|
||||
local tree = self.tree
|
||||
|
||||
local treeframe = self.treeframe
|
||||
|
||||
status.scrollToSelection = status.scrollToSelection or scrollToSelection -- needs to be cached in case the control hasn't been drawn yet (code bails out below)
|
||||
|
||||
self:BuildLevel(tree, 1)
|
||||
|
||||
local numlines = #lines
|
||||
|
||||
local maxlines = (floor(((self.treeframe:GetHeight()or 0) - 20 ) / 18))
|
||||
if maxlines <= 0 then return end
|
||||
|
||||
if self.frame:GetParent() == UIParent and not fromOnUpdate then
|
||||
self.frame:SetScript("OnUpdate", FirstFrameUpdate)
|
||||
return
|
||||
end
|
||||
|
||||
local first, last
|
||||
|
||||
scrollToSelection = status.scrollToSelection
|
||||
status.scrollToSelection = nil
|
||||
|
||||
if numlines <= maxlines then
|
||||
--the whole tree fits in the frame
|
||||
status.scrollvalue = 0
|
||||
self:ShowScroll(false)
|
||||
first, last = 1, numlines
|
||||
else
|
||||
self:ShowScroll(true)
|
||||
--scrolling will be needed
|
||||
self.noupdate = true
|
||||
self.scrollbar:SetMinMaxValues(0, numlines - maxlines)
|
||||
--check if we are scrolled down too far
|
||||
if numlines - status.scrollvalue < maxlines then
|
||||
status.scrollvalue = numlines - maxlines
|
||||
end
|
||||
self.noupdate = nil
|
||||
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
||||
--show selection?
|
||||
if scrollToSelection and status.selected then
|
||||
local show
|
||||
for i,line in ipairs(lines) do -- find the line number
|
||||
if line.uniquevalue==status.selected then
|
||||
show=i
|
||||
end
|
||||
end
|
||||
if not show then
|
||||
-- selection was deleted or something?
|
||||
elseif show>=first and show<=last then
|
||||
-- all good
|
||||
else
|
||||
-- scrolling needed!
|
||||
if show<first then
|
||||
status.scrollvalue = show-1
|
||||
else
|
||||
status.scrollvalue = show-maxlines
|
||||
end
|
||||
first, last = status.scrollvalue+1, status.scrollvalue + maxlines
|
||||
end
|
||||
end
|
||||
if self.scrollbar:GetValue() ~= status.scrollvalue then
|
||||
self.scrollbar:SetValue(status.scrollvalue)
|
||||
end
|
||||
end
|
||||
|
||||
local buttonnum = 1
|
||||
for i = first, last do
|
||||
local line = lines[i]
|
||||
local button = buttons[buttonnum]
|
||||
if not button then
|
||||
button = self:CreateButton()
|
||||
|
||||
buttons[buttonnum] = button
|
||||
button:SetParent(treeframe)
|
||||
button:SetFrameLevel(treeframe:GetFrameLevel()+1)
|
||||
button:ClearAllPoints()
|
||||
if buttonnum == 1 then
|
||||
if self.showscroll then
|
||||
button:SetPoint("TOPRIGHT", -22, -10)
|
||||
button:SetPoint("TOPLEFT", 0, -10)
|
||||
else
|
||||
button:SetPoint("TOPRIGHT", 0, -10)
|
||||
button:SetPoint("TOPLEFT", 0, -10)
|
||||
end
|
||||
else
|
||||
button:SetPoint("TOPRIGHT", buttons[buttonnum-1], "BOTTOMRIGHT",0,0)
|
||||
button:SetPoint("TOPLEFT", buttons[buttonnum-1], "BOTTOMLEFT",0,0)
|
||||
end
|
||||
end
|
||||
|
||||
UpdateButton(button, line, status.selected == line.uniquevalue, line.hasChildren, groupstatus[line.uniquevalue] )
|
||||
button:Show()
|
||||
buttonnum = buttonnum + 1
|
||||
end
|
||||
|
||||
end,
|
||||
|
||||
["SetSelected"] = function(self, value)
|
||||
local status = self.status or self.localstatus
|
||||
if status.selected ~= value then
|
||||
status.selected = value
|
||||
self:Fire("OnGroupSelected", value)
|
||||
end
|
||||
end,
|
||||
|
||||
["Select"] = function(self, uniquevalue, ...)
|
||||
self.filter = false
|
||||
local status = self.status or self.localstatus
|
||||
local groups = status.groups
|
||||
local path = {...}
|
||||
for i = 1, #path do
|
||||
groups[tconcat(path, "\001", 1, i)] = true
|
||||
end
|
||||
status.selected = uniquevalue
|
||||
self:RefreshTree(true)
|
||||
self:Fire("OnGroupSelected", uniquevalue)
|
||||
end,
|
||||
|
||||
["SelectByPath"] = function(self, ...)
|
||||
self:Select(BuildUniqueValue(...), ...)
|
||||
end,
|
||||
|
||||
["SelectByValue"] = function(self, uniquevalue)
|
||||
self:Select(uniquevalue, ("\001"):split(uniquevalue))
|
||||
end,
|
||||
|
||||
["ShowScroll"] = function(self, show)
|
||||
self.showscroll = show
|
||||
if show then
|
||||
self.scrollbar:Show()
|
||||
if self.buttons[1] then
|
||||
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",-22,-10)
|
||||
end
|
||||
else
|
||||
self.scrollbar:Hide()
|
||||
if self.buttons[1] then
|
||||
self.buttons[1]:SetPoint("TOPRIGHT", self.treeframe,"TOPRIGHT",0,-10)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
local content = self.content
|
||||
local treeframe = self.treeframe
|
||||
local status = self.status or self.localstatus
|
||||
status.fullwidth = width
|
||||
|
||||
local contentwidth = width - status.treewidth - 20
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
|
||||
local maxtreewidth = math_min(400, width - 50)
|
||||
|
||||
if maxtreewidth > 100 and status.treewidth > maxtreewidth then
|
||||
self:SetTreeWidth(maxtreewidth, status.treesizable)
|
||||
end
|
||||
treeframe:SetMaxResize(maxtreewidth, 1600)
|
||||
end,
|
||||
|
||||
["OnHeightSet"] = function(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - 20
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end,
|
||||
|
||||
["SetTreeWidth"] = function(self, treewidth, resizable)
|
||||
if not resizable then
|
||||
if type(treewidth) == 'number' then
|
||||
resizable = false
|
||||
elseif type(treewidth) == 'boolean' then
|
||||
resizable = treewidth
|
||||
treewidth = DEFAULT_TREE_WIDTH
|
||||
else
|
||||
resizable = false
|
||||
treewidth = DEFAULT_TREE_WIDTH
|
||||
end
|
||||
end
|
||||
self.treeframe:SetWidth(treewidth)
|
||||
self.dragger:EnableMouse(resizable)
|
||||
|
||||
local status = self.status or self.localstatus
|
||||
status.treewidth = treewidth
|
||||
status.treesizable = resizable
|
||||
|
||||
-- recalculate the content width
|
||||
if status.fullwidth then
|
||||
self:OnWidthSet(status.fullwidth)
|
||||
end
|
||||
end,
|
||||
|
||||
["GetTreeWidth"] = function(self)
|
||||
local status = self.status or self.localstatus
|
||||
return status.treewidth or DEFAULT_TREE_WIDTH
|
||||
end,
|
||||
|
||||
["LayoutFinished"] = function(self, width, height)
|
||||
if self.noAutoHeight then return end
|
||||
self:SetHeight((height or 0) + 20)
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local PaneBackdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||
tile = true, tileSize = 16, edgeSize = 16,
|
||||
insets = { left = 3, right = 3, top = 5, bottom = 3 }
|
||||
}
|
||||
|
||||
local DraggerBackdrop = {
|
||||
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
||||
edgeFile = nil,
|
||||
tile = true, tileSize = 16, edgeSize = 1,
|
||||
insets = { left = 3, right = 3, top = 7, bottom = 7 }
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local num = AceGUI:GetNextWidgetNum(Type)
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
|
||||
local treeframe = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
treeframe:SetPoint("TOPLEFT")
|
||||
treeframe:SetPoint("BOTTOMLEFT")
|
||||
treeframe:SetWidth(DEFAULT_TREE_WIDTH)
|
||||
treeframe:EnableMouseWheel(true)
|
||||
treeframe:SetBackdrop(PaneBackdrop)
|
||||
treeframe:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||
treeframe:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
treeframe:SetResizable(true)
|
||||
treeframe:SetMinResize(100, 1)
|
||||
treeframe:SetMaxResize(400, 1600)
|
||||
treeframe:SetScript("OnUpdate", FirstFrameUpdate)
|
||||
treeframe:SetScript("OnSizeChanged", Tree_OnSizeChanged)
|
||||
treeframe:SetScript("OnMouseWheel", Tree_OnMouseWheel)
|
||||
|
||||
local dragger = CreateFrame("Frame", nil, treeframe, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
dragger:SetWidth(8)
|
||||
dragger:SetPoint("TOP", treeframe, "TOPRIGHT")
|
||||
dragger:SetPoint("BOTTOM", treeframe, "BOTTOMRIGHT")
|
||||
dragger:SetBackdrop(DraggerBackdrop)
|
||||
dragger:SetBackdropColor(1, 1, 1, 0)
|
||||
dragger:SetScript("OnEnter", Dragger_OnEnter)
|
||||
dragger:SetScript("OnLeave", Dragger_OnLeave)
|
||||
dragger:SetScript("OnMouseDown", Dragger_OnMouseDown)
|
||||
dragger:SetScript("OnMouseUp", Dragger_OnMouseUp)
|
||||
|
||||
local scrollbar = CreateFrame("Slider", ("AceConfigDialogTreeGroup%dScrollBar"):format(num), treeframe, "UIPanelScrollBarTemplate")
|
||||
scrollbar:SetScript("OnValueChanged", nil)
|
||||
scrollbar:SetPoint("TOPRIGHT", -10, -26)
|
||||
scrollbar:SetPoint("BOTTOMRIGHT", -10, 26)
|
||||
scrollbar:SetMinMaxValues(0,0)
|
||||
scrollbar:SetValueStep(1)
|
||||
scrollbar:SetValue(0)
|
||||
scrollbar:SetWidth(16)
|
||||
scrollbar:SetScript("OnValueChanged", OnScrollValueChanged)
|
||||
|
||||
local scrollbg = scrollbar:CreateTexture(nil, "BACKGROUND")
|
||||
scrollbg:SetAllPoints(scrollbar)
|
||||
scrollbg:SetColorTexture(0,0,0,0.4)
|
||||
|
||||
local border = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
border:SetPoint("TOPLEFT", treeframe, "TOPRIGHT")
|
||||
border:SetPoint("BOTTOMRIGHT")
|
||||
border:SetBackdrop(PaneBackdrop)
|
||||
border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
|
||||
border:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame", nil, border)
|
||||
content:SetPoint("TOPLEFT", 10, -10)
|
||||
content:SetPoint("BOTTOMRIGHT", -10, 10)
|
||||
|
||||
local widget = {
|
||||
frame = frame,
|
||||
lines = {},
|
||||
levels = {},
|
||||
buttons = {},
|
||||
hasChildren = {},
|
||||
localstatus = { groups = {}, scrollvalue = 0 },
|
||||
filter = false,
|
||||
treeframe = treeframe,
|
||||
dragger = dragger,
|
||||
scrollbar = scrollbar,
|
||||
border = border,
|
||||
content = content,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
treeframe.obj, dragger.obj, scrollbar.obj = widget, widget, widget
|
||||
|
||||
return AceGUI:RegisterAsContainer(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,336 +0,0 @@
|
|||
local AceGUI = LibStub("AceGUI-3.0")
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, assert, type = pairs, assert, type
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: GameFontNormal
|
||||
|
||||
----------------
|
||||
-- Main Frame --
|
||||
----------------
|
||||
--[[
|
||||
Events :
|
||||
OnClose
|
||||
|
||||
]]
|
||||
do
|
||||
local Type = "Window"
|
||||
local Version = 6
|
||||
|
||||
local function frameOnShow(this)
|
||||
this.obj:Fire("OnShow")
|
||||
end
|
||||
|
||||
local function frameOnClose(this)
|
||||
this.obj:Fire("OnClose")
|
||||
end
|
||||
|
||||
local function closeOnClick(this)
|
||||
PlaySound(799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT
|
||||
this.obj:Hide()
|
||||
end
|
||||
|
||||
local function frameOnMouseDown(this)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function titleOnMouseDown(this)
|
||||
this:GetParent():StartMoving()
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function frameOnMouseUp(this)
|
||||
local frame = this:GetParent()
|
||||
frame:StopMovingOrSizing()
|
||||
local self = frame.obj
|
||||
local status = self.status or self.localstatus
|
||||
status.width = frame:GetWidth()
|
||||
status.height = frame:GetHeight()
|
||||
status.top = frame:GetTop()
|
||||
status.left = frame:GetLeft()
|
||||
end
|
||||
|
||||
local function sizerseOnMouseDown(this)
|
||||
this:GetParent():StartSizing("BOTTOMRIGHT")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function sizersOnMouseDown(this)
|
||||
this:GetParent():StartSizing("BOTTOM")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function sizereOnMouseDown(this)
|
||||
this:GetParent():StartSizing("RIGHT")
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function sizerOnMouseUp(this)
|
||||
this:GetParent():StopMovingOrSizing()
|
||||
end
|
||||
|
||||
local function SetTitle(self,title)
|
||||
self.titletext:SetText(title)
|
||||
end
|
||||
|
||||
local function SetStatusText(self,text)
|
||||
-- self.statustext:SetText(text)
|
||||
end
|
||||
|
||||
local function Hide(self)
|
||||
self.frame:Hide()
|
||||
end
|
||||
|
||||
local function Show(self)
|
||||
self.frame:Show()
|
||||
end
|
||||
|
||||
local function OnAcquire(self)
|
||||
self.frame:SetParent(UIParent)
|
||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
self:ApplyStatus()
|
||||
self:EnableResize(true)
|
||||
self:Show()
|
||||
end
|
||||
|
||||
local function OnRelease(self)
|
||||
self.status = nil
|
||||
for k in pairs(self.localstatus) do
|
||||
self.localstatus[k] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- called to set an external table to store status in
|
||||
local function SetStatusTable(self, status)
|
||||
assert(type(status) == "table")
|
||||
self.status = status
|
||||
self:ApplyStatus()
|
||||
end
|
||||
|
||||
local function ApplyStatus(self)
|
||||
local status = self.status or self.localstatus
|
||||
local frame = self.frame
|
||||
self:SetWidth(status.width or 700)
|
||||
self:SetHeight(status.height or 500)
|
||||
if status.top and status.left then
|
||||
frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
|
||||
frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
|
||||
else
|
||||
frame:SetPoint("CENTER",UIParent,"CENTER")
|
||||
end
|
||||
end
|
||||
|
||||
local function OnWidthSet(self, width)
|
||||
local content = self.content
|
||||
local contentwidth = width - 34
|
||||
if contentwidth < 0 then
|
||||
contentwidth = 0
|
||||
end
|
||||
content:SetWidth(contentwidth)
|
||||
content.width = contentwidth
|
||||
end
|
||||
|
||||
|
||||
local function OnHeightSet(self, height)
|
||||
local content = self.content
|
||||
local contentheight = height - 57
|
||||
if contentheight < 0 then
|
||||
contentheight = 0
|
||||
end
|
||||
content:SetHeight(contentheight)
|
||||
content.height = contentheight
|
||||
end
|
||||
|
||||
local function EnableResize(self, state)
|
||||
local func = state and "Show" or "Hide"
|
||||
self.sizer_se[func](self.sizer_se)
|
||||
self.sizer_s[func](self.sizer_s)
|
||||
self.sizer_e[func](self.sizer_e)
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame",nil,UIParent)
|
||||
local self = {}
|
||||
self.type = "Window"
|
||||
|
||||
self.Hide = Hide
|
||||
self.Show = Show
|
||||
self.SetTitle = SetTitle
|
||||
self.OnRelease = OnRelease
|
||||
self.OnAcquire = OnAcquire
|
||||
self.SetStatusText = SetStatusText
|
||||
self.SetStatusTable = SetStatusTable
|
||||
self.ApplyStatus = ApplyStatus
|
||||
self.OnWidthSet = OnWidthSet
|
||||
self.OnHeightSet = OnHeightSet
|
||||
self.EnableResize = EnableResize
|
||||
|
||||
self.localstatus = {}
|
||||
|
||||
self.frame = frame
|
||||
frame.obj = self
|
||||
frame:SetWidth(700)
|
||||
frame:SetHeight(500)
|
||||
frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
|
||||
frame:EnableMouse()
|
||||
frame:SetMovable(true)
|
||||
frame:SetResizable(true)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
frame:SetScript("OnMouseDown", frameOnMouseDown)
|
||||
|
||||
frame:SetScript("OnShow",frameOnShow)
|
||||
frame:SetScript("OnHide",frameOnClose)
|
||||
frame:SetMinResize(240,240)
|
||||
frame:SetToplevel(true)
|
||||
|
||||
local titlebg = frame:CreateTexture(nil, "BACKGROUND")
|
||||
titlebg:SetTexture(251966) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Title-Background
|
||||
titlebg:SetPoint("TOPLEFT", 9, -6)
|
||||
titlebg:SetPoint("BOTTOMRIGHT", frame, "TOPRIGHT", -28, -24)
|
||||
|
||||
local dialogbg = frame:CreateTexture(nil, "BACKGROUND")
|
||||
dialogbg:SetTexture(137056) -- Interface\\Tooltips\\UI-Tooltip-Background
|
||||
dialogbg:SetPoint("TOPLEFT", 8, -24)
|
||||
dialogbg:SetPoint("BOTTOMRIGHT", -6, 8)
|
||||
dialogbg:SetVertexColor(0, 0, 0, .75)
|
||||
|
||||
local topleft = frame:CreateTexture(nil, "BORDER")
|
||||
topleft:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
topleft:SetWidth(64)
|
||||
topleft:SetHeight(64)
|
||||
topleft:SetPoint("TOPLEFT")
|
||||
topleft:SetTexCoord(0.501953125, 0.625, 0, 1)
|
||||
|
||||
local topright = frame:CreateTexture(nil, "BORDER")
|
||||
topright:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
topright:SetWidth(64)
|
||||
topright:SetHeight(64)
|
||||
topright:SetPoint("TOPRIGHT")
|
||||
topright:SetTexCoord(0.625, 0.75, 0, 1)
|
||||
|
||||
local top = frame:CreateTexture(nil, "BORDER")
|
||||
top:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
top:SetHeight(64)
|
||||
top:SetPoint("TOPLEFT", topleft, "TOPRIGHT")
|
||||
top:SetPoint("TOPRIGHT", topright, "TOPLEFT")
|
||||
top:SetTexCoord(0.25, 0.369140625, 0, 1)
|
||||
|
||||
local bottomleft = frame:CreateTexture(nil, "BORDER")
|
||||
bottomleft:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
bottomleft:SetWidth(64)
|
||||
bottomleft:SetHeight(64)
|
||||
bottomleft:SetPoint("BOTTOMLEFT")
|
||||
bottomleft:SetTexCoord(0.751953125, 0.875, 0, 1)
|
||||
|
||||
local bottomright = frame:CreateTexture(nil, "BORDER")
|
||||
bottomright:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
bottomright:SetWidth(64)
|
||||
bottomright:SetHeight(64)
|
||||
bottomright:SetPoint("BOTTOMRIGHT")
|
||||
bottomright:SetTexCoord(0.875, 1, 0, 1)
|
||||
|
||||
local bottom = frame:CreateTexture(nil, "BORDER")
|
||||
bottom:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
bottom:SetHeight(64)
|
||||
bottom:SetPoint("BOTTOMLEFT", bottomleft, "BOTTOMRIGHT")
|
||||
bottom:SetPoint("BOTTOMRIGHT", bottomright, "BOTTOMLEFT")
|
||||
bottom:SetTexCoord(0.376953125, 0.498046875, 0, 1)
|
||||
|
||||
local left = frame:CreateTexture(nil, "BORDER")
|
||||
left:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
left:SetWidth(64)
|
||||
left:SetPoint("TOPLEFT", topleft, "BOTTOMLEFT")
|
||||
left:SetPoint("BOTTOMLEFT", bottomleft, "TOPLEFT")
|
||||
left:SetTexCoord(0.001953125, 0.125, 0, 1)
|
||||
|
||||
local right = frame:CreateTexture(nil, "BORDER")
|
||||
right:SetTexture(251963) -- Interface\\PaperDollInfoFrame\\UI-GearManager-Border
|
||||
right:SetWidth(64)
|
||||
right:SetPoint("TOPRIGHT", topright, "BOTTOMRIGHT")
|
||||
right:SetPoint("BOTTOMRIGHT", bottomright, "TOPRIGHT")
|
||||
right:SetTexCoord(0.1171875, 0.2421875, 0, 1)
|
||||
|
||||
local close = CreateFrame("Button", nil, frame, "UIPanelCloseButton")
|
||||
close:SetPoint("TOPRIGHT", 2, 1)
|
||||
close:SetScript("OnClick", closeOnClick)
|
||||
self.closebutton = close
|
||||
close.obj = self
|
||||
|
||||
local titletext = frame:CreateFontString(nil, "ARTWORK")
|
||||
titletext:SetFontObject(GameFontNormal)
|
||||
titletext:SetPoint("TOPLEFT", 12, -8)
|
||||
titletext:SetPoint("TOPRIGHT", -32, -8)
|
||||
self.titletext = titletext
|
||||
|
||||
local title = CreateFrame("Button", nil, frame)
|
||||
title:SetPoint("TOPLEFT", titlebg)
|
||||
title:SetPoint("BOTTOMRIGHT", titlebg)
|
||||
title:EnableMouse()
|
||||
title:SetScript("OnMouseDown",titleOnMouseDown)
|
||||
title:SetScript("OnMouseUp", frameOnMouseUp)
|
||||
self.title = title
|
||||
|
||||
local sizer_se = CreateFrame("Frame",nil,frame)
|
||||
sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
|
||||
sizer_se:SetWidth(25)
|
||||
sizer_se:SetHeight(25)
|
||||
sizer_se:EnableMouse()
|
||||
sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
|
||||
sizer_se:SetScript("OnMouseUp", sizerOnMouseUp)
|
||||
self.sizer_se = sizer_se
|
||||
|
||||
local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||
self.line1 = line1
|
||||
line1:SetWidth(14)
|
||||
line1:SetHeight(14)
|
||||
line1:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||
line1:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||
local x = 0.1 * 14/17
|
||||
line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||
|
||||
local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
|
||||
self.line2 = line2
|
||||
line2:SetWidth(8)
|
||||
line2:SetHeight(8)
|
||||
line2:SetPoint("BOTTOMRIGHT", -8, 8)
|
||||
line2:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||
local x = 0.1 * 8/17
|
||||
line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
|
||||
|
||||
local sizer_s = CreateFrame("Frame",nil,frame)
|
||||
sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
|
||||
sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
|
||||
sizer_s:SetHeight(25)
|
||||
sizer_s:EnableMouse()
|
||||
sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
|
||||
sizer_s:SetScript("OnMouseUp", sizerOnMouseUp)
|
||||
self.sizer_s = sizer_s
|
||||
|
||||
local sizer_e = CreateFrame("Frame",nil,frame)
|
||||
sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
|
||||
sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
||||
sizer_e:SetWidth(25)
|
||||
sizer_e:EnableMouse()
|
||||
sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
|
||||
sizer_e:SetScript("OnMouseUp", sizerOnMouseUp)
|
||||
self.sizer_e = sizer_e
|
||||
|
||||
--Container Support
|
||||
local content = CreateFrame("Frame",nil,frame)
|
||||
self.content = content
|
||||
content.obj = self
|
||||
content:SetPoint("TOPLEFT",frame,"TOPLEFT",12,-32)
|
||||
content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-12,13)
|
||||
|
||||
AceGUI:RegisterAsContainer(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
||||
end
|
||||
|
|
@ -1,103 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Button Widget
|
||||
Graphical Button.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Button", 24
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local _G = _G
|
||||
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Button_OnClick(frame, ...)
|
||||
AceGUI:ClearFocus()
|
||||
PlaySound(852) -- SOUNDKIT.IG_MAINMENU_OPTION
|
||||
frame.obj:Fire("OnClick", ...)
|
||||
end
|
||||
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
-- restore default values
|
||||
self:SetHeight(24)
|
||||
self:SetWidth(200)
|
||||
self:SetDisabled(false)
|
||||
self:SetAutoWidth(false)
|
||||
self:SetText()
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetText"] = function(self, text)
|
||||
self.text:SetText(text)
|
||||
if self.autoWidth then
|
||||
self:SetWidth(self.text:GetStringWidth() + 30)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetAutoWidth"] = function(self, autoWidth)
|
||||
self.autoWidth = autoWidth
|
||||
if self.autoWidth then
|
||||
self:SetWidth(self.text:GetStringWidth() + 30)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.frame:Disable()
|
||||
else
|
||||
self.frame:Enable()
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local name = "AceGUI30Button" .. AceGUI:GetNextWidgetNum(Type)
|
||||
local frame = CreateFrame("Button", name, UIParent, "UIPanelButtonTemplate")
|
||||
frame:Hide()
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnClick", Button_OnClick)
|
||||
frame:SetScript("OnEnter", Control_OnEnter)
|
||||
frame:SetScript("OnLeave", Control_OnLeave)
|
||||
|
||||
local text = frame:GetFontString()
|
||||
text:ClearAllPoints()
|
||||
text:SetPoint("TOPLEFT", 15, -1)
|
||||
text:SetPoint("BOTTOMRIGHT", -15, 1)
|
||||
text:SetJustifyV("MIDDLE")
|
||||
|
||||
local widget = {
|
||||
text = text,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,296 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Checkbox Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "CheckBox", 26
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local select, pairs = select, pairs
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: SetDesaturation, GameFontHighlight
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function AlignImage(self)
|
||||
local img = self.image:GetTexture()
|
||||
self.text:ClearAllPoints()
|
||||
if not img then
|
||||
self.text:SetPoint("LEFT", self.checkbg, "RIGHT")
|
||||
self.text:SetPoint("RIGHT")
|
||||
else
|
||||
self.text:SetPoint("LEFT", self.image, "RIGHT", 1, 0)
|
||||
self.text:SetPoint("RIGHT")
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function CheckBox_OnMouseDown(frame)
|
||||
local self = frame.obj
|
||||
if not self.disabled then
|
||||
if self.image:GetTexture() then
|
||||
self.text:SetPoint("LEFT", self.image,"RIGHT", 2, -1)
|
||||
else
|
||||
self.text:SetPoint("LEFT", self.checkbg, "RIGHT", 1, -1)
|
||||
end
|
||||
end
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function CheckBox_OnMouseUp(frame)
|
||||
local self = frame.obj
|
||||
if not self.disabled then
|
||||
self:ToggleChecked()
|
||||
|
||||
if self.checked then
|
||||
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||
else -- for both nil and false (tristate)
|
||||
PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
|
||||
end
|
||||
|
||||
self:Fire("OnValueChanged", self.checked)
|
||||
AlignImage(self)
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetType()
|
||||
self:SetValue(false)
|
||||
self:SetTriState(nil)
|
||||
-- height is calculated from the width and required space for the description
|
||||
self:SetWidth(200)
|
||||
self:SetImage()
|
||||
self:SetDisabled(nil)
|
||||
self:SetDescription(nil)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
if self.desc then
|
||||
self.desc:SetWidth(width - 30)
|
||||
if self.desc:GetText() and self.desc:GetText() ~= "" then
|
||||
self:SetHeight(28 + self.desc:GetStringHeight())
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.frame:Disable()
|
||||
self.text:SetTextColor(0.5, 0.5, 0.5)
|
||||
SetDesaturation(self.check, true)
|
||||
if self.desc then
|
||||
self.desc:SetTextColor(0.5, 0.5, 0.5)
|
||||
end
|
||||
else
|
||||
self.frame:Enable()
|
||||
self.text:SetTextColor(1, 1, 1)
|
||||
if self.tristate and self.checked == nil then
|
||||
SetDesaturation(self.check, true)
|
||||
else
|
||||
SetDesaturation(self.check, false)
|
||||
end
|
||||
if self.desc then
|
||||
self.desc:SetTextColor(1, 1, 1)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
["SetValue"] = function(self, value)
|
||||
local check = self.check
|
||||
self.checked = value
|
||||
if value then
|
||||
SetDesaturation(check, false)
|
||||
check:Show()
|
||||
else
|
||||
--Nil is the unknown tristate value
|
||||
if self.tristate and value == nil then
|
||||
SetDesaturation(check, true)
|
||||
check:Show()
|
||||
else
|
||||
SetDesaturation(check, false)
|
||||
check:Hide()
|
||||
end
|
||||
end
|
||||
self:SetDisabled(self.disabled)
|
||||
end,
|
||||
|
||||
["GetValue"] = function(self)
|
||||
return self.checked
|
||||
end,
|
||||
|
||||
["SetTriState"] = function(self, enabled)
|
||||
self.tristate = enabled
|
||||
self:SetValue(self:GetValue())
|
||||
end,
|
||||
|
||||
["SetType"] = function(self, type)
|
||||
local checkbg = self.checkbg
|
||||
local check = self.check
|
||||
local highlight = self.highlight
|
||||
|
||||
local size
|
||||
if type == "radio" then
|
||||
size = 16
|
||||
checkbg:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
|
||||
checkbg:SetTexCoord(0, 0.25, 0, 1)
|
||||
check:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
|
||||
check:SetTexCoord(0.25, 0.5, 0, 1)
|
||||
check:SetBlendMode("ADD")
|
||||
highlight:SetTexture(130843) -- Interface\\Buttons\\UI-RadioButton
|
||||
highlight:SetTexCoord(0.5, 0.75, 0, 1)
|
||||
else
|
||||
size = 24
|
||||
checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
|
||||
checkbg:SetTexCoord(0, 1, 0, 1)
|
||||
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
||||
check:SetTexCoord(0, 1, 0, 1)
|
||||
check:SetBlendMode("BLEND")
|
||||
highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
|
||||
highlight:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
checkbg:SetHeight(size)
|
||||
checkbg:SetWidth(size)
|
||||
end,
|
||||
|
||||
["ToggleChecked"] = function(self)
|
||||
local value = self:GetValue()
|
||||
if self.tristate then
|
||||
--cycle in true, nil, false order
|
||||
if value then
|
||||
self:SetValue(nil)
|
||||
elseif value == nil then
|
||||
self:SetValue(false)
|
||||
else
|
||||
self:SetValue(true)
|
||||
end
|
||||
else
|
||||
self:SetValue(not self:GetValue())
|
||||
end
|
||||
end,
|
||||
|
||||
["SetLabel"] = function(self, label)
|
||||
self.text:SetText(label)
|
||||
end,
|
||||
|
||||
["SetDescription"] = function(self, desc)
|
||||
if desc then
|
||||
if not self.desc then
|
||||
local desc = self.frame:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
|
||||
desc:ClearAllPoints()
|
||||
desc:SetPoint("TOPLEFT", self.checkbg, "TOPRIGHT", 5, -21)
|
||||
desc:SetWidth(self.frame.width - 30)
|
||||
desc:SetPoint("RIGHT", self.frame, "RIGHT", -30, 0)
|
||||
desc:SetJustifyH("LEFT")
|
||||
desc:SetJustifyV("TOP")
|
||||
self.desc = desc
|
||||
end
|
||||
self.desc:Show()
|
||||
--self.text:SetFontObject(GameFontNormal)
|
||||
self.desc:SetText(desc)
|
||||
self:SetHeight(28 + self.desc:GetStringHeight())
|
||||
else
|
||||
if self.desc then
|
||||
self.desc:SetText("")
|
||||
self.desc:Hide()
|
||||
end
|
||||
--self.text:SetFontObject(GameFontHighlight)
|
||||
self:SetHeight(24)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetImage"] = function(self, path, ...)
|
||||
local image = self.image
|
||||
image:SetTexture(path)
|
||||
|
||||
if image:GetTexture() then
|
||||
local n = select("#", ...)
|
||||
if n == 4 or n == 8 then
|
||||
image:SetTexCoord(...)
|
||||
else
|
||||
image:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
end
|
||||
AlignImage(self)
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Button", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnEnter", Control_OnEnter)
|
||||
frame:SetScript("OnLeave", Control_OnLeave)
|
||||
frame:SetScript("OnMouseDown", CheckBox_OnMouseDown)
|
||||
frame:SetScript("OnMouseUp", CheckBox_OnMouseUp)
|
||||
|
||||
local checkbg = frame:CreateTexture(nil, "ARTWORK")
|
||||
checkbg:SetWidth(24)
|
||||
checkbg:SetHeight(24)
|
||||
checkbg:SetPoint("TOPLEFT")
|
||||
checkbg:SetTexture(130755) -- Interface\\Buttons\\UI-CheckBox-Up
|
||||
|
||||
local check = frame:CreateTexture(nil, "OVERLAY")
|
||||
check:SetAllPoints(checkbg)
|
||||
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
||||
|
||||
local text = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||
text:SetJustifyH("LEFT")
|
||||
text:SetHeight(18)
|
||||
text:SetPoint("LEFT", checkbg, "RIGHT")
|
||||
text:SetPoint("RIGHT")
|
||||
|
||||
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||
highlight:SetTexture(130753) -- Interface\\Buttons\\UI-CheckBox-Highlight
|
||||
highlight:SetBlendMode("ADD")
|
||||
highlight:SetAllPoints(checkbg)
|
||||
|
||||
local image = frame:CreateTexture(nil, "OVERLAY")
|
||||
image:SetHeight(16)
|
||||
image:SetWidth(16)
|
||||
image:SetPoint("LEFT", checkbg, "RIGHT", 1, 0)
|
||||
|
||||
local widget = {
|
||||
checkbg = checkbg,
|
||||
check = check,
|
||||
text = text,
|
||||
highlight = highlight,
|
||||
image = image,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,190 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
ColorPicker Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "ColorPicker", 25
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: ColorPickerFrame, OpacitySliderFrame
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function ColorCallback(self, r, g, b, a, isAlpha)
|
||||
if not self.HasAlpha then
|
||||
a = 1
|
||||
end
|
||||
self:SetColor(r, g, b, a)
|
||||
if ColorPickerFrame:IsVisible() then
|
||||
--colorpicker is still open
|
||||
self:Fire("OnValueChanged", r, g, b, a)
|
||||
else
|
||||
--colorpicker is closed, color callback is first, ignore it,
|
||||
--alpha callback is the final call after it closes so confirm now
|
||||
if isAlpha then
|
||||
self:Fire("OnValueConfirmed", r, g, b, a)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function ColorSwatch_OnClick(frame)
|
||||
ColorPickerFrame:Hide()
|
||||
local self = frame.obj
|
||||
if not self.disabled then
|
||||
ColorPickerFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
ColorPickerFrame:SetFrameLevel(frame:GetFrameLevel() + 10)
|
||||
ColorPickerFrame:SetClampedToScreen(true)
|
||||
|
||||
ColorPickerFrame.func = function()
|
||||
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||
local a = 1 - OpacitySliderFrame:GetValue()
|
||||
ColorCallback(self, r, g, b, a)
|
||||
end
|
||||
|
||||
ColorPickerFrame.hasOpacity = self.HasAlpha
|
||||
ColorPickerFrame.opacityFunc = function()
|
||||
local r, g, b = ColorPickerFrame:GetColorRGB()
|
||||
local a = 1 - OpacitySliderFrame:GetValue()
|
||||
ColorCallback(self, r, g, b, a, true)
|
||||
end
|
||||
|
||||
local r, g, b, a = self.r, self.g, self.b, self.a
|
||||
if self.HasAlpha then
|
||||
ColorPickerFrame.opacity = 1 - (a or 0)
|
||||
end
|
||||
ColorPickerFrame:SetColorRGB(r, g, b)
|
||||
|
||||
ColorPickerFrame.cancelFunc = function()
|
||||
ColorCallback(self, r, g, b, a, true)
|
||||
end
|
||||
|
||||
ColorPickerFrame:Show()
|
||||
end
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetHeight(24)
|
||||
self:SetWidth(200)
|
||||
self:SetHasAlpha(false)
|
||||
self:SetColor(0, 0, 0, 1)
|
||||
self:SetDisabled(nil)
|
||||
self:SetLabel(nil)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetLabel"] = function(self, text)
|
||||
self.text:SetText(text)
|
||||
end,
|
||||
|
||||
["SetColor"] = function(self, r, g, b, a)
|
||||
self.r = r
|
||||
self.g = g
|
||||
self.b = b
|
||||
self.a = a or 1
|
||||
self.colorSwatch:SetVertexColor(r, g, b, a)
|
||||
end,
|
||||
|
||||
["SetHasAlpha"] = function(self, HasAlpha)
|
||||
self.HasAlpha = HasAlpha
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if self.disabled then
|
||||
self.frame:Disable()
|
||||
self.text:SetTextColor(0.5, 0.5, 0.5)
|
||||
else
|
||||
self.frame:Enable()
|
||||
self.text:SetTextColor(1, 1, 1)
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Button", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnEnter", Control_OnEnter)
|
||||
frame:SetScript("OnLeave", Control_OnLeave)
|
||||
frame:SetScript("OnClick", ColorSwatch_OnClick)
|
||||
|
||||
local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
|
||||
colorSwatch:SetWidth(19)
|
||||
colorSwatch:SetHeight(19)
|
||||
colorSwatch:SetTexture(130939) -- Interface\\ChatFrame\\ChatFrameColorSwatch
|
||||
colorSwatch:SetPoint("LEFT")
|
||||
|
||||
local texture = frame:CreateTexture(nil, "BACKGROUND")
|
||||
colorSwatch.background = texture
|
||||
texture:SetWidth(16)
|
||||
texture:SetHeight(16)
|
||||
texture:SetColorTexture(1, 1, 1)
|
||||
texture:SetPoint("CENTER", colorSwatch)
|
||||
texture:Show()
|
||||
|
||||
local checkers = frame:CreateTexture(nil, "BACKGROUND")
|
||||
colorSwatch.checkers = checkers
|
||||
checkers:SetWidth(14)
|
||||
checkers:SetHeight(14)
|
||||
checkers:SetTexture(188523) -- Tileset\\Generic\\Checkers
|
||||
checkers:SetTexCoord(.25, 0, 0.5, .25)
|
||||
checkers:SetDesaturated(true)
|
||||
checkers:SetVertexColor(1, 1, 1, 0.75)
|
||||
checkers:SetPoint("CENTER", colorSwatch)
|
||||
checkers:Show()
|
||||
|
||||
local text = frame:CreateFontString(nil,"OVERLAY","GameFontHighlight")
|
||||
text:SetHeight(24)
|
||||
text:SetJustifyH("LEFT")
|
||||
text:SetTextColor(1, 1, 1)
|
||||
text:SetPoint("LEFT", colorSwatch, "RIGHT", 2, 0)
|
||||
text:SetPoint("RIGHT")
|
||||
|
||||
--local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||
--highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
|
||||
--highlight:SetBlendMode("ADD")
|
||||
--highlight:SetAllPoints(frame)
|
||||
|
||||
local widget = {
|
||||
colorSwatch = colorSwatch,
|
||||
text = text,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,471 +0,0 @@
|
|||
--[[ $Id: AceGUIWidget-DropDown-Items.lua 1202 2019-05-15 23:11:22Z nevcairiel $ ]]--
|
||||
|
||||
local AceGUI = LibStub("AceGUI-3.0")
|
||||
|
||||
-- Lua APIs
|
||||
local select, assert = select, assert
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame = CreateFrame
|
||||
|
||||
local function fixlevels(parent,...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
while child do
|
||||
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
||||
fixlevels(child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
end
|
||||
end
|
||||
|
||||
local function fixstrata(strata, parent, ...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
parent:SetFrameStrata(strata)
|
||||
while child do
|
||||
fixstrata(strata, child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
end
|
||||
end
|
||||
|
||||
-- ItemBase is the base "class" for all dropdown items.
|
||||
-- Each item has to use ItemBase.Create(widgetType) to
|
||||
-- create an initial 'self' value.
|
||||
-- ItemBase will add common functions and ui event handlers.
|
||||
-- Be sure to keep basic usage when you override functions.
|
||||
|
||||
local ItemBase = {
|
||||
-- NOTE: The ItemBase version is added to each item's version number
|
||||
-- to ensure proper updates on ItemBase changes.
|
||||
-- Use at least 1000er steps.
|
||||
version = 1000,
|
||||
counter = 0,
|
||||
}
|
||||
|
||||
function ItemBase.Frame_OnEnter(this)
|
||||
local self = this.obj
|
||||
|
||||
if self.useHighlight then
|
||||
self.highlight:Show()
|
||||
end
|
||||
self:Fire("OnEnter")
|
||||
|
||||
if self.specialOnEnter then
|
||||
self.specialOnEnter(self)
|
||||
end
|
||||
end
|
||||
|
||||
function ItemBase.Frame_OnLeave(this)
|
||||
local self = this.obj
|
||||
|
||||
self.highlight:Hide()
|
||||
self:Fire("OnLeave")
|
||||
|
||||
if self.specialOnLeave then
|
||||
self.specialOnLeave(self)
|
||||
end
|
||||
end
|
||||
|
||||
-- exported, AceGUI callback
|
||||
function ItemBase.OnAcquire(self)
|
||||
self.frame:SetToplevel(true)
|
||||
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
end
|
||||
|
||||
-- exported, AceGUI callback
|
||||
function ItemBase.OnRelease(self)
|
||||
self:SetDisabled(false)
|
||||
self.pullout = nil
|
||||
self.frame:SetParent(nil)
|
||||
self.frame:ClearAllPoints()
|
||||
self.frame:Hide()
|
||||
end
|
||||
|
||||
-- exported
|
||||
-- NOTE: this is called by a Dropdown-Pullout.
|
||||
-- Do not call this method directly
|
||||
function ItemBase.SetPullout(self, pullout)
|
||||
self.pullout = pullout
|
||||
|
||||
self.frame:SetParent(nil)
|
||||
self.frame:SetParent(pullout.itemFrame)
|
||||
self.parent = pullout.itemFrame
|
||||
fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
|
||||
end
|
||||
|
||||
-- exported
|
||||
function ItemBase.SetText(self, text)
|
||||
self.text:SetText(text or "")
|
||||
end
|
||||
|
||||
-- exported
|
||||
function ItemBase.GetText(self)
|
||||
return self.text:GetText()
|
||||
end
|
||||
|
||||
-- exported
|
||||
function ItemBase.SetPoint(self, ...)
|
||||
self.frame:SetPoint(...)
|
||||
end
|
||||
|
||||
-- exported
|
||||
function ItemBase.Show(self)
|
||||
self.frame:Show()
|
||||
end
|
||||
|
||||
-- exported
|
||||
function ItemBase.Hide(self)
|
||||
self.frame:Hide()
|
||||
end
|
||||
|
||||
-- exported
|
||||
function ItemBase.SetDisabled(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.useHighlight = false
|
||||
self.text:SetTextColor(.5, .5, .5)
|
||||
else
|
||||
self.useHighlight = true
|
||||
self.text:SetTextColor(1, 1, 1)
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
-- NOTE: this is called by a Dropdown-Pullout.
|
||||
-- Do not call this method directly
|
||||
function ItemBase.SetOnLeave(self, func)
|
||||
self.specialOnLeave = func
|
||||
end
|
||||
|
||||
-- exported
|
||||
-- NOTE: this is called by a Dropdown-Pullout.
|
||||
-- Do not call this method directly
|
||||
function ItemBase.SetOnEnter(self, func)
|
||||
self.specialOnEnter = func
|
||||
end
|
||||
|
||||
function ItemBase.Create(type)
|
||||
-- NOTE: Most of the following code is copied from AceGUI-3.0/Dropdown widget
|
||||
local count = AceGUI:GetNextWidgetNum(type)
|
||||
local frame = CreateFrame("Button", "AceGUI30DropDownItem"..count)
|
||||
local self = {}
|
||||
self.frame = frame
|
||||
frame.obj = self
|
||||
self.type = type
|
||||
|
||||
self.useHighlight = true
|
||||
|
||||
frame:SetHeight(17)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
||||
text:SetTextColor(1,1,1)
|
||||
text:SetJustifyH("LEFT")
|
||||
text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0)
|
||||
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-8,0)
|
||||
self.text = text
|
||||
|
||||
local highlight = frame:CreateTexture(nil, "OVERLAY")
|
||||
highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
|
||||
highlight:SetBlendMode("ADD")
|
||||
highlight:SetHeight(14)
|
||||
highlight:ClearAllPoints()
|
||||
highlight:SetPoint("RIGHT",frame,"RIGHT",-3,0)
|
||||
highlight:SetPoint("LEFT",frame,"LEFT",5,0)
|
||||
highlight:Hide()
|
||||
self.highlight = highlight
|
||||
|
||||
local check = frame:CreateTexture("OVERLAY")
|
||||
check:SetWidth(16)
|
||||
check:SetHeight(16)
|
||||
check:SetPoint("LEFT",frame,"LEFT",3,-1)
|
||||
check:SetTexture(130751) -- Interface\\Buttons\\UI-CheckBox-Check
|
||||
check:Hide()
|
||||
self.check = check
|
||||
|
||||
local sub = frame:CreateTexture("OVERLAY")
|
||||
sub:SetWidth(16)
|
||||
sub:SetHeight(16)
|
||||
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
|
||||
sub:SetTexture(130940) -- Interface\\ChatFrame\\ChatFrameExpandArrow
|
||||
sub:Hide()
|
||||
self.sub = sub
|
||||
|
||||
frame:SetScript("OnEnter", ItemBase.Frame_OnEnter)
|
||||
frame:SetScript("OnLeave", ItemBase.Frame_OnLeave)
|
||||
|
||||
self.OnAcquire = ItemBase.OnAcquire
|
||||
self.OnRelease = ItemBase.OnRelease
|
||||
|
||||
self.SetPullout = ItemBase.SetPullout
|
||||
self.GetText = ItemBase.GetText
|
||||
self.SetText = ItemBase.SetText
|
||||
self.SetDisabled = ItemBase.SetDisabled
|
||||
|
||||
self.SetPoint = ItemBase.SetPoint
|
||||
self.Show = ItemBase.Show
|
||||
self.Hide = ItemBase.Hide
|
||||
|
||||
self.SetOnLeave = ItemBase.SetOnLeave
|
||||
self.SetOnEnter = ItemBase.SetOnEnter
|
||||
|
||||
return self
|
||||
end
|
||||
|
||||
-- Register a dummy LibStub library to retrieve the ItemBase, so other addons can use it.
|
||||
local IBLib = LibStub:NewLibrary("AceGUI-3.0-DropDown-ItemBase", ItemBase.version)
|
||||
if IBLib then
|
||||
IBLib.GetItemBase = function() return ItemBase end
|
||||
end
|
||||
|
||||
--[[
|
||||
Template for items:
|
||||
|
||||
-- Item:
|
||||
--
|
||||
do
|
||||
local widgetType = "Dropdown-Item-"
|
||||
local widgetVersion = 1
|
||||
|
||||
local function Constructor()
|
||||
local self = ItemBase.Create(widgetType)
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||
end
|
||||
--]]
|
||||
|
||||
-- Item: Header
|
||||
-- A single text entry.
|
||||
-- Special: Different text color and no highlight
|
||||
do
|
||||
local widgetType = "Dropdown-Item-Header"
|
||||
local widgetVersion = 1
|
||||
|
||||
local function OnEnter(this)
|
||||
local self = this.obj
|
||||
self:Fire("OnEnter")
|
||||
|
||||
if self.specialOnEnter then
|
||||
self.specialOnEnter(self)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnLeave(this)
|
||||
local self = this.obj
|
||||
self:Fire("OnLeave")
|
||||
|
||||
if self.specialOnLeave then
|
||||
self.specialOnLeave(self)
|
||||
end
|
||||
end
|
||||
|
||||
-- exported, override
|
||||
local function SetDisabled(self, disabled)
|
||||
ItemBase.SetDisabled(self, disabled)
|
||||
if not disabled then
|
||||
self.text:SetTextColor(1, 1, 0)
|
||||
end
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local self = ItemBase.Create(widgetType)
|
||||
|
||||
self.SetDisabled = SetDisabled
|
||||
|
||||
self.frame:SetScript("OnEnter", OnEnter)
|
||||
self.frame:SetScript("OnLeave", OnLeave)
|
||||
|
||||
self.text:SetTextColor(1, 1, 0)
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||
end
|
||||
|
||||
-- Item: Execute
|
||||
-- A simple button
|
||||
do
|
||||
local widgetType = "Dropdown-Item-Execute"
|
||||
local widgetVersion = 1
|
||||
|
||||
local function Frame_OnClick(this, button)
|
||||
local self = this.obj
|
||||
if self.disabled then return end
|
||||
self:Fire("OnClick")
|
||||
if self.pullout then
|
||||
self.pullout:Close()
|
||||
end
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local self = ItemBase.Create(widgetType)
|
||||
|
||||
self.frame:SetScript("OnClick", Frame_OnClick)
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||
end
|
||||
|
||||
-- Item: Toggle
|
||||
-- Some sort of checkbox for dropdown menus.
|
||||
-- Does not close the pullout on click.
|
||||
do
|
||||
local widgetType = "Dropdown-Item-Toggle"
|
||||
local widgetVersion = 4
|
||||
|
||||
local function UpdateToggle(self)
|
||||
if self.value then
|
||||
self.check:Show()
|
||||
else
|
||||
self.check:Hide()
|
||||
end
|
||||
end
|
||||
|
||||
local function OnRelease(self)
|
||||
ItemBase.OnRelease(self)
|
||||
self:SetValue(nil)
|
||||
end
|
||||
|
||||
local function Frame_OnClick(this, button)
|
||||
local self = this.obj
|
||||
if self.disabled then return end
|
||||
self.value = not self.value
|
||||
if self.value then
|
||||
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||
else
|
||||
PlaySound(857) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF
|
||||
end
|
||||
UpdateToggle(self)
|
||||
self:Fire("OnValueChanged", self.value)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetValue(self, value)
|
||||
self.value = value
|
||||
UpdateToggle(self)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function GetValue(self)
|
||||
return self.value
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local self = ItemBase.Create(widgetType)
|
||||
|
||||
self.frame:SetScript("OnClick", Frame_OnClick)
|
||||
|
||||
self.SetValue = SetValue
|
||||
self.GetValue = GetValue
|
||||
self.OnRelease = OnRelease
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||
end
|
||||
|
||||
-- Item: Menu
|
||||
-- Shows a submenu on mouse over
|
||||
-- Does not close the pullout on click
|
||||
do
|
||||
local widgetType = "Dropdown-Item-Menu"
|
||||
local widgetVersion = 2
|
||||
|
||||
local function OnEnter(this)
|
||||
local self = this.obj
|
||||
self:Fire("OnEnter")
|
||||
|
||||
if self.specialOnEnter then
|
||||
self.specialOnEnter(self)
|
||||
end
|
||||
|
||||
self.highlight:Show()
|
||||
|
||||
if not self.disabled and self.submenu then
|
||||
self.submenu:Open("TOPLEFT", self.frame, "TOPRIGHT", self.pullout:GetRightBorderWidth(), 0, self.frame:GetFrameLevel() + 100)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnHide(this)
|
||||
local self = this.obj
|
||||
if self.submenu then
|
||||
self.submenu:Close()
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetMenu(self, menu)
|
||||
assert(menu.type == "Dropdown-Pullout")
|
||||
self.submenu = menu
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function CloseMenu(self)
|
||||
self.submenu:Close()
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local self = ItemBase.Create(widgetType)
|
||||
|
||||
self.sub:Show()
|
||||
|
||||
self.frame:SetScript("OnEnter", OnEnter)
|
||||
self.frame:SetScript("OnHide", OnHide)
|
||||
|
||||
self.SetMenu = SetMenu
|
||||
self.CloseMenu = CloseMenu
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||
end
|
||||
|
||||
-- Item: Separator
|
||||
-- A single line to separate items
|
||||
do
|
||||
local widgetType = "Dropdown-Item-Separator"
|
||||
local widgetVersion = 2
|
||||
|
||||
-- exported, override
|
||||
local function SetDisabled(self, disabled)
|
||||
ItemBase.SetDisabled(self, disabled)
|
||||
self.useHighlight = false
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local self = ItemBase.Create(widgetType)
|
||||
|
||||
self.SetDisabled = SetDisabled
|
||||
|
||||
local line = self.frame:CreateTexture(nil, "OVERLAY")
|
||||
line:SetHeight(1)
|
||||
line:SetColorTexture(.5, .5, .5)
|
||||
line:SetPoint("LEFT", self.frame, "LEFT", 10, 0)
|
||||
line:SetPoint("RIGHT", self.frame, "RIGHT", -10, 0)
|
||||
|
||||
self.text:Hide()
|
||||
|
||||
self.useHighlight = false
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion + ItemBase.version)
|
||||
end
|
||||
|
|
@ -1,742 +0,0 @@
|
|||
--[[ $Id: AceGUIWidget-DropDown.lua 1237 2020-07-17 22:50:38Z nevcairiel $ ]]--
|
||||
local AceGUI = LibStub("AceGUI-3.0")
|
||||
|
||||
-- Lua APIs
|
||||
local min, max, floor = math.min, math.max, math.floor
|
||||
local select, pairs, ipairs, type, tostring = select, pairs, ipairs, type, tostring
|
||||
local tsort = table.sort
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local UIParent, CreateFrame = UIParent, CreateFrame
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: CLOSE
|
||||
|
||||
local function fixlevels(parent,...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
while child do
|
||||
child:SetFrameLevel(parent:GetFrameLevel()+1)
|
||||
fixlevels(child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
end
|
||||
end
|
||||
|
||||
local function fixstrata(strata, parent, ...)
|
||||
local i = 1
|
||||
local child = select(i, ...)
|
||||
parent:SetFrameStrata(strata)
|
||||
while child do
|
||||
fixstrata(strata, child, child:GetChildren())
|
||||
i = i + 1
|
||||
child = select(i, ...)
|
||||
end
|
||||
end
|
||||
|
||||
do
|
||||
local widgetType = "Dropdown-Pullout"
|
||||
local widgetVersion = 4
|
||||
|
||||
--[[ Static data ]]--
|
||||
|
||||
local backdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border",
|
||||
edgeSize = 32,
|
||||
tileSize = 32,
|
||||
tile = true,
|
||||
insets = { left = 11, right = 12, top = 12, bottom = 11 },
|
||||
}
|
||||
local sliderBackdrop = {
|
||||
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
||||
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
||||
tile = true, tileSize = 8, edgeSize = 8,
|
||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||
}
|
||||
|
||||
local defaultWidth = 200
|
||||
local defaultMaxHeight = 600
|
||||
|
||||
--[[ UI Event Handlers ]]--
|
||||
|
||||
-- HACK: This should be no part of the pullout, but there
|
||||
-- is no other 'clean' way to response to any item-OnEnter
|
||||
-- Used to close Submenus when an other item is entered
|
||||
local function OnEnter(item)
|
||||
local self = item.pullout
|
||||
for k, v in ipairs(self.items) do
|
||||
if v.CloseMenu and v ~= item then
|
||||
v:CloseMenu()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- See the note in Constructor() for each scroll related function
|
||||
local function OnMouseWheel(this, value)
|
||||
this.obj:MoveScroll(value)
|
||||
end
|
||||
|
||||
local function OnScrollValueChanged(this, value)
|
||||
this.obj:SetScroll(value)
|
||||
end
|
||||
|
||||
local function OnSizeChanged(this)
|
||||
this.obj:FixScroll()
|
||||
end
|
||||
|
||||
--[[ Exported methods ]]--
|
||||
|
||||
-- exported
|
||||
local function SetScroll(self, value)
|
||||
local status = self.scrollStatus
|
||||
local frame, child = self.scrollFrame, self.itemFrame
|
||||
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
||||
|
||||
local offset
|
||||
if height > viewheight then
|
||||
offset = 0
|
||||
else
|
||||
offset = floor((viewheight - height) / 1000 * value)
|
||||
end
|
||||
child:ClearAllPoints()
|
||||
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
|
||||
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", self.slider:IsShown() and -12 or 0, offset)
|
||||
status.offset = offset
|
||||
status.scrollvalue = value
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function MoveScroll(self, value)
|
||||
local status = self.scrollStatus
|
||||
local frame, child = self.scrollFrame, self.itemFrame
|
||||
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
||||
|
||||
if height > viewheight then
|
||||
self.slider:Hide()
|
||||
else
|
||||
self.slider:Show()
|
||||
local diff = height - viewheight
|
||||
local delta = 1
|
||||
if value < 0 then
|
||||
delta = -1
|
||||
end
|
||||
self.slider:SetValue(min(max(status.scrollvalue + delta*(1000/(diff/45)),0), 1000))
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function FixScroll(self)
|
||||
local status = self.scrollStatus
|
||||
local frame, child = self.scrollFrame, self.itemFrame
|
||||
local height, viewheight = frame:GetHeight(), child:GetHeight()
|
||||
local offset = status.offset or 0
|
||||
|
||||
if viewheight < height then
|
||||
self.slider:Hide()
|
||||
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, offset)
|
||||
self.slider:SetValue(0)
|
||||
else
|
||||
self.slider:Show()
|
||||
local value = (offset / (viewheight - height) * 1000)
|
||||
if value > 1000 then value = 1000 end
|
||||
self.slider:SetValue(value)
|
||||
self:SetScroll(value)
|
||||
if value < 1000 then
|
||||
child:ClearAllPoints()
|
||||
child:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, offset)
|
||||
child:SetPoint("TOPRIGHT", frame, "TOPRIGHT", -12, offset)
|
||||
status.offset = offset
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- exported, AceGUI callback
|
||||
local function OnAcquire(self)
|
||||
self.frame:SetParent(UIParent)
|
||||
--self.itemFrame:SetToplevel(true)
|
||||
end
|
||||
|
||||
-- exported, AceGUI callback
|
||||
local function OnRelease(self)
|
||||
self:Clear()
|
||||
self.frame:ClearAllPoints()
|
||||
self.frame:Hide()
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function AddItem(self, item)
|
||||
self.items[#self.items + 1] = item
|
||||
|
||||
local h = #self.items * 16
|
||||
self.itemFrame:SetHeight(h)
|
||||
self.frame:SetHeight(min(h + 34, self.maxHeight)) -- +34: 20 for scrollFrame placement (10 offset) and +14 for item placement
|
||||
|
||||
item.frame:SetPoint("LEFT", self.itemFrame, "LEFT")
|
||||
item.frame:SetPoint("RIGHT", self.itemFrame, "RIGHT")
|
||||
|
||||
item:SetPullout(self)
|
||||
item:SetOnEnter(OnEnter)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function Open(self, point, relFrame, relPoint, x, y)
|
||||
local items = self.items
|
||||
local frame = self.frame
|
||||
local itemFrame = self.itemFrame
|
||||
|
||||
frame:SetPoint(point, relFrame, relPoint, x, y)
|
||||
|
||||
|
||||
local height = 8
|
||||
for i, item in pairs(items) do
|
||||
if i == 1 then
|
||||
item:SetPoint("TOP", itemFrame, "TOP", 0, -2)
|
||||
else
|
||||
item:SetPoint("TOP", items[i-1].frame, "BOTTOM", 0, 1)
|
||||
end
|
||||
|
||||
item:Show()
|
||||
|
||||
height = height + 16
|
||||
end
|
||||
itemFrame:SetHeight(height)
|
||||
fixstrata("TOOLTIP", frame, frame:GetChildren())
|
||||
frame:Show()
|
||||
self:Fire("OnOpen")
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function Close(self)
|
||||
self.frame:Hide()
|
||||
self:Fire("OnClose")
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function Clear(self)
|
||||
local items = self.items
|
||||
for i, item in pairs(items) do
|
||||
AceGUI:Release(item)
|
||||
items[i] = nil
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function IterateItems(self)
|
||||
return ipairs(self.items)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetHideOnLeave(self, val)
|
||||
self.hideOnLeave = val
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetMaxHeight(self, height)
|
||||
self.maxHeight = height or defaultMaxHeight
|
||||
if self.frame:GetHeight() > height then
|
||||
self.frame:SetHeight(height)
|
||||
elseif (self.itemFrame:GetHeight() + 34) < height then
|
||||
self.frame:SetHeight(self.itemFrame:GetHeight() + 34) -- see :AddItem
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function GetRightBorderWidth(self)
|
||||
return 6 + (self.slider:IsShown() and 12 or 0)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function GetLeftBorderWidth(self)
|
||||
return 6
|
||||
end
|
||||
|
||||
--[[ Constructor ]]--
|
||||
|
||||
local function Constructor()
|
||||
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||
local frame = CreateFrame("Frame", "AceGUI30Pullout"..count, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
local self = {}
|
||||
self.count = count
|
||||
self.type = widgetType
|
||||
self.frame = frame
|
||||
frame.obj = self
|
||||
|
||||
self.OnAcquire = OnAcquire
|
||||
self.OnRelease = OnRelease
|
||||
|
||||
self.AddItem = AddItem
|
||||
self.Open = Open
|
||||
self.Close = Close
|
||||
self.Clear = Clear
|
||||
self.IterateItems = IterateItems
|
||||
self.SetHideOnLeave = SetHideOnLeave
|
||||
|
||||
self.SetScroll = SetScroll
|
||||
self.MoveScroll = MoveScroll
|
||||
self.FixScroll = FixScroll
|
||||
|
||||
self.SetMaxHeight = SetMaxHeight
|
||||
self.GetRightBorderWidth = GetRightBorderWidth
|
||||
self.GetLeftBorderWidth = GetLeftBorderWidth
|
||||
|
||||
self.items = {}
|
||||
|
||||
self.scrollStatus = {
|
||||
scrollvalue = 0,
|
||||
}
|
||||
|
||||
self.maxHeight = defaultMaxHeight
|
||||
|
||||
frame:SetBackdrop(backdrop)
|
||||
frame:SetBackdropColor(0, 0, 0)
|
||||
frame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
frame:SetClampedToScreen(true)
|
||||
frame:SetWidth(defaultWidth)
|
||||
frame:SetHeight(self.maxHeight)
|
||||
--frame:SetToplevel(true)
|
||||
|
||||
-- NOTE: The whole scroll frame code is copied from the AceGUI-3.0 widget ScrollFrame
|
||||
local scrollFrame = CreateFrame("ScrollFrame", nil, frame)
|
||||
local itemFrame = CreateFrame("Frame", nil, scrollFrame)
|
||||
|
||||
self.scrollFrame = scrollFrame
|
||||
self.itemFrame = itemFrame
|
||||
|
||||
scrollFrame.obj = self
|
||||
itemFrame.obj = self
|
||||
|
||||
local slider = CreateFrame("Slider", "AceGUI30PulloutScrollbar"..count, scrollFrame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
slider:SetOrientation("VERTICAL")
|
||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||
slider:SetBackdrop(sliderBackdrop)
|
||||
slider:SetWidth(8)
|
||||
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Vertical")
|
||||
slider:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
self.slider = slider
|
||||
slider.obj = self
|
||||
|
||||
scrollFrame:SetScrollChild(itemFrame)
|
||||
scrollFrame:SetPoint("TOPLEFT", frame, "TOPLEFT", 6, -12)
|
||||
scrollFrame:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -6, 12)
|
||||
scrollFrame:EnableMouseWheel(true)
|
||||
scrollFrame:SetScript("OnMouseWheel", OnMouseWheel)
|
||||
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||
scrollFrame:SetToplevel(true)
|
||||
scrollFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
itemFrame:SetPoint("TOPLEFT", scrollFrame, "TOPLEFT", 0, 0)
|
||||
itemFrame:SetPoint("TOPRIGHT", scrollFrame, "TOPRIGHT", -12, 0)
|
||||
itemFrame:SetHeight(400)
|
||||
itemFrame:SetToplevel(true)
|
||||
itemFrame:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
|
||||
slider:SetPoint("TOPLEFT", scrollFrame, "TOPRIGHT", -16, 0)
|
||||
slider:SetPoint("BOTTOMLEFT", scrollFrame, "BOTTOMRIGHT", -16, 0)
|
||||
slider:SetScript("OnValueChanged", OnScrollValueChanged)
|
||||
slider:SetMinMaxValues(0, 1000)
|
||||
slider:SetValueStep(1)
|
||||
slider:SetValue(0)
|
||||
|
||||
scrollFrame:Show()
|
||||
itemFrame:Show()
|
||||
slider:Hide()
|
||||
|
||||
self:FixScroll()
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||
end
|
||||
|
||||
do
|
||||
local widgetType = "Dropdown"
|
||||
local widgetVersion = 35
|
||||
|
||||
--[[ Static data ]]--
|
||||
|
||||
--[[ UI event handler ]]--
|
||||
|
||||
local function Control_OnEnter(this)
|
||||
this.obj.button:LockHighlight()
|
||||
this.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(this)
|
||||
this.obj.button:UnlockHighlight()
|
||||
this.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Dropdown_OnHide(this)
|
||||
local self = this.obj
|
||||
if self.open then
|
||||
self.pullout:Close()
|
||||
end
|
||||
end
|
||||
|
||||
local function Dropdown_TogglePullout(this)
|
||||
local self = this.obj
|
||||
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||
if self.open then
|
||||
self.open = nil
|
||||
self.pullout:Close()
|
||||
AceGUI:ClearFocus()
|
||||
else
|
||||
self.open = true
|
||||
self.pullout:SetWidth(self.pulloutWidth or self.frame:GetWidth())
|
||||
self.pullout:Open("TOPLEFT", self.frame, "BOTTOMLEFT", 0, self.label:IsShown() and -2 or 0)
|
||||
AceGUI:SetFocus(self)
|
||||
end
|
||||
end
|
||||
|
||||
local function OnPulloutOpen(this)
|
||||
local self = this.userdata.obj
|
||||
local value = self.value
|
||||
|
||||
if not self.multiselect then
|
||||
for i, item in this:IterateItems() do
|
||||
item:SetValue(item.userdata.value == value)
|
||||
end
|
||||
end
|
||||
|
||||
self.open = true
|
||||
self:Fire("OnOpened")
|
||||
end
|
||||
|
||||
local function OnPulloutClose(this)
|
||||
local self = this.userdata.obj
|
||||
self.open = nil
|
||||
self:Fire("OnClosed")
|
||||
end
|
||||
|
||||
local function ShowMultiText(self)
|
||||
local text
|
||||
for i, widget in self.pullout:IterateItems() do
|
||||
if widget.type == "Dropdown-Item-Toggle" then
|
||||
if widget:GetValue() then
|
||||
if text then
|
||||
text = text..", "..widget:GetText()
|
||||
else
|
||||
text = widget:GetText()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
self:SetText(text)
|
||||
end
|
||||
|
||||
local function OnItemValueChanged(this, event, checked)
|
||||
local self = this.userdata.obj
|
||||
|
||||
if self.multiselect then
|
||||
self:Fire("OnValueChanged", this.userdata.value, checked)
|
||||
ShowMultiText(self)
|
||||
else
|
||||
if checked then
|
||||
self:SetValue(this.userdata.value)
|
||||
self:Fire("OnValueChanged", this.userdata.value)
|
||||
else
|
||||
this:SetValue(true)
|
||||
end
|
||||
if self.open then
|
||||
self.pullout:Close()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--[[ Exported methods ]]--
|
||||
|
||||
-- exported, AceGUI callback
|
||||
local function OnAcquire(self)
|
||||
local pullout = AceGUI:Create("Dropdown-Pullout")
|
||||
self.pullout = pullout
|
||||
pullout.userdata.obj = self
|
||||
pullout:SetCallback("OnClose", OnPulloutClose)
|
||||
pullout:SetCallback("OnOpen", OnPulloutOpen)
|
||||
self.pullout.frame:SetFrameLevel(self.frame:GetFrameLevel() + 1)
|
||||
fixlevels(self.pullout.frame, self.pullout.frame:GetChildren())
|
||||
|
||||
self:SetHeight(44)
|
||||
self:SetWidth(200)
|
||||
self:SetLabel()
|
||||
self:SetPulloutWidth(nil)
|
||||
self.list = {}
|
||||
end
|
||||
|
||||
-- exported, AceGUI callback
|
||||
local function OnRelease(self)
|
||||
if self.open then
|
||||
self.pullout:Close()
|
||||
end
|
||||
AceGUI:Release(self.pullout)
|
||||
self.pullout = nil
|
||||
|
||||
self:SetText("")
|
||||
self:SetDisabled(false)
|
||||
self:SetMultiselect(false)
|
||||
|
||||
self.value = nil
|
||||
self.list = nil
|
||||
self.open = nil
|
||||
self.hasClose = nil
|
||||
|
||||
self.frame:ClearAllPoints()
|
||||
self.frame:Hide()
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetDisabled(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.text:SetTextColor(0.5,0.5,0.5)
|
||||
self.button:Disable()
|
||||
self.button_cover:Disable()
|
||||
self.label:SetTextColor(0.5,0.5,0.5)
|
||||
else
|
||||
self.button:Enable()
|
||||
self.button_cover:Enable()
|
||||
self.label:SetTextColor(1,.82,0)
|
||||
self.text:SetTextColor(1,1,1)
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function ClearFocus(self)
|
||||
if self.open then
|
||||
self.pullout:Close()
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetText(self, text)
|
||||
self.text:SetText(text or "")
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetLabel(self, text)
|
||||
if text and text ~= "" then
|
||||
self.label:SetText(text)
|
||||
self.label:Show()
|
||||
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,-14)
|
||||
self:SetHeight(40)
|
||||
self.alignoffset = 26
|
||||
else
|
||||
self.label:SetText("")
|
||||
self.label:Hide()
|
||||
self.dropdown:SetPoint("TOPLEFT",self.frame,"TOPLEFT",-15,0)
|
||||
self:SetHeight(26)
|
||||
self.alignoffset = 12
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetValue(self, value)
|
||||
self:SetText(self.list[value] or "")
|
||||
self.value = value
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function GetValue(self)
|
||||
return self.value
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetItemValue(self, item, value)
|
||||
if not self.multiselect then return end
|
||||
for i, widget in self.pullout:IterateItems() do
|
||||
if widget.userdata.value == item then
|
||||
if widget.SetValue then
|
||||
widget:SetValue(value)
|
||||
end
|
||||
end
|
||||
end
|
||||
ShowMultiText(self)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetItemDisabled(self, item, disabled)
|
||||
for i, widget in self.pullout:IterateItems() do
|
||||
if widget.userdata.value == item then
|
||||
widget:SetDisabled(disabled)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function AddListItem(self, value, text, itemType)
|
||||
if not itemType then itemType = "Dropdown-Item-Toggle" end
|
||||
local exists = AceGUI:GetWidgetVersion(itemType)
|
||||
if not exists then error(("The given item type, %q, does not exist within AceGUI-3.0"):format(tostring(itemType)), 2) end
|
||||
|
||||
local item = AceGUI:Create(itemType)
|
||||
item:SetText(text)
|
||||
item.userdata.obj = self
|
||||
item.userdata.value = value
|
||||
item:SetCallback("OnValueChanged", OnItemValueChanged)
|
||||
self.pullout:AddItem(item)
|
||||
end
|
||||
|
||||
local function AddCloseButton(self)
|
||||
if not self.hasClose then
|
||||
local close = AceGUI:Create("Dropdown-Item-Execute")
|
||||
close:SetText(CLOSE)
|
||||
self.pullout:AddItem(close)
|
||||
self.hasClose = true
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local sortlist = {}
|
||||
local function sortTbl(x,y)
|
||||
local num1, num2 = tonumber(x), tonumber(y)
|
||||
if num1 and num2 then -- numeric comparison, either two numbers or numeric strings
|
||||
return num1 < num2
|
||||
else -- compare everything else tostring'ed
|
||||
return tostring(x) < tostring(y)
|
||||
end
|
||||
end
|
||||
local function SetList(self, list, order, itemType)
|
||||
self.list = list or {}
|
||||
self.pullout:Clear()
|
||||
self.hasClose = nil
|
||||
if not list then return end
|
||||
|
||||
if type(order) ~= "table" then
|
||||
for v in pairs(list) do
|
||||
sortlist[#sortlist + 1] = v
|
||||
end
|
||||
tsort(sortlist, sortTbl)
|
||||
|
||||
for i, key in ipairs(sortlist) do
|
||||
AddListItem(self, key, list[key], itemType)
|
||||
sortlist[i] = nil
|
||||
end
|
||||
else
|
||||
for i, key in ipairs(order) do
|
||||
AddListItem(self, key, list[key], itemType)
|
||||
end
|
||||
end
|
||||
if self.multiselect then
|
||||
ShowMultiText(self)
|
||||
AddCloseButton(self)
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function AddItem(self, value, text, itemType)
|
||||
self.list[value] = text
|
||||
AddListItem(self, value, text, itemType)
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function SetMultiselect(self, multi)
|
||||
self.multiselect = multi
|
||||
if multi then
|
||||
ShowMultiText(self)
|
||||
AddCloseButton(self)
|
||||
end
|
||||
end
|
||||
|
||||
-- exported
|
||||
local function GetMultiselect(self)
|
||||
return self.multiselect
|
||||
end
|
||||
|
||||
local function SetPulloutWidth(self, width)
|
||||
self.pulloutWidth = width
|
||||
end
|
||||
|
||||
--[[ Constructor ]]--
|
||||
|
||||
local function Constructor()
|
||||
local count = AceGUI:GetNextWidgetNum(widgetType)
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
local dropdown = CreateFrame("Frame", "AceGUI30DropDown"..count, frame, "UIDropDownMenuTemplate")
|
||||
|
||||
local self = {}
|
||||
self.type = widgetType
|
||||
self.frame = frame
|
||||
self.dropdown = dropdown
|
||||
self.count = count
|
||||
frame.obj = self
|
||||
dropdown.obj = self
|
||||
|
||||
self.OnRelease = OnRelease
|
||||
self.OnAcquire = OnAcquire
|
||||
|
||||
self.ClearFocus = ClearFocus
|
||||
|
||||
self.SetText = SetText
|
||||
self.SetValue = SetValue
|
||||
self.GetValue = GetValue
|
||||
self.SetList = SetList
|
||||
self.SetLabel = SetLabel
|
||||
self.SetDisabled = SetDisabled
|
||||
self.AddItem = AddItem
|
||||
self.SetMultiselect = SetMultiselect
|
||||
self.GetMultiselect = GetMultiselect
|
||||
self.SetItemValue = SetItemValue
|
||||
self.SetItemDisabled = SetItemDisabled
|
||||
self.SetPulloutWidth = SetPulloutWidth
|
||||
|
||||
self.alignoffset = 26
|
||||
|
||||
frame:SetScript("OnHide",Dropdown_OnHide)
|
||||
|
||||
dropdown:ClearAllPoints()
|
||||
dropdown:SetPoint("TOPLEFT",frame,"TOPLEFT",-15,0)
|
||||
dropdown:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",17,0)
|
||||
dropdown:SetScript("OnHide", nil)
|
||||
|
||||
local left = _G[dropdown:GetName() .. "Left"]
|
||||
local middle = _G[dropdown:GetName() .. "Middle"]
|
||||
local right = _G[dropdown:GetName() .. "Right"]
|
||||
|
||||
middle:ClearAllPoints()
|
||||
right:ClearAllPoints()
|
||||
|
||||
middle:SetPoint("LEFT", left, "RIGHT", 0, 0)
|
||||
middle:SetPoint("RIGHT", right, "LEFT", 0, 0)
|
||||
right:SetPoint("TOPRIGHT", dropdown, "TOPRIGHT", 0, 17)
|
||||
|
||||
local button = _G[dropdown:GetName() .. "Button"]
|
||||
self.button = button
|
||||
button.obj = self
|
||||
button:SetScript("OnEnter",Control_OnEnter)
|
||||
button:SetScript("OnLeave",Control_OnLeave)
|
||||
button:SetScript("OnClick",Dropdown_TogglePullout)
|
||||
|
||||
local button_cover = CreateFrame("BUTTON",nil,self.frame)
|
||||
self.button_cover = button_cover
|
||||
button_cover.obj = self
|
||||
button_cover:SetPoint("TOPLEFT",self.frame,"BOTTOMLEFT",0,25)
|
||||
button_cover:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT")
|
||||
button_cover:SetScript("OnEnter",Control_OnEnter)
|
||||
button_cover:SetScript("OnLeave",Control_OnLeave)
|
||||
button_cover:SetScript("OnClick",Dropdown_TogglePullout)
|
||||
|
||||
local text = _G[dropdown:GetName() .. "Text"]
|
||||
self.text = text
|
||||
text.obj = self
|
||||
text:ClearAllPoints()
|
||||
text:SetPoint("RIGHT", right, "RIGHT" ,-43, 2)
|
||||
text:SetPoint("LEFT", left, "LEFT", 25, 2)
|
||||
|
||||
local label = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
|
||||
label:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
|
||||
label:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
|
||||
label:SetJustifyH("LEFT")
|
||||
label:SetHeight(18)
|
||||
label:Hide()
|
||||
self.label = label
|
||||
|
||||
AceGUI:RegisterAsWidget(self)
|
||||
return self
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
|
||||
end
|
||||
|
|
@ -1,263 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
EditBox Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "EditBox", 28
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local tostring, pairs = tostring, pairs
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local GetCursorInfo, ClearCursor, GetSpellInfo = GetCursorInfo, ClearCursor, GetSpellInfo
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: AceGUIEditBoxInsertLink, ChatFontNormal, OKAY
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
if not AceGUIEditBoxInsertLink then
|
||||
-- upgradeable hook
|
||||
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIEditBoxInsertLink(...) end)
|
||||
end
|
||||
|
||||
function _G.AceGUIEditBoxInsertLink(text)
|
||||
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||
local editbox = _G["AceGUI-3.0EditBox"..i]
|
||||
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||
editbox:Insert(text)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function ShowButton(self)
|
||||
if not self.disablebutton then
|
||||
self.button:Show()
|
||||
self.editbox:SetTextInsets(0, 20, 3, 3)
|
||||
end
|
||||
end
|
||||
|
||||
local function HideButton(self)
|
||||
self.button:Hide()
|
||||
self.editbox:SetTextInsets(0, 0, 3, 3)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Frame_OnShowFocus(frame)
|
||||
frame.obj.editbox:SetFocus()
|
||||
frame:SetScript("OnShow", nil)
|
||||
end
|
||||
|
||||
local function EditBox_OnEscapePressed(frame)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function EditBox_OnEnterPressed(frame)
|
||||
local self = frame.obj
|
||||
local value = frame:GetText()
|
||||
local cancel = self:Fire("OnEnterPressed", value)
|
||||
if not cancel then
|
||||
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||
HideButton(self)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnReceiveDrag(frame)
|
||||
local self = frame.obj
|
||||
local type, id, info = GetCursorInfo()
|
||||
local name
|
||||
if type == "item" then
|
||||
name = info
|
||||
elseif type == "spell" then
|
||||
name = GetSpellInfo(id, info)
|
||||
elseif type == "macro" then
|
||||
name = GetMacroInfo(id)
|
||||
end
|
||||
if name then
|
||||
self:SetText(name)
|
||||
self:Fire("OnEnterPressed", name)
|
||||
ClearCursor()
|
||||
HideButton(self)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnTextChanged(frame)
|
||||
local self = frame.obj
|
||||
local value = frame:GetText()
|
||||
if tostring(value) ~= tostring(self.lasttext) then
|
||||
self:Fire("OnTextChanged", value)
|
||||
self.lasttext = value
|
||||
ShowButton(self)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnFocusGained(frame)
|
||||
AceGUI:SetFocus(frame.obj)
|
||||
end
|
||||
|
||||
local function Button_OnClick(frame)
|
||||
local editbox = frame.obj.editbox
|
||||
editbox:ClearFocus()
|
||||
EditBox_OnEnterPressed(editbox)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
-- height is controlled by SetLabel
|
||||
self:SetWidth(200)
|
||||
self:SetDisabled(false)
|
||||
self:SetLabel()
|
||||
self:SetText()
|
||||
self:DisableButton(false)
|
||||
self:SetMaxLetters(0)
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self:ClearFocus()
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.editbox:EnableMouse(false)
|
||||
self.editbox:ClearFocus()
|
||||
self.editbox:SetTextColor(0.5,0.5,0.5)
|
||||
self.label:SetTextColor(0.5,0.5,0.5)
|
||||
else
|
||||
self.editbox:EnableMouse(true)
|
||||
self.editbox:SetTextColor(1,1,1)
|
||||
self.label:SetTextColor(1,.82,0)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetText"] = function(self, text)
|
||||
self.lasttext = text or ""
|
||||
self.editbox:SetText(text or "")
|
||||
self.editbox:SetCursorPosition(0)
|
||||
HideButton(self)
|
||||
end,
|
||||
|
||||
["GetText"] = function(self, text)
|
||||
return self.editbox:GetText()
|
||||
end,
|
||||
|
||||
["SetLabel"] = function(self, text)
|
||||
if text and text ~= "" then
|
||||
self.label:SetText(text)
|
||||
self.label:Show()
|
||||
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,-18)
|
||||
self:SetHeight(44)
|
||||
self.alignoffset = 30
|
||||
else
|
||||
self.label:SetText("")
|
||||
self.label:Hide()
|
||||
self.editbox:SetPoint("TOPLEFT",self.frame,"TOPLEFT",7,0)
|
||||
self:SetHeight(26)
|
||||
self.alignoffset = 12
|
||||
end
|
||||
end,
|
||||
|
||||
["DisableButton"] = function(self, disabled)
|
||||
self.disablebutton = disabled
|
||||
if disabled then
|
||||
HideButton(self)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetMaxLetters"] = function (self, num)
|
||||
self.editbox:SetMaxLetters(num or 0)
|
||||
end,
|
||||
|
||||
["ClearFocus"] = function(self)
|
||||
self.editbox:ClearFocus()
|
||||
self.frame:SetScript("OnShow", nil)
|
||||
end,
|
||||
|
||||
["SetFocus"] = function(self)
|
||||
self.editbox:SetFocus()
|
||||
if not self.frame:IsShown() then
|
||||
self.frame:SetScript("OnShow", Frame_OnShowFocus)
|
||||
end
|
||||
end,
|
||||
|
||||
["HighlightText"] = function(self, from, to)
|
||||
self.editbox:HighlightText(from, to)
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local num = AceGUI:GetNextWidgetNum(Type)
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
local editbox = CreateFrame("EditBox", "AceGUI-3.0EditBox"..num, frame, "InputBoxTemplate")
|
||||
editbox:SetAutoFocus(false)
|
||||
editbox:SetFontObject(ChatFontNormal)
|
||||
editbox:SetScript("OnEnter", Control_OnEnter)
|
||||
editbox:SetScript("OnLeave", Control_OnLeave)
|
||||
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
||||
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
||||
editbox:SetScript("OnTextChanged", EditBox_OnTextChanged)
|
||||
editbox:SetScript("OnReceiveDrag", EditBox_OnReceiveDrag)
|
||||
editbox:SetScript("OnMouseDown", EditBox_OnReceiveDrag)
|
||||
editbox:SetScript("OnEditFocusGained", EditBox_OnFocusGained)
|
||||
editbox:SetTextInsets(0, 0, 3, 3)
|
||||
editbox:SetMaxLetters(256)
|
||||
editbox:SetPoint("BOTTOMLEFT", 6, 0)
|
||||
editbox:SetPoint("BOTTOMRIGHT")
|
||||
editbox:SetHeight(19)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||
label:SetPoint("TOPLEFT", 0, -2)
|
||||
label:SetPoint("TOPRIGHT", 0, -2)
|
||||
label:SetJustifyH("LEFT")
|
||||
label:SetHeight(18)
|
||||
|
||||
local button = CreateFrame("Button", nil, editbox, "UIPanelButtonTemplate")
|
||||
button:SetWidth(40)
|
||||
button:SetHeight(20)
|
||||
button:SetPoint("RIGHT", -2, 0)
|
||||
button:SetText(OKAY)
|
||||
button:SetScript("OnClick", Button_OnClick)
|
||||
button:Hide()
|
||||
|
||||
local widget = {
|
||||
alignoffset = 30,
|
||||
editbox = editbox,
|
||||
label = label,
|
||||
button = button,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
editbox.obj, button.obj = widget, widget
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,78 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Heading Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Heading", 20
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetText()
|
||||
self:SetFullWidth()
|
||||
self:SetHeight(18)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetText"] = function(self, text)
|
||||
self.label:SetText(text or "")
|
||||
if text and text ~= "" then
|
||||
self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
|
||||
self.right:Show()
|
||||
else
|
||||
self.left:SetPoint("RIGHT", -3, 0)
|
||||
self.right:Hide()
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
|
||||
label:SetPoint("TOP")
|
||||
label:SetPoint("BOTTOM")
|
||||
label:SetJustifyH("CENTER")
|
||||
|
||||
local left = frame:CreateTexture(nil, "BACKGROUND")
|
||||
left:SetHeight(8)
|
||||
left:SetPoint("LEFT", 3, 0)
|
||||
left:SetPoint("RIGHT", label, "LEFT", -5, 0)
|
||||
left:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||
left:SetTexCoord(0.81, 0.94, 0.5, 1)
|
||||
|
||||
local right = frame:CreateTexture(nil, "BACKGROUND")
|
||||
right:SetHeight(8)
|
||||
right:SetPoint("RIGHT", -3, 0)
|
||||
right:SetPoint("LEFT", label, "RIGHT", 5, 0)
|
||||
right:SetTexture(137057) -- Interface\\Tooltips\\UI-Tooltip-Border
|
||||
right:SetTexCoord(0.81, 0.94, 0.5, 1)
|
||||
|
||||
local widget = {
|
||||
label = label,
|
||||
left = left,
|
||||
right = right,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,140 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Icon Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Icon", 21
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local select, pairs, print = select, pairs, print
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Button_OnClick(frame, button)
|
||||
frame.obj:Fire("OnClick", button)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetHeight(110)
|
||||
self:SetWidth(110)
|
||||
self:SetLabel()
|
||||
self:SetImage(nil)
|
||||
self:SetImageSize(64, 64)
|
||||
self:SetDisabled(false)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetLabel"] = function(self, text)
|
||||
if text and text ~= "" then
|
||||
self.label:Show()
|
||||
self.label:SetText(text)
|
||||
self:SetHeight(self.image:GetHeight() + 25)
|
||||
else
|
||||
self.label:Hide()
|
||||
self:SetHeight(self.image:GetHeight() + 10)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetImage"] = function(self, path, ...)
|
||||
local image = self.image
|
||||
image:SetTexture(path)
|
||||
|
||||
if image:GetTexture() then
|
||||
local n = select("#", ...)
|
||||
if n == 4 or n == 8 then
|
||||
image:SetTexCoord(...)
|
||||
else
|
||||
image:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
||||
["SetImageSize"] = function(self, width, height)
|
||||
self.image:SetWidth(width)
|
||||
self.image:SetHeight(height)
|
||||
--self.frame:SetWidth(width + 30)
|
||||
if self.label:IsShown() then
|
||||
self:SetHeight(height + 25)
|
||||
else
|
||||
self:SetHeight(height + 10)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.frame:Disable()
|
||||
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||
self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
|
||||
else
|
||||
self.frame:Enable()
|
||||
self.label:SetTextColor(1, 1, 1)
|
||||
self.image:SetVertexColor(1, 1, 1, 1)
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Button", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnEnter", Control_OnEnter)
|
||||
frame:SetScript("OnLeave", Control_OnLeave)
|
||||
frame:SetScript("OnClick", Button_OnClick)
|
||||
|
||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
|
||||
label:SetPoint("BOTTOMLEFT")
|
||||
label:SetPoint("BOTTOMRIGHT")
|
||||
label:SetJustifyH("CENTER")
|
||||
label:SetJustifyV("TOP")
|
||||
label:SetHeight(18)
|
||||
|
||||
local image = frame:CreateTexture(nil, "BACKGROUND")
|
||||
image:SetWidth(64)
|
||||
image:SetHeight(64)
|
||||
image:SetPoint("TOP", 0, -5)
|
||||
|
||||
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||
highlight:SetAllPoints(image)
|
||||
highlight:SetTexture(136580) -- Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight
|
||||
highlight:SetTexCoord(0, 1, 0.23, 0.77)
|
||||
highlight:SetBlendMode("ADD")
|
||||
|
||||
local widget = {
|
||||
label = label,
|
||||
image = image,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,94 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
InteractiveLabel Widget
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "InteractiveLabel", 21
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local select, pairs = select, pairs
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Label_OnClick(frame, button)
|
||||
frame.obj:Fire("OnClick", button)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:LabelOnAcquire()
|
||||
self:SetHighlight()
|
||||
self:SetHighlightTexCoord()
|
||||
self:SetDisabled(false)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetHighlight"] = function(self, ...)
|
||||
self.highlight:SetTexture(...)
|
||||
end,
|
||||
|
||||
["SetHighlightTexCoord"] = function(self, ...)
|
||||
local c = select("#", ...)
|
||||
if c == 4 or c == 8 then
|
||||
self.highlight:SetTexCoord(...)
|
||||
else
|
||||
self.highlight:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self,disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.frame:EnableMouse(false)
|
||||
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||
else
|
||||
self.frame:EnableMouse(true)
|
||||
self.label:SetTextColor(1, 1, 1)
|
||||
end
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
-- create a Label type that we will hijack
|
||||
local label = AceGUI:Create("Label")
|
||||
|
||||
local frame = label.frame
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnEnter", Control_OnEnter)
|
||||
frame:SetScript("OnLeave", Control_OnLeave)
|
||||
frame:SetScript("OnMouseDown", Label_OnClick)
|
||||
|
||||
local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
|
||||
highlight:SetTexture(nil)
|
||||
highlight:SetAllPoints()
|
||||
highlight:SetBlendMode("ADD")
|
||||
|
||||
label.highlight = highlight
|
||||
label.type = Type
|
||||
label.LabelOnAcquire = label.OnAcquire
|
||||
for method, func in pairs(methods) do
|
||||
label[method] = func
|
||||
end
|
||||
|
||||
return label
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
||||
|
|
@ -1,249 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Keybinding Widget
|
||||
Set Keybindings in the Config UI.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Keybinding", 26
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown = IsShiftKeyDown, IsControlKeyDown, IsAltKeyDown
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: NOT_BOUND
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Keybinding_OnClick(frame, button)
|
||||
if button == "LeftButton" or button == "RightButton" then
|
||||
local self = frame.obj
|
||||
if self.waitingForKey then
|
||||
frame:EnableKeyboard(false)
|
||||
frame:EnableMouseWheel(false)
|
||||
self.msgframe:Hide()
|
||||
frame:UnlockHighlight()
|
||||
self.waitingForKey = nil
|
||||
else
|
||||
frame:EnableKeyboard(true)
|
||||
frame:EnableMouseWheel(true)
|
||||
self.msgframe:Show()
|
||||
frame:LockHighlight()
|
||||
self.waitingForKey = true
|
||||
end
|
||||
end
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local ignoreKeys = {
|
||||
["BUTTON1"] = true, ["BUTTON2"] = true,
|
||||
["UNKNOWN"] = true,
|
||||
["LSHIFT"] = true, ["LCTRL"] = true, ["LALT"] = true,
|
||||
["RSHIFT"] = true, ["RCTRL"] = true, ["RALT"] = true,
|
||||
}
|
||||
local function Keybinding_OnKeyDown(frame, key)
|
||||
local self = frame.obj
|
||||
if self.waitingForKey then
|
||||
local keyPressed = key
|
||||
if keyPressed == "ESCAPE" then
|
||||
keyPressed = ""
|
||||
else
|
||||
if ignoreKeys[keyPressed] then return end
|
||||
if IsShiftKeyDown() then
|
||||
keyPressed = "SHIFT-"..keyPressed
|
||||
end
|
||||
if IsControlKeyDown() then
|
||||
keyPressed = "CTRL-"..keyPressed
|
||||
end
|
||||
if IsAltKeyDown() then
|
||||
keyPressed = "ALT-"..keyPressed
|
||||
end
|
||||
end
|
||||
|
||||
frame:EnableKeyboard(false)
|
||||
frame:EnableMouseWheel(false)
|
||||
self.msgframe:Hide()
|
||||
frame:UnlockHighlight()
|
||||
self.waitingForKey = nil
|
||||
|
||||
if not self.disabled then
|
||||
self:SetKey(keyPressed)
|
||||
self:Fire("OnKeyChanged", keyPressed)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function Keybinding_OnMouseDown(frame, button)
|
||||
if button == "LeftButton" or button == "RightButton" then
|
||||
return
|
||||
elseif button == "MiddleButton" then
|
||||
button = "BUTTON3"
|
||||
elseif button == "Button4" then
|
||||
button = "BUTTON4"
|
||||
elseif button == "Button5" then
|
||||
button = "BUTTON5"
|
||||
end
|
||||
Keybinding_OnKeyDown(frame, button)
|
||||
end
|
||||
|
||||
local function Keybinding_OnMouseWheel(frame, direction)
|
||||
local button
|
||||
if direction >= 0 then
|
||||
button = "MOUSEWHEELUP"
|
||||
else
|
||||
button = "MOUSEWHEELDOWN"
|
||||
end
|
||||
Keybinding_OnKeyDown(frame, button)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetWidth(200)
|
||||
self:SetLabel("")
|
||||
self:SetKey("")
|
||||
self.waitingForKey = nil
|
||||
self.msgframe:Hide()
|
||||
self:SetDisabled(false)
|
||||
self.button:EnableKeyboard(false)
|
||||
self.button:EnableMouseWheel(false)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.button:Disable()
|
||||
self.label:SetTextColor(0.5,0.5,0.5)
|
||||
else
|
||||
self.button:Enable()
|
||||
self.label:SetTextColor(1,1,1)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetKey"] = function(self, key)
|
||||
if (key or "") == "" then
|
||||
self.button:SetText(NOT_BOUND)
|
||||
self.button:SetNormalFontObject("GameFontNormal")
|
||||
else
|
||||
self.button:SetText(key)
|
||||
self.button:SetNormalFontObject("GameFontHighlight")
|
||||
end
|
||||
end,
|
||||
|
||||
["GetKey"] = function(self)
|
||||
local key = self.button:GetText()
|
||||
if key == NOT_BOUND then
|
||||
key = nil
|
||||
end
|
||||
return key
|
||||
end,
|
||||
|
||||
["SetLabel"] = function(self, label)
|
||||
self.label:SetText(label or "")
|
||||
if (label or "") == "" then
|
||||
self.alignoffset = nil
|
||||
self:SetHeight(24)
|
||||
else
|
||||
self.alignoffset = 30
|
||||
self:SetHeight(44)
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local ControlBackdrop = {
|
||||
bgFile = "Interface\\Tooltips\\UI-Tooltip-Background",
|
||||
edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
|
||||
tile = true, tileSize = 16, edgeSize = 16,
|
||||
insets = { left = 3, right = 3, top = 3, bottom = 3 }
|
||||
}
|
||||
|
||||
local function keybindingMsgFixWidth(frame)
|
||||
frame:SetWidth(frame.msg:GetWidth() + 10)
|
||||
frame:SetScript("OnUpdate", nil)
|
||||
end
|
||||
|
||||
local function Constructor()
|
||||
local name = "AceGUI30KeybindingButton" .. AceGUI:GetNextWidgetNum(Type)
|
||||
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
local button = CreateFrame("Button", name, frame, "UIPanelButtonTemplate")
|
||||
|
||||
button:EnableMouse(true)
|
||||
button:EnableMouseWheel(false)
|
||||
button:RegisterForClicks("AnyDown")
|
||||
button:SetScript("OnEnter", Control_OnEnter)
|
||||
button:SetScript("OnLeave", Control_OnLeave)
|
||||
button:SetScript("OnClick", Keybinding_OnClick)
|
||||
button:SetScript("OnKeyDown", Keybinding_OnKeyDown)
|
||||
button:SetScript("OnMouseDown", Keybinding_OnMouseDown)
|
||||
button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel)
|
||||
button:SetPoint("BOTTOMLEFT")
|
||||
button:SetPoint("BOTTOMRIGHT")
|
||||
button:SetHeight(24)
|
||||
button:EnableKeyboard(false)
|
||||
|
||||
local text = button:GetFontString()
|
||||
text:SetPoint("LEFT", 7, 0)
|
||||
text:SetPoint("RIGHT", -7, 0)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontHighlight")
|
||||
label:SetPoint("TOPLEFT")
|
||||
label:SetPoint("TOPRIGHT")
|
||||
label:SetJustifyH("CENTER")
|
||||
label:SetHeight(18)
|
||||
|
||||
local msgframe = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
msgframe:SetHeight(30)
|
||||
msgframe:SetBackdrop(ControlBackdrop)
|
||||
msgframe:SetBackdropColor(0,0,0)
|
||||
msgframe:SetFrameStrata("FULLSCREEN_DIALOG")
|
||||
msgframe:SetFrameLevel(1000)
|
||||
msgframe:SetToplevel(true)
|
||||
|
||||
local msg = msgframe:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
msg:SetText("Press a key to bind, ESC to clear the binding or click the button again to cancel.")
|
||||
msgframe.msg = msg
|
||||
msg:SetPoint("TOPLEFT", 5, -5)
|
||||
msgframe:SetScript("OnUpdate", keybindingMsgFixWidth)
|
||||
msgframe:SetPoint("BOTTOM", button, "TOP")
|
||||
msgframe:Hide()
|
||||
|
||||
local widget = {
|
||||
button = button,
|
||||
label = label,
|
||||
msgframe = msgframe,
|
||||
frame = frame,
|
||||
alignoffset = 30,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
button.obj = widget
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,179 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Label Widget
|
||||
Displays text and optionally an icon.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Label", 27
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local max, select, pairs = math.max, select, pairs
|
||||
|
||||
-- WoW APIs
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: GameFontHighlightSmall
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
local function UpdateImageAnchor(self)
|
||||
if self.resizing then return end
|
||||
local frame = self.frame
|
||||
local width = frame.width or frame:GetWidth() or 0
|
||||
local image = self.image
|
||||
local label = self.label
|
||||
local height
|
||||
|
||||
label:ClearAllPoints()
|
||||
image:ClearAllPoints()
|
||||
|
||||
if self.imageshown then
|
||||
local imagewidth = image:GetWidth()
|
||||
if (width - imagewidth) < 200 or (label:GetText() or "") == "" then
|
||||
-- image goes on top centered when less than 200 width for the text, or if there is no text
|
||||
image:SetPoint("TOP")
|
||||
label:SetPoint("TOP", image, "BOTTOM")
|
||||
label:SetPoint("LEFT")
|
||||
label:SetWidth(width)
|
||||
height = image:GetHeight() + label:GetStringHeight()
|
||||
else
|
||||
-- image on the left
|
||||
image:SetPoint("TOPLEFT")
|
||||
if image:GetHeight() > label:GetStringHeight() then
|
||||
label:SetPoint("LEFT", image, "RIGHT", 4, 0)
|
||||
else
|
||||
label:SetPoint("TOPLEFT", image, "TOPRIGHT", 4, 0)
|
||||
end
|
||||
label:SetWidth(width - imagewidth - 4)
|
||||
height = max(image:GetHeight(), label:GetStringHeight())
|
||||
end
|
||||
else
|
||||
-- no image shown
|
||||
label:SetPoint("TOPLEFT")
|
||||
label:SetWidth(width)
|
||||
height = label:GetStringHeight()
|
||||
end
|
||||
|
||||
-- avoid zero-height labels, since they can used as spacers
|
||||
if not height or height == 0 then
|
||||
height = 1
|
||||
end
|
||||
|
||||
self.resizing = true
|
||||
frame:SetHeight(height)
|
||||
frame.height = height
|
||||
self.resizing = nil
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
-- set the flag to stop constant size updates
|
||||
self.resizing = true
|
||||
-- height is set dynamically by the text and image size
|
||||
self:SetWidth(200)
|
||||
self:SetText()
|
||||
self:SetImage(nil)
|
||||
self:SetImageSize(16, 16)
|
||||
self:SetColor()
|
||||
self:SetFontObject()
|
||||
self:SetJustifyH("LEFT")
|
||||
self:SetJustifyV("TOP")
|
||||
|
||||
-- reset the flag
|
||||
self.resizing = nil
|
||||
-- run the update explicitly
|
||||
UpdateImageAnchor(self)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["OnWidthSet"] = function(self, width)
|
||||
UpdateImageAnchor(self)
|
||||
end,
|
||||
|
||||
["SetText"] = function(self, text)
|
||||
self.label:SetText(text)
|
||||
UpdateImageAnchor(self)
|
||||
end,
|
||||
|
||||
["SetColor"] = function(self, r, g, b)
|
||||
if not (r and g and b) then
|
||||
r, g, b = 1, 1, 1
|
||||
end
|
||||
self.label:SetVertexColor(r, g, b)
|
||||
end,
|
||||
|
||||
["SetImage"] = function(self, path, ...)
|
||||
local image = self.image
|
||||
image:SetTexture(path)
|
||||
|
||||
if image:GetTexture() then
|
||||
self.imageshown = true
|
||||
local n = select("#", ...)
|
||||
if n == 4 or n == 8 then
|
||||
image:SetTexCoord(...)
|
||||
else
|
||||
image:SetTexCoord(0, 1, 0, 1)
|
||||
end
|
||||
else
|
||||
self.imageshown = nil
|
||||
end
|
||||
UpdateImageAnchor(self)
|
||||
end,
|
||||
|
||||
["SetFont"] = function(self, font, height, flags)
|
||||
self.label:SetFont(font, height, flags)
|
||||
UpdateImageAnchor(self)
|
||||
end,
|
||||
|
||||
["SetFontObject"] = function(self, font)
|
||||
self:SetFont((font or GameFontHighlightSmall):GetFont())
|
||||
end,
|
||||
|
||||
["SetImageSize"] = function(self, width, height)
|
||||
self.image:SetWidth(width)
|
||||
self.image:SetHeight(height)
|
||||
UpdateImageAnchor(self)
|
||||
end,
|
||||
|
||||
["SetJustifyH"] = function(self, justifyH)
|
||||
self.label:SetJustifyH(justifyH)
|
||||
end,
|
||||
|
||||
["SetJustifyV"] = function(self, justifyV)
|
||||
self.label:SetJustifyV(justifyV)
|
||||
end,
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlightSmall")
|
||||
local image = frame:CreateTexture(nil, "BACKGROUND")
|
||||
|
||||
-- create widget
|
||||
local widget = {
|
||||
label = label,
|
||||
image = image,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,366 +0,0 @@
|
|||
local Type, Version = "MultiLineEditBox", 29
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local pairs = pairs
|
||||
|
||||
-- WoW APIs
|
||||
local GetCursorInfo, GetSpellInfo, ClearCursor = GetCursorInfo, GetSpellInfo, ClearCursor
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
local _G = _G
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: ACCEPT, ChatFontNormal
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
|
||||
if not AceGUIMultiLineEditBoxInsertLink then
|
||||
-- upgradeable hook
|
||||
hooksecurefunc("ChatEdit_InsertLink", function(...) return _G.AceGUIMultiLineEditBoxInsertLink(...) end)
|
||||
end
|
||||
|
||||
function _G.AceGUIMultiLineEditBoxInsertLink(text)
|
||||
for i = 1, AceGUI:GetWidgetCount(Type) do
|
||||
local editbox = _G[("MultiLineEditBox%uEdit"):format(i)]
|
||||
if editbox and editbox:IsVisible() and editbox:HasFocus() then
|
||||
editbox:Insert(text)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function Layout(self)
|
||||
self:SetHeight(self.numlines * 14 + (self.disablebutton and 19 or 41) + self.labelHeight)
|
||||
|
||||
if self.labelHeight == 0 then
|
||||
self.scrollBar:SetPoint("TOP", self.frame, "TOP", 0, -23)
|
||||
else
|
||||
self.scrollBar:SetPoint("TOP", self.label, "BOTTOM", 0, -19)
|
||||
end
|
||||
|
||||
if self.disablebutton then
|
||||
self.scrollBar:SetPoint("BOTTOM", self.frame, "BOTTOM", 0, 21)
|
||||
self.scrollBG:SetPoint("BOTTOMLEFT", 0, 4)
|
||||
else
|
||||
self.scrollBar:SetPoint("BOTTOM", self.button, "TOP", 0, 18)
|
||||
self.scrollBG:SetPoint("BOTTOMLEFT", self.button, "TOPLEFT")
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function OnClick(self) -- Button
|
||||
self = self.obj
|
||||
self.editBox:ClearFocus()
|
||||
if not self:Fire("OnEnterPressed", self.editBox:GetText()) then
|
||||
self.button:Disable()
|
||||
end
|
||||
end
|
||||
|
||||
local function OnCursorChanged(self, _, y, _, cursorHeight) -- EditBox
|
||||
self, y = self.obj.scrollFrame, -y
|
||||
local offset = self:GetVerticalScroll()
|
||||
if y < offset then
|
||||
self:SetVerticalScroll(y)
|
||||
else
|
||||
y = y + cursorHeight - self:GetHeight()
|
||||
if y > offset then
|
||||
self:SetVerticalScroll(y)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function OnEditFocusLost(self) -- EditBox
|
||||
self:HighlightText(0, 0)
|
||||
self.obj:Fire("OnEditFocusLost")
|
||||
end
|
||||
|
||||
local function OnEnter(self) -- EditBox / ScrollFrame
|
||||
self = self.obj
|
||||
if not self.entered then
|
||||
self.entered = true
|
||||
self:Fire("OnEnter")
|
||||
end
|
||||
end
|
||||
|
||||
local function OnLeave(self) -- EditBox / ScrollFrame
|
||||
self = self.obj
|
||||
if self.entered then
|
||||
self.entered = nil
|
||||
self:Fire("OnLeave")
|
||||
end
|
||||
end
|
||||
|
||||
local function OnMouseUp(self) -- ScrollFrame
|
||||
self = self.obj.editBox
|
||||
self:SetFocus()
|
||||
self:SetCursorPosition(self:GetNumLetters())
|
||||
end
|
||||
|
||||
local function OnReceiveDrag(self) -- EditBox / ScrollFrame
|
||||
local type, id, info = GetCursorInfo()
|
||||
if type == "spell" then
|
||||
info = GetSpellInfo(id, info)
|
||||
elseif type ~= "item" then
|
||||
return
|
||||
end
|
||||
ClearCursor()
|
||||
self = self.obj
|
||||
local editBox = self.editBox
|
||||
if not editBox:HasFocus() then
|
||||
editBox:SetFocus()
|
||||
editBox:SetCursorPosition(editBox:GetNumLetters())
|
||||
end
|
||||
editBox:Insert(info)
|
||||
self.button:Enable()
|
||||
end
|
||||
|
||||
local function OnSizeChanged(self, width, height) -- ScrollFrame
|
||||
self.obj.editBox:SetWidth(width)
|
||||
end
|
||||
|
||||
local function OnTextChanged(self, userInput) -- EditBox
|
||||
if userInput then
|
||||
self = self.obj
|
||||
self:Fire("OnTextChanged", self.editBox:GetText())
|
||||
self.button:Enable()
|
||||
end
|
||||
end
|
||||
|
||||
local function OnTextSet(self) -- EditBox
|
||||
self:HighlightText(0, 0)
|
||||
self:SetCursorPosition(self:GetNumLetters())
|
||||
self:SetCursorPosition(0)
|
||||
self.obj.button:Disable()
|
||||
end
|
||||
|
||||
local function OnVerticalScroll(self, offset) -- ScrollFrame
|
||||
local editBox = self.obj.editBox
|
||||
editBox:SetHitRectInsets(0, 0, offset, editBox:GetHeight() - offset - self:GetHeight())
|
||||
end
|
||||
|
||||
local function OnShowFocus(frame)
|
||||
frame.obj.editBox:SetFocus()
|
||||
frame:SetScript("OnShow", nil)
|
||||
end
|
||||
|
||||
local function OnEditFocusGained(frame)
|
||||
AceGUI:SetFocus(frame.obj)
|
||||
frame.obj:Fire("OnEditFocusGained")
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self.editBox:SetText("")
|
||||
self:SetDisabled(false)
|
||||
self:SetWidth(200)
|
||||
self:DisableButton(false)
|
||||
self:SetNumLines()
|
||||
self.entered = nil
|
||||
self:SetMaxLetters(0)
|
||||
end,
|
||||
|
||||
["OnRelease"] = function(self)
|
||||
self:ClearFocus()
|
||||
end,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
local editBox = self.editBox
|
||||
if disabled then
|
||||
editBox:ClearFocus()
|
||||
editBox:EnableMouse(false)
|
||||
editBox:SetTextColor(0.5, 0.5, 0.5)
|
||||
self.label:SetTextColor(0.5, 0.5, 0.5)
|
||||
self.scrollFrame:EnableMouse(false)
|
||||
self.button:Disable()
|
||||
else
|
||||
editBox:EnableMouse(true)
|
||||
editBox:SetTextColor(1, 1, 1)
|
||||
self.label:SetTextColor(1, 0.82, 0)
|
||||
self.scrollFrame:EnableMouse(true)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetLabel"] = function(self, text)
|
||||
if text and text ~= "" then
|
||||
self.label:SetText(text)
|
||||
if self.labelHeight ~= 10 then
|
||||
self.labelHeight = 10
|
||||
self.label:Show()
|
||||
end
|
||||
elseif self.labelHeight ~= 0 then
|
||||
self.labelHeight = 0
|
||||
self.label:Hide()
|
||||
end
|
||||
Layout(self)
|
||||
end,
|
||||
|
||||
["SetNumLines"] = function(self, value)
|
||||
if not value or value < 4 then
|
||||
value = 4
|
||||
end
|
||||
self.numlines = value
|
||||
Layout(self)
|
||||
end,
|
||||
|
||||
["SetText"] = function(self, text)
|
||||
self.editBox:SetText(text)
|
||||
end,
|
||||
|
||||
["GetText"] = function(self)
|
||||
return self.editBox:GetText()
|
||||
end,
|
||||
|
||||
["SetMaxLetters"] = function (self, num)
|
||||
self.editBox:SetMaxLetters(num or 0)
|
||||
end,
|
||||
|
||||
["DisableButton"] = function(self, disabled)
|
||||
self.disablebutton = disabled
|
||||
if disabled then
|
||||
self.button:Hide()
|
||||
else
|
||||
self.button:Show()
|
||||
end
|
||||
Layout(self)
|
||||
end,
|
||||
|
||||
["ClearFocus"] = function(self)
|
||||
self.editBox:ClearFocus()
|
||||
self.frame:SetScript("OnShow", nil)
|
||||
end,
|
||||
|
||||
["SetFocus"] = function(self)
|
||||
self.editBox:SetFocus()
|
||||
if not self.frame:IsShown() then
|
||||
self.frame:SetScript("OnShow", OnShowFocus)
|
||||
end
|
||||
end,
|
||||
|
||||
["HighlightText"] = function(self, from, to)
|
||||
self.editBox:HighlightText(from, to)
|
||||
end,
|
||||
|
||||
["GetCursorPosition"] = function(self)
|
||||
return self.editBox:GetCursorPosition()
|
||||
end,
|
||||
|
||||
["SetCursorPosition"] = function(self, ...)
|
||||
return self.editBox:SetCursorPosition(...)
|
||||
end,
|
||||
|
||||
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local backdrop = {
|
||||
bgFile = [[Interface\Tooltips\UI-Tooltip-Background]],
|
||||
edgeFile = [[Interface\Tooltips\UI-Tooltip-Border]], edgeSize = 16,
|
||||
insets = { left = 4, right = 3, top = 4, bottom = 3 }
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
frame:Hide()
|
||||
|
||||
local widgetNum = AceGUI:GetNextWidgetNum(Type)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormalSmall")
|
||||
label:SetPoint("TOPLEFT", frame, "TOPLEFT", 0, -4)
|
||||
label:SetPoint("TOPRIGHT", frame, "TOPRIGHT", 0, -4)
|
||||
label:SetJustifyH("LEFT")
|
||||
label:SetText(ACCEPT)
|
||||
label:SetHeight(10)
|
||||
|
||||
local button = CreateFrame("Button", ("%s%dButton"):format(Type, widgetNum), frame, "UIPanelButtonTemplate")
|
||||
button:SetPoint("BOTTOMLEFT", 0, 4)
|
||||
button:SetHeight(22)
|
||||
button:SetWidth(label:GetStringWidth() + 24)
|
||||
button:SetText(ACCEPT)
|
||||
button:SetScript("OnClick", OnClick)
|
||||
button:Disable()
|
||||
|
||||
local text = button:GetFontString()
|
||||
text:ClearAllPoints()
|
||||
text:SetPoint("TOPLEFT", button, "TOPLEFT", 5, -5)
|
||||
text:SetPoint("BOTTOMRIGHT", button, "BOTTOMRIGHT", -5, 1)
|
||||
text:SetJustifyV("MIDDLE")
|
||||
|
||||
local scrollBG = CreateFrame("Frame", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
scrollBG:SetBackdrop(backdrop)
|
||||
scrollBG:SetBackdropColor(0, 0, 0)
|
||||
scrollBG:SetBackdropBorderColor(0.4, 0.4, 0.4)
|
||||
|
||||
local scrollFrame = CreateFrame("ScrollFrame", ("%s%dScrollFrame"):format(Type, widgetNum), frame, "UIPanelScrollFrameTemplate")
|
||||
|
||||
local scrollBar = _G[scrollFrame:GetName() .. "ScrollBar"]
|
||||
scrollBar:ClearAllPoints()
|
||||
scrollBar:SetPoint("TOP", label, "BOTTOM", 0, -19)
|
||||
scrollBar:SetPoint("BOTTOM", button, "TOP", 0, 18)
|
||||
scrollBar:SetPoint("RIGHT", frame, "RIGHT")
|
||||
|
||||
scrollBG:SetPoint("TOPRIGHT", scrollBar, "TOPLEFT", 0, 19)
|
||||
scrollBG:SetPoint("BOTTOMLEFT", button, "TOPLEFT")
|
||||
|
||||
scrollFrame:SetPoint("TOPLEFT", scrollBG, "TOPLEFT", 5, -6)
|
||||
scrollFrame:SetPoint("BOTTOMRIGHT", scrollBG, "BOTTOMRIGHT", -4, 4)
|
||||
scrollFrame:SetScript("OnEnter", OnEnter)
|
||||
scrollFrame:SetScript("OnLeave", OnLeave)
|
||||
scrollFrame:SetScript("OnMouseUp", OnMouseUp)
|
||||
scrollFrame:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||
scrollFrame:SetScript("OnSizeChanged", OnSizeChanged)
|
||||
scrollFrame:HookScript("OnVerticalScroll", OnVerticalScroll)
|
||||
|
||||
local editBox = CreateFrame("EditBox", ("%s%dEdit"):format(Type, widgetNum), scrollFrame)
|
||||
editBox:SetAllPoints()
|
||||
editBox:SetFontObject(ChatFontNormal)
|
||||
editBox:SetMultiLine(true)
|
||||
editBox:EnableMouse(true)
|
||||
editBox:SetAutoFocus(false)
|
||||
editBox:SetCountInvisibleLetters(false)
|
||||
editBox:SetScript("OnCursorChanged", OnCursorChanged)
|
||||
editBox:SetScript("OnEditFocusLost", OnEditFocusLost)
|
||||
editBox:SetScript("OnEnter", OnEnter)
|
||||
editBox:SetScript("OnEscapePressed", editBox.ClearFocus)
|
||||
editBox:SetScript("OnLeave", OnLeave)
|
||||
editBox:SetScript("OnMouseDown", OnReceiveDrag)
|
||||
editBox:SetScript("OnReceiveDrag", OnReceiveDrag)
|
||||
editBox:SetScript("OnTextChanged", OnTextChanged)
|
||||
editBox:SetScript("OnTextSet", OnTextSet)
|
||||
editBox:SetScript("OnEditFocusGained", OnEditFocusGained)
|
||||
|
||||
|
||||
scrollFrame:SetScrollChild(editBox)
|
||||
|
||||
local widget = {
|
||||
button = button,
|
||||
editBox = editBox,
|
||||
frame = frame,
|
||||
label = label,
|
||||
labelHeight = 10,
|
||||
numlines = 4,
|
||||
scrollBar = scrollBar,
|
||||
scrollBG = scrollBG,
|
||||
scrollFrame = scrollFrame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
button.obj, editBox.obj, scrollFrame.obj = widget, widget, widget
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type, Constructor, Version)
|
||||
|
|
@ -1,284 +0,0 @@
|
|||
--[[-----------------------------------------------------------------------------
|
||||
Slider Widget
|
||||
Graphical Slider, like, for Range values.
|
||||
-------------------------------------------------------------------------------]]
|
||||
local Type, Version = "Slider", 23
|
||||
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
|
||||
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
|
||||
|
||||
-- Lua APIs
|
||||
local min, max, floor = math.min, math.max, math.floor
|
||||
local tonumber, pairs = tonumber, pairs
|
||||
|
||||
-- WoW APIs
|
||||
local PlaySound = PlaySound
|
||||
local CreateFrame, UIParent = CreateFrame, UIParent
|
||||
|
||||
-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
|
||||
-- List them here for Mikk's FindGlobals script
|
||||
-- GLOBALS: GameFontHighlightSmall
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Support functions
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function UpdateText(self)
|
||||
local value = self.value or 0
|
||||
if self.ispercent then
|
||||
self.editbox:SetText(("%s%%"):format(floor(value * 1000 + 0.5) / 10))
|
||||
else
|
||||
self.editbox:SetText(floor(value * 100 + 0.5) / 100)
|
||||
end
|
||||
end
|
||||
|
||||
local function UpdateLabels(self)
|
||||
local min, max = (self.min or 0), (self.max or 100)
|
||||
if self.ispercent then
|
||||
self.lowtext:SetFormattedText("%s%%", (min * 100))
|
||||
self.hightext:SetFormattedText("%s%%", (max * 100))
|
||||
else
|
||||
self.lowtext:SetText(min)
|
||||
self.hightext:SetText(max)
|
||||
end
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Scripts
|
||||
-------------------------------------------------------------------------------]]
|
||||
local function Control_OnEnter(frame)
|
||||
frame.obj:Fire("OnEnter")
|
||||
end
|
||||
|
||||
local function Control_OnLeave(frame)
|
||||
frame.obj:Fire("OnLeave")
|
||||
end
|
||||
|
||||
local function Frame_OnMouseDown(frame)
|
||||
frame.obj.slider:EnableMouseWheel(true)
|
||||
AceGUI:ClearFocus()
|
||||
end
|
||||
|
||||
local function Slider_OnValueChanged(frame, newvalue)
|
||||
local self = frame.obj
|
||||
if not frame.setup then
|
||||
if self.step and self.step > 0 then
|
||||
local min_value = self.min or 0
|
||||
newvalue = floor((newvalue - min_value) / self.step + 0.5) * self.step + min_value
|
||||
end
|
||||
if newvalue ~= self.value and not self.disabled then
|
||||
self.value = newvalue
|
||||
self:Fire("OnValueChanged", newvalue)
|
||||
end
|
||||
if self.value then
|
||||
UpdateText(self)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function Slider_OnMouseUp(frame)
|
||||
local self = frame.obj
|
||||
self:Fire("OnMouseUp", self.value)
|
||||
end
|
||||
|
||||
local function Slider_OnMouseWheel(frame, v)
|
||||
local self = frame.obj
|
||||
if not self.disabled then
|
||||
local value = self.value
|
||||
if v > 0 then
|
||||
value = min(value + (self.step or 1), self.max)
|
||||
else
|
||||
value = max(value - (self.step or 1), self.min)
|
||||
end
|
||||
self.slider:SetValue(value)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnEscapePressed(frame)
|
||||
frame:ClearFocus()
|
||||
end
|
||||
|
||||
local function EditBox_OnEnterPressed(frame)
|
||||
local self = frame.obj
|
||||
local value = frame:GetText()
|
||||
if self.ispercent then
|
||||
value = value:gsub('%%', '')
|
||||
value = tonumber(value) / 100
|
||||
else
|
||||
value = tonumber(value)
|
||||
end
|
||||
|
||||
if value then
|
||||
PlaySound(856) -- SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON
|
||||
self.slider:SetValue(value)
|
||||
self:Fire("OnMouseUp", value)
|
||||
end
|
||||
end
|
||||
|
||||
local function EditBox_OnEnter(frame)
|
||||
frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1)
|
||||
end
|
||||
|
||||
local function EditBox_OnLeave(frame)
|
||||
frame:SetBackdropBorderColor(0.3, 0.3, 0.3, 0.8)
|
||||
end
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Methods
|
||||
-------------------------------------------------------------------------------]]
|
||||
local methods = {
|
||||
["OnAcquire"] = function(self)
|
||||
self:SetWidth(200)
|
||||
self:SetHeight(44)
|
||||
self:SetDisabled(false)
|
||||
self:SetIsPercent(nil)
|
||||
self:SetSliderValues(0,100,1)
|
||||
self:SetValue(0)
|
||||
self.slider:EnableMouseWheel(false)
|
||||
end,
|
||||
|
||||
-- ["OnRelease"] = nil,
|
||||
|
||||
["SetDisabled"] = function(self, disabled)
|
||||
self.disabled = disabled
|
||||
if disabled then
|
||||
self.slider:EnableMouse(false)
|
||||
self.label:SetTextColor(.5, .5, .5)
|
||||
self.hightext:SetTextColor(.5, .5, .5)
|
||||
self.lowtext:SetTextColor(.5, .5, .5)
|
||||
--self.valuetext:SetTextColor(.5, .5, .5)
|
||||
self.editbox:SetTextColor(.5, .5, .5)
|
||||
self.editbox:EnableMouse(false)
|
||||
self.editbox:ClearFocus()
|
||||
else
|
||||
self.slider:EnableMouse(true)
|
||||
self.label:SetTextColor(1, .82, 0)
|
||||
self.hightext:SetTextColor(1, 1, 1)
|
||||
self.lowtext:SetTextColor(1, 1, 1)
|
||||
--self.valuetext:SetTextColor(1, 1, 1)
|
||||
self.editbox:SetTextColor(1, 1, 1)
|
||||
self.editbox:EnableMouse(true)
|
||||
end
|
||||
end,
|
||||
|
||||
["SetValue"] = function(self, value)
|
||||
self.slider.setup = true
|
||||
self.slider:SetValue(value)
|
||||
self.value = value
|
||||
UpdateText(self)
|
||||
self.slider.setup = nil
|
||||
end,
|
||||
|
||||
["GetValue"] = function(self)
|
||||
return self.value
|
||||
end,
|
||||
|
||||
["SetLabel"] = function(self, text)
|
||||
self.label:SetText(text)
|
||||
end,
|
||||
|
||||
["SetSliderValues"] = function(self, min, max, step)
|
||||
local frame = self.slider
|
||||
frame.setup = true
|
||||
self.min = min
|
||||
self.max = max
|
||||
self.step = step
|
||||
frame:SetMinMaxValues(min or 0,max or 100)
|
||||
UpdateLabels(self)
|
||||
frame:SetValueStep(step or 1)
|
||||
if self.value then
|
||||
frame:SetValue(self.value)
|
||||
end
|
||||
frame.setup = nil
|
||||
end,
|
||||
|
||||
["SetIsPercent"] = function(self, value)
|
||||
self.ispercent = value
|
||||
UpdateLabels(self)
|
||||
UpdateText(self)
|
||||
end
|
||||
}
|
||||
|
||||
--[[-----------------------------------------------------------------------------
|
||||
Constructor
|
||||
-------------------------------------------------------------------------------]]
|
||||
local SliderBackdrop = {
|
||||
bgFile = "Interface\\Buttons\\UI-SliderBar-Background",
|
||||
edgeFile = "Interface\\Buttons\\UI-SliderBar-Border",
|
||||
tile = true, tileSize = 8, edgeSize = 8,
|
||||
insets = { left = 3, right = 3, top = 6, bottom = 6 }
|
||||
}
|
||||
|
||||
local ManualBackdrop = {
|
||||
bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
edgeFile = "Interface\\ChatFrame\\ChatFrameBackground",
|
||||
tile = true, edgeSize = 1, tileSize = 5,
|
||||
}
|
||||
|
||||
local function Constructor()
|
||||
local frame = CreateFrame("Frame", nil, UIParent)
|
||||
|
||||
frame:EnableMouse(true)
|
||||
frame:SetScript("OnMouseDown", Frame_OnMouseDown)
|
||||
|
||||
local label = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
|
||||
label:SetPoint("TOPLEFT")
|
||||
label:SetPoint("TOPRIGHT")
|
||||
label:SetJustifyH("CENTER")
|
||||
label:SetHeight(15)
|
||||
|
||||
local slider = CreateFrame("Slider", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
slider:SetOrientation("HORIZONTAL")
|
||||
slider:SetHeight(15)
|
||||
slider:SetHitRectInsets(0, 0, -10, 0)
|
||||
slider:SetBackdrop(SliderBackdrop)
|
||||
slider:SetThumbTexture("Interface\\Buttons\\UI-SliderBar-Button-Horizontal")
|
||||
slider:SetPoint("TOP", label, "BOTTOM")
|
||||
slider:SetPoint("LEFT", 3, 0)
|
||||
slider:SetPoint("RIGHT", -3, 0)
|
||||
slider:SetValue(0)
|
||||
slider:SetScript("OnValueChanged",Slider_OnValueChanged)
|
||||
slider:SetScript("OnEnter", Control_OnEnter)
|
||||
slider:SetScript("OnLeave", Control_OnLeave)
|
||||
slider:SetScript("OnMouseUp", Slider_OnMouseUp)
|
||||
slider:SetScript("OnMouseWheel", Slider_OnMouseWheel)
|
||||
|
||||
local lowtext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||
lowtext:SetPoint("TOPLEFT", slider, "BOTTOMLEFT", 2, 3)
|
||||
|
||||
local hightext = slider:CreateFontString(nil, "ARTWORK", "GameFontHighlightSmall")
|
||||
hightext:SetPoint("TOPRIGHT", slider, "BOTTOMRIGHT", -2, 3)
|
||||
|
||||
local editbox = CreateFrame("EditBox", nil, frame, BackdropTemplateMixin and "BackdropTemplate" or nil)
|
||||
editbox:SetAutoFocus(false)
|
||||
editbox:SetFontObject(GameFontHighlightSmall)
|
||||
editbox:SetPoint("TOP", slider, "BOTTOM")
|
||||
editbox:SetHeight(14)
|
||||
editbox:SetWidth(70)
|
||||
editbox:SetJustifyH("CENTER")
|
||||
editbox:EnableMouse(true)
|
||||
editbox:SetBackdrop(ManualBackdrop)
|
||||
editbox:SetBackdropColor(0, 0, 0, 0.5)
|
||||
editbox:SetBackdropBorderColor(0.3, 0.3, 0.30, 0.80)
|
||||
editbox:SetScript("OnEnter", EditBox_OnEnter)
|
||||
editbox:SetScript("OnLeave", EditBox_OnLeave)
|
||||
editbox:SetScript("OnEnterPressed", EditBox_OnEnterPressed)
|
||||
editbox:SetScript("OnEscapePressed", EditBox_OnEscapePressed)
|
||||
|
||||
local widget = {
|
||||
label = label,
|
||||
slider = slider,
|
||||
lowtext = lowtext,
|
||||
hightext = hightext,
|
||||
editbox = editbox,
|
||||
alignoffset = 25,
|
||||
frame = frame,
|
||||
type = Type
|
||||
}
|
||||
for method, func in pairs(methods) do
|
||||
widget[method] = func
|
||||
end
|
||||
slider.obj, editbox.obj = widget, widget
|
||||
|
||||
return AceGUI:RegisterAsWidget(widget)
|
||||
end
|
||||
|
||||
AceGUI:RegisterWidgetType(Type,Constructor,Version)
|
||||
|
|
@ -1,511 +0,0 @@
|
|||
--- **AceHook-3.0** offers safe Hooking/Unhooking of functions, methods and frame scripts.
|
||||
-- Using AceHook-3.0 is recommended when you need to unhook your hooks again, so the hook chain isn't broken
|
||||
-- when you manually restore the original function.
|
||||
--
|
||||
-- **AceHook-3.0** can be embeded into your addon, either explicitly by calling AceHook:Embed(MyAddon) or by
|
||||
-- specifying it as an embeded library in your AceAddon. All functions will be available on your addon object
|
||||
-- and can be accessed directly, without having to explicitly call AceHook itself.\\
|
||||
-- It is recommended to embed AceHook, otherwise you'll have to specify a custom `self` on all calls you
|
||||
-- make into AceHook.
|
||||
-- @class file
|
||||
-- @name AceHook-3.0
|
||||
-- @release $Id: AceHook-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
local ACEHOOK_MAJOR, ACEHOOK_MINOR = "AceHook-3.0", 8
|
||||
local AceHook, oldminor = LibStub:NewLibrary(ACEHOOK_MAJOR, ACEHOOK_MINOR)
|
||||
|
||||
if not AceHook then return end -- No upgrade needed
|
||||
|
||||
AceHook.embeded = AceHook.embeded or {}
|
||||
AceHook.registry = AceHook.registry or setmetatable({}, {__index = function(tbl, key) tbl[key] = {} return tbl[key] end })
|
||||
AceHook.handlers = AceHook.handlers or {}
|
||||
AceHook.actives = AceHook.actives or {}
|
||||
AceHook.scripts = AceHook.scripts or {}
|
||||
AceHook.onceSecure = AceHook.onceSecure or {}
|
||||
AceHook.hooks = AceHook.hooks or {}
|
||||
|
||||
-- local upvalues
|
||||
local registry = AceHook.registry
|
||||
local handlers = AceHook.handlers
|
||||
local actives = AceHook.actives
|
||||
local scripts = AceHook.scripts
|
||||
local onceSecure = AceHook.onceSecure
|
||||
|
||||
-- Lua APIs
|
||||
local pairs, next, type = pairs, next, type
|
||||
local format = string.format
|
||||
local assert, error = assert, error
|
||||
|
||||
-- WoW APIs
|
||||
local issecurevariable, hooksecurefunc = issecurevariable, hooksecurefunc
|
||||
local _G = _G
|
||||
|
||||
-- functions for later definition
|
||||
local donothing, createHook, hook
|
||||
|
||||
local protectedScripts = {
|
||||
OnClick = true,
|
||||
}
|
||||
|
||||
-- upgrading of embeded is done at the bottom of the file
|
||||
|
||||
local mixins = {
|
||||
"Hook", "SecureHook",
|
||||
"HookScript", "SecureHookScript",
|
||||
"Unhook", "UnhookAll",
|
||||
"IsHooked",
|
||||
"RawHook", "RawHookScript"
|
||||
}
|
||||
|
||||
-- AceHook:Embed( target )
|
||||
-- target (object) - target object to embed AceHook in
|
||||
--
|
||||
-- Embeds AceEevent into the target object making the functions from the mixins list available on target:..
|
||||
function AceHook:Embed( target )
|
||||
for k, v in pairs( mixins ) do
|
||||
target[v] = self[v]
|
||||
end
|
||||
self.embeded[target] = true
|
||||
-- inject the hooks table safely
|
||||
target.hooks = target.hooks or {}
|
||||
return target
|
||||
end
|
||||
|
||||
-- AceHook:OnEmbedDisable( target )
|
||||
-- target (object) - target object that is being disabled
|
||||
--
|
||||
-- Unhooks all hooks when the target disables.
|
||||
-- this method should be called by the target manually or by an addon framework
|
||||
function AceHook:OnEmbedDisable( target )
|
||||
target:UnhookAll()
|
||||
end
|
||||
|
||||
function createHook(self, handler, orig, secure, failsafe)
|
||||
local uid
|
||||
local method = type(handler) == "string"
|
||||
if failsafe and not secure then
|
||||
-- failsafe hook creation
|
||||
uid = function(...)
|
||||
if actives[uid] then
|
||||
if method then
|
||||
self[handler](self, ...)
|
||||
else
|
||||
handler(...)
|
||||
end
|
||||
end
|
||||
return orig(...)
|
||||
end
|
||||
-- /failsafe hook
|
||||
else
|
||||
-- all other hooks
|
||||
uid = function(...)
|
||||
if actives[uid] then
|
||||
if method then
|
||||
return self[handler](self, ...)
|
||||
else
|
||||
return handler(...)
|
||||
end
|
||||
elseif not secure then -- backup on non secure
|
||||
return orig(...)
|
||||
end
|
||||
end
|
||||
-- /hook
|
||||
end
|
||||
return uid
|
||||
end
|
||||
|
||||
function donothing() end
|
||||
|
||||
function hook(self, obj, method, handler, script, secure, raw, forceSecure, usage)
|
||||
if not handler then handler = method end
|
||||
|
||||
-- These asserts make sure AceHooks's devs play by the rules.
|
||||
assert(not script or type(script) == "boolean")
|
||||
assert(not secure or type(secure) == "boolean")
|
||||
assert(not raw or type(raw) == "boolean")
|
||||
assert(not forceSecure or type(forceSecure) == "boolean")
|
||||
assert(usage)
|
||||
|
||||
-- Error checking Battery!
|
||||
if obj and type(obj) ~= "table" then
|
||||
error(format("%s: 'object' - nil or table expected got %s", usage, type(obj)), 3)
|
||||
end
|
||||
if type(method) ~= "string" then
|
||||
error(format("%s: 'method' - string expected got %s", usage, type(method)), 3)
|
||||
end
|
||||
if type(handler) ~= "string" and type(handler) ~= "function" then
|
||||
error(format("%s: 'handler' - nil, string, or function expected got %s", usage, type(handler)), 3)
|
||||
end
|
||||
if type(handler) == "string" and type(self[handler]) ~= "function" then
|
||||
error(format("%s: 'handler' - Handler specified does not exist at self[handler]", usage), 3)
|
||||
end
|
||||
if script then
|
||||
if not obj or not obj.GetScript or not obj:HasScript(method) then
|
||||
error(format("%s: You can only hook a script on a frame object", usage), 3)
|
||||
end
|
||||
if not secure and obj.IsProtected and obj:IsProtected() and protectedScripts[method] then
|
||||
error(format("Cannot hook secure script %q; Use SecureHookScript(obj, method, [handler]) instead.", method), 3)
|
||||
end
|
||||
else
|
||||
local issecure
|
||||
if obj then
|
||||
issecure = onceSecure[obj] and onceSecure[obj][method] or issecurevariable(obj, method)
|
||||
else
|
||||
issecure = onceSecure[method] or issecurevariable(method)
|
||||
end
|
||||
if issecure then
|
||||
if forceSecure then
|
||||
if obj then
|
||||
onceSecure[obj] = onceSecure[obj] or {}
|
||||
onceSecure[obj][method] = true
|
||||
else
|
||||
onceSecure[method] = true
|
||||
end
|
||||
elseif not secure then
|
||||
error(format("%s: Attempt to hook secure function %s. Use `SecureHook' or add `true' to the argument list to override.", usage, method), 3)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local uid
|
||||
if obj then
|
||||
uid = registry[self][obj] and registry[self][obj][method]
|
||||
else
|
||||
uid = registry[self][method]
|
||||
end
|
||||
|
||||
if uid then
|
||||
if actives[uid] then
|
||||
-- Only two sane choices exist here. We either a) error 100% of the time or b) always unhook and then hook
|
||||
-- choice b would likely lead to odd debuging conditions or other mysteries so we're going with a.
|
||||
error(format("Attempting to rehook already active hook %s.", method))
|
||||
end
|
||||
|
||||
if handlers[uid] == handler then -- turn on a decative hook, note enclosures break this ability, small memory leak
|
||||
actives[uid] = true
|
||||
return
|
||||
elseif obj then -- is there any reason not to call unhook instead of doing the following several lines?
|
||||
if self.hooks and self.hooks[obj] then
|
||||
self.hooks[obj][method] = nil
|
||||
end
|
||||
registry[self][obj][method] = nil
|
||||
else
|
||||
if self.hooks then
|
||||
self.hooks[method] = nil
|
||||
end
|
||||
registry[self][method] = nil
|
||||
end
|
||||
handlers[uid], actives[uid], scripts[uid] = nil, nil, nil
|
||||
uid = nil
|
||||
end
|
||||
|
||||
local orig
|
||||
if script then
|
||||
orig = obj:GetScript(method) or donothing
|
||||
elseif obj then
|
||||
orig = obj[method]
|
||||
else
|
||||
orig = _G[method]
|
||||
end
|
||||
|
||||
if not orig then
|
||||
error(format("%s: Attempting to hook a non existing target", usage), 3)
|
||||
end
|
||||
|
||||
uid = createHook(self, handler, orig, secure, not (raw or secure))
|
||||
|
||||
if obj then
|
||||
self.hooks[obj] = self.hooks[obj] or {}
|
||||
registry[self][obj] = registry[self][obj] or {}
|
||||
registry[self][obj][method] = uid
|
||||
|
||||
if not secure then
|
||||
self.hooks[obj][method] = orig
|
||||
end
|
||||
|
||||
if script then
|
||||
if not secure then
|
||||
obj:SetScript(method, uid)
|
||||
else
|
||||
obj:HookScript(method, uid)
|
||||
end
|
||||
else
|
||||
if not secure then
|
||||
obj[method] = uid
|
||||
else
|
||||
hooksecurefunc(obj, method, uid)
|
||||
end
|
||||
end
|
||||
else
|
||||
registry[self][method] = uid
|
||||
|
||||
if not secure then
|
||||
_G[method] = uid
|
||||
self.hooks[method] = orig
|
||||
else
|
||||
hooksecurefunc(method, uid)
|
||||
end
|
||||
end
|
||||
|
||||
actives[uid], handlers[uid], scripts[uid] = true, handler, script and true or nil
|
||||
end
|
||||
|
||||
--- Hook a function or a method on an object.
|
||||
-- The hook created will be a "safe hook", that means that your handler will be called
|
||||
-- before the hooked function ("Pre-Hook"), and you don't have to call the original function yourself,
|
||||
-- however you cannot stop the execution of the function, or modify any of the arguments/return values.\\
|
||||
-- This type of hook is typically used if you need to know if some function got called, and don't want to modify it.
|
||||
-- @paramsig [object], method, [handler], [hookSecure]
|
||||
-- @param object The object to hook a method from
|
||||
-- @param method If object was specified, the name of the method, or the name of the function to hook.
|
||||
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function)
|
||||
-- @param hookSecure If true, AceHook will allow hooking of secure functions.
|
||||
-- @usage
|
||||
-- -- create an addon with AceHook embeded
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
|
||||
--
|
||||
-- function MyAddon:OnEnable()
|
||||
-- -- Hook ActionButton_UpdateHotkeys, overwriting the secure status
|
||||
-- self:Hook("ActionButton_UpdateHotkeys", true)
|
||||
-- end
|
||||
--
|
||||
-- function MyAddon:ActionButton_UpdateHotkeys(button, type)
|
||||
-- print(button:GetName() .. " is updating its HotKey")
|
||||
-- end
|
||||
function AceHook:Hook(object, method, handler, hookSecure)
|
||||
if type(object) == "string" then
|
||||
method, handler, hookSecure, object = object, method, handler, nil
|
||||
end
|
||||
|
||||
if handler == true then
|
||||
handler, hookSecure = nil, true
|
||||
end
|
||||
|
||||
hook(self, object, method, handler, false, false, false, hookSecure or false, "Usage: Hook([object], method, [handler], [hookSecure])")
|
||||
end
|
||||
|
||||
--- RawHook a function or a method on an object.
|
||||
-- The hook created will be a "raw hook", that means that your handler will completly replace
|
||||
-- the original function, and your handler has to call the original function (or not, depending on your intentions).\\
|
||||
-- The original function will be stored in `self.hooks[object][method]` or `self.hooks[functionName]` respectively.\\
|
||||
-- This type of hook can be used for all purposes, and is usually the most common case when you need to modify arguments
|
||||
-- or want to control execution of the original function.
|
||||
-- @paramsig [object], method, [handler], [hookSecure]
|
||||
-- @param object The object to hook a method from
|
||||
-- @param method If object was specified, the name of the method, or the name of the function to hook.
|
||||
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function)
|
||||
-- @param hookSecure If true, AceHook will allow hooking of secure functions.
|
||||
-- @usage
|
||||
-- -- create an addon with AceHook embeded
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
|
||||
--
|
||||
-- function MyAddon:OnEnable()
|
||||
-- -- Hook ActionButton_UpdateHotkeys, overwriting the secure status
|
||||
-- self:RawHook("ActionButton_UpdateHotkeys", true)
|
||||
-- end
|
||||
--
|
||||
-- function MyAddon:ActionButton_UpdateHotkeys(button, type)
|
||||
-- if button:GetName() == "MyButton" then
|
||||
-- -- do stuff here
|
||||
-- else
|
||||
-- self.hooks.ActionButton_UpdateHotkeys(button, type)
|
||||
-- end
|
||||
-- end
|
||||
function AceHook:RawHook(object, method, handler, hookSecure)
|
||||
if type(object) == "string" then
|
||||
method, handler, hookSecure, object = object, method, handler, nil
|
||||
end
|
||||
|
||||
if handler == true then
|
||||
handler, hookSecure = nil, true
|
||||
end
|
||||
|
||||
hook(self, object, method, handler, false, false, true, hookSecure or false, "Usage: RawHook([object], method, [handler], [hookSecure])")
|
||||
end
|
||||
|
||||
--- SecureHook a function or a method on an object.
|
||||
-- This function is a wrapper around the `hooksecurefunc` function in the WoW API. Using AceHook
|
||||
-- extends the functionality of secure hooks, and adds the ability to unhook once the hook isn't
|
||||
-- required anymore, or the addon is being disabled.\\
|
||||
-- Secure Hooks should be used if the secure-status of the function is vital to its function,
|
||||
-- and taint would block execution. Secure Hooks are always called after the original function was called
|
||||
-- ("Post Hook"), and you cannot modify the arguments, return values or control the execution.
|
||||
-- @paramsig [object], method, [handler]
|
||||
-- @param object The object to hook a method from
|
||||
-- @param method If object was specified, the name of the method, or the name of the function to hook.
|
||||
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked function)
|
||||
function AceHook:SecureHook(object, method, handler)
|
||||
if type(object) == "string" then
|
||||
method, handler, object = object, method, nil
|
||||
end
|
||||
|
||||
hook(self, object, method, handler, false, true, false, false, "Usage: SecureHook([object], method, [handler])")
|
||||
end
|
||||
|
||||
--- Hook a script handler on a frame.
|
||||
-- The hook created will be a "safe hook", that means that your handler will be called
|
||||
-- before the hooked script ("Pre-Hook"), and you don't have to call the original function yourself,
|
||||
-- however you cannot stop the execution of the function, or modify any of the arguments/return values.\\
|
||||
-- This is the frame script equivalent of the :Hook safe-hook. It would typically be used to be notified
|
||||
-- when a certain event happens to a frame.
|
||||
-- @paramsig frame, script, [handler]
|
||||
-- @param frame The Frame to hook the script on
|
||||
-- @param script The script to hook
|
||||
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script)
|
||||
-- @usage
|
||||
-- -- create an addon with AceHook embeded
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
|
||||
--
|
||||
-- function MyAddon:OnEnable()
|
||||
-- -- Hook the OnShow of FriendsFrame
|
||||
-- self:HookScript(FriendsFrame, "OnShow", "FriendsFrameOnShow")
|
||||
-- end
|
||||
--
|
||||
-- function MyAddon:FriendsFrameOnShow(frame)
|
||||
-- print("The FriendsFrame was shown!")
|
||||
-- end
|
||||
function AceHook:HookScript(frame, script, handler)
|
||||
hook(self, frame, script, handler, true, false, false, false, "Usage: HookScript(object, method, [handler])")
|
||||
end
|
||||
|
||||
--- RawHook a script handler on a frame.
|
||||
-- The hook created will be a "raw hook", that means that your handler will completly replace
|
||||
-- the original script, and your handler has to call the original script (or not, depending on your intentions).\\
|
||||
-- The original script will be stored in `self.hooks[frame][script]`.\\
|
||||
-- This type of hook can be used for all purposes, and is usually the most common case when you need to modify arguments
|
||||
-- or want to control execution of the original script.
|
||||
-- @paramsig frame, script, [handler]
|
||||
-- @param frame The Frame to hook the script on
|
||||
-- @param script The script to hook
|
||||
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script)
|
||||
-- @usage
|
||||
-- -- create an addon with AceHook embeded
|
||||
-- MyAddon = LibStub("AceAddon-3.0"):NewAddon("HookDemo", "AceHook-3.0")
|
||||
--
|
||||
-- function MyAddon:OnEnable()
|
||||
-- -- Hook the OnShow of FriendsFrame
|
||||
-- self:RawHookScript(FriendsFrame, "OnShow", "FriendsFrameOnShow")
|
||||
-- end
|
||||
--
|
||||
-- function MyAddon:FriendsFrameOnShow(frame)
|
||||
-- -- Call the original function
|
||||
-- self.hooks[frame].OnShow(frame)
|
||||
-- -- Do our processing
|
||||
-- -- .. stuff
|
||||
-- end
|
||||
function AceHook:RawHookScript(frame, script, handler)
|
||||
hook(self, frame, script, handler, true, false, true, false, "Usage: RawHookScript(object, method, [handler])")
|
||||
end
|
||||
|
||||
--- SecureHook a script handler on a frame.
|
||||
-- This function is a wrapper around the `frame:HookScript` function in the WoW API. Using AceHook
|
||||
-- extends the functionality of secure hooks, and adds the ability to unhook once the hook isn't
|
||||
-- required anymore, or the addon is being disabled.\\
|
||||
-- Secure Hooks should be used if the secure-status of the function is vital to its function,
|
||||
-- and taint would block execution. Secure Hooks are always called after the original function was called
|
||||
-- ("Post Hook"), and you cannot modify the arguments, return values or control the execution.
|
||||
-- @paramsig frame, script, [handler]
|
||||
-- @param frame The Frame to hook the script on
|
||||
-- @param script The script to hook
|
||||
-- @param handler The handler for the hook, a funcref or a method name. (Defaults to the name of the hooked script)
|
||||
function AceHook:SecureHookScript(frame, script, handler)
|
||||
hook(self, frame, script, handler, true, true, false, false, "Usage: SecureHookScript(object, method, [handler])")
|
||||
end
|
||||
|
||||
--- Unhook from the specified function, method or script.
|
||||
-- @paramsig [obj], method
|
||||
-- @param obj The object or frame to unhook from
|
||||
-- @param method The name of the method, function or script to unhook from.
|
||||
function AceHook:Unhook(obj, method)
|
||||
local usage = "Usage: Unhook([obj], method)"
|
||||
if type(obj) == "string" then
|
||||
method, obj = obj, nil
|
||||
end
|
||||
|
||||
if obj and type(obj) ~= "table" then
|
||||
error(format("%s: 'obj' - expecting nil or table got %s", usage, type(obj)), 2)
|
||||
end
|
||||
if type(method) ~= "string" then
|
||||
error(format("%s: 'method' - expeting string got %s", usage, type(method)), 2)
|
||||
end
|
||||
|
||||
local uid
|
||||
if obj then
|
||||
uid = registry[self][obj] and registry[self][obj][method]
|
||||
else
|
||||
uid = registry[self][method]
|
||||
end
|
||||
|
||||
if not uid or not actives[uid] then
|
||||
-- Declining to error on an unneeded unhook since the end effect is the same and this would just be annoying.
|
||||
return false
|
||||
end
|
||||
|
||||
actives[uid], handlers[uid] = nil, nil
|
||||
|
||||
if obj then
|
||||
registry[self][obj][method] = nil
|
||||
registry[self][obj] = next(registry[self][obj]) and registry[self][obj] or nil
|
||||
|
||||
-- if the hook reference doesnt exist, then its a secure hook, just bail out and dont do any unhooking
|
||||
if not self.hooks[obj] or not self.hooks[obj][method] then return true end
|
||||
|
||||
if scripts[uid] and obj:GetScript(method) == uid then -- unhooks scripts
|
||||
obj:SetScript(method, self.hooks[obj][method] ~= donothing and self.hooks[obj][method] or nil)
|
||||
scripts[uid] = nil
|
||||
elseif obj and self.hooks[obj] and self.hooks[obj][method] and obj[method] == uid then -- unhooks methods
|
||||
obj[method] = self.hooks[obj][method]
|
||||
end
|
||||
|
||||
self.hooks[obj][method] = nil
|
||||
self.hooks[obj] = next(self.hooks[obj]) and self.hooks[obj] or nil
|
||||
else
|
||||
registry[self][method] = nil
|
||||
|
||||
-- if self.hooks[method] doesn't exist, then this is a SecureHook, just bail out
|
||||
if not self.hooks[method] then return true end
|
||||
|
||||
if self.hooks[method] and _G[method] == uid then -- unhooks functions
|
||||
_G[method] = self.hooks[method]
|
||||
end
|
||||
|
||||
self.hooks[method] = nil
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
--- Unhook all existing hooks for this addon.
|
||||
function AceHook:UnhookAll()
|
||||
for key, value in pairs(registry[self]) do
|
||||
if type(key) == "table" then
|
||||
for method in pairs(value) do
|
||||
self:Unhook(key, method)
|
||||
end
|
||||
else
|
||||
self:Unhook(key)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--- Check if the specific function, method or script is already hooked.
|
||||
-- @paramsig [obj], method
|
||||
-- @param obj The object or frame to unhook from
|
||||
-- @param method The name of the method, function or script to unhook from.
|
||||
function AceHook:IsHooked(obj, method)
|
||||
-- we don't check if registry[self] exists, this is done by evil magicks in the metatable
|
||||
if type(obj) == "string" then
|
||||
if registry[self][obj] and actives[registry[self][obj]] then
|
||||
return true, handlers[registry[self][obj]]
|
||||
end
|
||||
else
|
||||
if registry[self][obj] and registry[self][obj][method] and actives[registry[self][obj][method]] then
|
||||
return true, handlers[registry[self][obj][method]]
|
||||
end
|
||||
end
|
||||
|
||||
return false, nil
|
||||
end
|
||||
|
||||
--- Upgrade our old embeded
|
||||
for target, v in pairs( AceHook.embeded ) do
|
||||
AceHook:Embed( target )
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceHook-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,446 +0,0 @@
|
|||
--- AceTab-3.0 provides support for tab-completion.
|
||||
-- Note: This library is not yet finalized.
|
||||
-- @class file
|
||||
-- @name AceTab-3.0
|
||||
-- @release $Id: AceTab-3.0.lua 1202 2019-05-15 23:11:22Z nevcairiel $
|
||||
|
||||
local ACETAB_MAJOR, ACETAB_MINOR = 'AceTab-3.0', 9
|
||||
local AceTab, oldminor = LibStub:NewLibrary(ACETAB_MAJOR, ACETAB_MINOR)
|
||||
|
||||
if not AceTab then return end -- No upgrade needed
|
||||
|
||||
AceTab.registry = AceTab.registry or {}
|
||||
|
||||
-- local upvalues
|
||||
local _G = _G
|
||||
local pairs = pairs
|
||||
local ipairs = ipairs
|
||||
local type = type
|
||||
local registry = AceTab.registry
|
||||
|
||||
local strfind = string.find
|
||||
local strsub = string.sub
|
||||
local strlower = string.lower
|
||||
local strformat = string.format
|
||||
local strmatch = string.match
|
||||
|
||||
local function printf(...)
|
||||
DEFAULT_CHAT_FRAME:AddMessage(strformat(...))
|
||||
end
|
||||
|
||||
local function getTextBeforeCursor(this, start)
|
||||
return strsub(this:GetText(), start or 1, this:GetCursorPosition())
|
||||
end
|
||||
|
||||
-- Hook OnTabPressed and OnTextChanged for the frame, give it an empty matches table, and set its curMatch to 0, if we haven't done so already.
|
||||
local function hookFrame(f)
|
||||
if f.hookedByAceTab3 then return end
|
||||
f.hookedByAceTab3 = true
|
||||
if f == ChatEdit_GetActiveWindow() then
|
||||
local origCTP = ChatEdit_CustomTabPressed
|
||||
function ChatEdit_CustomTabPressed(...)
|
||||
if AceTab:OnTabPressed(f) then
|
||||
return origCTP(...)
|
||||
else
|
||||
return true
|
||||
end
|
||||
end
|
||||
else
|
||||
local origOTP = f:GetScript('OnTabPressed')
|
||||
if type(origOTP) ~= 'function' then
|
||||
origOTP = function() end
|
||||
end
|
||||
f:SetScript('OnTabPressed', function(...)
|
||||
if AceTab:OnTabPressed(f) then
|
||||
return origOTP(...)
|
||||
end
|
||||
end)
|
||||
end
|
||||
f.at3curMatch = 0
|
||||
f.at3matches = {}
|
||||
end
|
||||
|
||||
local firstPMLength
|
||||
|
||||
local fallbacks, notfallbacks = {}, {} -- classifies completions into those which have preconditions and those which do not. Those without preconditions are only considered if no other completions have matches.
|
||||
local pmolengths = {} -- holds the number of characters to overwrite according to pmoverwrite and the current prematch
|
||||
-- ------------------------------------------------------------------------------
|
||||
-- RegisterTabCompletion( descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite )
|
||||
-- See http://www.wowace.com/wiki/AceTab-2.0 for detailed API documentation
|
||||
--
|
||||
-- descriptor string Unique identifier for this tab completion set
|
||||
--
|
||||
-- prematches string|table|nil String match(es) AFTER which this tab completion will apply.
|
||||
-- AceTab will ignore tabs NOT preceded by the string(s).
|
||||
-- If no value is passed, will check all tabs pressed in the specified editframe(s) UNLESS a more-specific tab complete applies.
|
||||
--
|
||||
-- wordlist function|table Function that will be passed a table into which it will insert strings corresponding to all possible completions, or an equivalent table.
|
||||
-- The text in the editbox, the position of the start of the word to be completed, and the uncompleted partial word
|
||||
-- are passed as second, third, and fourth arguments, to facilitate pre-filtering or conditional formatting, if desired.
|
||||
--
|
||||
-- usagefunc function|boolean|nil Usage statement function. Defaults to the wordlist, one per line. A boolean true squelches usage output.
|
||||
--
|
||||
-- listenframes string|table|nil EditFrames to monitor. Defaults to ChatFrameEditBox.
|
||||
--
|
||||
-- postfunc function|nil Post-processing function. If supplied, matches will be passed through this function after they've been identified as a match.
|
||||
--
|
||||
-- pmoverwrite boolean|number|nil Offset the beginning of the completion string in the editbox when making a completion. Passing a boolean true indicates that we want to overwrite
|
||||
-- the entire prematch string, and passing a number will overwrite that many characters prior to the cursor.
|
||||
-- This is useful when you want to use the prematch as an indicator character, but ultimately do not want it as part of the text, itself.
|
||||
--
|
||||
-- no return
|
||||
-- ------------------------------------------------------------------------------
|
||||
function AceTab:RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite)
|
||||
-- Arg checks
|
||||
if type(descriptor) ~= 'string' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'descriptor' - string expected.", 3) end
|
||||
if prematches and type(prematches) ~= 'string' and type(prematches) ~= 'table' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'prematches' - string, table, or nil expected.", 3) end
|
||||
if type(wordlist) ~= 'function' and type(wordlist) ~= 'table' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'wordlist' - function or table expected.", 3) end
|
||||
if usagefunc and type(usagefunc) ~= 'function' and type(usagefunc) ~= 'boolean' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'usagefunc' - function or boolean expected.", 3) end
|
||||
if listenframes and type(listenframes) ~= 'string' and type(listenframes) ~= 'table' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'listenframes' - string or table expected.", 3) end
|
||||
if postfunc and type(postfunc) ~= 'function' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'postfunc' - function expected.", 3) end
|
||||
if pmoverwrite and type(pmoverwrite) ~= 'boolean' and type(pmoverwrite) ~= 'number' then error("Usage: RegisterTabCompletion(descriptor, prematches, wordlist, usagefunc, listenframes, postfunc, pmoverwrite): 'pmoverwrite' - boolean or number expected.", 3) end
|
||||
|
||||
local pmtable
|
||||
|
||||
if type(prematches) == 'table' then
|
||||
pmtable = prematches
|
||||
notfallbacks[descriptor] = true
|
||||
else
|
||||
pmtable = {}
|
||||
-- Mark this group as a fallback group if no value was passed.
|
||||
if not prematches then
|
||||
pmtable[1] = ""
|
||||
fallbacks[descriptor] = true
|
||||
-- Make prematches into a one-element table if it was passed as a string.
|
||||
elseif type(prematches) == 'string' then
|
||||
pmtable[1] = prematches
|
||||
if prematches == "" then
|
||||
fallbacks[descriptor] = true
|
||||
else
|
||||
notfallbacks[descriptor] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Make listenframes into a one-element table if it was not passed a table of frames.
|
||||
if not listenframes then -- default
|
||||
listenframes = {}
|
||||
for i = 1, NUM_CHAT_WINDOWS do
|
||||
listenframes[i] = _G["ChatFrame"..i.."EditBox"]
|
||||
end
|
||||
elseif type(listenframes) ~= 'table' or type(listenframes[0]) == 'userdata' and type(listenframes.IsObjectType) == 'function' then -- single frame or framename
|
||||
listenframes = { listenframes }
|
||||
end
|
||||
|
||||
-- Hook each registered listenframe and give it a matches table.
|
||||
for _, f in pairs(listenframes) do
|
||||
if type(f) == 'string' then
|
||||
f = _G[f]
|
||||
end
|
||||
if type(f) ~= 'table' or type(f[0]) ~= 'userdata' or type(f.IsObjectType) ~= 'function' then
|
||||
error(format(ACETAB_MAJOR..": Cannot register frame %q; it does not exist", f:GetName()))
|
||||
end
|
||||
if f then
|
||||
if f:GetObjectType() ~= 'EditBox' then
|
||||
error(format(ACETAB_MAJOR..": Cannot register frame %q; it is not an EditBox", f:GetName()))
|
||||
else
|
||||
hookFrame(f)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Everything checks out; register this completion.
|
||||
if not registry[descriptor] then
|
||||
registry[descriptor] = { prematches = pmtable, wordlist = wordlist, usagefunc = usagefunc, listenframes = listenframes, postfunc = postfunc, pmoverwrite = pmoverwrite }
|
||||
end
|
||||
end
|
||||
|
||||
function AceTab:IsTabCompletionRegistered(descriptor)
|
||||
return registry and registry[descriptor]
|
||||
end
|
||||
|
||||
function AceTab:UnregisterTabCompletion(descriptor)
|
||||
registry[descriptor] = nil
|
||||
pmolengths[descriptor] = nil
|
||||
fallbacks[descriptor] = nil
|
||||
notfallbacks[descriptor] = nil
|
||||
end
|
||||
|
||||
-- ------------------------------------------------------------------------------
|
||||
-- gcbs( s1, s2 )
|
||||
--
|
||||
-- s1 string First string to be compared
|
||||
--
|
||||
-- s2 string Second string to be compared
|
||||
--
|
||||
-- returns the greatest common substring beginning s1 and s2
|
||||
-- ------------------------------------------------------------------------------
|
||||
local function gcbs(s1, s2)
|
||||
if not s1 and not s2 then return end
|
||||
if not s1 then s1 = s2 end
|
||||
if not s2 then s2 = s1 end
|
||||
if #s2 < #s1 then
|
||||
s1, s2 = s2, s1
|
||||
end
|
||||
if strfind(strlower(s2), "^"..strlower(s1)) then
|
||||
return s1
|
||||
else
|
||||
return gcbs(strsub(s1, 1, -2), s2)
|
||||
end
|
||||
end
|
||||
|
||||
local cursor -- Holds cursor position. Set in :OnTabPressed().
|
||||
-- ------------------------------------------------------------------------------
|
||||
-- cycleTab()
|
||||
-- For when a tab press has multiple possible completions, we need to allow the user to press tab repeatedly to cycle through them.
|
||||
-- If we have multiple possible completions, all tab presses after the first will call this function to cycle through and insert the different possible matches.
|
||||
-- This function will stop being called after OnTextChanged() is triggered by something other than AceTab (i.e. the user inputs a character).
|
||||
-- ------------------------------------------------------------------------------
|
||||
local previousLength, cMatch, matched, postmatch
|
||||
local function cycleTab(this)
|
||||
cMatch = 0 -- Counter across all sets. The pseudo-index relevant to this value and corresponding to the current match is held in this.at3curMatch
|
||||
matched = false
|
||||
|
||||
-- Check each completion group registered to this frame.
|
||||
for desc, compgrp in pairs(this.at3matches) do
|
||||
|
||||
-- Loop through the valid completions for this set.
|
||||
for m, pm in pairs(compgrp) do
|
||||
cMatch = cMatch + 1
|
||||
if cMatch == this.at3curMatch then -- we're back to where we left off last time through the combined list
|
||||
this.at3lastMatch = m
|
||||
this.at3lastWord = pm
|
||||
this.at3curMatch = cMatch + 1 -- save the new cMatch index
|
||||
matched = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if matched then break end
|
||||
end
|
||||
|
||||
-- If our index is beyond the end of the list, reset the original uncompleted substring and let the cycle start over next time tab is pressed.
|
||||
if not matched then
|
||||
this.at3lastMatch = this.at3origMatch
|
||||
this.at3lastWord = this.at3origWord
|
||||
this.at3curMatch = 1
|
||||
end
|
||||
|
||||
-- Insert the completion.
|
||||
this:HighlightText(this.at3matchStart-1, cursor)
|
||||
this:Insert(this.at3lastWord or '')
|
||||
this.at3_last_precursor = getTextBeforeCursor(this) or ''
|
||||
end
|
||||
|
||||
local IsSecureCmd = IsSecureCmd
|
||||
|
||||
local cands, candUsage = {}, {}
|
||||
local numMatches = 0
|
||||
local firstMatch, hasNonFallback, allGCBS, setGCBS, usage
|
||||
local text_precursor, text_all, text_pmendToCursor
|
||||
local matches, usagefunc -- convenience locals
|
||||
|
||||
-- Fill the this.at3matches[descriptor] tables with matching completion pairs for each entry, based on
|
||||
-- the partial string preceding the cursor position and using the corresponding registered wordlist.
|
||||
--
|
||||
-- The entries of the matches tables are of the format raw_match = formatted_match, where raw_match is the plaintext completion and
|
||||
-- formatted_match is the match after being formatted/altered/processed by the registered postfunc.
|
||||
-- If no postfunc exists, then the formatted and raw matches are the same.
|
||||
local pms, pme, pmt, prematchStart, prematchEnd, text_prematch, entry
|
||||
local function fillMatches(this, desc, fallback)
|
||||
entry = registry[desc]
|
||||
-- See what frames are registered for this completion group. If the frame in which we pressed tab is one of them, then we start building matches.
|
||||
for _, f in ipairs(entry.listenframes) do
|
||||
if f == this then
|
||||
|
||||
-- Try each precondition string registered for this completion group.
|
||||
for _, prematch in ipairs(entry.prematches) do
|
||||
|
||||
-- Test if our prematch string is satisfied.
|
||||
-- If it is, then we find its last occurence prior to the cursor, calculate and store its pmoverwrite value (if applicable), and start considering completions.
|
||||
if fallback then prematch = "%s" end
|
||||
|
||||
-- Find the last occurence of the prematch before the cursor.
|
||||
pms, pme, pmt = nil, 1, ''
|
||||
text_prematch, prematchEnd, prematchStart = nil, nil, nil
|
||||
while true do
|
||||
pms, pme, pmt = strfind(text_precursor, "("..prematch..")", pme)
|
||||
if pms then
|
||||
prematchStart, prematchEnd, text_prematch = pms, pme, pmt
|
||||
pme = pme + 1
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if not prematchStart and fallback then
|
||||
prematchStart, prematchEnd, text_prematch = 0, 0, ''
|
||||
end
|
||||
if prematchStart then
|
||||
-- text_pmendToCursor should be the sub-word/phrase to be completed.
|
||||
text_pmendToCursor = strsub(text_precursor, prematchEnd + 1)
|
||||
|
||||
-- How many characters should we eliminate before the completion before writing it in.
|
||||
pmolengths[desc] = entry.pmoverwrite == true and #text_prematch or entry.pmoverwrite or 0
|
||||
|
||||
-- This is where we will insert completions, taking the prematch overwrite into account.
|
||||
this.at3matchStart = prematchEnd + 1 - (pmolengths[desc] or 0)
|
||||
|
||||
-- We're either a non-fallback set or all completions thus far have been fallback sets, and the precondition matches.
|
||||
-- Create cands from the registered wordlist, filling it with all potential (unfiltered) completion strings.
|
||||
local wordlist = entry.wordlist
|
||||
local cands = type(wordlist) == 'table' and wordlist or {}
|
||||
if type(wordlist) == 'function' then
|
||||
wordlist(cands, text_all, prematchEnd + 1, text_pmendToCursor)
|
||||
end
|
||||
if cands ~= false then
|
||||
matches = this.at3matches[desc] or {}
|
||||
for i in pairs(matches) do matches[i] = nil end
|
||||
|
||||
-- Check each of the entries in cands to see if it completes the word before the cursor.
|
||||
-- Finally, increment our match count and set firstMatch, if appropriate.
|
||||
for _, m in ipairs(cands) do
|
||||
if strfind(strlower(m), strlower(text_pmendToCursor), 1, 1) == 1 then -- we have a matching completion!
|
||||
hasNonFallback = hasNonFallback or (not fallback)
|
||||
matches[m] = entry.postfunc and entry.postfunc(m, prematchEnd + 1, text_all) or m
|
||||
numMatches = numMatches + 1
|
||||
if numMatches == 1 then
|
||||
firstMatch = matches[m]
|
||||
firstPMLength = pmolengths[desc] or 0
|
||||
end
|
||||
end
|
||||
end
|
||||
this.at3matches[desc] = numMatches > 0 and matches or nil
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AceTab:OnTabPressed(this)
|
||||
if this:GetText() == '' then return true end
|
||||
|
||||
-- allow Blizzard to handle slash commands, themselves
|
||||
if this == ChatEdit_GetActiveWindow() then
|
||||
local command = this:GetText()
|
||||
if strfind(command, "^/[%a%d_]+$") then
|
||||
return true
|
||||
end
|
||||
local cmd = strmatch(command, "^/[%a%d_]+")
|
||||
if cmd and IsSecureCmd(cmd) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
cursor = this:GetCursorPosition()
|
||||
|
||||
text_all = this:GetText()
|
||||
text_precursor = getTextBeforeCursor(this) or ''
|
||||
|
||||
-- If we've already found some matches and haven't done anything since the last tab press, then (continue) cycling matches.
|
||||
-- Otherwise, reset this frame's matches and proceed to creating our list of possible completions.
|
||||
this.at3lastMatch = this.at3curMatch > 0 and (this.at3lastMatch or this.at3origWord)
|
||||
-- Detects if we've made any edits since the last tab press. If not, continue cycling completions.
|
||||
if text_precursor == this.at3_last_precursor then
|
||||
return cycleTab(this)
|
||||
else
|
||||
for i in pairs(this.at3matches) do this.at3matches[i] = nil end
|
||||
this.at3curMatch = 0
|
||||
this.at3origWord = nil
|
||||
this.at3origMatch = nil
|
||||
this.at3lastWord = nil
|
||||
this.at3lastMatch = nil
|
||||
this.at3_last_precursor = text_precursor
|
||||
end
|
||||
|
||||
numMatches = 0
|
||||
firstMatch = nil
|
||||
firstPMLength = 0
|
||||
hasNonFallback = false
|
||||
for i in pairs(pmolengths) do pmolengths[i] = nil end
|
||||
|
||||
for desc in pairs(notfallbacks) do
|
||||
fillMatches(this, desc)
|
||||
end
|
||||
if not hasNonFallback then
|
||||
for desc in pairs(fallbacks) do
|
||||
fillMatches(this, desc, true)
|
||||
end
|
||||
end
|
||||
|
||||
if not firstMatch then
|
||||
this.at3_last_precursor = "\0"
|
||||
return true
|
||||
end
|
||||
|
||||
-- We want to replace the entire word with our completion, so highlight it up to the cursor.
|
||||
-- If only one match exists, then stick it in there and append a space.
|
||||
if numMatches == 1 then
|
||||
-- HighlightText takes the value AFTER which the highlighting starts, so we have to subtract 1 to have it start before the first character.
|
||||
this:HighlightText(this.at3matchStart-1, cursor)
|
||||
|
||||
this:Insert(firstMatch)
|
||||
this:Insert(" ")
|
||||
else
|
||||
-- Otherwise, we want to begin cycling through the valid completions.
|
||||
-- Beginning a cycle also causes the usage statement to be printed, if one exists.
|
||||
|
||||
-- Print usage statements for each possible completion (and gather up the GCBS of all matches while we're walking the tables).
|
||||
allGCBS = nil
|
||||
for desc, matches in pairs(this.at3matches) do
|
||||
-- Don't print usage statements for fallback completion groups if we have 'real' completion groups with matches.
|
||||
if hasNonFallback and fallbacks[desc] then break end
|
||||
|
||||
-- Use the group's description as a heading for its usage statements.
|
||||
DEFAULT_CHAT_FRAME:AddMessage(desc..":")
|
||||
|
||||
usagefunc = registry[desc].usagefunc
|
||||
if not usagefunc then
|
||||
-- No special usage processing; just print a list of the (formatted) matches.
|
||||
for m, fm in pairs(matches) do
|
||||
DEFAULT_CHAT_FRAME:AddMessage(fm)
|
||||
allGCBS = gcbs(allGCBS, m)
|
||||
end
|
||||
else
|
||||
-- Print a usage statement based on the corresponding registered usagefunc.
|
||||
-- candUsage is the table passed to usagefunc to be filled with candidate = usage_statement pairs.
|
||||
if type(usagefunc) == 'function' then
|
||||
for i in pairs(candUsage) do candUsage[i] = nil end
|
||||
|
||||
-- usagefunc takes the greatest common substring of valid matches as one of its args, so let's find that now.
|
||||
-- TODO: Make the GCBS function accept a vararg or table, after which we can just pass in the list of matches.
|
||||
setGCBS = nil
|
||||
for m in pairs(matches) do
|
||||
setGCBS = gcbs(setGCBS, m)
|
||||
end
|
||||
allGCBS = gcbs(allGCBS, setGCBS)
|
||||
usage = usagefunc(candUsage, matches, setGCBS, strsub(text_precursor, 1, prematchEnd))
|
||||
|
||||
-- If the usagefunc returns a string, then the entire usage statement has been taken care of by usagefunc, and we need only to print it...
|
||||
if type(usage) == 'string' then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(usage)
|
||||
|
||||
-- ...otherwise, it should have filled candUsage with candidate-usage statement pairs, and we need to print the matching ones.
|
||||
elseif next(candUsage) and numMatches > 0 then
|
||||
for m, fm in pairs(matches) do
|
||||
if candUsage[m] then DEFAULT_CHAT_FRAME:AddMessage(strformat("%s - %s", fm, candUsage[m])) end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if next(matches) then
|
||||
-- Replace the original string with the greatest common substring of all valid completions.
|
||||
this.at3curMatch = 1
|
||||
this.at3origWord = strsub(text_precursor, this.at3matchStart, this.at3matchStart + pmolengths[desc] - 1) .. allGCBS or ""
|
||||
this.at3origMatch = allGCBS or ""
|
||||
this.at3lastWord = this.at3origWord
|
||||
this.at3lastMatch = this.at3origMatch
|
||||
|
||||
this:HighlightText(this.at3matchStart-1, cursor)
|
||||
this:Insert(this.at3origWord)
|
||||
this.at3_last_precursor = getTextBeforeCursor(this) or ''
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -1,4 +0,0 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
|
||||
..\FrameXML\UI.xsd">
|
||||
<Script file="AceTab-3.0.lua"/>
|
||||
</Ui>
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
## Interface: 80000
|
||||
## Title: Lib: LibDFramework-1.0
|
||||
## Notes: Base Framework for many Addons
|
||||
|
||||
#@no-lib-strip@
|
||||
embeds.xml
|
||||
#@end-no-lib-strip@
|
||||
|
||||
load.xml
|
||||
## Interface: 80000
|
||||
## Title: Lib: LibDFramework-1.0
|
||||
## Notes: Base Framework for many Addons
|
||||
|
||||
#@no-lib-strip@
|
||||
embeds.xml
|
||||
#@end-no-lib-strip@
|
||||
|
||||
load.xml
|
||||
|
|
|
|||
|
|
@ -1,62 +1,62 @@
|
|||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
local _
|
||||
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
function DF:CreateAddOn (name, global_saved, global_table, options_table, broker)
|
||||
|
||||
local addon = LibStub ("AceAddon-3.0"):NewAddon (name, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0", "DetailsFramework-1.0", "AceComm-3.0")
|
||||
_G [name] = addon
|
||||
addon.__name = name
|
||||
|
||||
function addon:OnInitialize()
|
||||
|
||||
if (global_saved) then
|
||||
if (broker and broker.Minimap and not global_table.Minimap) then
|
||||
DF:Msg (name, "broker.Minimap is true but no global.Minimap declared.")
|
||||
end
|
||||
self.db = LibStub ("AceDB-3.0"):New (global_saved, global_table or {}, true)
|
||||
end
|
||||
|
||||
if (options_table) then
|
||||
LibStub ("AceConfig-3.0"):RegisterOptionsTable (name, options_table)
|
||||
addon.OptionsFrame1 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions (name, name)
|
||||
|
||||
LibStub ("AceConfig-3.0"):RegisterOptionsTable (name .. "-Profiles", LibStub ("AceDBOptions-3.0"):GetOptionsTable (self.db))
|
||||
addon.OptionsFrame2 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions (name .. "-Profiles", "Profiles", name)
|
||||
end
|
||||
|
||||
if (broker) then
|
||||
local broker_click_function = broker.OnClick
|
||||
if (not broker_click_function and options_table) then
|
||||
broker_click_function = function()
|
||||
InterfaceOptionsFrame_OpenToCategory (name)
|
||||
InterfaceOptionsFrame_OpenToCategory (name)
|
||||
end
|
||||
end
|
||||
|
||||
local databroker = LibStub ("LibDataBroker-1.1"):NewDataObject (name, {
|
||||
type = broker.type or "launcher",
|
||||
icon = broker.icon or [[Interface\PvPRankBadges\PvPRank15]],
|
||||
text = broker.text or "",
|
||||
OnTooltipShow = broker.OnTooltipShow,
|
||||
OnClick = broker_click_function
|
||||
})
|
||||
|
||||
if (databroker and broker.Minimap and global_table.Minimap) then
|
||||
LibStub ("LibDBIcon-1.0"):Register (name, databroker, addon.db.profile.Minimap)
|
||||
end
|
||||
end
|
||||
|
||||
if (addon.OnInit) then
|
||||
xpcall (addon.OnInit, geterrorhandler(), addon)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
return addon
|
||||
|
||||
end
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
local _
|
||||
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
function DF:CreateAddOn (name, global_saved, global_table, options_table, broker)
|
||||
|
||||
local addon = LibStub ("AceAddon-3.0"):NewAddon (name, "AceConsole-3.0", "AceEvent-3.0", "AceTimer-3.0", "DetailsFramework-1.0", "AceComm-3.0")
|
||||
_G [name] = addon
|
||||
addon.__name = name
|
||||
|
||||
function addon:OnInitialize()
|
||||
|
||||
if (global_saved) then
|
||||
if (broker and broker.Minimap and not global_table.Minimap) then
|
||||
DF:Msg (name, "broker.Minimap is true but no global.Minimap declared.")
|
||||
end
|
||||
self.db = LibStub ("AceDB-3.0"):New (global_saved, global_table or {}, true)
|
||||
end
|
||||
|
||||
if (options_table) then
|
||||
LibStub ("AceConfig-3.0"):RegisterOptionsTable (name, options_table)
|
||||
addon.OptionsFrame1 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions (name, name)
|
||||
|
||||
LibStub ("AceConfig-3.0"):RegisterOptionsTable (name .. "-Profiles", LibStub ("AceDBOptions-3.0"):GetOptionsTable (self.db))
|
||||
addon.OptionsFrame2 = LibStub ("AceConfigDialog-3.0"):AddToBlizOptions (name .. "-Profiles", "Profiles", name)
|
||||
end
|
||||
|
||||
if (broker) then
|
||||
local broker_click_function = broker.OnClick
|
||||
if (not broker_click_function and options_table) then
|
||||
broker_click_function = function()
|
||||
InterfaceOptionsFrame_OpenToCategory (name)
|
||||
InterfaceOptionsFrame_OpenToCategory (name)
|
||||
end
|
||||
end
|
||||
|
||||
local databroker = LibStub ("LibDataBroker-1.1"):NewDataObject (name, {
|
||||
type = broker.type or "launcher",
|
||||
icon = broker.icon or [[Interface\PvPRankBadges\PvPRank15]],
|
||||
text = broker.text or "",
|
||||
OnTooltipShow = broker.OnTooltipShow,
|
||||
OnClick = broker_click_function
|
||||
})
|
||||
|
||||
if (databroker and broker.Minimap and global_table.Minimap) then
|
||||
LibStub ("LibDBIcon-1.0"):Register (name, databroker, addon.db.profile.Minimap)
|
||||
end
|
||||
end
|
||||
|
||||
if (addon.OnInit) then
|
||||
xpcall (addon.OnInit, geterrorhandler(), addon)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
return addon
|
||||
|
||||
end
|
||||
|
|
|
|||
|
|
@ -50,7 +50,7 @@ function DF:LoadAllSpells (hashMap, indexTable, allSpellsSameName)
|
|||
--pre checking which tables to fill to avoid checking if the table exists during the gigantic loop for performance
|
||||
|
||||
if (not DF.LoadingAuraAlertFrame) then
|
||||
DF.LoadingAuraAlertFrame = CreateFrame ("frame", "DetailsFrameworkLoadingAurasAlert", UIParent)
|
||||
DF.LoadingAuraAlertFrame = CreateFrame ("frame", "DetailsFrameworkLoadingAurasAlert", UIParent, "BackdropTemplate")
|
||||
DF.LoadingAuraAlertFrame:SetSize (340, 75)
|
||||
DF.LoadingAuraAlertFrame:SetPoint ("center")
|
||||
DF.LoadingAuraAlertFrame:SetFrameStrata ("TOOLTIP")
|
||||
|
|
@ -137,7 +137,7 @@ do
|
|||
--check if there's a metaPrototype already existing
|
||||
if (_G[DF.GlobalWidgetControlNames["aura_tracker"]]) then
|
||||
--get the already existing metaPrototype
|
||||
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["aura_tracker"]]
|
||||
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames["aura_tracker"]]
|
||||
--check if is older
|
||||
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
|
||||
--the version is older them the currently loading one
|
||||
|
|
@ -148,11 +148,11 @@ do
|
|||
end
|
||||
else
|
||||
--first time loading the framework
|
||||
_G[DF.GlobalWidgetControlNames ["aura_tracker"]] = metaPrototype
|
||||
_G[DF.GlobalWidgetControlNames["aura_tracker"]] = metaPrototype
|
||||
end
|
||||
end
|
||||
|
||||
local AuraTrackerMetaFunctions = _G[DF.GlobalWidgetControlNames ["aura_tracker"]]
|
||||
local AuraTrackerMetaFunctions = _G[DF.GlobalWidgetControlNames["aura_tracker"]]
|
||||
|
||||
--create panels
|
||||
local on_profile_changed = function (self, newdb)
|
||||
|
|
@ -210,15 +210,15 @@ function DF:CreateAuraConfigPanel (parent, name, db, change_callback, options, t
|
|||
local options_slider_template = DF:GetTemplate ("slider", "OPTIONS_SLIDER_TEMPLATE")
|
||||
local options_button_template = DF:GetTemplate ("button", "OPTIONS_BUTTON_TEMPLATE")
|
||||
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
f.db = db
|
||||
f.OnProfileChanged = on_profile_changed
|
||||
f.LocTexts = texts
|
||||
options = options or {}
|
||||
self.table.deploy (options, aura_panel_defaultoptions)
|
||||
|
||||
local f_auto = CreateFrame ("frame", "$parent_Automatic", f)
|
||||
local f_manual = CreateFrame ("frame", "$parent_Manual", f)
|
||||
local f_auto = CreateFrame ("frame", "$parent_Automatic", f, "BackdropTemplate")
|
||||
local f_manual = CreateFrame ("frame", "$parent_Manual", f, "BackdropTemplate")
|
||||
f_auto:SetPoint ("topleft", f, "topleft", 0, -24)
|
||||
f_manual:SetPoint ("topleft", f, "topleft", 0, -24)
|
||||
f_auto:SetSize (600, 600)
|
||||
|
|
@ -256,7 +256,7 @@ function DF:CreateAuraConfigPanel (parent, name, db, change_callback, options, t
|
|||
end
|
||||
end
|
||||
|
||||
local background_method_selection = CreateFrame ("frame", nil, f)
|
||||
local background_method_selection = CreateFrame ("frame", nil, f, "BackdropTemplate")
|
||||
background_method_selection:SetHeight (82)
|
||||
background_method_selection:SetPoint ("topleft", f, "topleft", 0, 0)
|
||||
background_method_selection:SetPoint ("topright", f, "topright", 0, 0)
|
||||
|
|
@ -342,12 +342,12 @@ function DF:CreateAuraConfigPanel (parent, name, db, change_callback, options, t
|
|||
local textEntryWidth = 120
|
||||
|
||||
--create the background
|
||||
local background_add_blacklist = CreateFrame ("frame", nil, f_auto)
|
||||
local background_add_blacklist = CreateFrame ("frame", nil, f_auto, "BackdropTemplate")
|
||||
background_add_blacklist:SetSize (textEntryWidth + 10, 135)
|
||||
DF:ApplyStandardBackdrop (background_add_blacklist)
|
||||
background_add_blacklist.__background:SetVertexColor (0.47, 0.27, 0.27)
|
||||
|
||||
local background_add_tracklist = CreateFrame ("frame", nil, f_auto)
|
||||
local background_add_tracklist = CreateFrame ("frame", nil, f_auto, "BackdropTemplate")
|
||||
background_add_tracklist:SetSize (textEntryWidth + 10, 135)
|
||||
DF:ApplyStandardBackdrop (background_add_tracklist)
|
||||
background_add_tracklist.__background:SetVertexColor (0.27, 0.27, 0.47)
|
||||
|
|
@ -651,7 +651,7 @@ function DF:CreateAuraConfigPanel (parent, name, db, change_callback, options, t
|
|||
end
|
||||
|
||||
local createLineFunc = function (self, index)
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self)
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self, "BackdropTemplate")
|
||||
line:SetPoint ("topleft", self, "topleft", 1, - ((index - 1) * (lineHeight + 1)) - 1)
|
||||
line:SetSize (scrollWidth - 2, lineHeight)
|
||||
line:SetScript ("OnEnter", autoTrackList_LineOnEnter)
|
||||
|
|
@ -815,7 +815,7 @@ function DF:CreateAuraConfigPanel (parent, name, db, change_callback, options, t
|
|||
end
|
||||
|
||||
local scroll_createline = function (self, index)
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self)
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self, "BackdropTemplate")
|
||||
line:SetPoint ("topleft", self, "topleft", 1, -((index-1)*(scroll_line_height+1)) - 1)
|
||||
line:SetSize (scroll_width - 2, scroll_line_height)
|
||||
line:SetScript ("OnEnter", line_onenter)
|
||||
|
|
|
|||
|
|
@ -429,6 +429,18 @@ local ButtonMetaFunctions = _G[DF.GlobalWidgetControlNames ["button"]]
|
|||
return self.icon:GetTexture()
|
||||
end
|
||||
end
|
||||
|
||||
function ButtonMetaFunctions:SetBackdrop(...)
|
||||
return self.button:SetBackdrop(...)
|
||||
end
|
||||
|
||||
function ButtonMetaFunctions:SetBackdropColor(...)
|
||||
return self.button:SetBackdropColor(...)
|
||||
end
|
||||
|
||||
function ButtonMetaFunctions:SetBackdropBorderColor(...)
|
||||
return self.button:SetBackdropBorderColor(...)
|
||||
end
|
||||
|
||||
function ButtonMetaFunctions:SetIcon (texture, width, height, layout, texcoord, overlay, textdistance, leftpadding, textheight, short_method)
|
||||
if (not self.icon) then
|
||||
|
|
@ -1053,7 +1065,7 @@ function DF:NewButton (parent, container, name, member, w, h, func, param1, para
|
|||
ButtonObject.container = container
|
||||
ButtonObject.options = {OnGrab = false}
|
||||
|
||||
ButtonObject.button = CreateFrame ("button", name, parent)
|
||||
ButtonObject.button = CreateFrame ("button", name, parent,"BackdropTemplate")
|
||||
DF:Mixin (ButtonObject.button, DF.WidgetFunctions)
|
||||
|
||||
build_button (ButtonObject.button)
|
||||
|
|
|
|||
|
|
@ -1,3 +1,3 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="button.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="button.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -1,178 +1,178 @@
|
|||
do
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
DF.alias_text_colors = DF.alias_text_colors or {}
|
||||
|
||||
local defaultColors = {
|
||||
["HUNTER"] = {0.67, 0.83, 0.45},
|
||||
["WARLOCK"] = {0.58, 0.51, 0.79},
|
||||
["PRIEST"] = {1.0, 1.0, 1.0},
|
||||
["PALADIN"] = {0.96, 0.55, 0.73},
|
||||
["MAGE"] = {0.41, 0.8, 0.94},
|
||||
["ROGUE"] = {1.0, 0.96, 0.41},
|
||||
["DRUID"] = {1.0, 0.49, 0.04},
|
||||
["SHAMAN"] = {0.0, 0.44, 0.87},
|
||||
["WARRIOR"] = {0.78, 0.61, 0.43},
|
||||
["DEATHKNIGHT"] = {0.77, 0.12, 0.23},
|
||||
["MONK"] = {0.0, 1.00, 0.59},
|
||||
["DEMONHUNTER"] = {0.64, 0.19, 0.79},
|
||||
|
||||
["aliceblue"] = {0.941176, 0.972549, 1, 1},
|
||||
["antiquewhite"] = {0.980392, 0.921569, 0.843137, 1},
|
||||
["aqua"] = {0, 1, 1, 1},
|
||||
["aquamarine"] = {0.498039, 1, 0.831373, 1},
|
||||
["azure"] = {0.941176, 1, 1, 1},
|
||||
["beige"] = {0.960784, 0.960784, 0.862745, 1},
|
||||
["bisque"] = {1, 0.894118, 0.768627, 1},
|
||||
["black"] = {0, 0, 0, 1},
|
||||
["blanchedalmond"] = {1, 0.921569, 0.803922, 1},
|
||||
["blue"] = {0, 0, 1, 1},
|
||||
["blueviolet"] = {0.541176, 0.168627, 0.886275, 1},
|
||||
["brown"] = {0.647059, 0.164706, 0.164706, 1},
|
||||
["burlywood"] = {0.870588, 0.721569, 0.529412, 1},
|
||||
["cadetblue"] = {0.372549, 0.619608, 0.627451, 1},
|
||||
["chartreuse"] = {0.498039, 1, 0, 1},
|
||||
["chocolate"] = {0.823529, 0.411765, 0.117647, 1},
|
||||
["coral"] = {1, 0.498039, 0.313725, 1},
|
||||
["cornflowerblue"] = {0.392157, 0.584314, 0.929412, 1},
|
||||
["cornsilk"] = {1, 0.972549, 0.862745, 1},
|
||||
["crimson"] = {0.862745, 0.0784314, 0.235294, 1},
|
||||
["cyan"] = {0, 1, 1, 1},
|
||||
["darkblue"] = {0, 0, 0.545098, 1},
|
||||
["darkcyan"] = {0, 0.545098, 0.545098, 1},
|
||||
["darkgoldenrod"] = {0.721569, 0.52549, 0.0431373, 1},
|
||||
["darkgray"] = {0.662745, 0.662745, 0.662745, 1},
|
||||
["darkgreen"] = {0, 0.392157, 0, 1},
|
||||
["darkkhaki"] = {0.741176, 0.717647, 0.419608, 1},
|
||||
["darkmagenta"] = {0.545098, 0, 0.545098, 1},
|
||||
["darkolivegreen"] = {0.333333, 0.419608, 0.184314, 1},
|
||||
["darkorange"] = {1, 0.54902, 0, 1},
|
||||
["darkorchid"] = {0.6, 0.196078, 0.8, 1},
|
||||
["darkred"] = {0.545098, 0, 0, 1},
|
||||
["darksalmon"] = {0.913725, 0.588235, 0.478431, 1},
|
||||
["darkseagreen"] = {0.560784, 0.737255, 0.560784, 1},
|
||||
["darkslateblue"] = {0.282353, 0.239216, 0.545098, 1},
|
||||
["darkslategray"] = {0.184314, 0.309804, 0.309804, 1},
|
||||
["darkturquoise"] = {0, 0.807843, 0.819608, 1},
|
||||
["darkviolet"] = {0.580392, 0, 0.827451, 1},
|
||||
["deeppink"] = {1, 0.0784314, 0.576471, 1},
|
||||
["deepskyblue"] = {0, 0.74902, 1, 1},
|
||||
["dimgray"] = {0.411765, 0.411765, 0.411765, 1},
|
||||
["dimgrey"] = {0.411765, 0.411765, 0.411765, 1},
|
||||
["dodgerblue"] = {0.117647, 0.564706, 1, 1},
|
||||
["firebrick"] = {0.698039, 0.133333, 0.133333, 1},
|
||||
["floralwhite"] = {1, 0.980392, 0.941176, 1},
|
||||
["forestgreen"] = {0.133333, 0.545098, 0.133333, 1},
|
||||
["fuchsia"] = {1, 0, 1, 1},
|
||||
["gainsboro"] = {0.862745, 0.862745, 0.862745, 1},
|
||||
["ghostwhite"] = {0.972549, 0.972549, 1, 1},
|
||||
["gold"] = {1, 0.843137, 0, 1},
|
||||
["goldenrod"] = {0.854902, 0.647059, 0.12549, 1},
|
||||
["gray"] = {0.501961, 0.501961, 0.501961, 1},
|
||||
["green"] = {0, 0.501961, 0, 1},
|
||||
["greenyellow"] = {0.678431, 1, 0.184314, 1},
|
||||
["honeydew"] = {0.941176, 1, 0.941176, 1},
|
||||
["hotpink"] = {1, 0.411765, 0.705882, 1},
|
||||
["indianred"] = {0.803922, 0.360784, 0.360784, 1},
|
||||
["indigo"] = {0.294118, 0, 0.509804, 1},
|
||||
["ivory"] = {1, 1, 0.941176, 1},
|
||||
["khaki"] = {0.941176, 0.901961, 0.54902, 1},
|
||||
["lavender"] = {0.901961, 0.901961, 0.980392, 1},
|
||||
["lavenderblush"] = {1, 0.941176, 0.960784, 1},
|
||||
["lawngreen"] = {0.486275, 0.988235, 0, 1},
|
||||
["lemonchiffon"] = {1, 0.980392, 0.803922, 1},
|
||||
["lightblue"] = {0.678431, 0.847059, 0.901961, 1},
|
||||
["lightcoral"] = {0.941176, 0.501961, 0.501961, 1},
|
||||
["lightcyan"] = {0.878431, 1, 1, 1},
|
||||
["lightgoldenrodyellow"] = {0.980392, 0.980392, 0.823529, 1},
|
||||
["lightgray"] = {0.827451, 0.827451, 0.827451, 1},
|
||||
["lightgreen"] = {0.564706, 0.933333, 0.564706, 1},
|
||||
["lightpink"] = {1, 0.713725, 0.756863, 1},
|
||||
["lightsalmon"] = {1, 0.627451, 0.478431, 1},
|
||||
["lightseagreen"] = {0.12549, 0.698039, 0.666667, 1},
|
||||
["lightskyblue"] = {0.529412, 0.807843, 0.980392, 1},
|
||||
["lightslategray"] = {0.466667, 0.533333, 0.6, 1},
|
||||
["lightsteelblue"] = {0.690196, 0.768627, 0.870588, 1},
|
||||
["lightyellow"] = {1, 1, 0.878431, 1},
|
||||
["lime"] = {0, 1, 0, 1},
|
||||
["limegreen"] = {0.196078, 0.803922, 0.196078, 1},
|
||||
["linen"] = {0.980392, 0.941176, 0.901961, 1},
|
||||
["magenta"] = {1, 0, 1, 1},
|
||||
["maroon"] = {0.501961, 0, 0, 1},
|
||||
["mediumaquamarine"] = {0.4, 0.803922, 0.666667, 1},
|
||||
["mediumblue"] = {0, 0, 0.803922, 1},
|
||||
["mediumorchid"] = {0.729412, 0.333333, 0.827451, 1},
|
||||
["mediumpurple"] = {0.576471, 0.439216, 0.858824, 1},
|
||||
["mediumseagreen"] = {0.235294, 0.701961, 0.443137, 1},
|
||||
["mediumslateblue"] = {0.482353, 0.407843, 0.933333, 1},
|
||||
["mediumspringgreen"] = {0, 0.980392, 0.603922, 1},
|
||||
["mediumturquoise"] = {0.282353, 0.819608, 0.8, 1},
|
||||
["mediumvioletred"] = {0.780392, 0.0823529, 0.521569, 1},
|
||||
["midnightblue"] = {0.0980392, 0.0980392, 0.439216, 1},
|
||||
["mintcream"] = {0.960784, 1, 0.980392, 1},
|
||||
["mistyrose"] = {1, 0.894118, 0.882353, 1},
|
||||
["moccasin"] = {1, 0.894118, 0.709804, 1},
|
||||
["navajowhite"] = {1, 0.870588, 0.678431, 1},
|
||||
["navy"] = {0, 0, 0.501961, 1},
|
||||
["none"] ={0, 0, 0, 0},
|
||||
["oldlace"] = {0.992157, 0.960784, 0.901961, 1},
|
||||
["olive"] = {0.501961, 0.501961, 0, 1},
|
||||
["olivedrab"] = {0.419608, 0.556863, 0.137255, 1},
|
||||
["orange"] = {1, 0.647059, 0, 1},
|
||||
["orangered"] = {1, 0.270588, 0, 1},
|
||||
["orchid"] = {0.854902, 0.439216, 0.839216, 1},
|
||||
["palegoldenrod"] = {0.933333, 0.909804, 0.666667, 1},
|
||||
["palegreen"] = {0.596078, 0.984314, 0.596078, 1},
|
||||
["paleturquoise"] = {0.686275, 0.933333, 0.933333, 1},
|
||||
["palevioletred"] = {0.858824, 0.439216, 0.576471, 1},
|
||||
["papayawhip"] = {1, 0.937255, 0.835294, 1},
|
||||
["peachpuff"] = {1, 0.854902, 0.72549, 1},
|
||||
["peru"] = {0.803922, 0.521569, 0.247059, 1},
|
||||
["pink"] = {1, 0.752941, 0.796078, 1},
|
||||
["plum"] = {0.866667, 0.627451, 0.866667, 1},
|
||||
["powderblue"] = {0.690196, 0.878431, 0.901961, 1},
|
||||
["purple"] = {0.501961, 0, 0.501961, 1},
|
||||
["red"] = {1, 0, 0, 1},
|
||||
["rosybrown"] = {0.737255, 0.560784, 0.560784, 1},
|
||||
["royalblue"] = {0.254902, 0.411765, 0.882353, 1},
|
||||
["saddlebrown"] = {0.545098, 0.270588, 0.0745098, 1},
|
||||
["salmon"] = {0.980392, 0.501961, 0.447059, 1},
|
||||
["sandybrown"] = {0.956863, 0.643137, 0.376471, 1},
|
||||
["seagreen"] = {0.180392, 0.545098, 0.341176, 1},
|
||||
["seashell"] = {1, 0.960784, 0.933333, 1},
|
||||
["sienna"] = {0.627451, 0.321569, 0.176471, 1},
|
||||
["silver"] = {0.752941, 0.752941, 0.752941, 1},
|
||||
["skyblue"] = {0.529412, 0.807843, 0.921569, 1},
|
||||
["slateblue"] = {0.415686, 0.352941, 0.803922, 1},
|
||||
["slategray"] = {0.439216, 0.501961, 0.564706, 1},
|
||||
["snow"] = {1, 0.980392, 0.980392, 1},
|
||||
["springgreen"] = {0, 1, 0.498039, 1},
|
||||
["steelblue"] = {0.27451, 0.509804, 0.705882, 1},
|
||||
["tan"] = {0.823529, 0.705882, 0.54902, 1},
|
||||
["teal"] = {0, 0.501961, 0.501961, 1},
|
||||
["thistle"] = {0.847059, 0.74902, 0.847059, 1},
|
||||
["tomato"] = {1, 0.388235, 0.278431, 1},
|
||||
["transparent"] ={0, 0, 0, 0},
|
||||
["turquoise"] = {0.25098, 0.878431, 0.815686, 1},
|
||||
["violet"] = {0.933333, 0.509804, 0.933333, 1},
|
||||
["wheat"] = {0.960784, 0.870588, 0.701961, 1},
|
||||
["white"] = {1, 1, 1, 1},
|
||||
["whitesmoke"] = {0.960784, 0.960784, 0.960784, 1},
|
||||
["yellow"] = {1, 1, 0, 1},
|
||||
["yellowgreen"] = {0.603922, 0.803922, 0.196078, 1}
|
||||
}
|
||||
|
||||
function DF:GetDefaultColorList()
|
||||
return defaultColors
|
||||
end
|
||||
|
||||
for colorName, colorTable in pairs (defaultColors) do
|
||||
DF.alias_text_colors [colorName] = colorTable
|
||||
end
|
||||
|
||||
end
|
||||
do
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
DF.alias_text_colors = DF.alias_text_colors or {}
|
||||
|
||||
local defaultColors = {
|
||||
["HUNTER"] = {0.67, 0.83, 0.45},
|
||||
["WARLOCK"] = {0.58, 0.51, 0.79},
|
||||
["PRIEST"] = {1.0, 1.0, 1.0},
|
||||
["PALADIN"] = {0.96, 0.55, 0.73},
|
||||
["MAGE"] = {0.41, 0.8, 0.94},
|
||||
["ROGUE"] = {1.0, 0.96, 0.41},
|
||||
["DRUID"] = {1.0, 0.49, 0.04},
|
||||
["SHAMAN"] = {0.0, 0.44, 0.87},
|
||||
["WARRIOR"] = {0.78, 0.61, 0.43},
|
||||
["DEATHKNIGHT"] = {0.77, 0.12, 0.23},
|
||||
["MONK"] = {0.0, 1.00, 0.59},
|
||||
["DEMONHUNTER"] = {0.64, 0.19, 0.79},
|
||||
|
||||
["aliceblue"] = {0.941176, 0.972549, 1, 1},
|
||||
["antiquewhite"] = {0.980392, 0.921569, 0.843137, 1},
|
||||
["aqua"] = {0, 1, 1, 1},
|
||||
["aquamarine"] = {0.498039, 1, 0.831373, 1},
|
||||
["azure"] = {0.941176, 1, 1, 1},
|
||||
["beige"] = {0.960784, 0.960784, 0.862745, 1},
|
||||
["bisque"] = {1, 0.894118, 0.768627, 1},
|
||||
["black"] = {0, 0, 0, 1},
|
||||
["blanchedalmond"] = {1, 0.921569, 0.803922, 1},
|
||||
["blue"] = {0, 0, 1, 1},
|
||||
["blueviolet"] = {0.541176, 0.168627, 0.886275, 1},
|
||||
["brown"] = {0.647059, 0.164706, 0.164706, 1},
|
||||
["burlywood"] = {0.870588, 0.721569, 0.529412, 1},
|
||||
["cadetblue"] = {0.372549, 0.619608, 0.627451, 1},
|
||||
["chartreuse"] = {0.498039, 1, 0, 1},
|
||||
["chocolate"] = {0.823529, 0.411765, 0.117647, 1},
|
||||
["coral"] = {1, 0.498039, 0.313725, 1},
|
||||
["cornflowerblue"] = {0.392157, 0.584314, 0.929412, 1},
|
||||
["cornsilk"] = {1, 0.972549, 0.862745, 1},
|
||||
["crimson"] = {0.862745, 0.0784314, 0.235294, 1},
|
||||
["cyan"] = {0, 1, 1, 1},
|
||||
["darkblue"] = {0, 0, 0.545098, 1},
|
||||
["darkcyan"] = {0, 0.545098, 0.545098, 1},
|
||||
["darkgoldenrod"] = {0.721569, 0.52549, 0.0431373, 1},
|
||||
["darkgray"] = {0.662745, 0.662745, 0.662745, 1},
|
||||
["darkgreen"] = {0, 0.392157, 0, 1},
|
||||
["darkkhaki"] = {0.741176, 0.717647, 0.419608, 1},
|
||||
["darkmagenta"] = {0.545098, 0, 0.545098, 1},
|
||||
["darkolivegreen"] = {0.333333, 0.419608, 0.184314, 1},
|
||||
["darkorange"] = {1, 0.54902, 0, 1},
|
||||
["darkorchid"] = {0.6, 0.196078, 0.8, 1},
|
||||
["darkred"] = {0.545098, 0, 0, 1},
|
||||
["darksalmon"] = {0.913725, 0.588235, 0.478431, 1},
|
||||
["darkseagreen"] = {0.560784, 0.737255, 0.560784, 1},
|
||||
["darkslateblue"] = {0.282353, 0.239216, 0.545098, 1},
|
||||
["darkslategray"] = {0.184314, 0.309804, 0.309804, 1},
|
||||
["darkturquoise"] = {0, 0.807843, 0.819608, 1},
|
||||
["darkviolet"] = {0.580392, 0, 0.827451, 1},
|
||||
["deeppink"] = {1, 0.0784314, 0.576471, 1},
|
||||
["deepskyblue"] = {0, 0.74902, 1, 1},
|
||||
["dimgray"] = {0.411765, 0.411765, 0.411765, 1},
|
||||
["dimgrey"] = {0.411765, 0.411765, 0.411765, 1},
|
||||
["dodgerblue"] = {0.117647, 0.564706, 1, 1},
|
||||
["firebrick"] = {0.698039, 0.133333, 0.133333, 1},
|
||||
["floralwhite"] = {1, 0.980392, 0.941176, 1},
|
||||
["forestgreen"] = {0.133333, 0.545098, 0.133333, 1},
|
||||
["fuchsia"] = {1, 0, 1, 1},
|
||||
["gainsboro"] = {0.862745, 0.862745, 0.862745, 1},
|
||||
["ghostwhite"] = {0.972549, 0.972549, 1, 1},
|
||||
["gold"] = {1, 0.843137, 0, 1},
|
||||
["goldenrod"] = {0.854902, 0.647059, 0.12549, 1},
|
||||
["gray"] = {0.501961, 0.501961, 0.501961, 1},
|
||||
["green"] = {0, 0.501961, 0, 1},
|
||||
["greenyellow"] = {0.678431, 1, 0.184314, 1},
|
||||
["honeydew"] = {0.941176, 1, 0.941176, 1},
|
||||
["hotpink"] = {1, 0.411765, 0.705882, 1},
|
||||
["indianred"] = {0.803922, 0.360784, 0.360784, 1},
|
||||
["indigo"] = {0.294118, 0, 0.509804, 1},
|
||||
["ivory"] = {1, 1, 0.941176, 1},
|
||||
["khaki"] = {0.941176, 0.901961, 0.54902, 1},
|
||||
["lavender"] = {0.901961, 0.901961, 0.980392, 1},
|
||||
["lavenderblush"] = {1, 0.941176, 0.960784, 1},
|
||||
["lawngreen"] = {0.486275, 0.988235, 0, 1},
|
||||
["lemonchiffon"] = {1, 0.980392, 0.803922, 1},
|
||||
["lightblue"] = {0.678431, 0.847059, 0.901961, 1},
|
||||
["lightcoral"] = {0.941176, 0.501961, 0.501961, 1},
|
||||
["lightcyan"] = {0.878431, 1, 1, 1},
|
||||
["lightgoldenrodyellow"] = {0.980392, 0.980392, 0.823529, 1},
|
||||
["lightgray"] = {0.827451, 0.827451, 0.827451, 1},
|
||||
["lightgreen"] = {0.564706, 0.933333, 0.564706, 1},
|
||||
["lightpink"] = {1, 0.713725, 0.756863, 1},
|
||||
["lightsalmon"] = {1, 0.627451, 0.478431, 1},
|
||||
["lightseagreen"] = {0.12549, 0.698039, 0.666667, 1},
|
||||
["lightskyblue"] = {0.529412, 0.807843, 0.980392, 1},
|
||||
["lightslategray"] = {0.466667, 0.533333, 0.6, 1},
|
||||
["lightsteelblue"] = {0.690196, 0.768627, 0.870588, 1},
|
||||
["lightyellow"] = {1, 1, 0.878431, 1},
|
||||
["lime"] = {0, 1, 0, 1},
|
||||
["limegreen"] = {0.196078, 0.803922, 0.196078, 1},
|
||||
["linen"] = {0.980392, 0.941176, 0.901961, 1},
|
||||
["magenta"] = {1, 0, 1, 1},
|
||||
["maroon"] = {0.501961, 0, 0, 1},
|
||||
["mediumaquamarine"] = {0.4, 0.803922, 0.666667, 1},
|
||||
["mediumblue"] = {0, 0, 0.803922, 1},
|
||||
["mediumorchid"] = {0.729412, 0.333333, 0.827451, 1},
|
||||
["mediumpurple"] = {0.576471, 0.439216, 0.858824, 1},
|
||||
["mediumseagreen"] = {0.235294, 0.701961, 0.443137, 1},
|
||||
["mediumslateblue"] = {0.482353, 0.407843, 0.933333, 1},
|
||||
["mediumspringgreen"] = {0, 0.980392, 0.603922, 1},
|
||||
["mediumturquoise"] = {0.282353, 0.819608, 0.8, 1},
|
||||
["mediumvioletred"] = {0.780392, 0.0823529, 0.521569, 1},
|
||||
["midnightblue"] = {0.0980392, 0.0980392, 0.439216, 1},
|
||||
["mintcream"] = {0.960784, 1, 0.980392, 1},
|
||||
["mistyrose"] = {1, 0.894118, 0.882353, 1},
|
||||
["moccasin"] = {1, 0.894118, 0.709804, 1},
|
||||
["navajowhite"] = {1, 0.870588, 0.678431, 1},
|
||||
["navy"] = {0, 0, 0.501961, 1},
|
||||
["none"] ={0, 0, 0, 0},
|
||||
["oldlace"] = {0.992157, 0.960784, 0.901961, 1},
|
||||
["olive"] = {0.501961, 0.501961, 0, 1},
|
||||
["olivedrab"] = {0.419608, 0.556863, 0.137255, 1},
|
||||
["orange"] = {1, 0.647059, 0, 1},
|
||||
["orangered"] = {1, 0.270588, 0, 1},
|
||||
["orchid"] = {0.854902, 0.439216, 0.839216, 1},
|
||||
["palegoldenrod"] = {0.933333, 0.909804, 0.666667, 1},
|
||||
["palegreen"] = {0.596078, 0.984314, 0.596078, 1},
|
||||
["paleturquoise"] = {0.686275, 0.933333, 0.933333, 1},
|
||||
["palevioletred"] = {0.858824, 0.439216, 0.576471, 1},
|
||||
["papayawhip"] = {1, 0.937255, 0.835294, 1},
|
||||
["peachpuff"] = {1, 0.854902, 0.72549, 1},
|
||||
["peru"] = {0.803922, 0.521569, 0.247059, 1},
|
||||
["pink"] = {1, 0.752941, 0.796078, 1},
|
||||
["plum"] = {0.866667, 0.627451, 0.866667, 1},
|
||||
["powderblue"] = {0.690196, 0.878431, 0.901961, 1},
|
||||
["purple"] = {0.501961, 0, 0.501961, 1},
|
||||
["red"] = {1, 0, 0, 1},
|
||||
["rosybrown"] = {0.737255, 0.560784, 0.560784, 1},
|
||||
["royalblue"] = {0.254902, 0.411765, 0.882353, 1},
|
||||
["saddlebrown"] = {0.545098, 0.270588, 0.0745098, 1},
|
||||
["salmon"] = {0.980392, 0.501961, 0.447059, 1},
|
||||
["sandybrown"] = {0.956863, 0.643137, 0.376471, 1},
|
||||
["seagreen"] = {0.180392, 0.545098, 0.341176, 1},
|
||||
["seashell"] = {1, 0.960784, 0.933333, 1},
|
||||
["sienna"] = {0.627451, 0.321569, 0.176471, 1},
|
||||
["silver"] = {0.752941, 0.752941, 0.752941, 1},
|
||||
["skyblue"] = {0.529412, 0.807843, 0.921569, 1},
|
||||
["slateblue"] = {0.415686, 0.352941, 0.803922, 1},
|
||||
["slategray"] = {0.439216, 0.501961, 0.564706, 1},
|
||||
["snow"] = {1, 0.980392, 0.980392, 1},
|
||||
["springgreen"] = {0, 1, 0.498039, 1},
|
||||
["steelblue"] = {0.27451, 0.509804, 0.705882, 1},
|
||||
["tan"] = {0.823529, 0.705882, 0.54902, 1},
|
||||
["teal"] = {0, 0.501961, 0.501961, 1},
|
||||
["thistle"] = {0.847059, 0.74902, 0.847059, 1},
|
||||
["tomato"] = {1, 0.388235, 0.278431, 1},
|
||||
["transparent"] ={0, 0, 0, 0},
|
||||
["turquoise"] = {0.25098, 0.878431, 0.815686, 1},
|
||||
["violet"] = {0.933333, 0.509804, 0.933333, 1},
|
||||
["wheat"] = {0.960784, 0.870588, 0.701961, 1},
|
||||
["white"] = {1, 1, 1, 1},
|
||||
["whitesmoke"] = {0.960784, 0.960784, 0.960784, 1},
|
||||
["yellow"] = {1, 1, 0, 1},
|
||||
["yellowgreen"] = {0.603922, 0.803922, 0.196078, 1}
|
||||
}
|
||||
|
||||
function DF:GetDefaultColorList()
|
||||
return defaultColors
|
||||
end
|
||||
|
||||
for colorName, colorTable in pairs (defaultColors) do
|
||||
DF.alias_text_colors [colorName] = colorTable
|
||||
end
|
||||
|
||||
end
|
||||
|
|
|
|||
|
|
@ -272,7 +272,7 @@ function DF:CreateCoolTip()
|
|||
--> main frame
|
||||
local frame1
|
||||
if (not GameCooltipFrame1) then
|
||||
frame1 = CreateFrame ("Frame", "GameCooltipFrame1", UIParent)
|
||||
frame1 = CreateFrame ("Frame", "GameCooltipFrame1", UIParent,"TooltipBackdropTemplate")
|
||||
|
||||
tinsert (UISpecialFrames, "GameCooltipFrame1")
|
||||
DF:CreateFlashAnimation (frame1)
|
||||
|
|
@ -299,7 +299,7 @@ function DF:CreateCoolTip()
|
|||
--> secondary frame
|
||||
local frame2
|
||||
if (not GameCooltipFrame2) then
|
||||
frame2 = CreateFrame ("Frame", "GameCooltipFrame2", UIParent)
|
||||
frame2 = CreateFrame ("Frame", "GameCooltipFrame2", UIParent,"TooltipBackdropTemplate")
|
||||
|
||||
tinsert (UISpecialFrames, "GameCooltipFrame2")
|
||||
DF:CreateFlashAnimation (frame2)
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
|
||||
<Script file="cooltip.lua"/>
|
||||
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
|
||||
<Script file="cooltip.lua"/>
|
||||
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -184,6 +184,19 @@ local DropDownMetaFunctions = _G[DF.GlobalWidgetControlNames ["dropdown"]]
|
|||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
|
||||
function DropDownMetaFunctions:SetBackdrop(...)
|
||||
return self.dropdown:SetBackdrop(...)
|
||||
end
|
||||
|
||||
function DropDownMetaFunctions:SetBackdropColor(...)
|
||||
return self.dropdown:SetBackdropColor(...)
|
||||
end
|
||||
|
||||
function DropDownMetaFunctions:SetBackdropBorderColor(...)
|
||||
return self.dropdown:SetBackdropBorderColor(...)
|
||||
end
|
||||
|
||||
--> methods
|
||||
function DropDownMetaFunctions:IsShown()
|
||||
return self.dropdown:IsShown()
|
||||
|
|
@ -1109,7 +1122,7 @@ function DF:NewDropDown (parent, container, name, member, w, h, func, default, t
|
|||
end
|
||||
|
||||
if (template) then
|
||||
DropDownObject:SetTemplate (template)
|
||||
DropDownObject:SetTemplate(template)
|
||||
end
|
||||
|
||||
return DropDownObject
|
||||
|
|
@ -1122,7 +1135,7 @@ local border_backdrop = {edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1
|
|||
local child_backdrop = {bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 256, insets = {left = 0, right = 0, top = 0, bottom = 0}}
|
||||
|
||||
function DF:CreateNewDropdownFrame (parent, name)
|
||||
local f = CreateFrame ("button", name, parent)
|
||||
local f = CreateFrame ("button", name, parent,"BackdropTemplate")
|
||||
f:SetBackdrop (default_backdrop)
|
||||
f:SetSize (150, 20)
|
||||
|
||||
|
|
@ -1171,7 +1184,7 @@ function DF:CreateNewDropdownFrame (parent, name)
|
|||
f.arrowTexture2:SetDrawLayer ("OVERLAY", 2)
|
||||
|
||||
--dropdown
|
||||
local border = CreateFrame ("frame", "$Parent_Border", f)
|
||||
local border = CreateFrame ("frame", "$Parent_Border", f,"BackdropTemplate")
|
||||
border:Hide()
|
||||
border:SetFrameStrata ("FULLSCREEN")
|
||||
border:SetSize (150, 150)
|
||||
|
|
@ -1182,14 +1195,14 @@ function DF:CreateNewDropdownFrame (parent, name)
|
|||
border:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
f.dropdownborder = border
|
||||
|
||||
local scroll = CreateFrame ("ScrollFrame", "$Parent_ScrollFrame", f)
|
||||
local scroll = CreateFrame ("ScrollFrame", "$Parent_ScrollFrame", f,"BackdropTemplate")
|
||||
scroll:Hide()
|
||||
scroll:SetFrameStrata ("FULLSCREEN")
|
||||
scroll:SetSize (150, 150)
|
||||
scroll:SetPoint ("topleft", f, "bottomleft", 0, 0)
|
||||
f.dropdownframe = scroll
|
||||
|
||||
local child = CreateFrame ("frame", "$Parent_ScrollChild", scroll)
|
||||
local child = CreateFrame ("frame", "$Parent_ScrollChild", scroll,"BackdropTemplate")
|
||||
child:SetSize (150, 150)
|
||||
child:SetPoint ("topleft", scroll, "topleft", 0, 0)
|
||||
child:SetBackdrop (child_backdrop)
|
||||
|
|
@ -1221,7 +1234,7 @@ end
|
|||
|
||||
function DF:CreateDropdownButton (parent, name)
|
||||
|
||||
local f = CreateFrame ("button", name, parent)
|
||||
local f = CreateFrame ("button", name, parent,"BackdropTemplate")
|
||||
f:SetSize (150, 20)
|
||||
|
||||
local statusbar = f:CreateTexture ("$parent_StatusBarTexture", "ARTWORK")
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="dropdown.lua"/>
|
||||
</Ui>
|
||||
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="dropdown.lua"/>
|
||||
</Ui>
|
||||
|
||||
|
|
|
|||
|
|
@ -1,18 +1,18 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
<Script file="Libs\LibStub\LibStub.lua"/>
|
||||
<Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua"/>
|
||||
<Include file="Libs\LibSharedMedia-3.0\lib.xml"/>
|
||||
<Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
|
||||
<Include file="Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml"/>
|
||||
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
|
||||
<Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml" />
|
||||
<Include file="Libs\AceDB-3.0\AceDB-3.0.xml" />
|
||||
<Include file="Libs\AceTimer-3.0\AceTimer-3.0.xml" />
|
||||
<Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
|
||||
<Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml"/>
|
||||
<Include file="Libs\AceComm-3.0\AceComm-3.0.xml" />
|
||||
<Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/>
|
||||
<Include file="Libs\AceSerializer-3.0\AceSerializer-3.0.xml"/>
|
||||
<Script file="Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua"/>
|
||||
<Script file="Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
<Script file="Libs\LibStub\LibStub.lua"/>
|
||||
<Include file="Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua"/>
|
||||
<Include file="Libs\LibSharedMedia-3.0\lib.xml"/>
|
||||
<Include file="Libs\AceGUI-3.0\AceGUI-3.0.xml"/>
|
||||
<Include file="Libs\AceDBOptions-3.0\AceDBOptions-3.0.xml"/>
|
||||
<Include file="Libs\AceLocale-3.0\AceLocale-3.0.xml" />
|
||||
<Include file="Libs\AceAddon-3.0\AceAddon-3.0.xml" />
|
||||
<Include file="Libs\AceDB-3.0\AceDB-3.0.xml" />
|
||||
<Include file="Libs\AceTimer-3.0\AceTimer-3.0.xml" />
|
||||
<Include file="Libs\AceConfig-3.0\AceConfig-3.0.xml"/>
|
||||
<Include file="Libs\AceEvent-3.0\AceEvent-3.0.xml"/>
|
||||
<Include file="Libs\AceComm-3.0\AceComm-3.0.xml" />
|
||||
<Include file="Libs\AceConsole-3.0\AceConsole-3.0.xml"/>
|
||||
<Include file="Libs\AceSerializer-3.0\AceSerializer-3.0.xml"/>
|
||||
<Script file="Libs\LibDataBroker-1.1\LibDataBroker-1.1.lua"/>
|
||||
<Script file="Libs\LibDBIcon-1.0\LibDBIcon-1.0.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
296
Libs/DF/fw.lua
296
Libs/DF/fw.lua
|
|
@ -1,12 +1,12 @@
|
|||
|
||||
local dversion = 195
|
||||
local dversion = 211
|
||||
|
||||
local major, minor = "DetailsFramework-1.0", dversion
|
||||
local DF, oldminor = LibStub:NewLibrary (major, minor)
|
||||
|
||||
if (not DF) then
|
||||
DetailsFrameworkCanLoad = false
|
||||
return
|
||||
return
|
||||
end
|
||||
|
||||
DetailsFrameworkCanLoad = true
|
||||
|
|
@ -1059,7 +1059,7 @@ end
|
|||
|
||||
--volatile menu can be called several times, each time all settings are reset and a new menu is built using the same widgets
|
||||
function DF:BuildMenuVolatile (parent, menu, x_offset, y_offset, height, use_two_points, text_template, dropdown_template, switch_template, switch_is_box, slider_template, button_template, value_change_hook)
|
||||
|
||||
|
||||
if (not parent.widget_list) then
|
||||
DF:SetAsOptionsPanel (parent)
|
||||
end
|
||||
|
|
@ -1069,6 +1069,8 @@ end
|
|||
local cur_y = y_offset
|
||||
local max_x = 0
|
||||
|
||||
local latestInlineWidget
|
||||
|
||||
local widgetIndexes = {
|
||||
label = 1,
|
||||
dropdown = 1,
|
||||
|
|
@ -1083,9 +1085,15 @@ end
|
|||
height = height*-1
|
||||
|
||||
for index, widget_table in ipairs(menu) do
|
||||
|
||||
|
||||
local widget_created
|
||||
|
||||
if (latestInlineWidget) then
|
||||
if (not widget_table.inline) then
|
||||
latestInlineWidget = nil
|
||||
cur_y = cur_y - 20
|
||||
end
|
||||
end
|
||||
|
||||
if (not widget_table.novolatile) then
|
||||
|
||||
--step a line
|
||||
|
|
@ -1097,20 +1105,18 @@ end
|
|||
local label = getMenuWidgetVolative(parent, "label", widgetIndexes)
|
||||
widget_created = label
|
||||
|
||||
label.text = widget_table.get() or widget_table.text or ""
|
||||
label.color = widget_table.color
|
||||
|
||||
if (widget_table.font) then
|
||||
label.fontface = widget_table.font
|
||||
end
|
||||
|
||||
if (widget_table.text_template or text_template) then
|
||||
label:SetTemplate(widget_table.text_template or text_template)
|
||||
else
|
||||
label.fontsize = widget_table.size or 10
|
||||
end
|
||||
|
||||
if (label.fontface) then
|
||||
label.fontface = widget_table.font or "GameFontHighlightSmall"
|
||||
end
|
||||
if (widget_table.color) then
|
||||
label.fontcolor = widget_table.color
|
||||
end
|
||||
|
||||
label.text = widget_table.get() or widget_table.text or ""
|
||||
|
||||
label._get = widget_table.get
|
||||
label.widget_type = "label"
|
||||
|
|
@ -1191,6 +1197,13 @@ end
|
|||
end
|
||||
end
|
||||
|
||||
if (widget_table.width) then
|
||||
switch:SetWidth(widget_table.width)
|
||||
end
|
||||
if (widget_table.height) then
|
||||
switch:SetHeight(widget_table.height)
|
||||
end
|
||||
|
||||
switch.hasLabel.text = widget_table.name .. (use_two_points and ": " or "")
|
||||
switch.hasLabel:SetTemplate(widget_table.text_template or text_template)
|
||||
|
||||
|
|
@ -1332,7 +1345,18 @@ end
|
|||
button.textsize = textTemplate.size
|
||||
button.text = widget_table.name
|
||||
|
||||
button:SetPoint (cur_x, cur_y)
|
||||
if (widget_table.inline) then
|
||||
if (latestInlineWidget) then
|
||||
button:SetPoint ("left", latestInlineWidget, "right", 2, 0)
|
||||
latestInlineWidget = button
|
||||
else
|
||||
button:SetPoint (cur_x, cur_y)
|
||||
latestInlineWidget = button
|
||||
end
|
||||
else
|
||||
button:SetPoint (cur_x, cur_y)
|
||||
end
|
||||
|
||||
button.tooltip = widget_table.desc
|
||||
button.widget_type = "execute"
|
||||
|
||||
|
|
@ -1345,6 +1369,13 @@ end
|
|||
end
|
||||
end
|
||||
|
||||
if (widget_table.width) then
|
||||
button:SetWidth(widget_table.width)
|
||||
end
|
||||
if (widget_table.height) then
|
||||
button:SetHeight(widget_table.height)
|
||||
end
|
||||
|
||||
if (widget_table.id) then
|
||||
parent.widgetids [widget_table.id] = button
|
||||
end
|
||||
|
|
@ -1360,7 +1391,7 @@ end
|
|||
local textentry = getMenuWidgetVolative(parent, "textentry", widgetIndexes)
|
||||
widget_created = textentry
|
||||
|
||||
textentry:SetCommitFunction(widget_table.func)
|
||||
textentry:SetCommitFunction(widget_table.func or widget_table.set)
|
||||
textentry:SetTemplate(widget_table.template or widget_table.button_template or button_template)
|
||||
textentry:SetSize(widget_table.width or 120, widget_table.height or 18)
|
||||
|
||||
|
|
@ -1368,18 +1399,15 @@ end
|
|||
textentry.text = widget_table.get()
|
||||
textentry._get = widget_table.get
|
||||
textentry.widget_type = "textentry"
|
||||
textentry:SetHook ("OnEnterPressed", widget_table.set)
|
||||
textentry:SetHook ("OnEditFocusLost", widget_table.set)
|
||||
textentry:SetHook ("OnEnterPressed", widget_table.func or widget_table.set)
|
||||
textentry:SetHook ("OnEditFocusLost", widget_table.func or widget_table.set)
|
||||
|
||||
textentry.hasLabel.text = widget_table.name .. (use_two_points and ": " or "")
|
||||
textentry.hasLabel:SetTemplate(widget_table.text_template or text_template)
|
||||
textentry:SetPoint ("left", textentry.hasLabel, "right", 2)
|
||||
textentry.hasLabel:SetPoint (cur_x, cur_y)
|
||||
|
||||
if (value_change_hook) then
|
||||
textentry:SetHook("OnEnterPressed", value_change_hook)
|
||||
textentry:SetHook("OnEditFocusLost", value_change_hook)
|
||||
end
|
||||
--> text entry doesn't trigger global callback
|
||||
|
||||
--> hook list
|
||||
if (widget_table.hooks) then
|
||||
|
|
@ -1403,10 +1431,12 @@ end
|
|||
tinsert (disable_on_combat, widget_created)
|
||||
end
|
||||
|
||||
if (widget_table.spacement) then
|
||||
cur_y = cur_y - 30
|
||||
else
|
||||
cur_y = cur_y - 20
|
||||
if (not widget_table.inline) then
|
||||
if (widget_table.spacement) then
|
||||
cur_y = cur_y - 30
|
||||
else
|
||||
cur_y = cur_y - 20
|
||||
end
|
||||
end
|
||||
|
||||
if (widget_table.type == "breakline" or cur_y < height) then
|
||||
|
|
@ -1415,7 +1445,7 @@ end
|
|||
line_widgets_created = 0
|
||||
max_x = 0
|
||||
end
|
||||
|
||||
|
||||
if widget_created then
|
||||
widget_created:Show()
|
||||
end
|
||||
|
|
@ -1436,12 +1466,20 @@ end
|
|||
local max_x = 0
|
||||
local line_widgets_created = 0 --how many widgets has been created on this line loop pass
|
||||
|
||||
local latestInlineWidget
|
||||
|
||||
height = abs ((height or parent:GetHeight()) - abs (y_offset) + 20)
|
||||
height = height*-1
|
||||
|
||||
for index, widget_table in ipairs (menu) do
|
||||
for index, widget_table in ipairs (menu) do
|
||||
|
||||
local widget_created
|
||||
if (latestInlineWidget) then
|
||||
if (not widget_table.inline) then
|
||||
latestInlineWidget = nil
|
||||
cur_y = cur_y - 28
|
||||
end
|
||||
end
|
||||
|
||||
if (widget_table.type == "blank" or widget_table.type == "space") then
|
||||
-- do nothing
|
||||
|
|
@ -1522,7 +1560,14 @@ end
|
|||
switch:SetHook (hookName, hookFunc)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if (widget_table.width) then
|
||||
switch:SetWidth(widget_table.width)
|
||||
end
|
||||
if (widget_table.height) then
|
||||
switch:SetHeight(widget_table.height)
|
||||
end
|
||||
|
||||
local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
|
||||
if (widget_table.boxfirst) then
|
||||
switch:SetPoint (cur_x, cur_y)
|
||||
|
|
@ -1647,22 +1692,45 @@ end
|
|||
button:InstallCustomTexture()
|
||||
end
|
||||
|
||||
button:SetPoint (cur_x, cur_y)
|
||||
if (widget_table.inline) then
|
||||
if (latestInlineWidget) then
|
||||
button:SetPoint ("left", latestInlineWidget, "right", 2, 0)
|
||||
latestInlineWidget = button
|
||||
else
|
||||
button:SetPoint (cur_x, cur_y)
|
||||
latestInlineWidget = button
|
||||
end
|
||||
else
|
||||
button:SetPoint (cur_x, cur_y)
|
||||
end
|
||||
|
||||
button.tooltip = widget_table.desc
|
||||
button.widget_type = "execute"
|
||||
|
||||
--> execute doesn't trigger global callback
|
||||
--notice: execute doesn't trigger global callback
|
||||
|
||||
--> hook list
|
||||
--button icon
|
||||
if (widget_table.icontexture) then
|
||||
button:SetIcon(widget_table.icontexture, nil, nil, nil, widget_table.icontexcoords, nil, nil, 2)
|
||||
end
|
||||
|
||||
--hook list
|
||||
if (widget_table.hooks) then
|
||||
for hookName, hookFunc in pairs (widget_table.hooks) do
|
||||
button:SetHook (hookName, hookFunc)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (widget_table.id) then
|
||||
parent.widgetids [widget_table.id] = button
|
||||
end
|
||||
|
||||
if (widget_table.width) then
|
||||
button:SetWidth(widget_table.width)
|
||||
end
|
||||
if (widget_table.height) then
|
||||
button:SetHeight(widget_table.height)
|
||||
end
|
||||
|
||||
local size = button:GetWidth() + 4
|
||||
if (size > max_x) then
|
||||
|
|
@ -1677,13 +1745,13 @@ end
|
|||
line_widgets_created = line_widgets_created + 1
|
||||
|
||||
elseif (widget_table.type == "textentry") then
|
||||
local textentry = DF:CreateTextEntry (parent, widget_table.func, 120, 18, nil, "$parentWidget" .. index, nil, button_template)
|
||||
local textentry = DF:CreateTextEntry (parent, widget_table.func or widget_table.set, 120, 18, nil, "$parentWidget" .. index, nil, button_template)
|
||||
textentry.tooltip = widget_table.desc
|
||||
textentry.text = widget_table.get()
|
||||
textentry._get = widget_table.get
|
||||
textentry.widget_type = "textentry"
|
||||
textentry:SetHook ("OnEnterPressed", widget_table.set)
|
||||
textentry:SetHook ("OnEditFocusLost", widget_table.set)
|
||||
textentry:SetHook ("OnEnterPressed", widget_table.func or widget_table.set)
|
||||
textentry:SetHook ("OnEditFocusLost", widget_table.func or widget_table.set)
|
||||
|
||||
local label = DF:NewLabel (parent, nil, "$parentLabel" .. index, nil, widget_table.name .. (use_two_points and ": " or ""), "GameFontNormal", widget_table.text_template or text_template or 12)
|
||||
textentry:SetPoint ("left", label, "right", 2)
|
||||
|
|
@ -1721,10 +1789,12 @@ end
|
|||
tinsert (disable_on_combat, widget_created)
|
||||
end
|
||||
|
||||
if (widget_table.spacement) then
|
||||
cur_y = cur_y - 30
|
||||
else
|
||||
cur_y = cur_y - 20
|
||||
if (not widget_table.inline) then
|
||||
if (widget_table.spacement) then
|
||||
cur_y = cur_y - 30
|
||||
else
|
||||
cur_y = cur_y - 20
|
||||
end
|
||||
end
|
||||
|
||||
if (widget_table.type == "breakline" or cur_y < height) then
|
||||
|
|
@ -2055,6 +2125,8 @@ function DF:GetBestFontForLanguage (language, western, cyrillic, china, korean,
|
|||
end
|
||||
end
|
||||
|
||||
--DF.font_templates ["ORANGE_FONT_TEMPLATE"] = {color = "orange", size = 11, font = "Accidental Presidency"}
|
||||
--DF.font_templates ["OPTIONS_FONT_TEMPLATE"] = {color = "yellow", size = 12, font = "Accidental Presidency"}
|
||||
DF.font_templates ["ORANGE_FONT_TEMPLATE"] = {color = "orange", size = 11, font = DF:GetBestFontForLanguage()}
|
||||
DF.font_templates ["OPTIONS_FONT_TEMPLATE"] = {color = "yellow", size = 12, font = DF:GetBestFontForLanguage()}
|
||||
|
||||
|
|
@ -2232,8 +2304,9 @@ function DF:SetHook (hookType, func)
|
|||
if (not isRemoval) then
|
||||
tinsert (self.HookList [hookType], func)
|
||||
end
|
||||
else
|
||||
else
|
||||
if (DF.debug) then
|
||||
print (debugstack())
|
||||
error ("Details! Framework: invalid function for widget " .. self.WidgetType .. ".")
|
||||
end
|
||||
end
|
||||
|
|
@ -2709,6 +2782,7 @@ local glow_overlay_play = function (self)
|
|||
self.animOut:Stop()
|
||||
end
|
||||
if (not self.animIn:IsPlaying()) then
|
||||
self.animIn:Stop()
|
||||
self.animIn:Play()
|
||||
end
|
||||
end
|
||||
|
|
@ -3097,9 +3171,11 @@ function DF:ReskinSlider (slider, heightOffset)
|
|||
slider.cima:GetPushedTexture():SetPoint ("center", slider.cima, "center", 1, 1)
|
||||
slider.cima:GetDisabledTexture():SetPoint ("center", slider.cima, "center", 1, 1)
|
||||
slider.cima:SetSize (16, 16)
|
||||
--[=[
|
||||
slider.cima:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]]})
|
||||
slider.cima:SetBackdropColor (0, 0, 0, 0.3)
|
||||
slider.cima:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
]=]
|
||||
|
||||
slider.baixo:SetNormalTexture ([[Interface\Buttons\Arrow-Down-Up]])
|
||||
slider.baixo:SetPushedTexture ([[Interface\Buttons\Arrow-Down-Down]])
|
||||
|
|
@ -3111,6 +3187,7 @@ function DF:ReskinSlider (slider, heightOffset)
|
|||
slider.baixo:GetPushedTexture():SetPoint ("center", slider.baixo, "center", 1, -5)
|
||||
slider.baixo:GetDisabledTexture():SetPoint ("center", slider.baixo, "center", 1, -5)
|
||||
slider.baixo:SetSize (16, 16)
|
||||
--[=[
|
||||
slider.baixo:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]]})
|
||||
slider.baixo:SetBackdropColor (0, 0, 0, 0.35)
|
||||
slider.baixo:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
|
@ -3118,6 +3195,7 @@ function DF:ReskinSlider (slider, heightOffset)
|
|||
slider.slider:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\AddOns\Details\images\background]]})
|
||||
slider.slider:SetBackdropColor (0, 0, 0, 0.35)
|
||||
slider.slider:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
]=]
|
||||
|
||||
--slider.slider:Altura (164)
|
||||
slider.slider:cimaPoint (0, 13)
|
||||
|
|
@ -3156,10 +3234,11 @@ function DF:ReskinSlider (slider, heightOffset)
|
|||
disabledTexture:SetPoint ("bottomright", slider.ScrollBar.ScrollUpButton, "bottomright", offset, 0)
|
||||
|
||||
slider.ScrollBar.ScrollUpButton:SetSize (16, 16)
|
||||
--[=[
|
||||
slider.ScrollBar.ScrollUpButton:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = "Interface\\Tooltips\\UI-Tooltip-Background"})
|
||||
slider.ScrollBar.ScrollUpButton:SetBackdropColor (0, 0, 0, 0.3)
|
||||
slider.ScrollBar.ScrollUpButton:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
||||
]=]
|
||||
--it was having problems with the texture anchor when calling ClearAllPoints() and setting new points different from the original
|
||||
--now it is using the same points from the original with small offsets tp align correctly
|
||||
end
|
||||
|
|
@ -3189,9 +3268,11 @@ function DF:ReskinSlider (slider, heightOffset)
|
|||
disabledTexture:SetPoint ("bottomright", slider.ScrollBar.ScrollDownButton, "bottomright", offset, -4)
|
||||
|
||||
slider.ScrollBar.ScrollDownButton:SetSize (16, 16)
|
||||
--[=[
|
||||
slider.ScrollBar.ScrollDownButton:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = "Interface\\Tooltips\\UI-Tooltip-Background"})
|
||||
slider.ScrollBar.ScrollDownButton:SetBackdropColor (0, 0, 0, 0.3)
|
||||
slider.ScrollBar.ScrollDownButton:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
]=]
|
||||
|
||||
--<Anchor point="TOP" relativePoint="BOTTOM"/>
|
||||
--slider.ScrollBar.ScrollDownButton:SetPoint ("top", slider.ScrollBar, "bottom", 0, 0)
|
||||
|
|
@ -3211,10 +3292,11 @@ function DF:ReskinSlider (slider, heightOffset)
|
|||
slider.ScrollBar.ThumbTexture:SetSize (12, 8)
|
||||
|
||||
--
|
||||
|
||||
--[=[
|
||||
slider.ScrollBar:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = "Interface\\Tooltips\\UI-Tooltip-Background"})
|
||||
slider.ScrollBar:SetBackdropColor (0, 0, 0, 0.35)
|
||||
slider.ScrollBar:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
]=]
|
||||
end
|
||||
end
|
||||
|
||||
|
|
@ -3300,7 +3382,7 @@ function DF:CoreDispatch (context, func, ...)
|
|||
local okay, result1, result2, result3, result4 = pcall (func, ...)
|
||||
|
||||
if (not okay) then
|
||||
local stack = debugstack (2)
|
||||
local stack = debugstack(2)
|
||||
local errortext = "D!Framework (" .. context .. ") error: " .. result1 .. "\n====================\n" .. stack .. "\n====================\n"
|
||||
error (errortext)
|
||||
end
|
||||
|
|
@ -3339,6 +3421,7 @@ DF.ClassIndexToFileName = {
|
|||
[2] = "PALADIN",
|
||||
}
|
||||
|
||||
|
||||
DF.ClassFileNameToIndex = {
|
||||
["DEATHKNIGHT"] = 6,
|
||||
["WARRIOR"] = 1,
|
||||
|
|
@ -3907,12 +3990,13 @@ end
|
|||
do
|
||||
local get = function(self)
|
||||
local object = tremove(self.notUse, #self.notUse)
|
||||
if (object) then
|
||||
if (object) then
|
||||
tinsert(self.inUse, object)
|
||||
return object, false
|
||||
|
||||
else
|
||||
--need to create the new object
|
||||
local newObject = self.newObjectFunc(self, unpack(self.payload))
|
||||
local newObject = self.newObjectFunc(self, unpack(self.payload))
|
||||
if (newObject) then
|
||||
tinsert(self.inUse, newObject)
|
||||
return newObject, true
|
||||
|
|
@ -3957,7 +4041,7 @@ do
|
|||
|
||||
--return the amount of objects
|
||||
local getamount = function(self)
|
||||
return #self.notUse + #self.inUse
|
||||
return #self.notUse + #self.inUse, #self.notUse, #self.inUse
|
||||
end
|
||||
|
||||
local poolMixin = {
|
||||
|
|
@ -3991,3 +4075,121 @@ do
|
|||
|
||||
end
|
||||
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> forbidden functions on scripts
|
||||
|
||||
--these are functions which scripts cannot run due to security issues
|
||||
local forbiddenFunction = {
|
||||
--block mail, trades, action house, banks
|
||||
["C_AuctionHouse"] = true,
|
||||
["C_Bank"] = true,
|
||||
["C_GuildBank"] = true,
|
||||
["SetSendMailMoney"] = true,
|
||||
["SendMail"] = true,
|
||||
["SetTradeMoney"] = true,
|
||||
["AddTradeMoney"] = true,
|
||||
["PickupTradeMoney"] = true,
|
||||
["PickupPlayerMoney"] = true,
|
||||
["AcceptTrade"] = true,
|
||||
|
||||
--frames
|
||||
["BankFrame"] = true,
|
||||
["TradeFrame"] = true,
|
||||
["GuildBankFrame"] = true,
|
||||
["MailFrame"] = true,
|
||||
["EnumerateFrames"] = true,
|
||||
|
||||
--block run code inside code
|
||||
["RunScript"] = true,
|
||||
["securecall"] = true,
|
||||
["getfenv"] = true,
|
||||
["getfenv"] = true,
|
||||
["loadstring"] = true,
|
||||
["pcall"] = true,
|
||||
["xpcall"] = true,
|
||||
["getglobal"] = true,
|
||||
["setmetatable"] = true,
|
||||
["DevTools_DumpCommand"] = true,
|
||||
|
||||
--avoid creating macros
|
||||
["SetBindingMacro"] = true,
|
||||
["CreateMacro"] = true,
|
||||
["EditMacro"] = true,
|
||||
["hash_SlashCmdList"] = true,
|
||||
["SlashCmdList"] = true,
|
||||
|
||||
--block guild commands
|
||||
["GuildDisband"] = true,
|
||||
["GuildUninvite"] = true,
|
||||
|
||||
--other things
|
||||
["C_GMTicketInfo"] = true,
|
||||
|
||||
--deny messing addons with script support
|
||||
["PlaterDB"] = true,
|
||||
["_detalhes_global"] = true,
|
||||
["WeakAurasSaved"] = true,
|
||||
}
|
||||
|
||||
local C_RestrictedSubFunctions = {
|
||||
["C_GuildInfo"] = {
|
||||
["RemoveFromGuild"] = true,
|
||||
},
|
||||
}
|
||||
|
||||
--not in use, can't find a way to check within the environment handle
|
||||
local addonRestrictedFunctions = {
|
||||
["DetailsFramework"] = {
|
||||
["SetEnvironment"] = true,
|
||||
},
|
||||
|
||||
["Plater"] = {
|
||||
["ImportScriptString"] = true,
|
||||
["db"] = true,
|
||||
},
|
||||
|
||||
["WeakAuras"] = {
|
||||
["Add"] = true,
|
||||
["AddMany"] = true,
|
||||
["Delete"] = true,
|
||||
["NewAura"] = true,
|
||||
},
|
||||
}
|
||||
|
||||
local C_SubFunctionsTable = {}
|
||||
for globalTableName, functionTable in pairs(C_RestrictedSubFunctions) do
|
||||
C_SubFunctionsTable [globalTableName] = {}
|
||||
for functionName, functionObject in pairs(_G[globalTableName]) do
|
||||
if (not functionTable[functionName]) then
|
||||
C_SubFunctionsTable [globalTableName][functionName] = functionObject
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
DF.DefaultSecureScriptEnvironmentHandle = {
|
||||
__index = function (env, key)
|
||||
|
||||
if (forbiddenFunction[key]) then
|
||||
return nil
|
||||
|
||||
elseif (key == "_G") then
|
||||
return env
|
||||
|
||||
elseif (C_SubFunctionsTable[key]) then
|
||||
return C_SubFunctionsTable[key]
|
||||
end
|
||||
|
||||
return _G[key]
|
||||
end
|
||||
}
|
||||
|
||||
function DF:SetEnvironment(func, environmentHandle)
|
||||
environmentHandle = environmentHandle or DF.DefaultSecureScriptEnvironmentHandle
|
||||
|
||||
local newEnvironment = {}
|
||||
|
||||
setmetatable(newEnvironment, environmentHandle)
|
||||
_G.setfenv(func, newEnvironment)
|
||||
end
|
||||
|
||||
|
|
|
|||
246
Libs/DF/help.lua
246
Libs/DF/help.lua
|
|
@ -1,123 +1,123 @@
|
|||
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local _
|
||||
local _rawset = rawset --> lua local
|
||||
local _rawget = rawget --> lua local
|
||||
|
||||
local APIHelpFunctions = false
|
||||
local HelpMetaFunctions = {}
|
||||
|
||||
local get_members_function_index = {}
|
||||
|
||||
HelpMetaFunctions.__index = function (_table, _member_requested)
|
||||
|
||||
local func = get_members_function_index [_member_requested]
|
||||
if (func) then
|
||||
return func (_table, _member_requested)
|
||||
end
|
||||
|
||||
local fromMe = _rawget (_table, _member_requested)
|
||||
if (fromMe) then
|
||||
return fromMe
|
||||
end
|
||||
|
||||
return HelpMetaFunctions [_member_requested]
|
||||
end
|
||||
|
||||
local set_members_function_index = {}
|
||||
|
||||
HelpMetaFunctions.__newindex = function (_table, _key, _value)
|
||||
local func = set_members_function_index [_key]
|
||||
if (func) then
|
||||
return func (_table, _value)
|
||||
else
|
||||
return _rawset (_table, _key, _value)
|
||||
end
|
||||
end
|
||||
|
||||
function HelpMetaFunctions:AddHelp (width, height, x, y, buttonX, buttonY, text, anchor)
|
||||
self.helpTable [#self.helpTable + 1] = {
|
||||
HighLightBox = {x = x, y = y, width = width, height = height},
|
||||
ButtonPos = { x = buttonX, y = buttonY},
|
||||
ToolTipDir = anchor or "RIGHT",
|
||||
ToolTipText = text
|
||||
}
|
||||
end
|
||||
|
||||
function HelpMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
|
||||
if (not v1) then
|
||||
print ("Invalid parameter for SetPoint")
|
||||
return
|
||||
end
|
||||
return self.widget:SetPoint (v1, v2, v3, v4, v5)
|
||||
end
|
||||
|
||||
function HelpMetaFunctions:ShowHelp()
|
||||
if (not HelpPlate_IsShowing (self.helpTable)) then
|
||||
HelpPlate_Show (self.helpTable, self.frame, self.button, true)
|
||||
else
|
||||
HelpPlate_Hide (true)
|
||||
end
|
||||
end
|
||||
|
||||
local nameCounter = 1
|
||||
function DF:NewHelp (parent, width, height, x, y, buttonWidth, buttonHeight, name)
|
||||
|
||||
local help = {}
|
||||
|
||||
if (parent.dframework) then
|
||||
parent = parent.widget
|
||||
end
|
||||
|
||||
local helpButton = CreateFrame ("button", name or "DetailsFrameworkHelpButton"..nameCounter, parent, "MainHelpPlateButton")
|
||||
nameCounter = nameCounter + 1
|
||||
|
||||
if (not APIHelpFunctions) then
|
||||
APIHelpFunctions = true
|
||||
local idx = getmetatable (helpButton).__index
|
||||
for funcName, funcAddress in pairs (idx) do
|
||||
if (not HelpMetaFunctions [funcName]) then
|
||||
HelpMetaFunctions [funcName] = function (object, ...)
|
||||
local x = loadstring ( "return _G."..object.button:GetName()..":"..funcName.."(...)")
|
||||
return x (...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (buttonWidth and buttonHeight) then
|
||||
helpButton:SetWidth (buttonWidth)
|
||||
helpButton:SetHeight (buttonHeight)
|
||||
helpButton.I:SetWidth (buttonWidth*0.8)
|
||||
helpButton.I:SetHeight (buttonHeight*0.8)
|
||||
helpButton.Ring:SetWidth (buttonWidth)
|
||||
helpButton.Ring:SetHeight (buttonHeight)
|
||||
helpButton.Ring:SetPoint ("center", buttonWidth*.2, -buttonWidth*.2)
|
||||
end
|
||||
|
||||
help.helpTable = {
|
||||
FramePos = {x = x, y = y},
|
||||
FrameSize = {width = width, height = height}
|
||||
}
|
||||
|
||||
help.frame = parent
|
||||
help.button = helpButton
|
||||
help.widget = helpButton
|
||||
help.I = helpButton.I
|
||||
help.Ring = helpButton.Ring
|
||||
|
||||
helpButton:SetScript ("OnClick", function()
|
||||
help:ShowHelp()
|
||||
end)
|
||||
|
||||
setmetatable (help, HelpMetaFunctions)
|
||||
|
||||
return help
|
||||
|
||||
end
|
||||
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local _
|
||||
local _rawset = rawset --> lua local
|
||||
local _rawget = rawget --> lua local
|
||||
|
||||
local APIHelpFunctions = false
|
||||
local HelpMetaFunctions = {}
|
||||
|
||||
local get_members_function_index = {}
|
||||
|
||||
HelpMetaFunctions.__index = function (_table, _member_requested)
|
||||
|
||||
local func = get_members_function_index [_member_requested]
|
||||
if (func) then
|
||||
return func (_table, _member_requested)
|
||||
end
|
||||
|
||||
local fromMe = _rawget (_table, _member_requested)
|
||||
if (fromMe) then
|
||||
return fromMe
|
||||
end
|
||||
|
||||
return HelpMetaFunctions [_member_requested]
|
||||
end
|
||||
|
||||
local set_members_function_index = {}
|
||||
|
||||
HelpMetaFunctions.__newindex = function (_table, _key, _value)
|
||||
local func = set_members_function_index [_key]
|
||||
if (func) then
|
||||
return func (_table, _value)
|
||||
else
|
||||
return _rawset (_table, _key, _value)
|
||||
end
|
||||
end
|
||||
|
||||
function HelpMetaFunctions:AddHelp (width, height, x, y, buttonX, buttonY, text, anchor)
|
||||
self.helpTable [#self.helpTable + 1] = {
|
||||
HighLightBox = {x = x, y = y, width = width, height = height},
|
||||
ButtonPos = { x = buttonX, y = buttonY},
|
||||
ToolTipDir = anchor or "RIGHT",
|
||||
ToolTipText = text
|
||||
}
|
||||
end
|
||||
|
||||
function HelpMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
|
||||
if (not v1) then
|
||||
print ("Invalid parameter for SetPoint")
|
||||
return
|
||||
end
|
||||
return self.widget:SetPoint (v1, v2, v3, v4, v5)
|
||||
end
|
||||
|
||||
function HelpMetaFunctions:ShowHelp()
|
||||
if (not HelpPlate_IsShowing (self.helpTable)) then
|
||||
HelpPlate_Show (self.helpTable, self.frame, self.button, true)
|
||||
else
|
||||
HelpPlate_Hide (true)
|
||||
end
|
||||
end
|
||||
|
||||
local nameCounter = 1
|
||||
function DF:NewHelp (parent, width, height, x, y, buttonWidth, buttonHeight, name)
|
||||
|
||||
local help = {}
|
||||
|
||||
if (parent.dframework) then
|
||||
parent = parent.widget
|
||||
end
|
||||
|
||||
local helpButton = CreateFrame ("button", name or "DetailsFrameworkHelpButton"..nameCounter, parent, "MainHelpPlateButton")
|
||||
nameCounter = nameCounter + 1
|
||||
|
||||
if (not APIHelpFunctions) then
|
||||
APIHelpFunctions = true
|
||||
local idx = getmetatable (helpButton).__index
|
||||
for funcName, funcAddress in pairs (idx) do
|
||||
if (not HelpMetaFunctions [funcName]) then
|
||||
HelpMetaFunctions [funcName] = function (object, ...)
|
||||
local x = loadstring ( "return _G."..object.button:GetName()..":"..funcName.."(...)")
|
||||
return x (...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (buttonWidth and buttonHeight) then
|
||||
helpButton:SetWidth (buttonWidth)
|
||||
helpButton:SetHeight (buttonHeight)
|
||||
helpButton.I:SetWidth (buttonWidth*0.8)
|
||||
helpButton.I:SetHeight (buttonHeight*0.8)
|
||||
helpButton.Ring:SetWidth (buttonWidth)
|
||||
helpButton.Ring:SetHeight (buttonHeight)
|
||||
helpButton.Ring:SetPoint ("center", buttonWidth*.2, -buttonWidth*.2)
|
||||
end
|
||||
|
||||
help.helpTable = {
|
||||
FramePos = {x = x, y = y},
|
||||
FrameSize = {width = width, height = height}
|
||||
}
|
||||
|
||||
help.frame = parent
|
||||
help.button = helpButton
|
||||
help.widget = helpButton
|
||||
help.I = helpButton.I
|
||||
help.Ring = helpButton.Ring
|
||||
|
||||
helpButton:SetScript ("OnClick", function()
|
||||
help:ShowHelp()
|
||||
end)
|
||||
|
||||
setmetatable (help, HelpMetaFunctions)
|
||||
|
||||
return help
|
||||
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,351 +1,351 @@
|
|||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local _
|
||||
local _rawset = rawset --> lua local
|
||||
local _rawget = rawget --> lua local
|
||||
local _setmetatable = setmetatable --> lua local
|
||||
local _unpack = unpack --> lua local
|
||||
local _type = type --> lua local
|
||||
local _math_floor = math.floor --> lua local
|
||||
local loadstring = loadstring --> lua local
|
||||
|
||||
local cleanfunction = function() end
|
||||
local APILabelFunctions = false
|
||||
|
||||
do
|
||||
local metaPrototype = {
|
||||
WidgetType = "label",
|
||||
SetHook = DF.SetHook,
|
||||
RunHooksForWidget = DF.RunHooksForWidget,
|
||||
|
||||
dversion = DF.dversion,
|
||||
}
|
||||
|
||||
--check if there's a metaPrototype already existing
|
||||
if (_G[DF.GlobalWidgetControlNames["label"]]) then
|
||||
--get the already existing metaPrototype
|
||||
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["label"]]
|
||||
--check if is older
|
||||
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
|
||||
--the version is older them the currently loading one
|
||||
--copy the new values into the old metatable
|
||||
for funcName, _ in pairs(metaPrototype) do
|
||||
oldMetaPrototype[funcName] = metaPrototype[funcName]
|
||||
end
|
||||
end
|
||||
else
|
||||
--first time loading the framework
|
||||
_G[DF.GlobalWidgetControlNames ["label"]] = metaPrototype
|
||||
end
|
||||
end
|
||||
|
||||
local LabelMetaFunctions = _G[DF.GlobalWidgetControlNames ["label"]]
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> metatables
|
||||
|
||||
LabelMetaFunctions.__call = function (_table, value)
|
||||
return self.label:SetText (value)
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> members
|
||||
|
||||
--> shown
|
||||
local gmember_shown = function (_object)
|
||||
return _object:IsShown()
|
||||
end
|
||||
--> frame width
|
||||
local gmember_width = function (_object)
|
||||
return _object.label:GetStringWidth()
|
||||
end
|
||||
--> frame height
|
||||
local gmember_height = function (_object)
|
||||
return _object.label:GetStringHeight()
|
||||
end
|
||||
--> text
|
||||
local gmember_text = function (_object)
|
||||
return _object.label:GetText()
|
||||
end
|
||||
--> text color
|
||||
local gmember_textcolor = function (_object)
|
||||
return _object.label:GetTextColor()
|
||||
end
|
||||
--> text font
|
||||
local gmember_textfont = function (_object)
|
||||
local fontface = _object.label:GetFont()
|
||||
return fontface
|
||||
end
|
||||
--> text size
|
||||
local gmember_textsize = function (_object)
|
||||
local _, fontsize = _object.label:GetFont()
|
||||
return fontsize
|
||||
end
|
||||
|
||||
LabelMetaFunctions.GetMembers = LabelMetaFunctions.GetMembers or {}
|
||||
LabelMetaFunctions.GetMembers ["shown"] = gmember_shown
|
||||
LabelMetaFunctions.GetMembers ["width"] = gmember_width
|
||||
LabelMetaFunctions.GetMembers ["height"] = gmember_height
|
||||
LabelMetaFunctions.GetMembers ["text"] = gmember_text
|
||||
LabelMetaFunctions.GetMembers ["fontcolor"] = gmember_textcolor
|
||||
LabelMetaFunctions.GetMembers ["fontface"] = gmember_textfont
|
||||
LabelMetaFunctions.GetMembers ["fontsize"] = gmember_textsize
|
||||
LabelMetaFunctions.GetMembers ["textcolor"] = gmember_textcolor --alias
|
||||
LabelMetaFunctions.GetMembers ["textfont"] = gmember_textfont --alias
|
||||
LabelMetaFunctions.GetMembers ["textsize"] = gmember_textsize --alias
|
||||
|
||||
LabelMetaFunctions.__index = function (_table, _member_requested)
|
||||
|
||||
local func = LabelMetaFunctions.GetMembers [_member_requested]
|
||||
if (func) then
|
||||
return func (_table, _member_requested)
|
||||
end
|
||||
|
||||
local fromMe = _rawget (_table, _member_requested)
|
||||
if (fromMe) then
|
||||
return fromMe
|
||||
end
|
||||
|
||||
return LabelMetaFunctions [_member_requested]
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--> show
|
||||
local smember_show = function (_object, _value)
|
||||
if (_value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> hide
|
||||
local smember_hide = function (_object, _value)
|
||||
if (not _value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> text
|
||||
local smember_text = function (_object, _value)
|
||||
return _object.label:SetText (_value)
|
||||
end
|
||||
--> text color
|
||||
local smember_textcolor = function (_object, _value)
|
||||
local _value1, _value2, _value3, _value4 = DF:ParseColors (_value)
|
||||
return _object.label:SetTextColor (_value1, _value2, _value3, _value4)
|
||||
end
|
||||
--> text font
|
||||
local smember_textfont = function (_object, _value)
|
||||
return DF:SetFontFace (_object.label, _value)
|
||||
end
|
||||
--> text size
|
||||
local smember_textsize = function (_object, _value)
|
||||
return DF:SetFontSize (_object.label, _value)
|
||||
end
|
||||
--> text align
|
||||
local smember_textalign = function (_object, _value)
|
||||
if (_value == "<") then
|
||||
_value = "left"
|
||||
elseif (_value == ">") then
|
||||
_value = "right"
|
||||
elseif (_value == "|") then
|
||||
_value = "center"
|
||||
end
|
||||
return _object.label:SetJustifyH (_value)
|
||||
end
|
||||
--> text valign
|
||||
local smember_textvalign = function (_object, _value)
|
||||
if (_value == "^") then
|
||||
_value = "top"
|
||||
elseif (_value == "_") then
|
||||
_value = "bottom"
|
||||
elseif (_value == "|") then
|
||||
_value = "middle"
|
||||
end
|
||||
return _object.label:SetJustifyV (_value)
|
||||
end
|
||||
--> field size width
|
||||
local smember_width = function (_object, _value)
|
||||
return _object.label:SetWidth (_value)
|
||||
end
|
||||
--> field size height
|
||||
local smember_height = function (_object, _value)
|
||||
return _object.label:SetHeight (_value)
|
||||
end
|
||||
--> outline (shadow)
|
||||
local smember_outline = function (_object, _value)
|
||||
DF:SetFontOutline (_object.label, _value)
|
||||
end
|
||||
|
||||
LabelMetaFunctions.SetMembers = LabelMetaFunctions.SetMembers or {}
|
||||
LabelMetaFunctions.SetMembers["show"] = smember_show
|
||||
LabelMetaFunctions.SetMembers["hide"] = smember_hide
|
||||
LabelMetaFunctions.SetMembers["align"] = smember_textalign
|
||||
LabelMetaFunctions.SetMembers["valign"] = smember_textvalign
|
||||
LabelMetaFunctions.SetMembers["text"] = smember_text
|
||||
LabelMetaFunctions.SetMembers["width"] = smember_width
|
||||
LabelMetaFunctions.SetMembers["height"] = smember_height
|
||||
LabelMetaFunctions.SetMembers["fontcolor"] = smember_textcolor
|
||||
LabelMetaFunctions.SetMembers["color"] = smember_textcolor--alias
|
||||
LabelMetaFunctions.SetMembers["fontface"] = smember_textfont
|
||||
LabelMetaFunctions.SetMembers["fontsize"] = smember_textsize
|
||||
LabelMetaFunctions.SetMembers["textcolor"] = smember_textcolor--alias
|
||||
LabelMetaFunctions.SetMembers["textfont"] = smember_textfont--alias
|
||||
LabelMetaFunctions.SetMembers["textsize"] = smember_textsize--alias
|
||||
LabelMetaFunctions.SetMembers["shadow"] = smember_outline
|
||||
LabelMetaFunctions.SetMembers["outline"] = smember_outline--alias
|
||||
|
||||
LabelMetaFunctions.__newindex = function (_table, _key, _value)
|
||||
local func = LabelMetaFunctions.SetMembers [_key]
|
||||
if (func) then
|
||||
return func (_table, _value)
|
||||
else
|
||||
return _rawset (_table, _key, _value)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> methods
|
||||
|
||||
--> show & hide
|
||||
function LabelMetaFunctions:IsShown()
|
||||
return self.label:IsShown()
|
||||
end
|
||||
function LabelMetaFunctions:Show()
|
||||
return self.label:Show()
|
||||
end
|
||||
function LabelMetaFunctions:Hide()
|
||||
return self.label:Hide()
|
||||
end
|
||||
|
||||
--text text
|
||||
function LabelMetaFunctions:SetTextTruncated (text, maxWidth)
|
||||
self.widget:SetText (text)
|
||||
DF:TruncateText (self.widget, maxWidth)
|
||||
end
|
||||
|
||||
-- textcolor
|
||||
function LabelMetaFunctions:SetTextColor (color, arg2, arg3, arg4)
|
||||
if (arg2) then
|
||||
return self.label:SetTextColor (color, arg2, arg3, arg4 or 1)
|
||||
end
|
||||
local _value1, _value2, _value3, _value4 = DF:ParseColors (color)
|
||||
return self.label:SetTextColor (_value1, _value2, _value3, _value4)
|
||||
end
|
||||
|
||||
-- setpoint
|
||||
function LabelMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
|
||||
if (not v1) then
|
||||
print ("Invalid parameter for SetPoint")
|
||||
return
|
||||
end
|
||||
return self.widget:SetPoint (v1, v2, v3, v4, v5)
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
|
||||
function LabelMetaFunctions:SetTemplate (template)
|
||||
if (template.size) then
|
||||
DF:SetFontSize (self.label, template.size)
|
||||
end
|
||||
if (template.color) then
|
||||
local r, g, b, a = DF:ParseColors (template.color)
|
||||
self:SetTextColor (r, g, b, a)
|
||||
end
|
||||
if (template.font) then
|
||||
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
|
||||
local font = SharedMedia:Fetch ("font", template.font)
|
||||
DF:SetFontFace (self.label, font)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> object constructor
|
||||
function DF:CreateLabel (parent, text, size, color, font, member, name, layer)
|
||||
return DF:NewLabel (parent, nil, name, member, text, font, size, color, layer)
|
||||
end
|
||||
|
||||
function DF:NewLabel (parent, container, name, member, text, font, size, color, layer)
|
||||
|
||||
if (not parent) then
|
||||
return error ("Details! FrameWork: parent not found.", 2)
|
||||
end
|
||||
if (not container) then
|
||||
container = parent
|
||||
end
|
||||
|
||||
if (not name) then
|
||||
name = "DetailsFrameworkLabelNumber" .. DF.LabelNameCounter
|
||||
DF.LabelNameCounter = DF.LabelNameCounter + 1
|
||||
end
|
||||
|
||||
if (name:find ("$parent")) then
|
||||
local parentName = DF.GetParentName (parent)
|
||||
name = name:gsub ("$parent", parentName)
|
||||
end
|
||||
|
||||
local LabelObject = {type = "label", dframework = true}
|
||||
|
||||
if (member) then
|
||||
parent [member] = LabelObject
|
||||
--container [member] = LabelObject.label
|
||||
end
|
||||
|
||||
if (parent.dframework) then
|
||||
parent = parent.widget
|
||||
end
|
||||
if (container.dframework) then
|
||||
container = container.widget
|
||||
end
|
||||
|
||||
font = font == "" and "GameFontHighlightSmall" or font or "GameFontHighlightSmall"
|
||||
|
||||
LabelObject.label = parent:CreateFontString (name, layer or "OVERLAY", font)
|
||||
LabelObject.widget = LabelObject.label
|
||||
|
||||
LabelObject.label.MyObject = LabelObject
|
||||
|
||||
if (not APILabelFunctions) then
|
||||
APILabelFunctions = true
|
||||
local idx = getmetatable (LabelObject.label).__index
|
||||
for funcName, funcAddress in pairs (idx) do
|
||||
if (not LabelMetaFunctions [funcName]) then
|
||||
LabelMetaFunctions [funcName] = function (object, ...)
|
||||
local x = loadstring ( "return _G['"..object.label:GetName().."']:"..funcName.."(...)")
|
||||
return x (...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
LabelObject.label:SetText (text)
|
||||
|
||||
if (color) then
|
||||
local r, g, b, a = DF:ParseColors (color)
|
||||
LabelObject.label:SetTextColor (r, g, b, a)
|
||||
end
|
||||
|
||||
if (size and type (size) == "number") then
|
||||
DF:SetFontSize (LabelObject.label, size)
|
||||
end
|
||||
|
||||
LabelObject.HookList = {
|
||||
}
|
||||
|
||||
LabelObject.label:SetJustifyH ("LEFT")
|
||||
|
||||
setmetatable (LabelObject, LabelMetaFunctions)
|
||||
|
||||
if (size and type (size) == "table") then
|
||||
LabelObject:SetTemplate (size)
|
||||
end
|
||||
|
||||
return LabelObject
|
||||
end
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local _
|
||||
local _rawset = rawset --> lua local
|
||||
local _rawget = rawget --> lua local
|
||||
local _setmetatable = setmetatable --> lua local
|
||||
local _unpack = unpack --> lua local
|
||||
local _type = type --> lua local
|
||||
local _math_floor = math.floor --> lua local
|
||||
local loadstring = loadstring --> lua local
|
||||
|
||||
local cleanfunction = function() end
|
||||
local APILabelFunctions = false
|
||||
|
||||
do
|
||||
local metaPrototype = {
|
||||
WidgetType = "label",
|
||||
SetHook = DF.SetHook,
|
||||
RunHooksForWidget = DF.RunHooksForWidget,
|
||||
|
||||
dversion = DF.dversion,
|
||||
}
|
||||
|
||||
--check if there's a metaPrototype already existing
|
||||
if (_G[DF.GlobalWidgetControlNames["label"]]) then
|
||||
--get the already existing metaPrototype
|
||||
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["label"]]
|
||||
--check if is older
|
||||
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
|
||||
--the version is older them the currently loading one
|
||||
--copy the new values into the old metatable
|
||||
for funcName, _ in pairs(metaPrototype) do
|
||||
oldMetaPrototype[funcName] = metaPrototype[funcName]
|
||||
end
|
||||
end
|
||||
else
|
||||
--first time loading the framework
|
||||
_G[DF.GlobalWidgetControlNames ["label"]] = metaPrototype
|
||||
end
|
||||
end
|
||||
|
||||
local LabelMetaFunctions = _G[DF.GlobalWidgetControlNames ["label"]]
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> metatables
|
||||
|
||||
LabelMetaFunctions.__call = function (_table, value)
|
||||
return self.label:SetText (value)
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> members
|
||||
|
||||
--> shown
|
||||
local gmember_shown = function (_object)
|
||||
return _object:IsShown()
|
||||
end
|
||||
--> frame width
|
||||
local gmember_width = function (_object)
|
||||
return _object.label:GetStringWidth()
|
||||
end
|
||||
--> frame height
|
||||
local gmember_height = function (_object)
|
||||
return _object.label:GetStringHeight()
|
||||
end
|
||||
--> text
|
||||
local gmember_text = function (_object)
|
||||
return _object.label:GetText()
|
||||
end
|
||||
--> text color
|
||||
local gmember_textcolor = function (_object)
|
||||
return _object.label:GetTextColor()
|
||||
end
|
||||
--> text font
|
||||
local gmember_textfont = function (_object)
|
||||
local fontface = _object.label:GetFont()
|
||||
return fontface
|
||||
end
|
||||
--> text size
|
||||
local gmember_textsize = function (_object)
|
||||
local _, fontsize = _object.label:GetFont()
|
||||
return fontsize
|
||||
end
|
||||
|
||||
LabelMetaFunctions.GetMembers = LabelMetaFunctions.GetMembers or {}
|
||||
LabelMetaFunctions.GetMembers ["shown"] = gmember_shown
|
||||
LabelMetaFunctions.GetMembers ["width"] = gmember_width
|
||||
LabelMetaFunctions.GetMembers ["height"] = gmember_height
|
||||
LabelMetaFunctions.GetMembers ["text"] = gmember_text
|
||||
LabelMetaFunctions.GetMembers ["fontcolor"] = gmember_textcolor
|
||||
LabelMetaFunctions.GetMembers ["fontface"] = gmember_textfont
|
||||
LabelMetaFunctions.GetMembers ["fontsize"] = gmember_textsize
|
||||
LabelMetaFunctions.GetMembers ["textcolor"] = gmember_textcolor --alias
|
||||
LabelMetaFunctions.GetMembers ["textfont"] = gmember_textfont --alias
|
||||
LabelMetaFunctions.GetMembers ["textsize"] = gmember_textsize --alias
|
||||
|
||||
LabelMetaFunctions.__index = function (_table, _member_requested)
|
||||
|
||||
local func = LabelMetaFunctions.GetMembers [_member_requested]
|
||||
if (func) then
|
||||
return func (_table, _member_requested)
|
||||
end
|
||||
|
||||
local fromMe = _rawget (_table, _member_requested)
|
||||
if (fromMe) then
|
||||
return fromMe
|
||||
end
|
||||
|
||||
return LabelMetaFunctions [_member_requested]
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--> show
|
||||
local smember_show = function (_object, _value)
|
||||
if (_value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> hide
|
||||
local smember_hide = function (_object, _value)
|
||||
if (not _value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> text
|
||||
local smember_text = function (_object, _value)
|
||||
return _object.label:SetText (_value)
|
||||
end
|
||||
--> text color
|
||||
local smember_textcolor = function (_object, _value)
|
||||
local _value1, _value2, _value3, _value4 = DF:ParseColors (_value)
|
||||
return _object.label:SetTextColor (_value1, _value2, _value3, _value4)
|
||||
end
|
||||
--> text font
|
||||
local smember_textfont = function (_object, _value)
|
||||
return DF:SetFontFace (_object.label, _value)
|
||||
end
|
||||
--> text size
|
||||
local smember_textsize = function (_object, _value)
|
||||
return DF:SetFontSize (_object.label, _value)
|
||||
end
|
||||
--> text align
|
||||
local smember_textalign = function (_object, _value)
|
||||
if (_value == "<") then
|
||||
_value = "left"
|
||||
elseif (_value == ">") then
|
||||
_value = "right"
|
||||
elseif (_value == "|") then
|
||||
_value = "center"
|
||||
end
|
||||
return _object.label:SetJustifyH (_value)
|
||||
end
|
||||
--> text valign
|
||||
local smember_textvalign = function (_object, _value)
|
||||
if (_value == "^") then
|
||||
_value = "top"
|
||||
elseif (_value == "_") then
|
||||
_value = "bottom"
|
||||
elseif (_value == "|") then
|
||||
_value = "middle"
|
||||
end
|
||||
return _object.label:SetJustifyV (_value)
|
||||
end
|
||||
--> field size width
|
||||
local smember_width = function (_object, _value)
|
||||
return _object.label:SetWidth (_value)
|
||||
end
|
||||
--> field size height
|
||||
local smember_height = function (_object, _value)
|
||||
return _object.label:SetHeight (_value)
|
||||
end
|
||||
--> outline (shadow)
|
||||
local smember_outline = function (_object, _value)
|
||||
DF:SetFontOutline (_object.label, _value)
|
||||
end
|
||||
|
||||
LabelMetaFunctions.SetMembers = LabelMetaFunctions.SetMembers or {}
|
||||
LabelMetaFunctions.SetMembers["show"] = smember_show
|
||||
LabelMetaFunctions.SetMembers["hide"] = smember_hide
|
||||
LabelMetaFunctions.SetMembers["align"] = smember_textalign
|
||||
LabelMetaFunctions.SetMembers["valign"] = smember_textvalign
|
||||
LabelMetaFunctions.SetMembers["text"] = smember_text
|
||||
LabelMetaFunctions.SetMembers["width"] = smember_width
|
||||
LabelMetaFunctions.SetMembers["height"] = smember_height
|
||||
LabelMetaFunctions.SetMembers["fontcolor"] = smember_textcolor
|
||||
LabelMetaFunctions.SetMembers["color"] = smember_textcolor--alias
|
||||
LabelMetaFunctions.SetMembers["fontface"] = smember_textfont
|
||||
LabelMetaFunctions.SetMembers["fontsize"] = smember_textsize
|
||||
LabelMetaFunctions.SetMembers["textcolor"] = smember_textcolor--alias
|
||||
LabelMetaFunctions.SetMembers["textfont"] = smember_textfont--alias
|
||||
LabelMetaFunctions.SetMembers["textsize"] = smember_textsize--alias
|
||||
LabelMetaFunctions.SetMembers["shadow"] = smember_outline
|
||||
LabelMetaFunctions.SetMembers["outline"] = smember_outline--alias
|
||||
|
||||
LabelMetaFunctions.__newindex = function (_table, _key, _value)
|
||||
local func = LabelMetaFunctions.SetMembers [_key]
|
||||
if (func) then
|
||||
return func (_table, _value)
|
||||
else
|
||||
return _rawset (_table, _key, _value)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> methods
|
||||
|
||||
--> show & hide
|
||||
function LabelMetaFunctions:IsShown()
|
||||
return self.label:IsShown()
|
||||
end
|
||||
function LabelMetaFunctions:Show()
|
||||
return self.label:Show()
|
||||
end
|
||||
function LabelMetaFunctions:Hide()
|
||||
return self.label:Hide()
|
||||
end
|
||||
|
||||
--text text
|
||||
function LabelMetaFunctions:SetTextTruncated (text, maxWidth)
|
||||
self.widget:SetText (text)
|
||||
DF:TruncateText (self.widget, maxWidth)
|
||||
end
|
||||
|
||||
-- textcolor
|
||||
function LabelMetaFunctions:SetTextColor (color, arg2, arg3, arg4)
|
||||
if (arg2) then
|
||||
return self.label:SetTextColor (color, arg2, arg3, arg4 or 1)
|
||||
end
|
||||
local _value1, _value2, _value3, _value4 = DF:ParseColors (color)
|
||||
return self.label:SetTextColor (_value1, _value2, _value3, _value4)
|
||||
end
|
||||
|
||||
-- setpoint
|
||||
function LabelMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
|
||||
if (not v1) then
|
||||
print ("Invalid parameter for SetPoint")
|
||||
return
|
||||
end
|
||||
return self.widget:SetPoint (v1, v2, v3, v4, v5)
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
|
||||
function LabelMetaFunctions:SetTemplate (template)
|
||||
if (template.size) then
|
||||
DF:SetFontSize (self.label, template.size)
|
||||
end
|
||||
if (template.color) then
|
||||
local r, g, b, a = DF:ParseColors (template.color)
|
||||
self:SetTextColor (r, g, b, a)
|
||||
end
|
||||
if (template.font) then
|
||||
local SharedMedia = LibStub:GetLibrary ("LibSharedMedia-3.0")
|
||||
local font = SharedMedia:Fetch ("font", template.font)
|
||||
DF:SetFontFace (self.label, font)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> object constructor
|
||||
function DF:CreateLabel (parent, text, size, color, font, member, name, layer)
|
||||
return DF:NewLabel (parent, nil, name, member, text, font, size, color, layer)
|
||||
end
|
||||
|
||||
function DF:NewLabel (parent, container, name, member, text, font, size, color, layer)
|
||||
|
||||
if (not parent) then
|
||||
return error ("Details! FrameWork: parent not found.", 2)
|
||||
end
|
||||
if (not container) then
|
||||
container = parent
|
||||
end
|
||||
|
||||
if (not name) then
|
||||
name = "DetailsFrameworkLabelNumber" .. DF.LabelNameCounter
|
||||
DF.LabelNameCounter = DF.LabelNameCounter + 1
|
||||
end
|
||||
|
||||
if (name:find ("$parent")) then
|
||||
local parentName = DF.GetParentName (parent)
|
||||
name = name:gsub ("$parent", parentName)
|
||||
end
|
||||
|
||||
local LabelObject = {type = "label", dframework = true}
|
||||
|
||||
if (member) then
|
||||
parent [member] = LabelObject
|
||||
--container [member] = LabelObject.label
|
||||
end
|
||||
|
||||
if (parent.dframework) then
|
||||
parent = parent.widget
|
||||
end
|
||||
if (container.dframework) then
|
||||
container = container.widget
|
||||
end
|
||||
|
||||
font = font == "" and "GameFontHighlightSmall" or font or "GameFontHighlightSmall"
|
||||
|
||||
LabelObject.label = parent:CreateFontString (name, layer or "OVERLAY", font)
|
||||
LabelObject.widget = LabelObject.label
|
||||
|
||||
LabelObject.label.MyObject = LabelObject
|
||||
|
||||
if (not APILabelFunctions) then
|
||||
APILabelFunctions = true
|
||||
local idx = getmetatable (LabelObject.label).__index
|
||||
for funcName, funcAddress in pairs (idx) do
|
||||
if (not LabelMetaFunctions [funcName]) then
|
||||
LabelMetaFunctions [funcName] = function (object, ...)
|
||||
local x = loadstring ( "return _G['"..object.label:GetName().."']:"..funcName.."(...)")
|
||||
return x (...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
LabelObject.label:SetText (text)
|
||||
|
||||
if (color) then
|
||||
local r, g, b, a = DF:ParseColors (color)
|
||||
LabelObject.label:SetTextColor (r, g, b, a)
|
||||
end
|
||||
|
||||
if (size and type (size) == "number") then
|
||||
DF:SetFontSize (LabelObject.label, size)
|
||||
end
|
||||
|
||||
LabelObject.HookList = {
|
||||
}
|
||||
|
||||
LabelObject.label:SetJustifyH ("LEFT")
|
||||
|
||||
setmetatable (LabelObject, LabelMetaFunctions)
|
||||
|
||||
if (size and type (size) == "table") then
|
||||
LabelObject:SetTemplate (size)
|
||||
end
|
||||
|
||||
return LabelObject
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
|
||||
<Script file="fw.lua"/>
|
||||
<Script file="addon.lua"/>
|
||||
<Script file="colors.lua"/>
|
||||
<Script file="help.lua"/>
|
||||
<Script file="label.lua"/>
|
||||
<Script file="picture.lua"/>
|
||||
<Script file="slider.lua"/>
|
||||
<Script file="scrollbar.lua"/>
|
||||
<Script file="spells.lua"/>
|
||||
<Script file="math.lua"/>
|
||||
|
||||
<Include file="tutorial_alert.xml"/>
|
||||
<Include file="split_bar.xml"/>
|
||||
<Include file="textentry.xml"/>
|
||||
<Include file="button.xml"/>
|
||||
<Include file="cooltip.xml"/>
|
||||
<Include file="dropdown.xml"/>
|
||||
<Include file="normal_bar.xml"/>
|
||||
<Include file="panel.xml"/>
|
||||
|
||||
<Script file="pictureedit.lua"/>
|
||||
<Script file="auras.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
|
||||
<Script file="fw.lua"/>
|
||||
<Script file="addon.lua"/>
|
||||
<Script file="colors.lua"/>
|
||||
<Script file="help.lua"/>
|
||||
<Script file="label.lua"/>
|
||||
<Script file="picture.lua"/>
|
||||
<Script file="slider.lua"/>
|
||||
<Script file="scrollbar.lua"/>
|
||||
<Script file="spells.lua"/>
|
||||
<Script file="math.lua"/>
|
||||
|
||||
<Include file="tutorial_alert.xml"/>
|
||||
<Include file="split_bar.xml"/>
|
||||
<Include file="textentry.xml"/>
|
||||
<Include file="button.xml"/>
|
||||
<Include file="cooltip.xml"/>
|
||||
<Include file="dropdown.xml"/>
|
||||
<Include file="normal_bar.xml"/>
|
||||
<Include file="panel.xml"/>
|
||||
|
||||
<Script file="pictureedit.lua"/>
|
||||
<Script file="auras.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
228
Libs/DF/math.lua
228
Libs/DF/math.lua
|
|
@ -1,114 +1,114 @@
|
|||
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local UnitExists = UnitExists
|
||||
local atan2 = math.atan2
|
||||
local pi = math.pi
|
||||
local abs = math.abs
|
||||
|
||||
SMALL_FLOAT = 0.000001
|
||||
|
||||
--find distance between two players
|
||||
function DF:GetDistance_Unit (unit1, unit2)
|
||||
if (UnitExists (unit1) and UnitExists (unit2)) then
|
||||
local u1X, u1Y = UnitPosition (unit1)
|
||||
local u2X, u2Y = UnitPosition (unit2)
|
||||
|
||||
local dX = u2X - u1X
|
||||
local dY = u2Y - u1Y
|
||||
|
||||
return ((dX*dX) + (dY*dY)) ^ .5
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
--find distance between two points
|
||||
function DF:GetDistance_Point (x1, y1, x2, y2)
|
||||
local dx = x2 - x1
|
||||
local dy = y2 - y1
|
||||
return ((dx * dx) + (dy * dy)) ^ .5
|
||||
end
|
||||
|
||||
--find a rotation for an object from a point to another point
|
||||
function DF:FindLookAtRotation (x1, y1, x2, y2)
|
||||
return atan2 (y2 - y1, x2 - x1) + pi
|
||||
end
|
||||
|
||||
--find the value scale between two given values. e.g: value of 500 in a range 0-100 result in 10 in a scale for 0-10
|
||||
function DF:MapRangeClamped (inputX, inputY, outputX, outputY, value)
|
||||
return DF:GetRangeValue (outputX, outputY, Clamp (DF:GetRangePercent (inputX, inputY, value), 0, 1))
|
||||
end
|
||||
|
||||
--find the value scale between two given values. e.g: value of 75 in a range 0-100 result in 7.5 in a scale for 0-10
|
||||
function DF:MapRangeUnclamped (inputX, inputY, outputX, outputY, value)
|
||||
return DF:GetRangeValue (outputX, outputY, DF:GetRangePercent (inputX, inputY, value))
|
||||
end
|
||||
|
||||
--find the normalized percent of the value in the range. e.g range of 200-400 and a value of 250 result in 0.25
|
||||
function DF:GetRangePercent (minValue, maxValue, value)
|
||||
return (value - minValue) / (maxValue - minValue)
|
||||
end
|
||||
|
||||
--find the value in the range given from a normalized percent. e.g range of 200-400 and a percent of 0.8 result in 360
|
||||
function DF:GetRangeValue (minValue, maxValue, percent)
|
||||
return Lerp (minValue, maxValue, percent)
|
||||
end
|
||||
|
||||
--dot product of two 2D Vectors
|
||||
function DF:GetDotProduct (value1, value2)
|
||||
return (value1.x * value2.x) + (value1.y * value2.y)
|
||||
end
|
||||
|
||||
--normalized value 0-1 result in the value on the range given, e.g 200-400 range with a value of .5 result in 300
|
||||
function DF:LerpNorm (minValue, maxValue, value)
|
||||
return (minValue + value * (maxValue - minValue))
|
||||
end
|
||||
|
||||
--change the color by the deltaTime
|
||||
function DF:LerpLinearColor (deltaTime, interpSpeed, r1, g1, b1, r2, g2, b2)
|
||||
deltaTime = deltaTime * interpSpeed
|
||||
local r = r1 + (r2 - r1) * deltaTime
|
||||
local g = g1 + (g2 - g1) * deltaTime
|
||||
local b = b1 + (b2 - b1) * deltaTime
|
||||
return r, g, b
|
||||
end
|
||||
|
||||
--check if a number is near another number by a tolerance
|
||||
function DF:IsNearlyEqual (value1, value2, tolerance)
|
||||
tolerance = tolerance or SMALL_FLOAT
|
||||
return abs (value1 - value2) <= tolerance
|
||||
end
|
||||
|
||||
--check if a number is near zero
|
||||
function DF:IsNearlyZero (value, tolerance)
|
||||
tolerance = tolerance or SMALL_FLOAT
|
||||
return abs (value) <= tolerance
|
||||
end
|
||||
|
||||
--check if a number is within a two other numbers, if isInclusive is true, it'll include the max value
|
||||
function DF:IsWithin (minValue, maxValue, value, isInclusive)
|
||||
if (isInclusive) then
|
||||
return ((value >= minValue) and (value <= maxValue))
|
||||
else
|
||||
return ((value >= minValue) and (value < maxValue))
|
||||
end
|
||||
end
|
||||
|
||||
--dont allow a number ot be lower or bigger than a certain range
|
||||
function DF:Clamp (minValue, maxValue, value)
|
||||
return value < minValue and minValue or value < maxValue and value or maxValue
|
||||
end
|
||||
|
||||
--from http://lua-users.org/wiki/SimpleRound cut fractions on a float
|
||||
function DF:Round (num, numDecimalPlaces)
|
||||
local mult = 10^(numDecimalPlaces or 0)
|
||||
return math.floor(num * mult + 0.5) / mult
|
||||
end
|
||||
|
||||
function DF:ScaleBack ()
|
||||
|
||||
end
|
||||
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local UnitExists = UnitExists
|
||||
local atan2 = math.atan2
|
||||
local pi = math.pi
|
||||
local abs = math.abs
|
||||
|
||||
SMALL_FLOAT = 0.000001
|
||||
|
||||
--find distance between two players
|
||||
function DF:GetDistance_Unit (unit1, unit2)
|
||||
if (UnitExists (unit1) and UnitExists (unit2)) then
|
||||
local u1X, u1Y = UnitPosition (unit1)
|
||||
local u2X, u2Y = UnitPosition (unit2)
|
||||
|
||||
local dX = u2X - u1X
|
||||
local dY = u2Y - u1Y
|
||||
|
||||
return ((dX*dX) + (dY*dY)) ^ .5
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
--find distance between two points
|
||||
function DF:GetDistance_Point (x1, y1, x2, y2)
|
||||
local dx = x2 - x1
|
||||
local dy = y2 - y1
|
||||
return ((dx * dx) + (dy * dy)) ^ .5
|
||||
end
|
||||
|
||||
--find a rotation for an object from a point to another point
|
||||
function DF:FindLookAtRotation (x1, y1, x2, y2)
|
||||
return atan2 (y2 - y1, x2 - x1) + pi
|
||||
end
|
||||
|
||||
--find the value scale between two given values. e.g: value of 500 in a range 0-100 result in 10 in a scale for 0-10
|
||||
function DF:MapRangeClamped (inputX, inputY, outputX, outputY, value)
|
||||
return DF:GetRangeValue (outputX, outputY, Clamp (DF:GetRangePercent (inputX, inputY, value), 0, 1))
|
||||
end
|
||||
|
||||
--find the value scale between two given values. e.g: value of 75 in a range 0-100 result in 7.5 in a scale for 0-10
|
||||
function DF:MapRangeUnclamped (inputX, inputY, outputX, outputY, value)
|
||||
return DF:GetRangeValue (outputX, outputY, DF:GetRangePercent (inputX, inputY, value))
|
||||
end
|
||||
|
||||
--find the normalized percent of the value in the range. e.g range of 200-400 and a value of 250 result in 0.25
|
||||
function DF:GetRangePercent (minValue, maxValue, value)
|
||||
return (value - minValue) / max((maxValue - minValue), SMALL_FLOAT)
|
||||
end
|
||||
|
||||
--find the value in the range given from a normalized percent. e.g range of 200-400 and a percent of 0.8 result in 360
|
||||
function DF:GetRangeValue (minValue, maxValue, percent)
|
||||
return Lerp (minValue, maxValue, percent)
|
||||
end
|
||||
|
||||
--dot product of two 2D Vectors
|
||||
function DF:GetDotProduct (value1, value2)
|
||||
return (value1.x * value2.x) + (value1.y * value2.y)
|
||||
end
|
||||
|
||||
--normalized value 0-1 result in the value on the range given, e.g 200-400 range with a value of .5 result in 300
|
||||
function DF:LerpNorm (minValue, maxValue, value)
|
||||
return (minValue + value * (maxValue - minValue))
|
||||
end
|
||||
|
||||
--change the color by the deltaTime
|
||||
function DF:LerpLinearColor (deltaTime, interpSpeed, r1, g1, b1, r2, g2, b2)
|
||||
deltaTime = deltaTime * interpSpeed
|
||||
local r = r1 + (r2 - r1) * deltaTime
|
||||
local g = g1 + (g2 - g1) * deltaTime
|
||||
local b = b1 + (b2 - b1) * deltaTime
|
||||
return r, g, b
|
||||
end
|
||||
|
||||
--check if a number is near another number by a tolerance
|
||||
function DF:IsNearlyEqual (value1, value2, tolerance)
|
||||
tolerance = tolerance or SMALL_FLOAT
|
||||
return abs (value1 - value2) <= tolerance
|
||||
end
|
||||
|
||||
--check if a number is near zero
|
||||
function DF:IsNearlyZero (value, tolerance)
|
||||
tolerance = tolerance or SMALL_FLOAT
|
||||
return abs (value) <= tolerance
|
||||
end
|
||||
|
||||
--check if a number is within a two other numbers, if isInclusive is true, it'll include the max value
|
||||
function DF:IsWithin (minValue, maxValue, value, isInclusive)
|
||||
if (isInclusive) then
|
||||
return ((value >= minValue) and (value <= maxValue))
|
||||
else
|
||||
return ((value >= minValue) and (value < maxValue))
|
||||
end
|
||||
end
|
||||
|
||||
--dont allow a number ot be lower or bigger than a certain range
|
||||
function DF:Clamp (minValue, maxValue, value)
|
||||
return value < minValue and minValue or value < maxValue and value or maxValue
|
||||
end
|
||||
|
||||
--from http://lua-users.org/wiki/SimpleRound cut fractions on a float
|
||||
function DF:Round (num, numDecimalPlaces)
|
||||
local mult = 10^(numDecimalPlaces or 0)
|
||||
return math.floor(num * mult + 0.5) / mult
|
||||
end
|
||||
|
||||
function DF:ScaleBack ()
|
||||
|
||||
end
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,3 +1,3 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="normal_bar.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="normal_bar.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -654,7 +654,7 @@ function DF:NewPanel (parent, container, name, member, w, h, backdrop, backdropc
|
|||
PanelObject.container = container
|
||||
PanelObject.rightButtonClose = false
|
||||
|
||||
PanelObject.frame = CreateFrame ("frame", name, parent)
|
||||
PanelObject.frame = CreateFrame ("frame", name, parent,"BackdropTemplate")
|
||||
PanelObject.frame:SetSize (100, 100)
|
||||
PanelObject.frame.Gradient = {
|
||||
["OnEnter"] = {0.3, 0.3, 0.3, 0.5},
|
||||
|
|
@ -773,7 +773,8 @@ local align_rows = function (self)
|
|||
end
|
||||
|
||||
local cur_width = 0
|
||||
local row_width = self._width / rows_shown
|
||||
local row_width = self._width / max (rows_shown, 0.0001)
|
||||
|
||||
|
||||
local sindex = 1
|
||||
|
||||
|
|
@ -1074,13 +1075,11 @@ local create_panel_entry = function (self, row)
|
|||
pcall (editbox.onleave_func, editbox)
|
||||
end
|
||||
end)
|
||||
|
||||
editbox:SetBackdrop ({bgFile = [[Interface\DialogFrame\UI-DialogBox-Background]], edgeFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeSize = 1})
|
||||
editbox:SetBackdropColor (1, 1, 1, 0.1)
|
||||
editbox:SetBackdropBorderColor (1, 1, 1, 0.1)
|
||||
|
||||
editbox.editbox.current_bordercolor = {1, 1, 1, 0.1}
|
||||
|
||||
editbox:SetTemplate (DF:GetTemplate ("dropdown", "OPTIONS_DROPDOWN_TEMPLATE"))
|
||||
editbox:SetBackdropColor (.2, .2, .2, 0.7)
|
||||
|
||||
tinsert (row.entry_available, editbox)
|
||||
end
|
||||
|
|
@ -1121,7 +1120,6 @@ end
|
|||
local create_panel_icon = function (self, row)
|
||||
row.icon_total = row.icon_total + 1
|
||||
local iconbutton = DF:NewButton (row, nil, "$parentIconButton" .. row.icon_total, "iconbutton", 22, 20)
|
||||
iconbutton:InstallCustomTexture()
|
||||
|
||||
iconbutton:SetHook ("OnEnter", button_on_enter)
|
||||
iconbutton:SetHook ("OnLeave", button_on_leave)
|
||||
|
|
@ -1324,6 +1322,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
|
|||
if (type (results [index]) == "string") then
|
||||
local result = results [index]:gsub (".-%\\", "")
|
||||
iconwidget._icon.texture = results [index]
|
||||
iconwidget._icon:SetTexCoord (0.1, .9, 0.1, .9)
|
||||
|
||||
elseif (type (results [index]) == "table") then
|
||||
iconwidget._icon:SetTexture (results [index].texture)
|
||||
|
|
@ -1332,7 +1331,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
|
|||
if (textCoord) then
|
||||
iconwidget._icon:SetTexCoord (unpack(textCoord))
|
||||
else
|
||||
iconwidget._icon:SetTexCoord (0, 1, 0, 1)
|
||||
iconwidget._icon:SetTexCoord (0.1, .9, 0.1, .9)
|
||||
end
|
||||
|
||||
local color = results [index].color
|
||||
|
|
@ -1344,6 +1343,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
|
|||
end
|
||||
else
|
||||
iconwidget._icon:SetTexture (results [index])
|
||||
iconwidget._icon:SetTexCoord (0.1, .9, 0.1, .9)
|
||||
end
|
||||
|
||||
iconwidget:Show()
|
||||
|
|
@ -1408,7 +1408,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
|
|||
panel.scrollframe:Show()
|
||||
end
|
||||
|
||||
local scrollframe = CreateFrame ("scrollframe", name .. "Scroll", panel.widget, "FauxScrollFrameTemplate")
|
||||
local scrollframe = CreateFrame ("scrollframe", name .. "Scroll", panel.widget, "FauxScrollFrameTemplate", "BackdropTemplate")
|
||||
scrollframe:SetScript ("OnVerticalScroll", function (self, offset) FauxScrollFrame_OnVerticalScroll (self, offset, 20, panel.Refresh) end)
|
||||
scrollframe:SetPoint ("topleft", panel.widget, "topleft", 0, -21)
|
||||
scrollframe:SetPoint ("topright", panel.widget, "topright", -23, -21)
|
||||
|
|
@ -1426,7 +1426,7 @@ function DF:NewFillPanel (parent, rows, name, member, w, h, total_lines, fill_ro
|
|||
local amount = math.floor (((panel._height-21) / size))
|
||||
|
||||
for i = #scrollframe.lines+1, amount do
|
||||
local row = CreateFrame ("frame", panel:GetName() .. "Row_" .. i, panel.widget)
|
||||
local row = CreateFrame ("frame", panel:GetName() .. "Row_" .. i, panel.widget,"BackdropTemplate")
|
||||
row:SetSize (1, size)
|
||||
row.color = {1, 1, 1, .2}
|
||||
|
||||
|
|
@ -1518,7 +1518,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
|
||||
local string_lower = string.lower
|
||||
|
||||
DF.IconPickFrame = CreateFrame ("frame", "DetailsFrameworkIconPickFrame", UIParent)
|
||||
DF.IconPickFrame = CreateFrame ("frame", "DetailsFrameworkIconPickFrame", UIParent, "BackdropTemplate")
|
||||
tinsert (UISpecialFrames, "DetailsFrameworkIconPickFrame")
|
||||
DF.IconPickFrame:SetFrameStrata ("TOOLTIP")
|
||||
|
||||
|
|
@ -1553,7 +1553,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
DF.IconPickFrame.emptyFunction = function() end
|
||||
DF.IconPickFrame.callback = DF.IconPickFrame.emptyFunction
|
||||
|
||||
DF.IconPickFrame.preview = CreateFrame ("frame", nil, UIParent)
|
||||
DF.IconPickFrame.preview = CreateFrame ("frame", nil, UIParent, "BackdropTemplate")
|
||||
DF.IconPickFrame.preview:SetFrameStrata ("tooltip")
|
||||
DF.IconPickFrame.preview:SetFrameLevel (6001)
|
||||
DF.IconPickFrame.preview:SetSize (76, 76)
|
||||
|
|
@ -1612,7 +1612,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
end)
|
||||
|
||||
--> close button
|
||||
local close_button = CreateFrame ("button", nil, DF.IconPickFrame, "UIPanelCloseButton")
|
||||
local close_button = CreateFrame ("button", nil, DF.IconPickFrame, "UIPanelCloseButton", "BackdropTemplate")
|
||||
close_button:SetWidth (32)
|
||||
close_button:SetHeight (32)
|
||||
close_button:SetPoint ("TOPRIGHT", DF.IconPickFrame, "TOPRIGHT", -8, -7)
|
||||
|
|
@ -1651,8 +1651,9 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
for j = offset, tabEnd - 1 do
|
||||
--to get spell info by slot, you have to pass in a pet argument
|
||||
local spellType, ID = GetSpellBookItemInfo (j, "player")
|
||||
if (spellType ~= "FUTURESPELL") then
|
||||
if (spellType ~= "FLYOUT") then
|
||||
MACRO_ICON_FILENAMES [index] = GetSpellBookItemTexture (j, "player") or 0
|
||||
SPELLNAMES_CACHE [index] = GetSpellInfo (ID)
|
||||
index = index + 1
|
||||
|
||||
elseif (spellType == "FLYOUT") then
|
||||
|
|
@ -1662,6 +1663,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
local spellID, overrideSpellID, isKnown = GetFlyoutSlotInfo (ID, k)
|
||||
if (isKnown) then
|
||||
MACRO_ICON_FILENAMES [index] = GetSpellTexture (spellID) or 0
|
||||
SPELLNAMES_CACHE [index] = GetSpellInfo (spellID)
|
||||
index = index + 1
|
||||
end
|
||||
end
|
||||
|
|
@ -1684,6 +1686,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
|
||||
DF.IconPickFrame:SetScript ("OnHide", function()
|
||||
wipe (MACRO_ICON_FILENAMES)
|
||||
wipe (SPELLNAMES_CACHE)
|
||||
DF.IconPickFrame.preview:Hide()
|
||||
collectgarbage()
|
||||
end)
|
||||
|
|
@ -1714,7 +1717,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
insets = {left = 0, right = 0, top = 0, bottom = 0}, edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], edgeSize = 10}
|
||||
|
||||
for i = 0, 9 do
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..(i+1), DF.IconPickFrame)
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..(i+1), DF.IconPickFrame, "BackdropTemplate")
|
||||
local image = newcheck:CreateTexture ("DetailsFrameworkIconPickFrameButton"..(i+1).."Icon", "overlay")
|
||||
newcheck.icon = image
|
||||
image:SetPoint ("topleft", newcheck, "topleft", 2, -2) image:SetPoint ("bottomright", newcheck, "bottomright", -2, 2)
|
||||
|
|
@ -1731,7 +1734,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
newcheck:SetScript ("OnLeave", onleave)
|
||||
end
|
||||
for i = 11, 20 do
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame)
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame, "BackdropTemplate")
|
||||
local image = newcheck:CreateTexture ("DetailsFrameworkIconPickFrameButton"..i.."Icon", "overlay")
|
||||
newcheck.icon = image
|
||||
image:SetPoint ("topleft", newcheck, "topleft", 2, -2) image:SetPoint ("bottomright", newcheck, "bottomright", -2, 2)
|
||||
|
|
@ -1748,7 +1751,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
newcheck:SetScript ("OnLeave", onleave)
|
||||
end
|
||||
for i = 21, 30 do
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame)
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame, "BackdropTemplate")
|
||||
local image = newcheck:CreateTexture ("DetailsFrameworkIconPickFrameButton"..i.."Icon", "overlay")
|
||||
newcheck.icon = image
|
||||
image:SetPoint ("topleft", newcheck, "topleft", 2, -2) image:SetPoint ("bottomright", newcheck, "bottomright", -2, 2)
|
||||
|
|
@ -1765,7 +1768,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
newcheck:SetScript ("OnLeave", onleave)
|
||||
end
|
||||
for i = 31, 40 do
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame)
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame, "BackdropTemplate")
|
||||
local image = newcheck:CreateTexture ("DetailsFrameworkIconPickFrameButton"..i.."Icon", "overlay")
|
||||
newcheck.icon = image
|
||||
image:SetPoint ("topleft", newcheck, "topleft", 2, -2) image:SetPoint ("bottomright", newcheck, "bottomright", -2, 2)
|
||||
|
|
@ -1782,7 +1785,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
newcheck:SetScript ("OnLeave", onleave)
|
||||
end
|
||||
for i = 41, 50 do
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame)
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame, "BackdropTemplate")
|
||||
local image = newcheck:CreateTexture ("DetailsFrameworkIconPickFrameButton"..i.."Icon", "overlay")
|
||||
newcheck.icon = image
|
||||
image:SetPoint ("topleft", newcheck, "topleft", 2, -2) image:SetPoint ("bottomright", newcheck, "bottomright", -2, 2)
|
||||
|
|
@ -1799,7 +1802,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
newcheck:SetScript ("OnLeave", onleave)
|
||||
end
|
||||
for i = 51, 60 do
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame)
|
||||
local newcheck = CreateFrame ("Button", "DetailsFrameworkIconPickFrameButton"..i, DF.IconPickFrame, "BackdropTemplate")
|
||||
local image = newcheck:CreateTexture ("DetailsFrameworkIconPickFrameButton"..i.."Icon", "overlay")
|
||||
newcheck.icon = image
|
||||
image:SetPoint ("topleft", newcheck, "topleft", 2, -2) image:SetPoint ("bottomright", newcheck, "bottomright", -2, 2)
|
||||
|
|
@ -1816,7 +1819,7 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
newcheck:SetScript ("OnLeave", onleave)
|
||||
end
|
||||
|
||||
local scroll = CreateFrame ("ScrollFrame", "DetailsFrameworkIconPickFrameScroll", DF.IconPickFrame, "ListScrollFrameTemplate")
|
||||
local scroll = CreateFrame ("ScrollFrame", "DetailsFrameworkIconPickFrameScroll", DF.IconPickFrame, "ListScrollFrameTemplate", "BackdropTemplate")
|
||||
DF:ReskinSlider (scroll)
|
||||
|
||||
local ChecksFrame_Update = function (self)
|
||||
|
|
@ -1836,23 +1839,10 @@ function DF:IconPick (callback, close_when_select, param1, param2)
|
|||
local shown = 0
|
||||
|
||||
if (filter and filter ~= "") then
|
||||
if (#SPELLNAMES_CACHE == 0) then
|
||||
--build name cache
|
||||
local GetSpellInfo = GetSpellInfo
|
||||
for i = 1, #MACRO_ICON_FILENAMES do
|
||||
local spellName = GetSpellInfo (MACRO_ICON_FILENAMES [i])
|
||||
if (spellName) then
|
||||
SPELLNAMES_CACHE [i] = spellName
|
||||
else
|
||||
SPELLNAMES_CACHE [i] = MACRO_ICON_FILENAMES [i]
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--do the filter
|
||||
pool = {}
|
||||
for i = 1, #SPELLNAMES_CACHE do
|
||||
if (SPELLNAMES_CACHE [i]:find (filter)) then
|
||||
if (SPELLNAMES_CACHE [i] and SPELLNAMES_CACHE [i]:lower():find (filter)) then
|
||||
pool [#pool+1] = MACRO_ICON_FILENAMES [i]
|
||||
shown = shown + 1
|
||||
end
|
||||
|
|
@ -1917,7 +1907,7 @@ end
|
|||
|
||||
function DF:ShowPanicWarning (text)
|
||||
if (not DF.PanicWarningWindow) then
|
||||
DF.PanicWarningWindow = CreateFrame ("frame", "DetailsFrameworkPanicWarningWindow", UIParent)
|
||||
DF.PanicWarningWindow = CreateFrame ("frame", "DetailsFrameworkPanicWarningWindow", UIParent, "BackdropTemplate")
|
||||
DF.PanicWarningWindow:SetHeight (80)
|
||||
DF.PanicWarningWindow:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
DF.PanicWarningWindow:SetBackdropColor (1, 0, 0, 0.2)
|
||||
|
|
@ -2015,7 +2005,7 @@ function DF:CreateSimplePanel (parent, w, h, title, name, panel_options, db)
|
|||
|
||||
panel_options = panel_options or no_options
|
||||
|
||||
local f = CreateFrame ("frame", name, UIParent)
|
||||
local f = CreateFrame ("frame", name, UIParent,"BackdropTemplate")
|
||||
f:SetSize (w or 400, h or 250)
|
||||
f:SetPoint ("center", UIParent, "center", 0, 0)
|
||||
f:SetFrameStrata ("FULLSCREEN")
|
||||
|
|
@ -2031,7 +2021,7 @@ function DF:CreateSimplePanel (parent, w, h, title, name, panel_options, db)
|
|||
tinsert (UISpecialFrames, name)
|
||||
end
|
||||
|
||||
local title_bar = CreateFrame ("frame", name .. "TitleBar", f)
|
||||
local title_bar = CreateFrame ("frame", name .. "TitleBar", f,"BackdropTemplate")
|
||||
title_bar:SetPoint ("topleft", f, "topleft", 2, -3)
|
||||
title_bar:SetPoint ("topright", f, "topright", -2, -3)
|
||||
title_bar:SetHeight (20)
|
||||
|
|
@ -2190,7 +2180,7 @@ local Panel1PxHasPosition = function (self)
|
|||
end
|
||||
|
||||
function DF:Create1PxPanel (parent, w, h, title, name, config, title_anchor, no_special_frame)
|
||||
local f = CreateFrame ("frame", name, parent or UIParent)
|
||||
local f = CreateFrame ("frame", name, parent or UIParent, "BackdropTemplate")
|
||||
f:SetSize (w or 100, h or 75)
|
||||
f:SetPoint ("center", UIParent, "center")
|
||||
|
||||
|
|
@ -2213,7 +2203,7 @@ function DF:Create1PxPanel (parent, w, h, title, name, config, title_anchor, no_
|
|||
--print (config.position.x, config.position.x)
|
||||
Panel1PxReadConfig (f)
|
||||
|
||||
local close = CreateFrame ("button", name and name .. "CloseButton", f)
|
||||
local close = CreateFrame ("button", name and name .. "CloseButton", f, "BackdropTemplate")
|
||||
close:SetSize (16, 16)
|
||||
close:SetNormalTexture (DF.folder .. "icons")
|
||||
close:SetHighlightTexture (DF.folder .. "icons")
|
||||
|
|
@ -2223,7 +2213,7 @@ function DF:Create1PxPanel (parent, w, h, title, name, config, title_anchor, no_
|
|||
close:GetPushedTexture():SetTexCoord (0, 16/128, 0, 1)
|
||||
close:SetAlpha (0.7)
|
||||
|
||||
local lock = CreateFrame ("button", name and name .. "LockButton", f)
|
||||
local lock = CreateFrame ("button", name and name .. "LockButton", f, "BackdropTemplate")
|
||||
lock:SetSize (16, 16)
|
||||
lock:SetNormalTexture (DF.folder .. "icons")
|
||||
lock:SetHighlightTexture (DF.folder .. "icons")
|
||||
|
|
@ -2272,7 +2262,7 @@ end
|
|||
function DF:ShowPromptPanel (message, func_true, func_false, no_repeated, width)
|
||||
|
||||
if (not DetailsFrameworkPromptSimple) then
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkPromptSimple", UIParent)
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkPromptSimple", UIParent, "BackdropTemplate")
|
||||
f:SetSize (400, 80)
|
||||
f:SetFrameStrata ("DIALOG")
|
||||
f:SetPoint ("center", UIParent, "center", 0, 300)
|
||||
|
|
@ -2373,7 +2363,7 @@ function DF:ShowTextPromptPanel (message, callback)
|
|||
|
||||
if (not DF.text_prompt_panel) then
|
||||
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkPrompt", UIParent)
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkPrompt", UIParent, "BackdropTemplate")
|
||||
f:SetSize (400, 120)
|
||||
f:SetFrameStrata ("FULLSCREEN")
|
||||
f:SetPoint ("center", UIParent, "center", 0, 100)
|
||||
|
|
@ -2446,7 +2436,7 @@ end
|
|||
--> options button -- ~options
|
||||
function DF:CreateOptionsButton (parent, callback, name)
|
||||
|
||||
local b = CreateFrame ("button", name, parent)
|
||||
local b = CreateFrame ("button", name, parent, "BackdropTemplate")
|
||||
b:SetSize (14, 14)
|
||||
b:SetNormalTexture (DF.folder .. "icons")
|
||||
b:SetHighlightTexture (DF.folder .. "icons")
|
||||
|
|
@ -2474,7 +2464,7 @@ end
|
|||
--> feedback panel -- ~feedback
|
||||
|
||||
function DF:CreateFeedbackButton (parent, callback, name)
|
||||
local b = CreateFrame ("button", name, parent)
|
||||
local b = CreateFrame ("button", name, parent, "BackdropTemplate")
|
||||
b:SetSize (12, 13)
|
||||
b:SetNormalTexture (DF.folder .. "mail")
|
||||
b:SetPushedTexture (DF.folder .. "mail")
|
||||
|
|
@ -2543,7 +2533,7 @@ local feedback_get_fb_line = function (self)
|
|||
|
||||
local line = self.feedback_lines [self.next_feedback]
|
||||
if (not line) then
|
||||
line = CreateFrame ("frame", "AddonFeedbackPanelFB" .. self.next_feedback, self)
|
||||
line = CreateFrame ("frame", "AddonFeedbackPanelFB" .. self.next_feedback, self, "BackdropTemplate")
|
||||
line:SetBackdrop (backdrop_fb_line)
|
||||
line:SetBackdropColor (0, 0, 0, 0.3)
|
||||
line:SetSize (390, 42)
|
||||
|
|
@ -2664,7 +2654,7 @@ local feedback_get_addons_line = function (self)
|
|||
local line = self.addons_lines [self.next_addons]
|
||||
if (not line) then
|
||||
|
||||
line = CreateFrame ("frame", "AddonFeedbackPanelSA" .. self.next_addons, self)
|
||||
line = CreateFrame ("frame", "AddonFeedbackPanelSA" .. self.next_addons, self, "BackdropTemplate")
|
||||
line:SetSize (128, 64)
|
||||
|
||||
if (self.next_addons == 1) then
|
||||
|
|
@ -2977,7 +2967,7 @@ local create_box = function (self, next_box)
|
|||
thisbox.check = checktexture
|
||||
thisbox.enabled = true
|
||||
|
||||
local button = CreateFrame ("button", nil, self.Graphic)
|
||||
local button = CreateFrame ("button", nil, self.Graphic, "BackdropTemplate")
|
||||
button:SetSize (20, 20)
|
||||
button:SetScript ("OnClick", function()
|
||||
chart_panel_enable_line (self, thisbox)
|
||||
|
|
@ -3475,7 +3465,7 @@ function DF:CreateChartPanel (parent, w, h, name)
|
|||
w = w or 800
|
||||
h = h or 500
|
||||
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
f:SetSize (w or 500, h or 400)
|
||||
f:EnableMouse (true)
|
||||
f:SetMovable (true)
|
||||
|
|
@ -3486,7 +3476,7 @@ function DF:CreateChartPanel (parent, w, h, name)
|
|||
f:SetBackdrop (chart_panel_backdrop)
|
||||
f:SetBackdropColor (.3, .3, .3, .3)
|
||||
|
||||
local c = CreateFrame ("Button", nil, f, "UIPanelCloseButton")
|
||||
local c = CreateFrame ("Button", nil, f, "UIPanelCloseButton", "BackdropTemplate")
|
||||
c:SetWidth (32)
|
||||
c:SetHeight (32)
|
||||
c:SetPoint ("TOPRIGHT", f, "TOPRIGHT", -3, -7)
|
||||
|
|
@ -3625,7 +3615,7 @@ end
|
|||
local gframe_create_line = function (self)
|
||||
local index = #self._lines+1
|
||||
|
||||
local f = CreateFrame ("frame", nil, self)
|
||||
local f = CreateFrame ("frame", nil, self, "BackdropTemplate")
|
||||
self._lines [index] = f
|
||||
f.id = index
|
||||
f:SetScript ("OnEnter", gframe_on_enter_line)
|
||||
|
|
@ -3653,7 +3643,7 @@ local gframe_create_line = function (self)
|
|||
b:SetTexture ([[Interface\COMMON\Indicator-Yellow]])
|
||||
b:SetSize (16, 16)
|
||||
f.ball = b
|
||||
local anchor = CreateFrame ("frame", nil, f)
|
||||
local anchor = CreateFrame ("frame", nil, f, "BackdropTemplate")
|
||||
anchor:SetAllPoints (b)
|
||||
b.tooltip_anchor = anchor
|
||||
|
||||
|
|
@ -3760,7 +3750,7 @@ local gframe_update = function (self, lines)
|
|||
end
|
||||
|
||||
function DF:CreateGFrame (parent, w, h, linewidth, onenter, onleave, member, name)
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
f:SetSize (w or 450, h or 150)
|
||||
--f.CustomLine = [[Interface\AddOns\Details\Libs\LibGraph-2.0\line]]
|
||||
|
||||
|
|
@ -3791,7 +3781,7 @@ end
|
|||
-- ~buttoncontainer
|
||||
|
||||
function DF:CreateButtonContainer (parent, name)
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
-- f.
|
||||
end
|
||||
|
||||
|
|
@ -3923,7 +3913,7 @@ function DF:CreateTabContainer (parent, title, frame_name, frame_list, options_t
|
|||
local button_anchor_y = options_table.button_y or -32
|
||||
local button_text_size = options_table.button_text_size or 10
|
||||
|
||||
local mainFrame = CreateFrame ("frame", frame_name, parent.widget or parent)
|
||||
local mainFrame = CreateFrame ("frame", frame_name, parent.widget or parent, "BackdropTemplate")
|
||||
mainFrame:SetAllPoints()
|
||||
DF:Mixin (mainFrame, DF.TabContainerFunctions)
|
||||
|
||||
|
|
@ -3946,7 +3936,7 @@ function DF:CreateTabContainer (parent, title, frame_name, frame_list, options_t
|
|||
end
|
||||
|
||||
for i, frame in ipairs (frame_list) do
|
||||
local f = CreateFrame ("frame", "$parent" .. frame.name, mainFrame)
|
||||
local f = CreateFrame ("frame", "$parent" .. frame.name, mainFrame, "BackdropTemplate")
|
||||
f:SetAllPoints()
|
||||
f:SetFrameLevel (210)
|
||||
f:Hide()
|
||||
|
|
@ -4163,7 +4153,7 @@ local simple_list_box_SetData = function (self, t)
|
|||
end
|
||||
|
||||
function DF:CreateSimpleListBox (parent, name, title, empty_text, list_table, onclick, options)
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
|
||||
f.ResetWidgets = simple_list_box_ResetWidgets
|
||||
f.GetOrCreateWidget = simple_list_box_GetOrCreateWidget
|
||||
|
|
@ -4380,7 +4370,7 @@ DF.ScrollBoxFunctions.OnSizeChanged = function (self)
|
|||
end
|
||||
|
||||
function DF:CreateScrollBox (parent, name, refresh_func, data, width, height, line_amount, line_height, create_line_func, auto_amount, no_scroll)
|
||||
local scroll = CreateFrame ("scrollframe", name, parent, "FauxScrollFrameTemplate")
|
||||
local scroll = CreateFrame ("scrollframe", name, parent, "FauxScrollFrameTemplate,BackdropTemplate")
|
||||
|
||||
DF:ApplyStandardBackdrop (scroll)
|
||||
|
||||
|
|
@ -4413,8 +4403,8 @@ function DF:CreateResizeGrips (parent)
|
|||
if (parent) then
|
||||
local parentName = parent:GetName()
|
||||
|
||||
local leftResizer = CreateFrame ("button", parentName and parentName .. "LeftResizer" or nil, parent)
|
||||
local rightResizer = CreateFrame ("button", parentName and parentName .. "RightResizer" or nil, parent)
|
||||
local leftResizer = CreateFrame ("button", parentName and parentName .. "LeftResizer" or nil, parent, "BackdropTemplate")
|
||||
local rightResizer = CreateFrame ("button", parentName and parentName .. "RightResizer" or nil, parent, "BackdropTemplate")
|
||||
|
||||
leftResizer:SetPoint ("bottomleft", parent, "bottomleft")
|
||||
rightResizer:SetPoint ("bottomright", parent, "bottomright")
|
||||
|
|
@ -4509,11 +4499,11 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
|||
local SCROLL_ROLL_AMOUNT = line_amount
|
||||
|
||||
--keybind set frame
|
||||
local new_keybind_frame = CreateFrame ("frame", name, parent)
|
||||
local new_keybind_frame = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
new_keybind_frame:SetSize (width, height)
|
||||
|
||||
-- keybind scrollframe
|
||||
local keybindScroll = CreateFrame ("scrollframe", "$parentScrollFrame", new_keybind_frame, "FauxScrollFrameTemplate")
|
||||
local keybindScroll = CreateFrame ("scrollframe", "$parentScrollFrame", new_keybind_frame, "FauxScrollFrameTemplate, BackdropTemplate")
|
||||
keybindScroll:SetSize (1019, 348)
|
||||
keybindScroll.Frames = {}
|
||||
new_keybind_frame.keybindScroll = keybindScroll
|
||||
|
|
@ -4607,7 +4597,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
|||
spec4:SetPoint ("topleft", specsTitle, "bottomleft", 0, -70)
|
||||
end
|
||||
|
||||
local enter_the_key = CreateFrame ("frame", nil, new_keybind_frame)
|
||||
local enter_the_key = CreateFrame ("frame", nil, new_keybind_frame, "BackdropTemplate")
|
||||
enter_the_key:SetFrameStrata ("tooltip")
|
||||
enter_the_key:SetSize (200, 60)
|
||||
enter_the_key:SetBackdrop ({bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1})
|
||||
|
|
@ -4817,7 +4807,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
|||
local font = "GameFontHighlightSmall"
|
||||
|
||||
for i = 1, SCROLL_ROLL_AMOUNT do
|
||||
local f = CreateFrame ("frame", "$KeyBindFrame" .. i, keybindScroll)
|
||||
local f = CreateFrame ("frame", "$KeyBindFrame" .. i, keybindScroll, "BackdropTemplate")
|
||||
f:SetSize (1009, 20)
|
||||
f:SetPoint ("topleft", keybindScroll, "topleft", 0, -(i-1)*29)
|
||||
f:SetBackdrop ({bgFile = [[Interface\Tooltips\UI-Tooltip-Background]], tileSize = 64, tile = true})
|
||||
|
|
@ -4866,7 +4856,7 @@ function DF:CreateKeybindBox (parent, name, data, callback, width, height, line_
|
|||
f.ActionText:SetAsAutoComplete ("WordList")
|
||||
end
|
||||
|
||||
local header = CreateFrame ("frame", "$parentOptionsPanelFrameHeader", keybindScroll)
|
||||
local header = CreateFrame ("frame", "$parentOptionsPanelFrameHeader", keybindScroll, "BackdropTemplate")
|
||||
header:SetPoint ("bottomleft", keybindScroll, "topleft", 0, 2)
|
||||
header:SetPoint ("bottomright", keybindScroll, "topright", 0, 2)
|
||||
header:SetHeight (16)
|
||||
|
|
@ -5009,6 +4999,10 @@ end
|
|||
function DF:ApplyStandardBackdrop (f, darkTheme, alphaScale)
|
||||
alphaScale = alphaScale or 1.0
|
||||
|
||||
if(not f.SetBackdrop)then
|
||||
print(debugstack(1,2,1))
|
||||
end
|
||||
|
||||
if (darkTheme) then
|
||||
f:SetBackdrop ({edgeFile = [[Interface\Buttons\WHITE8X8]], edgeSize = 1, bgFile = [[Interface\Cooldown\cooldown2]], tileSize = 32, tile = true})
|
||||
f:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
|
@ -5058,7 +5052,7 @@ DF.TitleFunctions = {
|
|||
|
||||
function DF:CreateTitleBar (f, titleText)
|
||||
|
||||
local titleBar = CreateFrame ("frame", f:GetName() and f:GetName() .. "TitleBar" or nil, f)
|
||||
local titleBar = CreateFrame ("frame", f:GetName() and f:GetName() .. "TitleBar" or nil, f,"BackdropTemplate")
|
||||
titleBar:SetPoint ("topleft", f, "topleft", 2, -3)
|
||||
titleBar:SetPoint ("topright", f, "topright", -2, -3)
|
||||
titleBar:SetHeight (20)
|
||||
|
|
@ -5066,7 +5060,7 @@ function DF:CreateTitleBar (f, titleText)
|
|||
titleBar:SetBackdropColor (.2, .2, .2, 1)
|
||||
titleBar:SetBackdropBorderColor (0, 0, 0, 1)
|
||||
|
||||
local closeButton = CreateFrame ("button", titleBar:GetName() and titleBar:GetName() .. "CloseButton" or nil, titleBar)
|
||||
local closeButton = CreateFrame ("button", titleBar:GetName() and titleBar:GetName() .. "CloseButton" or nil, titleBar, "BackdropTemplate")
|
||||
closeButton:SetSize (16, 16)
|
||||
closeButton:SetNormalTexture (DF.folder .. "icons")
|
||||
closeButton:SetHighlightTexture (DF.folder .. "icons")
|
||||
|
|
@ -5090,6 +5084,9 @@ function DF:CreateTitleBar (f, titleText)
|
|||
f.CloseButton = closeButton
|
||||
f.TitleLabel = titleLabel
|
||||
|
||||
titleBar.CloseButton = closeButton
|
||||
titleBar.Text = titleLabel
|
||||
|
||||
DF:Mixin (f, DF.TitleFunctions)
|
||||
|
||||
return titleBar
|
||||
|
|
@ -5105,7 +5102,7 @@ DF.IconRowFunctions = {
|
|||
local iconFrame = self.IconPool [self.NextIcon]
|
||||
|
||||
if (not iconFrame) then
|
||||
local newIconFrame = CreateFrame ("frame", "$parentIcon" .. self.NextIcon, self)
|
||||
local newIconFrame = CreateFrame ("frame", "$parentIcon" .. self.NextIcon, self, "BackdropTemplate")
|
||||
|
||||
newIconFrame.Texture = newIconFrame:CreateTexture (nil, "artwork")
|
||||
PixelUtil.SetPoint (newIconFrame.Texture, "topleft", newIconFrame, "topleft", 1, -1)
|
||||
|
|
@ -5119,7 +5116,7 @@ DF.IconRowFunctions = {
|
|||
newIconFrame:SetBackdropBorderColor (0, 0, 0, 0)
|
||||
newIconFrame:EnableMouse (false)
|
||||
|
||||
local cooldownFrame = CreateFrame ("cooldown", "$parentIconCooldown" .. self.NextIcon, newIconFrame, "CooldownFrameTemplate")
|
||||
local cooldownFrame = CreateFrame ("cooldown", "$parentIconCooldown" .. self.NextIcon, newIconFrame, "CooldownFrameTemplate, BackdropTemplate")
|
||||
cooldownFrame:SetAllPoints()
|
||||
cooldownFrame:EnableMouse (false)
|
||||
cooldownFrame:SetFrameLevel (newIconFrame:GetFrameLevel()+1)
|
||||
|
|
@ -5352,7 +5349,7 @@ local default_icon_row_options = {
|
|||
}
|
||||
|
||||
function DF:CreateIconRow (parent, name, options)
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame("frame", name, parent, "BackdropTemplate")
|
||||
f.IconPool = {}
|
||||
f.NextIcon = 1
|
||||
|
||||
|
|
@ -5696,7 +5693,7 @@ DF.HeaderCoreFunctions = {
|
|||
|
||||
if (not columnHeader) then
|
||||
--create a new column header
|
||||
local newHeader = CreateFrame ("button", "$parentHeaderIndex" .. nextHeader, self)
|
||||
local newHeader = CreateFrame ("button", "$parentHeaderIndex" .. nextHeader, self,"BackdropTemplate")
|
||||
newHeader:SetScript ("OnClick", DF.HeaderFunctions.OnClick)
|
||||
|
||||
--header icon
|
||||
|
|
@ -5764,7 +5761,7 @@ local default_header_options = {
|
|||
}
|
||||
|
||||
function DF:CreateHeader (parent, headerTable, options, frameName)
|
||||
local f = CreateFrame ("frame", frameName or "$parentHeaderLine", parent)
|
||||
local f = CreateFrame ("frame", frameName or "$parentHeaderLine", parent,"BackdropTemplate")
|
||||
|
||||
DF:Mixin (f, DF.OptionsFunctions)
|
||||
DF:Mixin (f, DF.HeaderCoreFunctions)
|
||||
|
|
@ -5929,7 +5926,7 @@ DF.RadioGroupCoreFunctions = {
|
|||
anchorOptions: override options for default_framelayout_options table
|
||||
--]=]
|
||||
function DF:CreateRadionGroup (parent, radioOptions, name, options, anchorOptions)
|
||||
local f = CreateFrame ("frame", name, parent)
|
||||
local f = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
|
||||
DF:Mixin (f, DF.OptionsFunctions)
|
||||
DF:Mixin (f, DF.RadioGroupCoreFunctions)
|
||||
|
|
@ -6233,8 +6230,8 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
|||
pvptalent = {x2StartAt, -70},
|
||||
group = {x2StartAt, -210},
|
||||
affix = {x2StartAt, -270},
|
||||
encounter_ids = {x2StartAt, -360},
|
||||
map_ids = {x2StartAt, -400},
|
||||
encounter_ids = {x2StartAt, -400},
|
||||
map_ids = {x2StartAt, -440},
|
||||
}
|
||||
|
||||
local editingLabel = DF:CreateLabel (f, "Load Conditions For:")
|
||||
|
|
@ -6336,7 +6333,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
|||
|
||||
do
|
||||
--create a frame to show talents selected in other specs or characters
|
||||
local otherTalents = CreateFrame ("frame", nil, f)
|
||||
local otherTalents = CreateFrame ("frame", nil, f, "BackdropTemplate")
|
||||
otherTalents:SetSize (26, 26)
|
||||
otherTalents:SetPoint ("left", talentGroup.Title.widget, "right", 10, -2)
|
||||
otherTalents.Texture = DF:CreateImage (otherTalents, [[Interface\BUTTONS\AdventureGuideMicrobuttonAlert]], 24, 24)
|
||||
|
|
@ -6434,7 +6431,7 @@ function DF:OpenLoadConditionsPanel (optionsTable, callback, frameOptions)
|
|||
|
||||
do
|
||||
--create a frame to show talents selected in other specs or characters
|
||||
local otherTalents = CreateFrame ("frame", nil, f)
|
||||
local otherTalents = CreateFrame ("frame", nil, f, "BackdropTemplate")
|
||||
otherTalents:SetSize (26, 26)
|
||||
otherTalents:SetPoint ("left", pvpTalentGroup.Title.widget, "right", 10, -2)
|
||||
otherTalents.Texture = DF:CreateImage (otherTalents, [[Interface\BUTTONS\AdventureGuideMicrobuttonAlert]], 24, 24)
|
||||
|
|
@ -6713,7 +6710,7 @@ DF.DataScrollFunctions = {
|
|||
|
||||
CreateLine = function (self, index)
|
||||
--create a new line
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self)
|
||||
local line = CreateFrame ("button", "$parentLine" .. index, self, "BackdropTemplate")
|
||||
line.Update = self.options.update_line_func
|
||||
|
||||
--set its parameters
|
||||
|
|
@ -6944,7 +6941,6 @@ end
|
|||
]]
|
||||
|
||||
function DF:BuildStatusbarAuthorInfo (f, addonBy, authorsNameString)
|
||||
|
||||
local authorName = DF:CreateLabel (f, "" .. (addonBy or "An addon by") .. "|cFFFFFFFF" .. (authorsNameString or "Terciob") .. "|r")
|
||||
authorName.textcolor = "silver"
|
||||
local discordLabel = DF:CreateLabel (f, "Discord: ")
|
||||
|
|
@ -6969,6 +6965,9 @@ function DF:BuildStatusbarAuthorInfo (f, addonBy, authorsNameString)
|
|||
discordTextEntry:HighlightText()
|
||||
end)
|
||||
|
||||
f.authorName = authorName
|
||||
f.discordLabel = discordLabel
|
||||
f.discordTextEntry = discordTextEntry
|
||||
end
|
||||
|
||||
local statusbar_default_options = {
|
||||
|
|
@ -6976,7 +6975,7 @@ local statusbar_default_options = {
|
|||
}
|
||||
|
||||
function DF:CreateStatusBar(f, options)
|
||||
local statusBar = CreateFrame ("frame", nil, f)
|
||||
local statusBar = CreateFrame ("frame", nil, f, "BackdropTemplate")
|
||||
|
||||
DF:Mixin (statusBar, DF.OptionsFunctions)
|
||||
DF:Mixin (statusBar, DF.LayoutFrame)
|
||||
|
|
@ -7109,6 +7108,7 @@ DF.StatusBarFunctions = {
|
|||
|
||||
dversion = DF.dversion,
|
||||
}
|
||||
|
||||
--check if there's a metaPrototype already existing
|
||||
if (_G[DF.GlobalWidgetControlNames["healthBar"]]) then
|
||||
--get the already existing metaPrototype
|
||||
|
|
@ -7163,9 +7163,9 @@ DF.StatusBarFunctions = {
|
|||
|
||||
healthBarMetaFunctions.HealthBarEvents = {
|
||||
{"PLAYER_ENTERING_WORLD"},
|
||||
--{"UNIT_HEALTH", true},
|
||||
{"UNIT_HEALTH", true},
|
||||
{"UNIT_MAXHEALTH", true},
|
||||
{"UNIT_HEALTH_FREQUENT", true},
|
||||
--{"UNIT_HEALTH_FREQUENT", true},
|
||||
{"UNIT_HEAL_PREDICTION", true},
|
||||
{"UNIT_ABSORB_AMOUNT_CHANGED", true},
|
||||
{"UNIT_HEAL_ABSORB_AMOUNT_CHANGED", true},
|
||||
|
|
@ -7401,7 +7401,7 @@ function DF:CreateHealthBar (parent, name, settingsOverride)
|
|||
|
||||
assert (name or parent:GetName(), "DetailsFramework:CreateHealthBar parameter 'name' omitted and parent has no name.")
|
||||
|
||||
local healthBar = CreateFrame ("StatusBar", name or (parent:GetName() .. "HealthBar"), parent)
|
||||
local healthBar = CreateFrame ("StatusBar", name or (parent:GetName() .. "HealthBar"), parent, "BackdropTemplate")
|
||||
do --layers
|
||||
--background
|
||||
healthBar.background = healthBar:CreateTexture (nil, "background")
|
||||
|
|
@ -7599,10 +7599,13 @@ DF.PowerFrameFunctions = {
|
|||
--> when a event different from unit_power_update is triggered, update which type of power the unit should show
|
||||
UpdatePowerInfo = function (self)
|
||||
if (self.Settings.ShowAlternatePower) then
|
||||
local _, minPower, _, _, _, _, showOnRaid = UnitAlternatePowerInfo (self.displayedUnit)
|
||||
if (showOnRaid and IsInGroup()) then
|
||||
local barID = UnitPowerBarID(self.displayedUnit)
|
||||
local barInfo = GetUnitPowerBarInfoByID(barID)
|
||||
--local name, tooltip, cost = GetUnitPowerBarStringsByID(barID);
|
||||
--barInfo.barType,barInfo.minPower, barInfo.startInset, barInfo.endInset, barInfo.smooth, barInfo.hideFromOthers, barInfo.showOnRaid, barInfo.opaqueSpark, barInfo.opaqueFlash, barInfo.anchorTop, name, tooltip, cost, barInfo.ID, barInfo.forcePercentage, barInfo.sparkUnderFrame;
|
||||
if (barInfo and barInfo.showOnRaid and IsInGroup()) then
|
||||
self.powerType = ALTERNATE_POWER_INDEX
|
||||
self.minPower = minPower
|
||||
self.minPower = barInfo.minPower
|
||||
return
|
||||
end
|
||||
end
|
||||
|
|
@ -7672,7 +7675,7 @@ function DF:CreatePowerBar (parent, name, settingsOverride)
|
|||
|
||||
assert (name or parent:GetName(), "DetailsFramework:CreatePowerBar parameter 'name' omitted and parent has no name.")
|
||||
|
||||
local powerBar = CreateFrame ("StatusBar", name or (parent:GetName() .. "PowerBar"), parent)
|
||||
local powerBar = CreateFrame ("StatusBar", name or (parent:GetName() .. "PowerBar"), parent, "BackdropTemplate")
|
||||
do --layers
|
||||
--background
|
||||
powerBar.background = powerBar:CreateTexture (nil, "background")
|
||||
|
|
@ -8300,7 +8303,7 @@ DF.CastFrameFunctions = {
|
|||
|
||||
self.flashTexture:Hide()
|
||||
self:Animation_StopAllAnimations()
|
||||
|
||||
|
||||
self:SetAlpha (1)
|
||||
|
||||
--> set the statusbar color
|
||||
|
|
@ -8312,7 +8315,7 @@ DF.CastFrameFunctions = {
|
|||
|
||||
self.Spark:Show()
|
||||
self:Show()
|
||||
|
||||
|
||||
--> update the interrupt cast border
|
||||
self:UpdateInterruptState()
|
||||
|
||||
|
|
@ -8362,14 +8365,14 @@ DF.CastFrameFunctions = {
|
|||
|
||||
--> set the statusbar color
|
||||
self:UpdateCastColor()
|
||||
|
||||
|
||||
if (not self:IsShown()) then
|
||||
self:Animation_FadeIn()
|
||||
end
|
||||
|
||||
self.Spark:Show()
|
||||
self:Show()
|
||||
|
||||
|
||||
--> update the interrupt cast border
|
||||
self:UpdateInterruptState()
|
||||
|
||||
|
|
@ -8539,7 +8542,7 @@ function DF:CreateCastBar (parent, name, settingsOverride)
|
|||
|
||||
assert (name or parent:GetName(), "DetailsFramework:CreateCastBar parameter 'name' omitted and parent has no name.")
|
||||
|
||||
local castBar = CreateFrame ("StatusBar", name or (parent:GetName() .. "CastBar"), parent)
|
||||
local castBar = CreateFrame ("StatusBar", name or (parent:GetName() .. "CastBar"), parent, "BackdropTemplate")
|
||||
|
||||
do --layers
|
||||
|
||||
|
|
@ -8657,7 +8660,7 @@ function DF:CreateBorderFrame (parent, name)
|
|||
|
||||
local parentName = name or "DetailsFrameworkBorderFrame" .. tostring (math.random (1, 100000000))
|
||||
|
||||
local f = CreateFrame ("frame", parentName, parent)
|
||||
local f = CreateFrame ("frame", parentName, parent, "BackdropTemplate")
|
||||
f:SetFrameLevel (f:GetFrameLevel()+1)
|
||||
f:SetAllPoints()
|
||||
|
||||
|
|
@ -9162,7 +9165,7 @@ function DF:CreateUnitFrame (parent, name, unitFrameSettingsOverride, healthBarS
|
|||
local parentName = name or ("DetailsFrameworkUnitFrame" .. tostring (math.random (1, 100000000)))
|
||||
|
||||
--> create the main unit frame
|
||||
local f = CreateFrame ("button", parentName, parent)
|
||||
local f = CreateFrame ("button", parentName, parent, "BackdropTemplate")
|
||||
|
||||
--> base level
|
||||
local baseFrameLevel = f:GetFrameLevel()
|
||||
|
|
@ -9188,7 +9191,7 @@ function DF:CreateUnitFrame (parent, name, unitFrameSettingsOverride, healthBarS
|
|||
f.border = borderFrame
|
||||
|
||||
--> overlay frame (widgets that need to stay above the unit frame)
|
||||
local overlayFrame = CreateFrame ("frame", "$parentOverlayFrame", f)
|
||||
local overlayFrame = CreateFrame ("frame", "$parentOverlayFrame", f, "BackdropTemplate")
|
||||
borderFrame:SetFrameLevel (f:GetFrameLevel() + 6)
|
||||
f.overlayFrame = overlayFrame
|
||||
|
||||
|
|
@ -9362,7 +9365,7 @@ DF.TimeLineElapsedTimeFunctions = {
|
|||
|
||||
--creates a frame to show the elapsed time in a row
|
||||
function DF:CreateElapsedTimeFrame (parent, name, options)
|
||||
local elapsedTimeFrame = CreateFrame ("frame", name, parent)
|
||||
local elapsedTimeFrame = CreateFrame ("frame", name, parent, "BackdropTemplate")
|
||||
|
||||
DF:Mixin (elapsedTimeFrame, DF.OptionsFunctions)
|
||||
DF:Mixin (elapsedTimeFrame, DF.LayoutFrame)
|
||||
|
|
@ -9429,7 +9432,7 @@ DF.TimeLineBlockFunctions = {
|
|||
else
|
||||
self.icon:SetTexture (nil)
|
||||
self.text:SetText (lineData.text or "")
|
||||
text:SetPoint ("left", self, "left", 2, 0)
|
||||
self.text:SetPoint ("left", self, "left", 2, 0)
|
||||
end
|
||||
|
||||
if (self.dataIndex % 2 == 1) then
|
||||
|
|
@ -9439,12 +9442,14 @@ DF.TimeLineBlockFunctions = {
|
|||
self:SetBackdropColor (r, g, b, a)
|
||||
end
|
||||
|
||||
self:SetWidth (5000)
|
||||
self:SetWidth(5000)
|
||||
|
||||
local timelineData = lineData.timeline
|
||||
local spellId = lineData.spellId
|
||||
local useIconOnBlock = data.useIconOnBlocks
|
||||
|
||||
local baseFrameLevel = parent:GetFrameLevel() + 10
|
||||
|
||||
for i = 1, #timelineData do
|
||||
local blockInfo = timelineData [i]
|
||||
|
||||
|
|
@ -9453,6 +9458,8 @@ DF.TimeLineBlockFunctions = {
|
|||
local isAura = blockInfo [3]
|
||||
local auraDuration = blockInfo [4]
|
||||
|
||||
local payload = blockInfo.payload
|
||||
|
||||
local xOffset = pixelPerSecond * time
|
||||
local width = pixelPerSecond * length
|
||||
|
||||
|
|
@ -9460,13 +9467,16 @@ DF.TimeLineBlockFunctions = {
|
|||
xOffset = xOffset / 2.5
|
||||
end
|
||||
|
||||
local block = self:GetBlock (i)
|
||||
local block = self:GetBlock(i)
|
||||
block:Show()
|
||||
PixelUtil.SetPoint (block, "left", self, "left", xOffset + headerWidth, 0)
|
||||
block:SetFrameLevel(baseFrameLevel + i)
|
||||
|
||||
PixelUtil.SetPoint(block, "left", self, "left", xOffset + headerWidth, 0)
|
||||
|
||||
block.info.spellId = spellId
|
||||
block.info.time = time
|
||||
block.info.duration = auraDuration
|
||||
block.info.payload = payload
|
||||
|
||||
if (useIconOnBlock) then
|
||||
block.icon:SetTexture (lineData.icon)
|
||||
|
|
@ -9502,7 +9512,7 @@ DF.TimeLineBlockFunctions = {
|
|||
GetBlock = function (self, index)
|
||||
local block = self.blocks [index]
|
||||
if (not block) then
|
||||
block = CreateFrame ("frame", nil, self)
|
||||
block = CreateFrame ("frame", nil, self, "BackdropTemplate")
|
||||
self.blocks [index] = block
|
||||
|
||||
local background = block:CreateTexture (nil, "background")
|
||||
|
|
@ -9549,7 +9559,7 @@ DF.TimeLineFunctions = {
|
|||
local line = self.lines [index]
|
||||
if (not line) then
|
||||
--create a new line
|
||||
line = CreateFrame ("frame", "$parentLine" .. index, self.body)
|
||||
line = CreateFrame ("frame", "$parentLine" .. index, self.body, "BackdropTemplate")
|
||||
DF:Mixin (line, DF.TimeLineBlockFunctions)
|
||||
self.lines [index] = line
|
||||
|
||||
|
|
@ -9680,7 +9690,7 @@ function DF:CreateTimeLineFrame (parent, name, options, timelineOptions)
|
|||
local scrollWidth = 800 --placeholder until the timeline receives data
|
||||
local scrollHeight = 800 --placeholder until the timeline receives data
|
||||
|
||||
local frameCanvas = CreateFrame ("scrollframe", name, parent)
|
||||
local frameCanvas = CreateFrame ("scrollframe", name, parent, "BackdropTemplate")
|
||||
DF:Mixin (frameCanvas, DF.TimeLineFunctions)
|
||||
|
||||
frameCanvas.data = {}
|
||||
|
|
@ -9693,7 +9703,7 @@ function DF:CreateTimeLineFrame (parent, name, options, timelineOptions)
|
|||
insets = {left = 1, right = 1, top = 0, bottom = 1},})
|
||||
frameCanvas:SetBackdropColor (.1, .1, .1, .3)
|
||||
|
||||
local frameBody = CreateFrame ("frame", nil, frameCanvas)
|
||||
local frameBody = CreateFrame ("frame", nil, frameCanvas, "BackdropTemplate")
|
||||
frameBody:SetSize (scrollWidth, scrollHeight)
|
||||
|
||||
frameCanvas:SetScrollChild (frameBody)
|
||||
|
|
@ -9708,7 +9718,7 @@ function DF:CreateTimeLineFrame (parent, name, options, timelineOptions)
|
|||
frameCanvas.elapsedTimeFrame = DF:CreateElapsedTimeFrame (frameBody, frameCanvas:GetName() and frameCanvas:GetName() .. "ElapsedTimeFrame", timelineOptions)
|
||||
|
||||
--create horizontal slider
|
||||
local horizontalSlider = CreateFrame ("slider", nil, parent)
|
||||
local horizontalSlider = CreateFrame ("slider", nil, parent, "BackdropTemplate")
|
||||
horizontalSlider.bg = horizontalSlider:CreateTexture (nil, "background")
|
||||
horizontalSlider.bg:SetAllPoints (true)
|
||||
horizontalSlider.bg:SetTexture (0, 0, 0, 0.5)
|
||||
|
|
@ -9731,7 +9741,7 @@ function DF:CreateTimeLineFrame (parent, name, options, timelineOptions)
|
|||
horizontalSlider:SetValue (0)
|
||||
horizontalSlider:SetScript ("OnValueChanged", function (self)
|
||||
local _, maxValue = horizontalSlider:GetMinMaxValues()
|
||||
local stepValue = ceil (ceil(self:GetValue() * maxValue)/maxValue)
|
||||
local stepValue = ceil (ceil(self:GetValue() * maxValue) / max(maxValue, SMALL_FLOAT))
|
||||
if (stepValue ~= horizontalSlider.currentValue) then
|
||||
horizontalSlider.currentValue = stepValue
|
||||
frameCanvas:SetHorizontalScroll (stepValue)
|
||||
|
|
@ -9741,7 +9751,7 @@ function DF:CreateTimeLineFrame (parent, name, options, timelineOptions)
|
|||
frameCanvas.horizontalSlider = horizontalSlider
|
||||
|
||||
--create scale slider
|
||||
local scaleSlider = CreateFrame ("slider", nil, parent)
|
||||
local scaleSlider = CreateFrame ("slider", nil, parent, "BackdropTemplate")
|
||||
scaleSlider.bg = scaleSlider:CreateTexture (nil, "background")
|
||||
scaleSlider.bg:SetAllPoints (true)
|
||||
scaleSlider.bg:SetTexture (0, 0, 0, 0.5)
|
||||
|
|
@ -9775,7 +9785,7 @@ function DF:CreateTimeLineFrame (parent, name, options, timelineOptions)
|
|||
end)
|
||||
|
||||
--create vertical slider
|
||||
local verticalSlider = CreateFrame ("slider", nil, parent)
|
||||
local verticalSlider = CreateFrame ("slider", nil, parent, "BackdropTemplate")
|
||||
verticalSlider.bg = verticalSlider:CreateTexture (nil, "background")
|
||||
verticalSlider.bg:SetAllPoints (true)
|
||||
verticalSlider.bg:SetTexture (0, 0, 0, 0.5)
|
||||
|
|
@ -9890,7 +9900,7 @@ f:Hide()
|
|||
function DF:ShowErrorMessage (errorMessage, titleText)
|
||||
|
||||
if (not DF.ErrorMessagePanel) then
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkErrorMessagePanel", UIParent)
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkErrorMessagePanel", UIParent, "BackdropTemplate")
|
||||
f:SetSize (400, 120)
|
||||
f:SetFrameStrata ("FULLSCREEN")
|
||||
f:SetPoint ("center", UIParent, "center", 0, 100)
|
||||
|
|
|
|||
|
|
@ -1,3 +1,3 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="panel.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="panel.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -1,313 +1,313 @@
|
|||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local _
|
||||
local _rawset = rawset --> lua local
|
||||
local _rawget = rawget --> lua local
|
||||
local _setmetatable = setmetatable --> lua local
|
||||
local _unpack = unpack --> lua local
|
||||
local _type = type --> lua local
|
||||
local _math_floor = math.floor --> lua local
|
||||
local loadstring = loadstring --> lua local
|
||||
|
||||
local cleanfunction = function() end
|
||||
local APIImageFunctions = false
|
||||
|
||||
do
|
||||
local metaPrototype = {
|
||||
WidgetType = "image",
|
||||
SetHook = DF.SetHook,
|
||||
RunHooksForWidget = DF.RunHooksForWidget,
|
||||
|
||||
dversion = DF.dversion,
|
||||
}
|
||||
|
||||
--check if there's a metaPrototype already existing
|
||||
if (_G[DF.GlobalWidgetControlNames["image"]]) then
|
||||
--get the already existing metaPrototype
|
||||
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["image"]]
|
||||
--check if is older
|
||||
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
|
||||
--the version is older them the currently loading one
|
||||
--copy the new values into the old metatable
|
||||
for funcName, _ in pairs(metaPrototype) do
|
||||
oldMetaPrototype[funcName] = metaPrototype[funcName]
|
||||
end
|
||||
end
|
||||
else
|
||||
--first time loading the framework
|
||||
_G[DF.GlobalWidgetControlNames ["image"]] = metaPrototype
|
||||
end
|
||||
end
|
||||
|
||||
local ImageMetaFunctions = _G[DF.GlobalWidgetControlNames ["image"]]
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> metatables
|
||||
|
||||
ImageMetaFunctions.__call = function (_table, value)
|
||||
return self.image:SetTexture (value)
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> members
|
||||
|
||||
--> shown
|
||||
local gmember_shown = function (_object)
|
||||
return _object:IsShown()
|
||||
end
|
||||
--> frame width
|
||||
local gmember_width = function (_object)
|
||||
return _object.image:GetWidth()
|
||||
end
|
||||
--> frame height
|
||||
local gmember_height = function (_object)
|
||||
return _object.image:GetHeight()
|
||||
end
|
||||
--> texture
|
||||
local gmember_texture = function (_object)
|
||||
return _object.image:GetTexture()
|
||||
end
|
||||
--> alpha
|
||||
local gmember_alpha = function (_object)
|
||||
return _object.image:GetAlpha()
|
||||
end
|
||||
|
||||
ImageMetaFunctions.GetMembers = ImageMetaFunctions.GetMembers or {}
|
||||
ImageMetaFunctions.GetMembers ["shown"] = gmember_shown
|
||||
ImageMetaFunctions.GetMembers ["alpha"] = gmember_alpha
|
||||
ImageMetaFunctions.GetMembers ["width"] = gmember_width
|
||||
ImageMetaFunctions.GetMembers ["height"] = gmember_height
|
||||
ImageMetaFunctions.GetMembers ["texture"] = gmember_texture
|
||||
|
||||
ImageMetaFunctions.__index = function (_table, _member_requested)
|
||||
|
||||
local func = ImageMetaFunctions.GetMembers [_member_requested]
|
||||
if (func) then
|
||||
return func (_table, _member_requested)
|
||||
end
|
||||
|
||||
local fromMe = _rawget (_table, _member_requested)
|
||||
if (fromMe) then
|
||||
return fromMe
|
||||
end
|
||||
|
||||
return ImageMetaFunctions [_member_requested]
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--> show
|
||||
local smember_show = function (_object, _value)
|
||||
if (_value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> hide
|
||||
local smember_hide = function (_object, _value)
|
||||
if (not _value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> texture
|
||||
local smember_texture = function (_object, _value)
|
||||
if (type (_value) == "table") then
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetTexture (r, g, b, a or 1)
|
||||
else
|
||||
if (DF:IsHtmlColor (_value)) then
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetTexture (r, g, b, a or 1)
|
||||
else
|
||||
_object.image:SetTexture (_value)
|
||||
end
|
||||
end
|
||||
end
|
||||
--> width
|
||||
local smember_width = function (_object, _value)
|
||||
return _object.image:SetWidth (_value)
|
||||
end
|
||||
--> height
|
||||
local smember_height = function (_object, _value)
|
||||
return _object.image:SetHeight (_value)
|
||||
end
|
||||
--> alpha
|
||||
local smember_alpha = function (_object, _value)
|
||||
return _object.image:SetAlpha (_value)
|
||||
end
|
||||
--> color
|
||||
local smember_color = function (_object, _value)
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetColorTexture (r, g, b, a or 1)
|
||||
end
|
||||
--> vertex color
|
||||
local smember_vertexcolor = function (_object, _value)
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetVertexColor (r, g, b, a or 1)
|
||||
end
|
||||
--> desaturated
|
||||
local smember_desaturated = function (_object, _value)
|
||||
if (_value) then
|
||||
_object:SetDesaturated (true)
|
||||
else
|
||||
_object:SetDesaturated (false)
|
||||
end
|
||||
end
|
||||
--> texcoords
|
||||
local smember_texcoord = function (_object, _value)
|
||||
if (_value) then
|
||||
_object:SetTexCoord (unpack (_value))
|
||||
else
|
||||
_object:SetTexCoord (0, 1, 0, 1)
|
||||
end
|
||||
end
|
||||
|
||||
ImageMetaFunctions.SetMembers = ImageMetaFunctions.SetMembers or {}
|
||||
ImageMetaFunctions.SetMembers ["show"] = smember_show
|
||||
ImageMetaFunctions.SetMembers ["hide"] = smember_hide
|
||||
ImageMetaFunctions.SetMembers ["alpha"] = smember_alpha
|
||||
ImageMetaFunctions.SetMembers ["width"] = smember_width
|
||||
ImageMetaFunctions.SetMembers ["height"] = smember_height
|
||||
ImageMetaFunctions.SetMembers ["texture"] = smember_texture
|
||||
ImageMetaFunctions.SetMembers ["texcoord"] = smember_texcoord
|
||||
ImageMetaFunctions.SetMembers ["color"] = smember_color
|
||||
ImageMetaFunctions.SetMembers ["vertexcolor"] = smember_vertexcolor
|
||||
ImageMetaFunctions.SetMembers ["blackwhite"] = smember_desaturated
|
||||
|
||||
ImageMetaFunctions.__newindex = function (_table, _key, _value)
|
||||
local func = ImageMetaFunctions.SetMembers [_key]
|
||||
if (func) then
|
||||
return func (_table, _value)
|
||||
else
|
||||
return _rawset (_table, _key, _value)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> methods
|
||||
--> show & hide
|
||||
function ImageMetaFunctions:IsShown()
|
||||
return self.image:IsShown()
|
||||
end
|
||||
function ImageMetaFunctions:Show()
|
||||
return self.image:Show()
|
||||
end
|
||||
function ImageMetaFunctions:Hide()
|
||||
return self.image:Hide()
|
||||
end
|
||||
|
||||
-- setpoint
|
||||
function ImageMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
|
||||
if (not v1) then
|
||||
print ("Invalid parameter for SetPoint")
|
||||
return
|
||||
end
|
||||
return self.widget:SetPoint (v1, v2, v3, v4, v5)
|
||||
end
|
||||
|
||||
-- sizes
|
||||
function ImageMetaFunctions:SetSize (w, h)
|
||||
if (w) then
|
||||
self.image:SetWidth (w)
|
||||
end
|
||||
if (h) then
|
||||
return self.image:SetHeight (h)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> scripts
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> object constructor
|
||||
|
||||
function DF:CreateImage (parent, texture, w, h, layer, coords, member, name)
|
||||
return DF:NewImage (parent, texture, w, h, layer, coords, member, name)
|
||||
end
|
||||
|
||||
function DF:NewImage (parent, texture, w, h, layer, coords, member, name)
|
||||
|
||||
if (not parent) then
|
||||
return error ("Details! FrameWork: parent not found.", 2)
|
||||
end
|
||||
|
||||
if (not name) then
|
||||
name = "DetailsFrameworkPictureNumber" .. DF.PictureNameCounter
|
||||
DF.PictureNameCounter = DF.PictureNameCounter + 1
|
||||
end
|
||||
|
||||
if (name:find ("$parent")) then
|
||||
local parentName = DF.GetParentName (parent)
|
||||
name = name:gsub ("$parent", parentName)
|
||||
end
|
||||
|
||||
local ImageObject = {type = "image", dframework = true}
|
||||
|
||||
if (member) then
|
||||
parent [member] = ImageObject
|
||||
end
|
||||
|
||||
if (parent.dframework) then
|
||||
parent = parent.widget
|
||||
end
|
||||
|
||||
texture = texture or ""
|
||||
|
||||
ImageObject.image = parent:CreateTexture (name, layer or "OVERLAY")
|
||||
ImageObject.widget = ImageObject.image
|
||||
DF:Mixin (ImageObject.image, DF.WidgetFunctions)
|
||||
|
||||
if (not APIImageFunctions) then
|
||||
APIImageFunctions = true
|
||||
local idx = getmetatable (ImageObject.image).__index
|
||||
for funcName, funcAddress in pairs (idx) do
|
||||
if (not ImageMetaFunctions [funcName]) then
|
||||
ImageMetaFunctions [funcName] = function (object, ...)
|
||||
local x = loadstring ( "return _G['"..object.image:GetName().."']:"..funcName.."(...)")
|
||||
return x (...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ImageObject.image.MyObject = ImageObject
|
||||
|
||||
if (w) then
|
||||
ImageObject.image:SetWidth (w)
|
||||
end
|
||||
if (h) then
|
||||
ImageObject.image:SetHeight (h)
|
||||
end
|
||||
if (texture) then
|
||||
if (type (texture) == "table") then
|
||||
local r, g, b = DF:ParseColors (texture)
|
||||
ImageObject.image:SetTexture (r,g,b)
|
||||
else
|
||||
if (DF:IsHtmlColor (texture)) then
|
||||
local r, g, b = DF:ParseColors (texture)
|
||||
ImageObject.image:SetTexture (r, g, b)
|
||||
else
|
||||
ImageObject.image:SetTexture (texture)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (coords and type (coords) == "table" and coords [4]) then
|
||||
ImageObject.image:SetTexCoord (unpack (coords))
|
||||
end
|
||||
|
||||
ImageObject.HookList = {
|
||||
}
|
||||
|
||||
setmetatable (ImageObject, ImageMetaFunctions)
|
||||
|
||||
return ImageObject
|
||||
end
|
||||
|
||||
local DF = _G ["DetailsFramework"]
|
||||
if (not DF or not DetailsFrameworkCanLoad) then
|
||||
return
|
||||
end
|
||||
|
||||
local _
|
||||
local _rawset = rawset --> lua local
|
||||
local _rawget = rawget --> lua local
|
||||
local _setmetatable = setmetatable --> lua local
|
||||
local _unpack = unpack --> lua local
|
||||
local _type = type --> lua local
|
||||
local _math_floor = math.floor --> lua local
|
||||
local loadstring = loadstring --> lua local
|
||||
|
||||
local cleanfunction = function() end
|
||||
local APIImageFunctions = false
|
||||
|
||||
do
|
||||
local metaPrototype = {
|
||||
WidgetType = "image",
|
||||
SetHook = DF.SetHook,
|
||||
RunHooksForWidget = DF.RunHooksForWidget,
|
||||
|
||||
dversion = DF.dversion,
|
||||
}
|
||||
|
||||
--check if there's a metaPrototype already existing
|
||||
if (_G[DF.GlobalWidgetControlNames["image"]]) then
|
||||
--get the already existing metaPrototype
|
||||
local oldMetaPrototype = _G[DF.GlobalWidgetControlNames ["image"]]
|
||||
--check if is older
|
||||
if ( (not oldMetaPrototype.dversion) or (oldMetaPrototype.dversion < DF.dversion) ) then
|
||||
--the version is older them the currently loading one
|
||||
--copy the new values into the old metatable
|
||||
for funcName, _ in pairs(metaPrototype) do
|
||||
oldMetaPrototype[funcName] = metaPrototype[funcName]
|
||||
end
|
||||
end
|
||||
else
|
||||
--first time loading the framework
|
||||
_G[DF.GlobalWidgetControlNames ["image"]] = metaPrototype
|
||||
end
|
||||
end
|
||||
|
||||
local ImageMetaFunctions = _G[DF.GlobalWidgetControlNames ["image"]]
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> metatables
|
||||
|
||||
ImageMetaFunctions.__call = function (_table, value)
|
||||
return self.image:SetTexture (value)
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> members
|
||||
|
||||
--> shown
|
||||
local gmember_shown = function (_object)
|
||||
return _object:IsShown()
|
||||
end
|
||||
--> frame width
|
||||
local gmember_width = function (_object)
|
||||
return _object.image:GetWidth()
|
||||
end
|
||||
--> frame height
|
||||
local gmember_height = function (_object)
|
||||
return _object.image:GetHeight()
|
||||
end
|
||||
--> texture
|
||||
local gmember_texture = function (_object)
|
||||
return _object.image:GetTexture()
|
||||
end
|
||||
--> alpha
|
||||
local gmember_alpha = function (_object)
|
||||
return _object.image:GetAlpha()
|
||||
end
|
||||
|
||||
ImageMetaFunctions.GetMembers = ImageMetaFunctions.GetMembers or {}
|
||||
ImageMetaFunctions.GetMembers ["shown"] = gmember_shown
|
||||
ImageMetaFunctions.GetMembers ["alpha"] = gmember_alpha
|
||||
ImageMetaFunctions.GetMembers ["width"] = gmember_width
|
||||
ImageMetaFunctions.GetMembers ["height"] = gmember_height
|
||||
ImageMetaFunctions.GetMembers ["texture"] = gmember_texture
|
||||
|
||||
ImageMetaFunctions.__index = function (_table, _member_requested)
|
||||
|
||||
local func = ImageMetaFunctions.GetMembers [_member_requested]
|
||||
if (func) then
|
||||
return func (_table, _member_requested)
|
||||
end
|
||||
|
||||
local fromMe = _rawget (_table, _member_requested)
|
||||
if (fromMe) then
|
||||
return fromMe
|
||||
end
|
||||
|
||||
return ImageMetaFunctions [_member_requested]
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
--> show
|
||||
local smember_show = function (_object, _value)
|
||||
if (_value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> hide
|
||||
local smember_hide = function (_object, _value)
|
||||
if (not _value) then
|
||||
return _object:Show()
|
||||
else
|
||||
return _object:Hide()
|
||||
end
|
||||
end
|
||||
--> texture
|
||||
local smember_texture = function (_object, _value)
|
||||
if (type (_value) == "table") then
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetTexture (r, g, b, a or 1)
|
||||
else
|
||||
if (DF:IsHtmlColor (_value)) then
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetTexture (r, g, b, a or 1)
|
||||
else
|
||||
_object.image:SetTexture (_value)
|
||||
end
|
||||
end
|
||||
end
|
||||
--> width
|
||||
local smember_width = function (_object, _value)
|
||||
return _object.image:SetWidth (_value)
|
||||
end
|
||||
--> height
|
||||
local smember_height = function (_object, _value)
|
||||
return _object.image:SetHeight (_value)
|
||||
end
|
||||
--> alpha
|
||||
local smember_alpha = function (_object, _value)
|
||||
return _object.image:SetAlpha (_value)
|
||||
end
|
||||
--> color
|
||||
local smember_color = function (_object, _value)
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetColorTexture (r, g, b, a or 1)
|
||||
end
|
||||
--> vertex color
|
||||
local smember_vertexcolor = function (_object, _value)
|
||||
local r, g, b, a = DF:ParseColors (_value)
|
||||
_object.image:SetVertexColor (r, g, b, a or 1)
|
||||
end
|
||||
--> desaturated
|
||||
local smember_desaturated = function (_object, _value)
|
||||
if (_value) then
|
||||
_object:SetDesaturated (true)
|
||||
else
|
||||
_object:SetDesaturated (false)
|
||||
end
|
||||
end
|
||||
--> texcoords
|
||||
local smember_texcoord = function (_object, _value)
|
||||
if (_value) then
|
||||
_object:SetTexCoord (unpack (_value))
|
||||
else
|
||||
_object:SetTexCoord (0, 1, 0, 1)
|
||||
end
|
||||
end
|
||||
|
||||
ImageMetaFunctions.SetMembers = ImageMetaFunctions.SetMembers or {}
|
||||
ImageMetaFunctions.SetMembers ["show"] = smember_show
|
||||
ImageMetaFunctions.SetMembers ["hide"] = smember_hide
|
||||
ImageMetaFunctions.SetMembers ["alpha"] = smember_alpha
|
||||
ImageMetaFunctions.SetMembers ["width"] = smember_width
|
||||
ImageMetaFunctions.SetMembers ["height"] = smember_height
|
||||
ImageMetaFunctions.SetMembers ["texture"] = smember_texture
|
||||
ImageMetaFunctions.SetMembers ["texcoord"] = smember_texcoord
|
||||
ImageMetaFunctions.SetMembers ["color"] = smember_color
|
||||
ImageMetaFunctions.SetMembers ["vertexcolor"] = smember_vertexcolor
|
||||
ImageMetaFunctions.SetMembers ["blackwhite"] = smember_desaturated
|
||||
|
||||
ImageMetaFunctions.__newindex = function (_table, _key, _value)
|
||||
local func = ImageMetaFunctions.SetMembers [_key]
|
||||
if (func) then
|
||||
return func (_table, _value)
|
||||
else
|
||||
return _rawset (_table, _key, _value)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> methods
|
||||
--> show & hide
|
||||
function ImageMetaFunctions:IsShown()
|
||||
return self.image:IsShown()
|
||||
end
|
||||
function ImageMetaFunctions:Show()
|
||||
return self.image:Show()
|
||||
end
|
||||
function ImageMetaFunctions:Hide()
|
||||
return self.image:Hide()
|
||||
end
|
||||
|
||||
-- setpoint
|
||||
function ImageMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
v1, v2, v3, v4, v5 = DF:CheckPoints (v1, v2, v3, v4, v5, self)
|
||||
if (not v1) then
|
||||
print ("Invalid parameter for SetPoint")
|
||||
return
|
||||
end
|
||||
return self.widget:SetPoint (v1, v2, v3, v4, v5)
|
||||
end
|
||||
|
||||
-- sizes
|
||||
function ImageMetaFunctions:SetSize (w, h)
|
||||
if (w) then
|
||||
self.image:SetWidth (w)
|
||||
end
|
||||
if (h) then
|
||||
return self.image:SetHeight (h)
|
||||
end
|
||||
end
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> scripts
|
||||
|
||||
------------------------------------------------------------------------------------------------------------
|
||||
--> object constructor
|
||||
|
||||
function DF:CreateImage (parent, texture, w, h, layer, coords, member, name)
|
||||
return DF:NewImage (parent, texture, w, h, layer, coords, member, name)
|
||||
end
|
||||
|
||||
function DF:NewImage (parent, texture, w, h, layer, coords, member, name)
|
||||
|
||||
if (not parent) then
|
||||
return error ("Details! FrameWork: parent not found.", 2)
|
||||
end
|
||||
|
||||
if (not name) then
|
||||
name = "DetailsFrameworkPictureNumber" .. DF.PictureNameCounter
|
||||
DF.PictureNameCounter = DF.PictureNameCounter + 1
|
||||
end
|
||||
|
||||
if (name:find ("$parent")) then
|
||||
local parentName = DF.GetParentName (parent)
|
||||
name = name:gsub ("$parent", parentName)
|
||||
end
|
||||
|
||||
local ImageObject = {type = "image", dframework = true}
|
||||
|
||||
if (member) then
|
||||
parent [member] = ImageObject
|
||||
end
|
||||
|
||||
if (parent.dframework) then
|
||||
parent = parent.widget
|
||||
end
|
||||
|
||||
texture = texture or ""
|
||||
|
||||
ImageObject.image = parent:CreateTexture (name, layer or "OVERLAY")
|
||||
ImageObject.widget = ImageObject.image
|
||||
DF:Mixin (ImageObject.image, DF.WidgetFunctions)
|
||||
|
||||
if (not APIImageFunctions) then
|
||||
APIImageFunctions = true
|
||||
local idx = getmetatable (ImageObject.image).__index
|
||||
for funcName, funcAddress in pairs (idx) do
|
||||
if (not ImageMetaFunctions [funcName]) then
|
||||
ImageMetaFunctions [funcName] = function (object, ...)
|
||||
local x = loadstring ( "return _G['"..object.image:GetName().."']:"..funcName.."(...)")
|
||||
return x (...)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
ImageObject.image.MyObject = ImageObject
|
||||
|
||||
if (w) then
|
||||
ImageObject.image:SetWidth (w)
|
||||
end
|
||||
if (h) then
|
||||
ImageObject.image:SetHeight (h)
|
||||
end
|
||||
if (texture) then
|
||||
if (type (texture) == "table") then
|
||||
local r, g, b = DF:ParseColors (texture)
|
||||
ImageObject.image:SetTexture (r,g,b)
|
||||
else
|
||||
if (DF:IsHtmlColor (texture)) then
|
||||
local r, g, b = DF:ParseColors (texture)
|
||||
ImageObject.image:SetTexture (r, g, b)
|
||||
else
|
||||
ImageObject.image:SetTexture (texture)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if (coords and type (coords) == "table" and coords [4]) then
|
||||
ImageObject.image:SetTexCoord (unpack (coords))
|
||||
end
|
||||
|
||||
ImageObject.HookList = {
|
||||
}
|
||||
|
||||
setmetatable (ImageObject, ImageMetaFunctions)
|
||||
|
||||
return ImageObject
|
||||
end
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -10,7 +10,7 @@ end
|
|||
|
||||
function DF:NewScrollBar (master, slave, x, y)
|
||||
|
||||
local new_slider = CreateFrame ("Slider", nil, master)
|
||||
local new_slider = CreateFrame ("Slider", nil, master,"BackdropTemplate")
|
||||
new_slider.scrollMax = 560 --default - tamanho da janela de fundo
|
||||
|
||||
-- ///// SLIDER /////
|
||||
|
|
@ -32,7 +32,7 @@ function DF:NewScrollBar (master, slave, x, y)
|
|||
new_slider:SetValue(0)
|
||||
new_slider.ultimo = 0
|
||||
|
||||
local botao_cima = CreateFrame ("Button", nil, master)
|
||||
local botao_cima = CreateFrame ("Button", nil, master,"BackdropTemplate")
|
||||
|
||||
botao_cima:SetPoint ("BOTTOM", new_slider, "TOP", 0, -12)
|
||||
botao_cima.x = 0
|
||||
|
|
@ -46,7 +46,7 @@ function DF:NewScrollBar (master, slave, x, y)
|
|||
botao_cima:Show()
|
||||
botao_cima:Disable()
|
||||
|
||||
local botao_baixo = CreateFrame ("Button", nil, master)
|
||||
local botao_baixo = CreateFrame ("Button", nil, master,"BackdropTemplate")
|
||||
botao_baixo:SetPoint ("TOP", new_slider, "BOTTOM", 0, 12)
|
||||
botao_baixo.x = 0
|
||||
botao_baixo.y = 12
|
||||
|
|
|
|||
|
|
@ -25,8 +25,8 @@ do
|
|||
HasHook = DF.HasHook,
|
||||
ClearHooks = DF.ClearHooks,
|
||||
RunHooksForWidget = DF.RunHooksForWidget,
|
||||
|
||||
dversion = DF.dversion,
|
||||
|
||||
dversion = DF.dversion
|
||||
}
|
||||
|
||||
--check if there's a metaPrototype already existing
|
||||
|
|
@ -247,6 +247,18 @@ local DFSliderMetaFunctions = _G[DF.GlobalWidgetControlNames ["slider"]]
|
|||
return self.thumb:SetSize (w, h)
|
||||
end
|
||||
|
||||
function DFSliderMetaFunctions:SetBackdrop(...)
|
||||
return self.slider:SetBackdrop(...)
|
||||
end
|
||||
|
||||
function DFSliderMetaFunctions:SetBackdropColor(...)
|
||||
return self.slider:SetBackdropColor(...)
|
||||
end
|
||||
|
||||
function DFSliderMetaFunctions:SetBackdropBorderColor(...)
|
||||
return self.slider:SetBackdropBorderColor(...)
|
||||
end
|
||||
|
||||
|
||||
-- setpoint
|
||||
function DFSliderMetaFunctions:SetPoint (v1, v2, v3, v4, v5)
|
||||
|
|
@ -424,7 +436,7 @@ local DFSliderMetaFunctions = _G[DF.GlobalWidgetControlNames ["slider"]]
|
|||
end
|
||||
|
||||
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkSliderButtons1", UIParent)
|
||||
local f = CreateFrame ("frame", "DetailsFrameworkSliderButtons1", UIParent, "BackdropTemplate")
|
||||
f:Hide()
|
||||
f:SetHeight (18)
|
||||
|
||||
|
|
@ -461,8 +473,8 @@ local DFSliderMetaFunctions = _G[DF.GlobalWidgetControlNames ["slider"]]
|
|||
f:SetScript ("OnUpdate", going_hide)
|
||||
end
|
||||
|
||||
local button_plus = CreateFrame ("button", "DetailsFrameworkSliderButtonsPlusButton", f)
|
||||
local button_minor = CreateFrame ("button", "DetailsFrameworkSliderButtonsMinorButton", f)
|
||||
local button_plus = CreateFrame ("button", "DetailsFrameworkSliderButtonsPlusButton", f, "BackdropTemplate")
|
||||
local button_minor = CreateFrame ("button", "DetailsFrameworkSliderButtonsMinorButton", f, "BackdropTemplate")
|
||||
button_plus:SetFrameStrata (f:GetFrameStrata())
|
||||
button_minor:SetFrameStrata (f:GetFrameStrata())
|
||||
|
||||
|
|
@ -638,7 +650,7 @@ local DFSliderMetaFunctions = _G[DF.GlobalWidgetControlNames ["slider"]]
|
|||
|
||||
if (not DFSliderMetaFunctions.editbox_typevalue) then
|
||||
|
||||
local editbox = CreateFrame ("EditBox", "DetailsFrameworkSliderEditBox", UIParent)
|
||||
local editbox = CreateFrame ("EditBox", "DetailsFrameworkSliderEditBox", UIParent, "BackdropTemplate")
|
||||
|
||||
editbox:SetSize (40, 20)
|
||||
editbox:SetJustifyH ("center")
|
||||
|
|
@ -1160,7 +1172,7 @@ function DF:NewSlider (parent, container, name, member, w, h, min, max, step, de
|
|||
SliderObject.lockdown = false
|
||||
SliderObject.container = container
|
||||
|
||||
SliderObject.slider = CreateFrame ("slider", name, parent)
|
||||
SliderObject.slider = CreateFrame ("slider", name, parent,"BackdropTemplate")
|
||||
SliderObject.widget = SliderObject.slider
|
||||
|
||||
SliderObject.useDecimals = isDecemal or false
|
||||
|
|
|
|||
|
|
@ -14,6 +14,8 @@ DF.CooldownsBySpec = {
|
|||
-- 4 raid defensive cooldown
|
||||
-- 5 personal utility cooldown
|
||||
|
||||
--Shadowlands 9.0.2 revision by Juliana Maison
|
||||
|
||||
--MAGE
|
||||
--arcane
|
||||
[62] = {
|
||||
|
|
@ -22,6 +24,7 @@ DF.CooldownsBySpec = {
|
|||
[45438] = 2, --Ice Block
|
||||
[12051] = 5, --Evocation
|
||||
[110960] = 5, --Greater Invisibility
|
||||
[235450] = 5, --Prismatic Barrier
|
||||
},
|
||||
--fire
|
||||
[63] = {
|
||||
|
|
@ -29,36 +32,42 @@ DF.CooldownsBySpec = {
|
|||
[55342] = 1, --Mirror Image
|
||||
[45438] = 2, --Ice Block
|
||||
[66] = 5, --Invisibility
|
||||
[235313] = 5, --Blazing Barrier
|
||||
},
|
||||
--frost
|
||||
[64] = {
|
||||
[12472] = 1, --Icy Veins
|
||||
[205021] = 1, --Ray of Frost
|
||||
[205021] = 1, --Ray of Frost (talent)
|
||||
[55342] = 1, --Mirror Image
|
||||
[45438] = 2, --Ice Block
|
||||
[66] = 5, --Invisibility
|
||||
[235219] = 5, --Cold Snap
|
||||
[11426] = 5, --Ice Barrier
|
||||
[113724] = 5, --Ring of Frost (talent)
|
||||
},
|
||||
|
||||
--PRIEST
|
||||
--discipline
|
||||
[256] = {
|
||||
[10060] = 1, --Power Infusion
|
||||
[34433] = 1, --Shadowfiend
|
||||
[123040] = 1, --Mindbender
|
||||
[33206] = 3, --Pain Suppression
|
||||
[62618] = 4, --Power Word: Barrier
|
||||
[271466] = 4, --Luminous Barrier (talent)
|
||||
[109964] = 4, --Spirit Shell (talent)
|
||||
[47536] = 5, --Rapture
|
||||
[19236] = 5, --Desperate Prayer
|
||||
[8122] = 5, --Psychic Scream
|
||||
},
|
||||
--holy
|
||||
[257] = {
|
||||
[10060] = 1, --Power Infusion
|
||||
[200183] = 2, --Apotheosis
|
||||
[47788] = 3, --Guardian Spirit
|
||||
[64844] = 4, --Divine Hymn
|
||||
[64901] = 4, --Symbol of Hope
|
||||
[265202] = 4, --Holy Word: Salvation
|
||||
[265202] = 4, --Holy Word: Salvation (talent)
|
||||
[88625] = 5, --Holy Word: Chastise
|
||||
[34861] = 5, --Holy Word: Sanctify
|
||||
[2050] = 5, --Holy Word: Serenity
|
||||
|
|
@ -67,13 +76,17 @@ DF.CooldownsBySpec = {
|
|||
},
|
||||
--shadow priest
|
||||
[258] = {
|
||||
[10060] = 1, --Power Infusion
|
||||
[34433] = 1, --Shadowfiend
|
||||
[200174] = 1, --Mindbender
|
||||
[205385] = 1, --Shadow Clash
|
||||
[193223] = 1, --Surrender to Madness
|
||||
[47585] = 2, --Dispersion
|
||||
[15286] = 4, --Vampiric Embrace
|
||||
[19236] = 5, --Desperate Prayer
|
||||
[64044] = 5, --Psychic Horror
|
||||
[8122] = 5, --Psychic Scream
|
||||
[205369] = 5, --Mind Bomb
|
||||
},
|
||||
|
||||
--ROGUE
|
||||
|
|
@ -84,6 +97,7 @@ DF.CooldownsBySpec = {
|
|||
[5277] = 2, --Evasion
|
||||
[31224] = 2, --Cloak of Shadows
|
||||
[2094] = 5, --Blind
|
||||
[185311] = 5, --Crimson Vial
|
||||
[114018] = 5, --Shroud of Concealment
|
||||
},
|
||||
--outlaw
|
||||
|
|
@ -92,9 +106,12 @@ DF.CooldownsBySpec = {
|
|||
[51690] = 1, --Killing Spree (talent)
|
||||
[199754] = 2, --Riposte
|
||||
[31224] = 2, --Cloak of Shadows
|
||||
[5277] = 2, --Evasion
|
||||
[1856] = 2, --Vanish
|
||||
[2094] = 5, --Blind
|
||||
[185311] = 5, --Crimson Vial
|
||||
[114018] = 5, --Shroud of Concealment
|
||||
[343142] = 5, --Dreadblades
|
||||
},
|
||||
--subtlety
|
||||
[261] = {
|
||||
|
|
@ -103,6 +120,7 @@ DF.CooldownsBySpec = {
|
|||
[1856] = 2, --Vanish
|
||||
[5277] = 2, --Evasion
|
||||
[2094] = 5, --Blind
|
||||
[185311] = 5, --Crimson Vial
|
||||
[114018] = 5, --Shroud of Concealment
|
||||
},
|
||||
|
||||
|
|
@ -110,17 +128,19 @@ DF.CooldownsBySpec = {
|
|||
--affliction
|
||||
[265] = {
|
||||
[205180] = 1, --Summon Darkglare
|
||||
[342601] = 1, --Ritual of Doom
|
||||
[113860] = 1, --Dark Soul: Misery (talent)
|
||||
[104773] = 2, --Unending Resolve
|
||||
|
||||
[108416] = 2, --Dark Pact (talent)
|
||||
|
||||
[104773] = 2, --Unending Resolve
|
||||
[108416] = 2, --Dark Pact (talent)
|
||||
[30283] = 5, --Shadowfury
|
||||
[6789] = 5, --Mortal Coil
|
||||
[6789] = 5, --Mortal Coil (talent)
|
||||
[333889] = 5, --Fel Domination
|
||||
},
|
||||
--demo
|
||||
--demonology
|
||||
[266] = {
|
||||
[265187] = 1, --Summon Demonic Tyrant
|
||||
[342601] = 1, --Ritual of Doom
|
||||
[267171] = 1, --Demonic Strength (talent)
|
||||
[111898] = 1, --Grimoire: Felguard (talent)
|
||||
[267217] = 1, --Nether Portal (talent)
|
||||
|
||||
|
|
@ -128,31 +148,31 @@ DF.CooldownsBySpec = {
|
|||
[108416] = 2, --Dark Pact (talent)
|
||||
|
||||
[30283] = 5, --Shadowfury
|
||||
[6789] = 5, --Mortal Coil
|
||||
[6789] = 5, --Mortal Coil (talent)
|
||||
[5484] = 5, --Howl of Terror (talent)
|
||||
[333889] = 5, --Fel Domination
|
||||
},
|
||||
--destro
|
||||
--destruction
|
||||
[267] = {
|
||||
[1122] = 1, --Summon Infernal
|
||||
[113858] = 1, --Dark Soul: Instability (talent)
|
||||
|
||||
[342601] = 1, --Ritual of Doom
|
||||
[113858] = 1, --Dark Soul: Instability (talent)
|
||||
[104773] = 2, --Unending Resolve
|
||||
[108416] = 2, --Dark Pact (talent)
|
||||
|
||||
[6789] = 5, --Mortal Coil
|
||||
[108416] = 2, --Dark Pact (talent)
|
||||
[6789] = 5, --Mortal Coil (talent)
|
||||
[30283] = 5, --Shadowfury
|
||||
[333889] = 5, --Fel Domination
|
||||
},
|
||||
|
||||
--WARRIOR
|
||||
--Arms
|
||||
[71] = {
|
||||
[107574] = 1, --Avatar
|
||||
[107574] = 1, --Avatar (talent)
|
||||
[227847] = 1, --Bladestorm
|
||||
[152277] = 1, --Ravager (talent)
|
||||
|
||||
[118038] = 2, --Die by the Sword
|
||||
|
||||
[97462] = 4, --Rallying Cry
|
||||
|
||||
[64382] = 5, --Shattering Throw
|
||||
[18499] = 5, --Berserker Rage
|
||||
[5246] = 5, --Intimidating Shout
|
||||
},
|
||||
|
|
@ -160,11 +180,9 @@ DF.CooldownsBySpec = {
|
|||
[72] = {
|
||||
[1719] = 1, --Recklessness
|
||||
[46924] = 1, --Bladestorm (talent)
|
||||
|
||||
[184364] = 2, --Enraged Regeneration
|
||||
|
||||
[97462] = 4, --Rallying Cry
|
||||
|
||||
[64382] = 5, --Shattering Throw
|
||||
[18499] = 5, --Berserker Rage
|
||||
[5246] = 5, --Intimidating Shout
|
||||
},
|
||||
|
|
@ -172,12 +190,10 @@ DF.CooldownsBySpec = {
|
|||
[73] = {
|
||||
[228920] = 1, --Ravager (talent)
|
||||
[107574] = 1, --Avatar
|
||||
|
||||
[12975] = 2, --Last Stand
|
||||
[871] = 2, --Shield Wall
|
||||
|
||||
[97462] = 4, --Rallying Cry
|
||||
|
||||
[64382] = 5, --Shattering Throw
|
||||
[18499] = 5, --Berserker Rage
|
||||
[5246] = 5, --Intimidating Shout
|
||||
},
|
||||
|
|
@ -186,17 +202,15 @@ DF.CooldownsBySpec = {
|
|||
--holy
|
||||
[65] = {
|
||||
[31884] = 1, --Avenging Wrath
|
||||
[216331] = 1, --Avenging Crusader (talent)
|
||||
|
||||
[216331] = 1, --Avenging Crusader (talent)
|
||||
[498] = 2, --Divine Protection
|
||||
[642] = 2, --Divine Shield
|
||||
[105809] = 2, --Holy Avenger (talent)
|
||||
|
||||
[1022] = 3, --Blessing of Protection
|
||||
[152262] = 2, --Seraphim
|
||||
[633] = 3, --Lay on Hands
|
||||
|
||||
[1022] = 3, --Blessing of Protection
|
||||
[6940] = 3, --Blessing of Sacrifice
|
||||
[31821] = 4, --Aura Mastery
|
||||
|
||||
[1044] = 5, --Blessing of Freedom
|
||||
[853] = 5, --Hammer of Justice
|
||||
[115750] = 5, --Blinding Light (talent)
|
||||
|
|
@ -205,16 +219,14 @@ DF.CooldownsBySpec = {
|
|||
--protection
|
||||
[66] = {
|
||||
[31884] = 1, --Avenging Wrath
|
||||
|
||||
[327193] = 1, --Moment of Glory (talent)
|
||||
[31850] = 2, --Ardent Defender
|
||||
[86659] = 2, --Guardian of Ancient Kings
|
||||
|
||||
[105809] = 2, --Holy Avenger (talent)
|
||||
[152262] = 2, --Seraphim
|
||||
[1022] = 3, --Blessing of Protection
|
||||
[204018] = 3, --Blessing of Spellwarding (talent)
|
||||
[6940] = 3, --Blessing of Sacrifice
|
||||
|
||||
[204150] = 4, --Aegis of Light (talent)
|
||||
|
||||
[1044] = 5, --Blessing of Freedom
|
||||
[853] = 5, --Hammer of Justice
|
||||
[115750] = 5, --Blinding Light (talent)
|
||||
|
|
@ -224,13 +236,12 @@ DF.CooldownsBySpec = {
|
|||
[70] = {
|
||||
[31884] = 1, --Avenging Wrath
|
||||
[231895] = 1, --Crusade (talent)
|
||||
|
||||
[205191] = 2, --Eye for an Eye (talent)
|
||||
[184662] = 2, --Shield of Vengeance
|
||||
[642] = 2, --Divine Shield
|
||||
|
||||
[1022] = 3, --Blessing of Protection
|
||||
[6940] = 3, --Blessing of Sacrifice
|
||||
[633] = 3, --Lay on Hands
|
||||
|
||||
[1044] = 5, --Blessing of Freedom
|
||||
[853] = 5, --Hammer of Justice
|
||||
[115750] = 5, --Blinding Light (talent)
|
||||
|
|
@ -239,20 +250,24 @@ DF.CooldownsBySpec = {
|
|||
--DEMON HUNTER
|
||||
--havoc
|
||||
[577] = {
|
||||
[162264] = 1, --Metamorphosis
|
||||
[206491] = 1, --Nemesis (talent)
|
||||
|
||||
[200166] = 1, --Metamorphosis
|
||||
[198589] = 2, --Blur
|
||||
[196555] = 2, --Netherwalk (talent)
|
||||
|
||||
[196718] = 4, --Darkness
|
||||
[188501] = 5, --Spectral Sight
|
||||
[179057] = 5, --Chaos Nova
|
||||
[211881] = 5, --Fel Eruption (talent)
|
||||
},
|
||||
--vengeance
|
||||
[581] = {
|
||||
[320341] = 1, --Bulk Extraction (talent)
|
||||
[187827] = 2, --Metamorphosis
|
||||
|
||||
[204021] = 2, --Fiery Brand
|
||||
[263648] = 2, --Soul Barrier (talent)
|
||||
[207684] = 5, --Sigil of Misery
|
||||
[202137] = 5, --Sigil of Silence
|
||||
[202138] = 5, --Sigil of Chains (talent)
|
||||
[188501] = 5, --Spectral Sight
|
||||
},
|
||||
|
||||
--DEATH KNIGHT
|
||||
|
|
@ -261,78 +276,95 @@ DF.CooldownsBySpec = {
|
|||
[275699] = 1, --Apocalypse
|
||||
[42650] = 1, --Army of the Dead
|
||||
[49206] = 1, --Summon Gargoyle (talent)
|
||||
|
||||
[207289] = 1, --Unholy Assault (talent)
|
||||
[48707] = 2, --Anti-magic Shell
|
||||
[48792] = 2, --Icebound Fortitude
|
||||
[48743] = 2, --Death Pact (talent)
|
||||
[51052] = 4, --Anti-magic Zone
|
||||
[108194] = 5, --Asphyxiate (talent)
|
||||
[287081] = 5, --Lichborne
|
||||
[212552] = 5, --Wraith walk (talent)
|
||||
|
||||
},
|
||||
--frost
|
||||
[251] = {
|
||||
[152279] = 1, --Breath of Sindragosa (talent)
|
||||
[47568] = 1, --Empower Rune Weapon
|
||||
[279302] = 1, --Frostwyrm's Fury (talent)
|
||||
|
||||
[279302] = 1, --Frostwyrm's Fury
|
||||
[48707] = 2, --Anti-magic Shell
|
||||
[48792] = 2, --Icebound Fortitude
|
||||
[48743] = 2, --Death Pact (talent)
|
||||
|
||||
[51052] = 4, --Anti-magic Zone
|
||||
[207167] = 5, --Blinding Sleet (talent)
|
||||
[108194] = 5, --Asphyxiate (talent)
|
||||
[287081] = 5, --Lichborne
|
||||
[212552] = 5, --Wraith walk (talent)
|
||||
},
|
||||
--blood
|
||||
[250] = {
|
||||
[49028] = 1, --Dancing Rune Weapon
|
||||
|
||||
[48707] = 2, --Anti-magic Shell
|
||||
[48743] = 2, --Death Pact (talent)
|
||||
[219809] = 2, --Tombstone (talent)
|
||||
[55233] = 2, --Vampiric Blood
|
||||
[48792] = 2, --Icebound Fortitude
|
||||
|
||||
[51052] = 4, --Anti-magic Zone
|
||||
[108199] = 5, --Gorefiend's Grasp
|
||||
[221562] = 5, --Asphyxiate
|
||||
[212552] = 5, --Wraith walk (talent)
|
||||
},
|
||||
|
||||
--DRUID
|
||||
--balance
|
||||
--Balance
|
||||
[102] = {
|
||||
[194223] = 1, --Celestial Alignment
|
||||
[102560] = 1, --Incarnation: Chosen of Elune (talent)
|
||||
|
||||
[22812] = 2, --Barkskin
|
||||
[108238] = 2, --Renewal (talent)
|
||||
|
||||
[29166] = 3, --Innervate
|
||||
|
||||
[77761] = 4, --Stampeding Roar
|
||||
[99] = 5, --Incapacitating Roar
|
||||
[319454] = 5, --Heart of the Wild (talent)
|
||||
[132469] = 5, --Typhoon
|
||||
[78675] = 5, --Solar Beam
|
||||
},
|
||||
--feral
|
||||
--Feral
|
||||
[103] = {
|
||||
[106951] = 1, --Berserk
|
||||
[102543] = 1, --Incarnation: King of the Jungle (talent)
|
||||
|
||||
[22812] = 2, --Barkskin
|
||||
[61336] = 2, --Survival Instincts
|
||||
[108238] = 2, --Renewal (talent)
|
||||
|
||||
[77764] = 4, --Stampeding Roar
|
||||
[132469] = 5, --Typhoon
|
||||
[319454] = 5, --Heart of the Wild (talent)
|
||||
},
|
||||
--guardian
|
||||
--Guardian
|
||||
[104] = {
|
||||
[106951] = 1, --Berserk
|
||||
[204066] = 1, --Lunar Beam
|
||||
[22812] = 2, --Barkskin
|
||||
[61336] = 2, --Survival Instincts
|
||||
[102558] = 2, --Incarnation: Guardian of Ursoc (talent)
|
||||
|
||||
[108238] = 2, --Renewal (talent)
|
||||
[77761] = 4, --Stampeding Roar
|
||||
|
||||
[132469] = 5, --Typhoon
|
||||
[99] = 5, --Incapacitating Roar
|
||||
[319454] = 5, --Heart of the Wild (talent)
|
||||
},
|
||||
--restoration
|
||||
--Restoration
|
||||
[105] = {
|
||||
|
||||
[22812] = 2, --Barkskin
|
||||
[108238] = 2, --Renewal (talent)
|
||||
[33891] = 2, --Incarnation: Tree of Life (talent)
|
||||
|
||||
[102342] = 3, --Ironbark
|
||||
[29166] = 3, --Innervate
|
||||
|
||||
[203651] = 3, --Overgrowth (talent)
|
||||
[740] = 4, --Tranquility
|
||||
[197721] = 4, --Flourish (talent)
|
||||
|
||||
[77761] = 4, --Stampeding Roar
|
||||
[319454] = 5, --Heart of the Wild (talent)
|
||||
[102793] = 5, --Ursol's Vortex
|
||||
},
|
||||
|
||||
|
|
@ -342,31 +374,32 @@ DF.CooldownsBySpec = {
|
|||
[193530] = 1, --Aspect of the Wild
|
||||
[19574] = 1, --Bestial Wrath
|
||||
[201430] = 1, --Stampede (talent)
|
||||
[194407] = 1, --Spitting Cobra (talent)
|
||||
|
||||
[186265] = 2, --Aspect of the Turtle
|
||||
[109304] = 2, --Exhilaration
|
||||
|
||||
[199483] = 2, --Camouflage (talent)
|
||||
[186257] = 5, --Aspect of the cheetah
|
||||
[19577] = 5, --Intimidation
|
||||
[109248] = 5, --Binding Shot (talent)
|
||||
[187650] = 5, --Freezing Trap
|
||||
},
|
||||
--marksmanship
|
||||
[254] = {
|
||||
[193526] = 1, --Trueshot
|
||||
|
||||
[260402] = 1, --Double tap
|
||||
[186265] = 2, --Aspect of the Turtle
|
||||
[199483] = 2, --Camouflage (talent)
|
||||
[109304] = 2, --Exhilaration
|
||||
[281195] = 2, --Survival of the Fittest
|
||||
|
||||
[186257] = 5, --Aspect of the cheetah
|
||||
[187650] = 5, --Freezing Trap
|
||||
},
|
||||
--survival
|
||||
[255] = {
|
||||
[266779] = 1, --Coordinated Assault
|
||||
|
||||
[186265] = 2, --Aspect of the Turtle
|
||||
[199483] = 2, --Camouflage (talent)
|
||||
[109304] = 2, --Exhilaration
|
||||
|
||||
[186289] = 5, --Aspect of the eagle
|
||||
[19577] = 5, --Intimidation
|
||||
[187650] = 5, --Freezing Trap
|
||||
},
|
||||
|
|
@ -374,33 +407,41 @@ DF.CooldownsBySpec = {
|
|||
--MONK
|
||||
--brewmaster
|
||||
[268] = {
|
||||
[132578] = 1, --Invoke Niuzao, the Black Ox
|
||||
[115080] = 1, --Touch of Death
|
||||
[115203] = 2, --Fortifying Brew
|
||||
[115399] = 2, --Black Ox brew (talent)
|
||||
[115176] = 2, --Zen Meditation
|
||||
[122278] = 2, --Dampen Harm (talent)
|
||||
[116844] = 5, --Ring of peace (talent)
|
||||
[119381] = 5, --Leg Sweep
|
||||
},
|
||||
--windwalker
|
||||
[269] = {
|
||||
[137639] = 1, --Storm, Earth, and Fire
|
||||
[123904] = 1, --Invoke Xuen, the White Tiger (talent)
|
||||
[123904] = 1, --Invoke Xuen, the White Tiger
|
||||
[152173] = 1, --Serenity (talent)
|
||||
|
||||
[115080] = 1, --Touch of Death
|
||||
[115203] = 2, --Fortifying Brew
|
||||
[122470] = 2, --Touch of Karma
|
||||
[122278] = 2, --Dampen Harm (talent)
|
||||
[122783] = 2, --Diffuse Magic (talent)
|
||||
|
||||
[116844] = 5, --Ring of peace (talent)
|
||||
[119381] = 5, --Leg Sweep
|
||||
},
|
||||
--mistweaver
|
||||
[270] = {
|
||||
[115080] = 1, --Touch of Death
|
||||
[122278] = 2, --Dampen Harm (talent)
|
||||
[243435] = 2, --Fortifying Brew
|
||||
[122783] = 2, --Diffuse Magic (talent)
|
||||
|
||||
[116849] = 3, --Life Cocoon
|
||||
|
||||
[322118] = 4, --Invoke Yulon, the Jade serpent
|
||||
[198664] = 4, --Invoke Chi-Ji, the Red Crane (talent)
|
||||
|
||||
[115310] = 4, --Revival
|
||||
[116844] = 5, --Ring of peace (talent)
|
||||
[197908] = 5, --Mana tea (talent)
|
||||
[119381] = 5, --Leg Sweep
|
||||
},
|
||||
|
||||
--SHAMAN
|
||||
|
|
@ -409,17 +450,23 @@ DF.CooldownsBySpec = {
|
|||
[198067] = 1, --Fire Elemental
|
||||
[192249] = 1, --Storm Elemental (talent)
|
||||
[114050] = 1, --Ascendance (talent)
|
||||
|
||||
[108271] = 2, --Astral Shift
|
||||
|
||||
[108281] = 4, --Ancestral Guidance (talent)
|
||||
[198103] = 4, --Earth Elemental
|
||||
[79206] = 5, --Spiritwalkers grace
|
||||
[65992] = 5, --Tremor Totem
|
||||
[192058] = 5, --Capacitor Totem
|
||||
[192077] = 5, --Wind Rush Totem (talent)
|
||||
},
|
||||
--enhancement
|
||||
[263] = {
|
||||
[51533] = 1, --Feral Spirit
|
||||
[114051] = 1, --Ascendance (talent)
|
||||
|
||||
[108271] = 2, --Astral Shift
|
||||
[198103] = 4, --Earth Elemental
|
||||
[65992] = 5, --Tremor Totem
|
||||
[192058] = 5, --Capacitor Totem
|
||||
|
||||
},
|
||||
--restoration
|
||||
[263] = {
|
||||
|
|
@ -427,7 +474,11 @@ DF.CooldownsBySpec = {
|
|||
[114052] = 2, --Ascendance (talent)
|
||||
[98008] = 4, --Spirit Link Totem
|
||||
[108280] = 4, --Healing Tide Totem
|
||||
[16191] = 4, --Mana Tide Totem
|
||||
[198103] = 4, --Earth Elemental
|
||||
[207399] = 4, --Ancestral Protection Totem (talent)
|
||||
[198103] = 4, --Earth Elemental
|
||||
[65992] = 5, --Tremor Totem
|
||||
},
|
||||
}
|
||||
|
||||
|
|
@ -439,16 +490,20 @@ DF.CooldownsInfo = {
|
|||
[498] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Protection
|
||||
[642] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Divine Shield
|
||||
[105809] = {cooldown = 90, duration = 20, talent = 22164, charges = 1, class = "PALADIN", type = 2}, --Holy Avenger (talent)
|
||||
[1022] = {cooldown = 300, duration = 10, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Protection
|
||||
[152262] = { cooldown = 45, duration = 15, talent = 17601, charges = 1, class = "PALADIN", type = 2}, --Seraphim
|
||||
[633] = {cooldown = 600, duration = false, talent = false, charges = 1, class = "PALADIN", type = 3}, --Lay on Hands
|
||||
[1022] = {cooldown = 300, duration = 10, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Protection
|
||||
[6940] = {cooldown = 120, duration = 12, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Sacrifice
|
||||
[31821] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 4}, --Aura Mastery
|
||||
[1044] = {cooldown = 25, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 5}, --Blessing of Freedom
|
||||
[853] = {cooldown = 60, duration = 6, talent = false, charges = 1, class = "PALADIN", type = 5}, --Hammer of Justice
|
||||
[115750] = {cooldown = 90, duration = 6, talent = 21811, charges = 1, class = "PALADIN", type = 5}, --Blinding Light(talent)
|
||||
[327193] = {cooldown = 90, duration = 15, talent = 23468, charges = 1, class = "PALADIN", type = 1}, --Moment of Glory (talent)
|
||||
[31850] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Ardent Defender
|
||||
[86659] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "PALADIN", type = 2}, --Guardian of Ancient Kings
|
||||
[204018] = {cooldown = 180, duration = 10, talent = 22435, charges = 1, class = "PALADIN", type = 3}, --Blessing of Spellwarding (talent)
|
||||
[6940] = {cooldown = 120, duration = 12, talent = false, charges = 1, class = "PALADIN", type = 3}, --Blessing of Sacrifice
|
||||
[204150] = {cooldown = 180, duration = 6, talent = 23087, charges = 1, class = "PALADIN", type = 4}, --Aegis of Light (talent)
|
||||
[231895] = {cooldown = 120, duration = 25, talent = 22215, charges = 1, class = "PALADIN", type = 1}, --Crusade (talent)
|
||||
[205191] = {cooldown = 60, duration = 10, talent = 22183, charges = 1, class = "PALADIN", type = 2}, --Eye for an Eye (talent)
|
||||
[184662] = {cooldown = 120, duration = 15, talent = false, charges = 1, class = "PALADIN", type = 2}, --Shield of Vengeance
|
||||
|
||||
--> warrior
|
||||
|
|
@ -463,55 +518,79 @@ DF.CooldownsInfo = {
|
|||
[228920] = {cooldown = 60, duration = 6, talent = 23099, charges = 1, class = "WARRIOR", type = 1}, --Ravager (talent)
|
||||
[12975] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Last Stand
|
||||
[871] = {cooldown = 8, duration = 240, talent = false, charges = 1, class = "WARRIOR", type = 2}, --Shield Wall
|
||||
[64382] = {cooldown = 180, duration = false, talent = false, charges = 1, class = "WARRIOR", type = 5}, --Shattering Throw
|
||||
[5246] = {cooldown = 90, duration = 8, talent = false, charges = 1, class = "WARRIOR", type = 5}, --Intimidating Shout
|
||||
|
||||
|
||||
--> warlock
|
||||
[205180] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Darkglare
|
||||
[342601] = {cooldown = 3600, duration = false, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Ritual of Doom
|
||||
[113860] = {cooldown = 120, duration = 20, talent = 19293, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Misery (talent)
|
||||
[104773] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "WARLOCK", type = 2}, --Unending Resolve
|
||||
[108416] = {cooldown = 60, duration = 20, talent = 19286, charges = 1, class = "WARLOCK", type = 2}, --Dark Pact (talent)
|
||||
[265187] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Demonic Tyrant
|
||||
[111898] = {cooldown = 120, duration = 15, talent = 21717, charges = 1, class = "WARLOCK", type = 1}, --Grimoire: Felguard
|
||||
[111898] = {cooldown = 120, duration = 15, talent = 21717, charges = 1, class = "WARLOCK", type = 1}, --Grimoire: Felguard (talent)
|
||||
[267171] = {cooldown = 60, duration = false, talent = 23138, charges = 1, class = "WARLOCK", type = 1}, --Demonic Strength (talent)
|
||||
[267217] = {cooldown = 180, duration = 20, talent = 23091, charges = 1, class = "WARLOCK", type = 1}, --Nether Portal
|
||||
[1122] = {cooldown = 180, duration = 30, talent = false, charges = 1, class = "WARLOCK", type = 1}, --Summon Infernal
|
||||
[113858] = {cooldown = 120, duration = 20, talent = 23092, charges = 1, class = "WARLOCK", type = 1}, --Dark Soul: Instability (talent)
|
||||
[30283] = {cooldown = 60, duration = 3, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Shadowfury
|
||||
[333889] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "WARLOCK", type = 5}, --Fel Domination
|
||||
|
||||
--> shaman
|
||||
[198067] = {cooldown = 150, duration = 30, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Fire Elemental
|
||||
[192249] = {cooldown = 150, duration = 30, talent = 19272, charges = 1, class = "SHAMAN", type = 1}, --Storm Elemental (talent)
|
||||
[114050] = {cooldown = 180, duration = 15, talent = 21675, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
|
||||
[108271] = {cooldown = 90, duration = 8, talent = false, charges = 1, class = "SHAMAN", type = 2}, --Astral Shift
|
||||
[108281] = {cooldown = 120, duration = 10, talent = 22172, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Guidance (talent)
|
||||
[51533] = {cooldown = 120, duration = 15, talent = false, charges = 1, class = "SHAMAN", type = 1}, --Feral Spirit
|
||||
[114050] = {cooldown = 180, duration = 15, talent = 21675, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
|
||||
[114051] = {cooldown = 180, duration = 15, talent = 21972, charges = 1, class = "SHAMAN", type = 1}, --Ascendance (talent)
|
||||
[114052] = {cooldown = 180, duration = 15, talent = 22359, charges = 1, class = "SHAMAN", type = 2}, --Ascendance (talent)
|
||||
[98008] = {cooldown = 180, duration = 6, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Spirit Link Totem
|
||||
[108280] = {cooldown = 180, duration = 10, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Healing Tide Totem
|
||||
[207399] = {cooldown = 240, duration = 30, talent = 22323, charges = 1, class = "SHAMAN", type = 4}, --Ancestral Protection Totem (talent)
|
||||
[16191] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Mana Tide Totem
|
||||
[198103] = {cooldown = 300, duration = 60, talent = false, charges = 1, class = "SHAMAN", type = 4}, --Earth Elemental
|
||||
[192058] = {cooldown = 60, duration = false, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Capacitor Totem
|
||||
[65992] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "SHAMAN", type = 5}, --Tremor Totem
|
||||
[192077] = {cooldown = 120, duration = 15, talent = 21966, charges = 1, class = "SHAMAN", type = 5}, --Wind Rush Totem (talent)
|
||||
|
||||
--> monk
|
||||
[132578] = {cooldown = 180, duration = 25, talent = false, charges = 1, class = "MONK", type = 1}, --Invoke Niuzao, the Black Ox
|
||||
[115080] = {cooldown = 180, duration = false, talent = false, charges = 1, class = "MONK", type = 1}, --Touch of Death
|
||||
[115203] = {cooldown = 420, duration = 15, talent = false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
|
||||
[115176] = {cooldown = 300, duration = 8, talent = false, charges = 1, class = "MONK", type = 2}, --Zen Meditation
|
||||
[115399] = {cooldown = 120, duration = false, talent = 19992, charges = 1, class = "MONK", type = 2}, --Black Ox brew (talent)
|
||||
[122278] = {cooldown = 120, duration = 10, talent = 20175, charges = 1, class = "MONK", type = 2}, --Dampen Harm (talent)
|
||||
[137639] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "MONK", type = 1}, --Storm, Earth, and Fire
|
||||
[123904] = {cooldown = 120, duration = 20, talent = 22102, charges = 1, class = "MONK", type = 1}, --Invoke Xuen, the White Tiger (talent)
|
||||
[123904] = {cooldown = 120, duration = 24, talent = false, charges = 1, class = "MONK", type = 1}, --Invoke Xuen, the White Tiger
|
||||
[152173] = {cooldown = 90, duration = 12, talent = 21191, charges = 1, class = "MONK", type = 1}, --Serenity (talent)
|
||||
[122470] = {cooldown = 90, duration = 6, talent = false, charges = 1, class = "MONK", type = 2}, --Touch of Karma
|
||||
[322118] = {cooldown = 180, duration = 25, talent = false, charges = 1, class = "MONK", type = 4}, --Invoke Yulon, the Jade serpent
|
||||
[198664] = {cooldown = 180, duration = 25, talent = 22214, charges = 1, class = "MONK", type = 4}, --Invoke Chi-Ji, the Red Crane (talent)
|
||||
[243435] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "MONK", type = 2}, --Fortifying Brew
|
||||
[122783] = {cooldown = 90, duration = 6, talent = 20173, charges = 1, class = "MONK", type = 2}, --Diffuse Magic (talent)
|
||||
[116849] = {cooldown = 120, duration = 12, talent = false, charges = 1, class = "MONK", type = 3}, --Life Cocoon
|
||||
[115310] = {cooldown = 180, duration = false, talent = false, charges = 1, class = "MONK", type = 4}, --Revival
|
||||
[197908] = {cooldown = 90, duration = 10, talent = 22166, charges = 1, class = "MONK", type = 5}, --Mana tea (talent)
|
||||
[116844] = {cooldown = 45, duration = 5, talent = 19995, charges = 1, class = "MONK", type = 5}, --Ring of peace (talent)
|
||||
[119381] = {cooldown = 50, duration = 3, talent = false, charges = 1, class = "MONK", type = 5}, --Leg Sweep
|
||||
|
||||
--> hunter
|
||||
[193530] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "HUNTER", type = 1}, --Aspect of the Wild
|
||||
[19574] = {cooldown = 90, duration = 12, talent = false, charges = 1, class = "HUNTER", type = 1}, --Bestial Wrath
|
||||
[201430] = {cooldown = 180, duration = 12, talent = 23044, charges = 1, class = "HUNTER", type = 1}, --Stampede (talent)
|
||||
[194407] = {cooldown = 90, duration = 20, talent = 22295, charges = 1, class = "HUNTER", type = 1}, --Spitting Cobra (talent)
|
||||
[193526] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "HUNTER", type = 1}, --Trueshot
|
||||
[281195] = {cooldown = 180, duration = 6, talent = false, charges = 1, class = "HUNTER", type = 2}, --Survival of the Fittest
|
||||
[199483] = {cooldown = 60, duration = 60, talent = 23100, charges = 1, class = "HUNTER", type = 2}, --Camouflage (talent)
|
||||
[281195] = {cooldown = 180, duration = 6, talent = false, charges = 1, class = "HUNTER", type = 2}, --Survival of the Fittest
|
||||
[266779] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "HUNTER", type = 1}, --Coordinated Assault
|
||||
[186265] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "HUNTER", type = 2}, --Aspect of the Turtle
|
||||
[109304] = {cooldown = 120, duration = false, talent = false, charges = 1, class = "HUNTER", type = 2}, --Exhilaration
|
||||
[186257] = {cooldown = 144, duration = 14, talent = false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the cheetah
|
||||
[19577] = {cooldown = 60, duration = 5, talent = false, charges = 1, class = "HUNTER", type = 5}, --Intimidation
|
||||
[109248] = {cooldown = 45, duration = 10, talent = 22499, charges = 1, class = "HUNTER", type = 5}, --Binding Shot (talent)
|
||||
[187650] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "HUNTER", type = 5}, --Freezing Trap
|
||||
[186289] = {cooldown = 72, duration = 15, talent = false, charges = 1, class = "HUNTER", type = 5}, --Aspect of the eagle
|
||||
|
||||
--> druid
|
||||
[194223] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "DRUID", type = 1}, --Celestial Alignment
|
||||
|
|
@ -527,42 +606,67 @@ DF.CooldownsInfo = {
|
|||
[102558] = {cooldown = 180, duration = 30, talent = 22388, charges = 1, class = "DRUID", type = 2}, --Incarnation: Guardian of Ursoc (talent)
|
||||
[33891] = {cooldown = 180, duration = 30, talent = 22421, charges = 1, class = "DRUID", type = 2}, --Incarnation: Tree of Life (talent)
|
||||
[102342] = {cooldown = 60, duration = 12, talent = false, charges = 1, class = "DRUID", type = 3}, --Ironbark
|
||||
[203651] = {cooldown = 60, duration = false, talent = 22422, charges = 1, class = "DRUID", type = 3}, --Overgrowth (talent)
|
||||
[740] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DRUID", type = 4}, --Tranquility
|
||||
[197721] = {cooldown = 90, duration = 8, talent = 22404, charges = 1, class = "DRUID", type = 4}, --Flourish (talent)
|
||||
[132469] = {cooldown = 30, duration = false, talent = false, charges = 1, class = "DRUID", type = 5}, --Typhoon
|
||||
[319454] = {cooldown = 300, duration = 45, talent = 18577, charges = 1, class = "DRUID", type = 5}, --Heart of the Wild (talent)
|
||||
|
||||
--> death knight
|
||||
[275699] = {cooldown = 90, duration = 15, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Apocalypse
|
||||
[42650] = {cooldown = 480, duration = 30, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Army of the Dead
|
||||
[49206] = {cooldown = 180, duration = 30, talent = 22538, charges = 1, class = "DEATHKNIGHT", type = 1}, --Summon Gargoyle (talent)
|
||||
[49206] = {cooldown = 180, duration = 30, talent = 22110, charges = 1, class = "DEATHKNIGHT", type = 1}, --Summon Gargoyle (talent)
|
||||
[207289] = {cooldown = 78, duration = 12, talent = 22538, charges = 1, class = "DEATHKNIGHT", type = 1}, --Unholy Assault (talent)
|
||||
[48743] = {cooldown = 120, duration = 15, talent = 23373, charges = 1, class = "DEATHKNIGHT", type = 2}, --Death Pact (talent)
|
||||
[48707] = {cooldown = 60, duration = 10, talent = 23373, charges = 1, class = "DEATHKNIGHT", type = 2}, --Anti-magic Shell
|
||||
[152279] = {cooldown = 120, duration = 5, talent = 22537, charges = 1, class = "DEATHKNIGHT", type = 1}, --Breath of Sindragosa (talent)
|
||||
[47568] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Empower Rune Weapon
|
||||
[279302] = {cooldown = 120, duration = 10, talent = 22535, charges = 1, class = "DEATHKNIGHT", type = 1}, --Frostwyrm's Fury (talent)
|
||||
[49028] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DEATHKNIGHT", type = 1}, --Dancing Rune Weapon
|
||||
[55233] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Vampiric Blood
|
||||
[48792] = {cooldown = 120, duration = 8, talent = false, charges = 1, class = "DEATHKNIGHT", type = 2}, --Icebound Fortitude
|
||||
[108199] = {cooldown = 120, duration = false, talent = false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Gorefiend's Grasp (utility)
|
||||
[51052] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "DEATHKNIGHT", type = 4}, --Anti-magic Zone
|
||||
[219809] = {cooldown = 60, duration = 8, talent = 23454, charges = 1, class = "DEATHKNIGHT", type = 2}, --Tombstone (talent)
|
||||
[108199] = {cooldown = 120, duration = false, talent = false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Gorefiend's Grasp
|
||||
[207167] = {cooldown = 60, duration = 5, talent = 22519, charges = 1, class = "DEATHKNIGHT", type = 5}, --Blinding Sleet (talent)
|
||||
[108194] = {cooldown = 45, duration = 4, talent = 22520, charges = 1, class = "DEATHKNIGHT", type = 5}, --Asphyxiate (talent)
|
||||
[221562] = {cooldown = 45, duration = 5, talent = false, charges = 1, class = "DEATHKNIGHT", type = 5}, --Asphyxiate
|
||||
|
||||
--> demon hunter
|
||||
[162264] = {cooldown = 240, duration = 30, talent = false, charges = 1, class = "DEMONHUNTER", type = 1}, --Metamorphosis
|
||||
[206491] = {cooldown = 120, duration = 60, talent = 22547, charges = 1, class = "DEMONHUNTER", type = 1}, --Nemesis (talent)
|
||||
[200166] = {cooldown = 240, duration = 30, talent = false, charges = 1, class = "DEMONHUNTER", type = 1}, --Metamorphosis
|
||||
[198589] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Blur
|
||||
[196555] = {cooldown = 120, duration = 5, talent = 21865, charges = 1, class = "DEMONHUNTER", type = 2}, --Netherwalk (talent)
|
||||
[196718] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DEMONHUNTER", type = 4}, --Darkness
|
||||
[187827] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Metamorphosis
|
||||
[196718] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "DEMONHUNTER", type = 4}, --Darkness
|
||||
[188501] = {cooldown = 30, duration = 10, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Spectral Sight
|
||||
[179057] = {cooldown = 60, duration = 2, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Chaos Nova
|
||||
[211881] = {cooldown = 30, duration = 4, talent = 22767, charges = 1, class = "DEMONHUNTER", type = 5}, --Fel Eruption (talent)
|
||||
[320341] = {cooldown = 90, duration = false, talent = 21902, charges = 1, class = "DEMONHUNTER", type = 1}, --Bulk Extraction (talent)
|
||||
[204021] = {cooldown = 60, duration = 10, talent = false, charges = 1, class = "DEMONHUNTER", type = 2}, --Fiery Brand
|
||||
[263648] = {cooldown = 30, duration = 12, talent = 22768, charges = 1, class = "DEMONHUNTER", type = 2}, --Soul Barrier (talent)
|
||||
[207684] = {cooldown = 90, duration = 12, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Misery
|
||||
[202137] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Silence
|
||||
[202138] = {cooldown = 90, duration = 6, talent = 22511, charges = 1, class = "DEMONHUNTER", type = 5}, --Sigil of Chains (talent)
|
||||
|
||||
--> mage
|
||||
[12042] = {cooldown = 90, duration = 10, talent = false, charges = 1, class = "MAGE", type = 1}, --Arcane Power
|
||||
[12051] = {cooldown = 90, duration = 6, talent = false, charges = 1, class = "MAGE", type = 1}, --Evocation
|
||||
[110960] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "MAGE", type = 2}, --Greater Invisibility
|
||||
[235450] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "MAGE", type = 5}, --Prismatic Barrier
|
||||
[235313] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "MAGE", type = 5}, --Blazing Barrier
|
||||
[11426] = {cooldown = 25, duration = 60, talent = false, charges = 1, class = "MAGE", type = 5}, --Ice Barrier
|
||||
[190319] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "MAGE", type = 1}, --Combustion
|
||||
[55342] = {cooldown = 120, duration = 40, talent = 22445, charges = 1, class = "MAGE", type = 1}, --Mirror Image (talent)
|
||||
[55342] = {cooldown = 120, duration = 40, talent = 22445, charges = 1, class = "MAGE", type = 1}, --Mirror Image
|
||||
[66] = {cooldown = 300, duration = 20, talent = false, charges = 1, class = "MAGE", type = 2}, --Invisibility
|
||||
[12472] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "MAGE", type = 1}, --Icy Veins
|
||||
[205021] = {cooldown = 78, duration = 5, talent = 22309, charges = 1, class = "MAGE", type = 1}, --Ray of Frost (talent)
|
||||
[45438] = {cooldown = 240, duration = 10, talent = false, charges = 1, class = "MAGE", type = 2}, --Ice Block
|
||||
[235219] = {cooldown = 300, duration = false, talent = false, charges = 1, class = "MAGE", type = 5}, --Cold Snap
|
||||
[113724] = {cooldown = 45, duration = 10, talent = 22471, charges = 1, class = "MAGE", type = 5}, --Ring of Frost (talent)
|
||||
|
||||
--> priest
|
||||
[10060] = {cooldown = 120, duration = 20, talent = false, charges = 1, class = "PRIEST", type = 1}, --Power Infusion
|
||||
[34433] = {cooldown = 180, duration = 15, talent = false, charges = 1, class = "PRIEST", type = 1}, --Shadowfiend
|
||||
[123040] = {cooldown = 60, duration = 12, talent = 22094, charges = 1, class = "PRIEST", type = 1}, --Mindbender (talent)
|
||||
[33206] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 3}, --Pain Suppression
|
||||
|
|
@ -575,6 +679,7 @@ DF.CooldownsInfo = {
|
|||
[64844] = {cooldown = 180, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 4}, --Divine Hymn
|
||||
[64901] = {cooldown = 300, duration = 6, talent = false, charges = 1, class = "PRIEST", type = 4}, --Symbol of Hope
|
||||
[265202] = {cooldown = 720, duration = false, talent = 23145, charges = 1, class = "PRIEST", type = 4}, --Holy Word: Salvation (talent)
|
||||
[109964] = {cooldown = 60, duration = 12, talent = 21184, charges = 1, class = "PRIEST", type = 4}, --Spirit Shell (talent)
|
||||
[8122] = {cooldown = 60, duration = 8, talent = false, charges = 1, class = "PRIEST", type = 5}, --Psychic Scream
|
||||
[200174] = {cooldown = 60, duration = 15, talent = 21719, charges = 1, class = "PRIEST", type = 1}, --Mindbender (talent)
|
||||
[193223] = {cooldown = 240, duration = 60, talent = 21979, charges = 1, class = "PRIEST", type = 1}, --Surrender to Madness (talent)
|
||||
|
|
@ -588,10 +693,13 @@ DF.CooldownsInfo = {
|
|||
[31224] = {cooldown = 120, duration = 5, talent = false, charges = 1, class = "ROGUE", type = 2}, --Cloak of Shadows
|
||||
[2094] = {cooldown = 120, duration = 60, talent = false, charges = 1, class = "ROGUE", type = 5}, --Blind
|
||||
[114018] = {cooldown = 360, duration = 15, talent = false, charges = 1, class = "ROGUE", type = 5}, --Shroud of Concealment
|
||||
[185311] = {cooldown = 30, duration = 15, talent = false, charges = 1, class = "ROGUE", type = 5}, --Crimson Vial
|
||||
[13750] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Adrenaline Rush
|
||||
[51690] = {cooldown = 120, duration = 2, talent = 23175, charges = 1, class = "ROGUE", type = 1}, --Killing Spree (talent)
|
||||
[199754] = {cooldown = 120, duration = 10, talent = false, charges = 1, class = "ROGUE", type = 2}, --Riposte
|
||||
[121471] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Shadow Blades
|
||||
[343142] = {cooldown = 90, duration = 10, talent = 19250, charges = 1, class = "ROGUE", type = 5}, --Dreadblades
|
||||
[121471] = {cooldown = 180, duration = 20, talent = false, charges = 1, class = "ROGUE", type = 1}, --Shadow Blades
|
||||
}
|
||||
|
||||
-- {cooldown = , duration = , talent = false, charges = 1}
|
||||
|
|
@ -636,7 +744,6 @@ DF.CrowdControlSpells = {
|
|||
[408] = "ROGUE", --Kidney Shot
|
||||
[6770] = "ROGUE", --Sap
|
||||
[1776] = "ROGUE", --Gouge
|
||||
[199804] = "ROGUE", --Between the Eyes
|
||||
|
||||
[853] = "PALADIN", --Hammer of Justice
|
||||
[20066] = "PALADIN", --Repentance (talent)
|
||||
|
|
@ -659,8 +766,8 @@ DF.CrowdControlSpells = {
|
|||
[209753] = "DRUID", --Cyclone (from pvp talent)
|
||||
[33786] = "DRUID", --Cyclone (from pvp talent - resto druid)
|
||||
|
||||
[3355] = "HUNTER", --Freezing Trap
|
||||
[203337] = "HUNTER", --Diamond Ice (from pvp talent)
|
||||
[3355] = "HUNTER", --Freezing Trap
|
||||
[3355] = "HUNTER", --Diamond Ice (from pvp talent)
|
||||
[19577] = "HUNTER", --Intimidation
|
||||
[190927] = "HUNTER", --Harpoon
|
||||
[162480] = "HUNTER", --Steel Trap
|
||||
|
|
@ -790,93 +897,67 @@ end
|
|||
--consumables
|
||||
|
||||
DF.FlaskIDs = {
|
||||
[251836] = true, -- Flask of the Currents agility
|
||||
[251837] = true, -- Flask of Endless Fathoms intellect
|
||||
[251838] = true, -- Flask of the Vast Horizon stamina
|
||||
[251839] = true, -- Flask of the Undertow strength
|
||||
--Shadowlands
|
||||
[307185] = true, --Spectral Flask of Power
|
||||
[307187] = true, --Spectral Stamina Flask
|
||||
[307166] = true, --Eternal Flask
|
||||
|
||||
|
||||
|
||||
------------------------------------------------------------------------
|
||||
--revision ny nullKomplex july 07 2019
|
||||
[298836] = true, -- Greater Flask of the Currents agility
|
||||
[298837] = true, -- Greater Flask of Endless Fathoms intellect
|
||||
[298839] = true, -- Greater Flask of the Vast Horizon stamina
|
||||
[298841] = true, -- Greater Flask of the Undertow strength
|
||||
}
|
||||
|
||||
DF.FoodIDs = {
|
||||
[257422] = 41, --Mon'Dazi versatility
|
||||
[257413] = 41, --Ravenberry Tarts haste
|
||||
[257418] = 41, --Loa Loaf mastery
|
||||
[257408] = 41, --Kul Tiramisu critical
|
||||
|
||||
[257424] = 55, --Spiced Snapper versatility
|
||||
[257415] = 55, --Swamp Fish 'n Chips haste
|
||||
[257420] = 55, --Sailor's Pie mastery
|
||||
[257410] = 55, --Honey-Glazed Haunches critical
|
||||
|
||||
[259448] = 75, --Galley Banquet agility
|
||||
[259449] = 75, --Galley Banquet intellect
|
||||
[259453] = 75, --Galley Banquet stamina
|
||||
[259452] = 75, --Galley Banquet strength
|
||||
|
||||
[259454] = 100, --Bountiful Captain's Feast agility
|
||||
[259455] = 100, --Bountiful Captain's Feast intellect
|
||||
[259457] = 100, --Bountiful Captain's Feast stamina
|
||||
[257427] = 100, --Bountiful Captain's Feast strength
|
||||
|
||||
------------------------------------------------------------------------
|
||||
--revision ny nullKomplex july 07 2019
|
||||
[288074] = 113, -- Wild Berry Bread stamina (maybe fake it as 41?)
|
||||
|
||||
[285721] = 60, -- Druid Rebirth trait agility
|
||||
[285719] = 60, -- Druid Rebirth trait intellect
|
||||
[285720] = 60, -- Druid Rebirth trait strength
|
||||
|
||||
-- Put in 70 section:
|
||||
[288075] = 150, -- Seasoned Steak and Potatoes (70?)
|
||||
|
||||
[290467] = 85, -- Boralus Blood Sausage agility
|
||||
[290468] = 85, -- Boralus Blood Sausage intellect
|
||||
[290469] = 85, -- Boralus Blood Sausage strength
|
||||
|
||||
[297037] = 93, -- Bil'Tong versatility
|
||||
[297034] = 93, -- Baked Port Tato haste
|
||||
[297035] = 93, -- Abyssal-Fried Rissole mastery
|
||||
[297039] = 93, -- Mech-Dowel's "Big Mech" critical
|
||||
[297040] = 198, -- Fragrant Kakavia stamina (93?)
|
||||
|
||||
[297116] = 131, -- Famine Evaluator And Snack Table agility
|
||||
[297117] = 131, -- Famine Evaluator And Snack Table intellect
|
||||
[297118] = 131, -- Famine Evaluator And Snack Table strength
|
||||
--shadowlands tier 1
|
||||
[259454] = 1, -- (agility) Feast of Gluttonous Hedonism
|
||||
[308434] = 1, -- (critical) Phantasmal Souffle and Fries
|
||||
[308488] = 1, -- (haste) Tenebrous Crown Roast Aspic
|
||||
[308506] = 1, -- (mastery) Crawler Ravioli with Apple Sauce
|
||||
[308525] = 1, -- (stamina) Banana Beef Pudding
|
||||
[308514] = 1, -- (versatility) Steak a la Mode
|
||||
[327851] = 1, -- (periodicaly heal out of combat) Seraph Tenders
|
||||
[308637] = 1, -- (periodicaly damage) Smothered Shank
|
||||
[327715] = 1, -- (speed) Fried Bonefish
|
||||
}
|
||||
|
||||
DF.PotionIDs = {
|
||||
[279152] = true, --Battle Potion of Agility
|
||||
[279151] = true, --Battle Potion of Intellect
|
||||
[279154] = true, --Battle Potion of Stamina
|
||||
[279153] = true, --Battle Potion of Strength
|
||||
|
||||
[269853] = true, --Potion of Rising Death (range)
|
||||
[251316] = true, --Potion of Bursting Blood (melee)
|
||||
[251231] = true, --Steelskin Potion (tank)
|
||||
|
||||
------------------------------------------------------------------------
|
||||
--revision ny nullKomplex july 07 2019
|
||||
[298146] = true, -- Superior Battle Potion of Agility
|
||||
[298152] = true, -- Superior Battle Potion of Intellect
|
||||
[298153] = true, -- Superior Battle Potion of Stamina
|
||||
[298154] = true, -- Superior Battle Potion of Strength
|
||||
--Shadowlands
|
||||
[307159] = true, --Potion of Spectral Agility
|
||||
[307163] = true, --Potion of Spectral Stamina
|
||||
[307164] = true, --Potion of Spectral Strength
|
||||
[307160] = true, --Potion of Hardened Shadows
|
||||
[307162] = true, --Potion of Spectral Intellect
|
||||
[307494] = true, --Potion of Empowered Exorcisms
|
||||
[307495] = true, --Potion of Phantom Fire
|
||||
[307496] = true, --Potion of Divine Awakening
|
||||
[307161] = true, --Potion of Spiritual Clarity
|
||||
[307496] = true, --Potion of Divine Awakening
|
||||
[307501] = true, --Potion of Specter Swiftness
|
||||
[322302] = true, --Potion of Sacrificial Anima
|
||||
[307497] = true, --Potion of Deathly Fixation
|
||||
[307195] = true, --Potion of the Hidden Spirit
|
||||
[307199] = true, --Potion of Soul Purity
|
||||
[307196] = true, --Potion of Shadow Sight
|
||||
[307192] = true, --Spiritual Healing Potion
|
||||
[307194] = true, --Spiritual Rejuvenation Potion
|
||||
[307193] = true, --Spiritual Mana Potion
|
||||
[323436] = true, --Purify Soul (greek convent)
|
||||
-- [] = true, --
|
||||
|
||||
[307165] = true, --Spiritual Anti-Venom
|
||||
|
||||
|
||||
}
|
||||
|
||||
DF.FeastIDs = {
|
||||
[308462] = true, --Feast of Gluttonous Hedonism
|
||||
[307153] = true, --Eternal Cauldron
|
||||
|
||||
|
||||
|
||||
[298317] = true, -- Potion of Focused Resolve (crit)
|
||||
[300714] = true, -- Potion of Unbridled Fury (fire damage)
|
||||
[298225] = true, -- Potion of Empowered Proximity (main stat per enemy)
|
||||
[298155] = true, -- Superior Steelskin Potion (tank)
|
||||
[300741] = true, -- Potion of Wild Mending (healer)
|
||||
}
|
||||
|
||||
DF.RuneIDs = {
|
||||
[270058] = true, --Battle-Scarred Augment Rune
|
||||
[317065] = true, --Lightning-Forged Augment Rune
|
||||
|
||||
}
|
||||
|
||||
-- /dump UnitAura ("player", 1)
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -1,3 +1,3 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="split_bar.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/ .. \FrameXML\UI.xsd">
|
||||
<Script file="split_bar.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -245,6 +245,18 @@ DF.TextEntryCounter = DF.TextEntryCounter or 1
|
|||
end
|
||||
end
|
||||
|
||||
function TextEntryMetaFunctions:SetBackdrop(...)
|
||||
return self.editbox:SetBackdrop(...)
|
||||
end
|
||||
|
||||
function TextEntryMetaFunctions:SetBackdropColor(...)
|
||||
return self.editbox:SetBackdropColor(...)
|
||||
end
|
||||
|
||||
function TextEntryMetaFunctions:SetBackdropBorderColor(...)
|
||||
return self.editbox:SetBackdropBorderColor(...)
|
||||
end
|
||||
|
||||
--> select all text
|
||||
function TextEntryMetaFunctions:SelectAll()
|
||||
self.editbox:HighlightText()
|
||||
|
|
@ -608,7 +620,7 @@ function DF:NewTextEntry (parent, container, name, member, w, h, func, param1, p
|
|||
TextEntryObject.container = container
|
||||
TextEntryObject.have_tooltip = nil
|
||||
|
||||
TextEntryObject.editbox = CreateFrame ("EditBox", name, parent)
|
||||
TextEntryObject.editbox = CreateFrame ("EditBox", name, parent,"BackdropTemplate")
|
||||
TextEntryObject.editbox:SetSize (232, 20)
|
||||
TextEntryObject.editbox:SetBackdrop ({bgFile = [["Interface\DialogFrame\UI-DialogBox-Background"]], tileSize = 64, tile = true, edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], edgeSize = 10, insets = {left = 1, right = 1, top = 0, bottom = 0}})
|
||||
|
||||
|
|
@ -1111,17 +1123,17 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
|
|||
name = name:gsub ("$parent", parentName)
|
||||
end
|
||||
|
||||
local borderframe = CreateFrame ("Frame", name, parent)
|
||||
local borderframe = CreateFrame ("Frame", name, parent,"BackdropTemplate")
|
||||
borderframe:SetSize (w, h)
|
||||
|
||||
if (member) then
|
||||
parent [member] = borderframe
|
||||
end
|
||||
|
||||
local scrollframe = CreateFrame ("ScrollFrame", name, borderframe, "UIPanelScrollFrameTemplate")
|
||||
local scrollframeNumberLines = CreateFrame ("ScrollFrame", name .. "NumberLines", borderframe, "UIPanelScrollFrameTemplate")
|
||||
local scrollframe = CreateFrame ("ScrollFrame", name, borderframe, "UIPanelScrollFrameTemplate, BackdropTemplate")
|
||||
local scrollframeNumberLines = CreateFrame ("ScrollFrame", name .. "NumberLines", borderframe, "UIPanelScrollFrameTemplate, BackdropTemplate")
|
||||
|
||||
scrollframe.editbox = CreateFrame ("editbox", "$parentEditBox", scrollframe)
|
||||
scrollframe.editbox = CreateFrame ("editbox", "$parentEditBox", scrollframe,"BackdropTemplate")
|
||||
scrollframe.editbox:SetMultiLine (true)
|
||||
scrollframe.editbox:SetAutoFocus (false)
|
||||
scrollframe.editbox:SetScript ("OnCursorChanged", _G.ScrollingEdit_OnCursorChanged)
|
||||
|
|
@ -1131,7 +1143,7 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
|
|||
|
||||
--line number
|
||||
if (showLineNumbers) then
|
||||
scrollframeNumberLines.editbox = CreateFrame ("editbox", "$parentLineNumbers", scrollframeNumberLines)
|
||||
scrollframeNumberLines.editbox = CreateFrame ("editbox", "$parentLineNumbers", scrollframeNumberLines, "BackdropTemplate")
|
||||
scrollframeNumberLines.editbox:SetMultiLine (true)
|
||||
scrollframeNumberLines.editbox:SetAutoFocus (false)
|
||||
scrollframeNumberLines.editbox:SetEnabled (false)
|
||||
|
|
@ -1147,7 +1159,7 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
|
|||
|
||||
for i = 1, 1000 do
|
||||
scrollframeNumberLines.editbox:Insert (i .. "\n")
|
||||
end
|
||||
end
|
||||
|
||||
--place the lua code field 20 pixels to the right to make run to the lines scroll
|
||||
scrollframe:SetPoint ("topleft", borderframe, "topleft", 30, -10)
|
||||
|
|
@ -1190,7 +1202,7 @@ function DF:NewSpecialLuaEditorEntry (parent, w, h, member, name, nointent, show
|
|||
scrollframeNumberLines:SetPoint ("bottomright", borderframe, "bottomright", -10, 10)
|
||||
scrollframeNumberLines:Hide()
|
||||
end
|
||||
--16:40
|
||||
|
||||
borderframe.SetAsAutoComplete = TextEntryMetaFunctions.SetAsAutoComplete
|
||||
|
||||
scrollframe:SetScript ("OnSizeChanged", function (self)
|
||||
|
|
@ -1260,7 +1272,7 @@ local function bit (x,b)
|
|||
end
|
||||
|
||||
local function lor (x,y)
|
||||
result = 0
|
||||
local result = 0
|
||||
for p=1,8 do result = result + (((bit(x,p) or bit(y,p)) == true) and 2^(p-1) or 0) end
|
||||
return result
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,3 +1,3 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
<Script file="textentry.lua"/>
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
<Script file="textentry.lua"/>
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -1,2 +1,2 @@
|
|||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
</Ui>
|
||||
<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/..\FrameXML\UI.xsd">
|
||||
</Ui>
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
--[[--
|
||||
LibDeflate 1.0.0-release <br>
|
||||
LibDeflate 1.0.2-release <br>
|
||||
Pure Lua compressor and decompressor with high compression ratio using
|
||||
DEFLATE/zlib format.
|
||||
|
||||
@file LibDeflate.lua
|
||||
@author Haoqian He (Github: SafeteeWoW; World of Warcraft: Safetyy-Illidan(US))
|
||||
@copyright LibDeflate <2018> Haoqian He
|
||||
@license GNU General Public License Version 3 or later
|
||||
@copyright LibDeflate <2018-2020> Haoqian He
|
||||
@license zlib License
|
||||
|
||||
This library is implemented according to the following specifications. <br>
|
||||
Report a bug if LibDeflate is not fully compliant with those specs. <br>
|
||||
|
|
@ -16,8 +16,10 @@ https://tools.ietf.org/html/rfc1951 <br>
|
|||
2. RFC1951: ZLIB Compressed Data Format Specification version 3.3 <br>
|
||||
https://tools.ietf.org/html/rfc1950 <br>
|
||||
|
||||
This library requires Lua 5.1/5.2/5.3 interpreter or LuaJIT v2.0+. <br>
|
||||
This library requires Lua 5.1/5.2/5.3/5.4 interpreter or LuaJIT v2.0+. <br>
|
||||
This library does not have any dependencies. <br>
|
||||
Note at the time of this release, Lua 5.4 final is not released yet. <br>
|
||||
For Lua 5.4, This library is tested with its rc6 version. <br>
|
||||
<br>
|
||||
This file "LibDeflate.lua" is the only source file of
|
||||
the library. <br>
|
||||
|
|
@ -26,20 +28,33 @@ https://github.com/safeteeWow/LibDeflate/issues
|
|||
]]
|
||||
|
||||
--[[
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
any later version.
|
||||
zlib License
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
(C) 2018-2020 Haoqian He
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see https://www.gnu.org/licenses/.
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
|
||||
Credits and Disclaimer:
|
||||
The following projects are used to the help to test the correctness
|
||||
of this program. The code of this program (LibDeflate.lua) does not
|
||||
use their code directly, but uses their ideas and algorithms. Their original
|
||||
licenses shall be comply when used.
|
||||
|
||||
Credits:
|
||||
1. zlib, by Jean-loup Gailly (compression) and Mark Adler (decompression).
|
||||
http://www.zlib.net/
|
||||
Licensed under zlib License. http://www.zlib.net/zlib_license.html
|
||||
|
|
@ -61,9 +76,9 @@ Credits:
|
|||
--[[
|
||||
Curseforge auto-packaging replacements:
|
||||
|
||||
Project Date: 2018-07-29T18:58:38Z
|
||||
Project Hash: 420f583c8c1ad0d4fc12398c86e99a65cf37a79a
|
||||
Project Version: 1.0.0-release
|
||||
Project Date: 2020-06-26T15:11:26Z
|
||||
Project Hash: c19f978f053ebd22950eb6f1df4445677a4b0160
|
||||
Project Version: 1.0.2-release
|
||||
--]]
|
||||
|
||||
local LibDeflate
|
||||
|
|
@ -73,23 +88,34 @@ do
|
|||
-- Suffix can be alpha1, alpha2, beta1, beta2, rc1, rc2, etc.
|
||||
-- NOTE: Two version numbers needs to modify.
|
||||
-- 1. On the top of LibDeflate.lua
|
||||
-- 2. HERE
|
||||
local _VERSION = "1.0.0-release"
|
||||
-- 2. _VERSION
|
||||
-- 3. _MINOR
|
||||
|
||||
-- version to store the official version of LibDeflate
|
||||
local _VERSION = "1.0.2-release"
|
||||
|
||||
-- When MAJOR is changed, I should name it as LibDeflate2
|
||||
local _MAJOR = "LibDeflate"
|
||||
|
||||
-- Update this whenever a new version, for LibStub version registration.
|
||||
-- 0 : v0.x
|
||||
-- 1 : v1.0.0
|
||||
-- 2 : v1.0.1
|
||||
-- 3 : v1.0.2
|
||||
local _MINOR = 3
|
||||
|
||||
local _COPYRIGHT =
|
||||
"LibDeflate ".._VERSION
|
||||
.." Copyright (C) 2018 Haoqian He."
|
||||
.." License GPLv3+: GNU GPL version 3 or later"
|
||||
.." Copyright (C) 2018-2020 Haoqian He."
|
||||
.." Licensed under the zlib License"
|
||||
|
||||
-- Register in the World of Warcraft library "LibStub" if detected.
|
||||
if LibStub then
|
||||
local MAJOR, MINOR = "LibDeflate", -1
|
||||
-- When MAJOR is changed, I should name it as LibDeflate2
|
||||
local lib, minor = LibStub:GetLibrary(MAJOR, true)
|
||||
if lib and minor and minor >= MINOR then -- No need to update.
|
||||
local lib, minor = LibStub:GetLibrary(_MAJOR, true)
|
||||
if lib and minor and minor >= _MINOR then -- No need to update.
|
||||
return lib
|
||||
else -- Update or first time register
|
||||
LibDeflate = LibStub:NewLibrary(MAJOR, _VERSION)
|
||||
LibDeflate = LibStub:NewLibrary(_MAJOR, _MINOR)
|
||||
-- NOTE: It is important that new version has implemented
|
||||
-- all exported APIs and tables in the old version,
|
||||
-- so the old library is fully garbage collected,
|
||||
|
|
@ -100,6 +126,8 @@ do
|
|||
end
|
||||
|
||||
LibDeflate._VERSION = _VERSION
|
||||
LibDeflate._MAJOR = _MAJOR
|
||||
LibDeflate._MINOR = _MINOR
|
||||
LibDeflate._COPYRIGHT = _COPYRIGHT
|
||||
end
|
||||
|
||||
|
|
@ -1205,6 +1233,8 @@ local function GetBlockLZ77Result(level, string_table, hash_tables, block_start,
|
|||
end
|
||||
end
|
||||
|
||||
local dict_string_len_plus3 = dict_string_len + 3
|
||||
|
||||
hash = (string_table[block_start-offset] or 0)*256
|
||||
+ (string_table[block_start+1-offset] or 0)
|
||||
|
||||
|
|
@ -1235,6 +1265,7 @@ local function GetBlockLZ77Result(level, string_table, hash_tables, block_start,
|
|||
-- because I think this is easier for me to maintain it.
|
||||
while (index <= index_end) do
|
||||
local string_table_index = index - offset
|
||||
local offset_minus_three = offset - 3
|
||||
prev_len = cur_len
|
||||
prev_dist = cur_dist
|
||||
cur_len = 0
|
||||
|
|
@ -1272,6 +1303,11 @@ local function GetBlockLZ77Result(level, string_table, hash_tables, block_start,
|
|||
(config_use_lazy and prev_len >= config_good_prev_length)
|
||||
and config_good_hash_chain or config_max_hash_chain
|
||||
|
||||
local max_len_minus_one = block_end - index
|
||||
max_len_minus_one = (max_len_minus_one >= 257) and 257 or max_len_minus_one
|
||||
max_len_minus_one = max_len_minus_one + string_table_index
|
||||
local string_table_index_plus_three = string_table_index + 3
|
||||
|
||||
while chain_index >= 1 and depth > 0 do
|
||||
local prev = cur_chain[chain_index]
|
||||
|
||||
|
|
@ -1279,35 +1315,26 @@ local function GetBlockLZ77Result(level, string_table, hash_tables, block_start,
|
|||
break
|
||||
end
|
||||
if prev < index then
|
||||
local j = 3
|
||||
local sj = string_table_index_plus_three
|
||||
|
||||
if prev >= -257 then
|
||||
local prev_table_index = prev-offset
|
||||
-- NOTE for author:
|
||||
-- j < 258 and index + j <= block_end
|
||||
-- This is the right condition
|
||||
while (j < 258 and index + j <= block_end) do
|
||||
if (string_table[prev_table_index+j]
|
||||
== string_table[string_table_index+j]) then
|
||||
j = j + 1
|
||||
else
|
||||
break
|
||||
end
|
||||
local pj = prev - offset_minus_three
|
||||
while (sj <= max_len_minus_one
|
||||
and string_table[pj]
|
||||
== string_table[sj]) do
|
||||
sj = sj + 1
|
||||
pj = pj + 1
|
||||
end
|
||||
else
|
||||
local prev_table_index = dict_string_len+prev
|
||||
-- NOTE for author:
|
||||
-- j < 258 and index + j <= block_end
|
||||
-- This is the right condition
|
||||
while (j < 258 and index + j <= block_end) do
|
||||
if (dict_string_table[prev_table_index+j]
|
||||
== string_table[string_table_index+j]) then
|
||||
j = j + 1
|
||||
else
|
||||
break
|
||||
end
|
||||
local pj = dict_string_len_plus3 + prev
|
||||
while (sj <= max_len_minus_one
|
||||
and dict_string_table[pj]
|
||||
== string_table[sj]) do
|
||||
sj = sj + 1
|
||||
pj = pj + 1
|
||||
end
|
||||
end
|
||||
local j = sj - string_table_index
|
||||
if j > cur_len then
|
||||
cur_len = j
|
||||
cur_dist = index - prev
|
||||
|
|
|
|||
|
|
@ -37,6 +37,15 @@
|
|||
-- }
|
||||
-- ...
|
||||
-- }
|
||||
-- .pvp_talents = {
|
||||
-- [<talent_id>] = {
|
||||
-- .name_localized
|
||||
-- .icon
|
||||
-- .talent_id
|
||||
-- .spell_id
|
||||
-- }
|
||||
-- ...
|
||||
-- }
|
||||
-- .lku -- last known unit id
|
||||
-- .not_visible
|
||||
--
|
||||
|
|
@ -62,7 +71,7 @@
|
|||
-- Returns an array with the set of unit ids for the current group.
|
||||
--]]
|
||||
|
||||
local MAJOR, MINOR = "LibGroupInSpecT-1.1", 90
|
||||
local MAJOR, MINOR = "LibGroupInSpecT-1.1", 91
|
||||
|
||||
if not LibStub then error(MAJOR.." requires LibStub") end
|
||||
local lib = LibStub:NewLibrary (MAJOR, MINOR)
|
||||
|
|
@ -90,7 +99,7 @@ local MAX_ATTEMPTS = 2
|
|||
lib.debug = false
|
||||
local function debug (...)
|
||||
if lib.debug then -- allow programmatic override of debug output by client addons
|
||||
print (...)
|
||||
print (...)
|
||||
end
|
||||
end
|
||||
--@end-debug@]===]
|
||||
|
|
@ -154,13 +163,17 @@ local GetClassInfo = _G.GetClassInfo
|
|||
local GetNumSubgroupMembers = _G.GetNumSubgroupMembers
|
||||
local GetNumSpecializationsForClassID = _G.GetNumSpecializationsForClassID
|
||||
local GetPlayerInfoByGUID = _G.GetPlayerInfoByGUID
|
||||
local GetInspectSelectedPvpTalent = _G.C_SpecializationInfo.GetInspectSelectedPvpTalent
|
||||
local GetInspectSpecialization = _G.GetInspectSpecialization
|
||||
local GetSpecialization = _G.GetSpecialization
|
||||
local GetSpecializationInfo = _G.GetSpecializationInfo
|
||||
local GetSpecializationInfoForClassID = _G.GetSpecializationInfoForClassID
|
||||
local GetSpecializationRoleByID = _G.GetSpecializationRoleByID
|
||||
local GetSpellInfo = _G.GetSpellInfo
|
||||
local GetPvpTalentInfoByID = _G.GetPvpTalentInfoByID
|
||||
local GetPvpTalentSlotInfo = _G.C_SpecializationInfo.GetPvpTalentSlotInfo
|
||||
local GetTalentInfo = _G.GetTalentInfo
|
||||
local GetTalentInfoByID = _G.GetTalentInfoByID
|
||||
local IsInRaid = _G.IsInRaid
|
||||
--local NotifyInspect = _G.NotifyInspect -- Don't cache, as to avoid missing future hooks
|
||||
local GetNumClasses = _G.GetNumClasses
|
||||
|
|
@ -172,7 +185,12 @@ local UnitIsConnected = _G.UnitIsConnected
|
|||
local UnitIsPlayer = _G.UnitIsPlayer
|
||||
local UnitIsUnit = _G.UnitIsUnit
|
||||
local UnitName = _G.UnitName
|
||||
local SendAddonMessage = C_ChatInfo and C_ChatInfo.SendAddonMessage or SendAddonMessage -- XXX 8.0 compat
|
||||
local SendAddonMessage = _G.C_ChatInfo.SendAddonMessage
|
||||
local RegisterAddonMessagePrefix = _G.C_ChatInfo.RegisterAddonMessagePrefix
|
||||
|
||||
local MAX_TALENT_TIERS = _G.MAX_TALENT_TIERS
|
||||
local NUM_TALENT_COLUMNS = _G.NUM_TALENT_COLUMNS
|
||||
local NUM_PVP_TALENT_SLOTS = 4
|
||||
|
||||
|
||||
local global_spec_id_roles_detailed = {
|
||||
|
|
@ -255,11 +273,7 @@ function lib:PLAYER_LOGIN ()
|
|||
frame:RegisterEvent ("UNIT_NAME_UPDATE")
|
||||
frame:RegisterEvent ("UNIT_AURA")
|
||||
frame:RegisterEvent ("CHAT_MSG_ADDON")
|
||||
if C_ChatInfo then -- XXX 8.0 compat
|
||||
C_ChatInfo.RegisterAddonMessagePrefix (COMMS_PREFIX)
|
||||
else
|
||||
RegisterAddonMessagePrefix (COMMS_PREFIX)
|
||||
end
|
||||
RegisterAddonMessagePrefix (COMMS_PREFIX)
|
||||
|
||||
local guid = UnitGUID ("player")
|
||||
local info = self:BuildInfo ("player")
|
||||
|
|
@ -307,26 +321,17 @@ lib.static_cache.class_to_class_id = {} -- [CLASS] -> class_id
|
|||
-- The talents cache can no longer be pre-fetched on login, but is now constructed class-by-class as we inspect people.
|
||||
-- This probably means we want to only ever access it through the GetCachedTalentInfo() helper function below.
|
||||
lib.static_cache.talents = {} -- [talent_id] -> { .spell_id, .talent_id, .name_localized, .icon, .tier, .column }
|
||||
|
||||
-- Dridzt: I'd love another way but none of the GetTalent* functions return spellID, GetTalentLink() and parsing the link gives talentID that's not related to spellID as well
|
||||
-- A quick tooltip scan is cheap though so elegance aside this is a good workaround considering this only runs once
|
||||
local tip = CreateFrame ("GameTooltip", MAJOR.."ScanTip", nil, "GameTooltipTemplate")
|
||||
tip:SetOwner (UIParent, "ANCHOR_NONE")
|
||||
lib.static_cache.pvp_talents = {} -- [talent_id] -> { .spell_id, .talent_id, .name_localized, .icon }
|
||||
|
||||
function lib:GetCachedTalentInfo (class_id, tier, col, group, is_inspect, unit)
|
||||
local talents = self.static_cache.talents
|
||||
local talent_id, name, icon, sel, avail = GetTalentInfo (tier, col, group, is_inspect, unit)
|
||||
if not talent_id or not class_id then
|
||||
local talent_id, name, icon, sel, _, spell_id = GetTalentInfo (tier, col, group, is_inspect, unit)
|
||||
if not talent_id then
|
||||
--[===[@debug@
|
||||
debug ("GetCachedTalentInfo("..tostring(class_id)..","..tier..","..col..","..group..","..tostring(is_inspect)..","..tostring(unit)..") returned nil") --@end-debug@]===]
|
||||
return {}
|
||||
end
|
||||
talents[class_id] = talents[class_id] or {}
|
||||
local class_talents = talents[class_id]
|
||||
local class_talents = self.static_cache.talents
|
||||
if not class_talents[talent_id] then
|
||||
tip:ClearLines ()
|
||||
tip:SetTalent (talent_id, is_inspect, group)
|
||||
local _, _,spell_id = tip:GetSpell ()
|
||||
class_talents[talent_id] = {
|
||||
spell_id = spell_id,
|
||||
talent_id = talent_id,
|
||||
|
|
@ -339,6 +344,45 @@ function lib:GetCachedTalentInfo (class_id, tier, col, group, is_inspect, unit)
|
|||
return class_talents[talent_id], sel
|
||||
end
|
||||
|
||||
function lib:GetCachedTalentInfoByID (talent_id)
|
||||
local class_talents = self.static_cache.talents
|
||||
if talent_id and not class_talents[talent_id] then
|
||||
local _, name, icon, _, _, spell_id, _, row, col = GetTalentInfoByID (talent_id)
|
||||
if not name then
|
||||
--[===[@debug@
|
||||
debug ("GetCachedTalentInfoByID("..tostring(talent_id)..") returned nil") --@end-debug@]===]
|
||||
return nil
|
||||
end
|
||||
class_talents[talent_id] = {
|
||||
spell_id = spell_id,
|
||||
talent_id = talent_id,
|
||||
name_localized = name,
|
||||
icon = icon,
|
||||
tier = row,
|
||||
column = col,
|
||||
}
|
||||
end
|
||||
return class_talents[talent_id]
|
||||
end
|
||||
|
||||
function lib:GetCachedPvpTalentInfoByID (talent_id)
|
||||
local pvp_talents = self.static_cache.pvp_talents
|
||||
if talent_id and not pvp_talents[talent_id] then
|
||||
local _, name, icon, _, _, spell_id = GetPvpTalentInfoByID (talent_id)
|
||||
if not name then
|
||||
--[===[@debug@
|
||||
debug ("GetCachedPvpTalentInfo("..tostring(talent_id)..") returned nil") --@end-debug@]===]
|
||||
return nil
|
||||
end
|
||||
pvp_talents[talent_id] = {
|
||||
spell_id = spell_id,
|
||||
talent_id = talent_id,
|
||||
name_localized = name,
|
||||
icon = icon,
|
||||
}
|
||||
end
|
||||
return pvp_talents[talent_id]
|
||||
end
|
||||
|
||||
function lib:CacheGameData ()
|
||||
local gspecs = self.static_cache.global_specs
|
||||
|
|
@ -507,13 +551,13 @@ function lib:BuildInfo (unit)
|
|||
|
||||
local is_inspect = not UnitIsUnit (unit, "player")
|
||||
local spec = GetSpecialization ()
|
||||
info.global_spec_id = is_inspect and GetInspectSpecialization (unit) or spec and GetSpecializationInfo (spec)
|
||||
local gspec_id = is_inspect and GetInspectSpecialization (unit) or spec and GetSpecializationInfo (spec)
|
||||
|
||||
local gspecs = self.static_cache.global_specs
|
||||
if not info.global_spec_id or not gspecs[info.global_spec_id] then -- not a valid spec_id
|
||||
if not gspec_id or not gspecs[gspec_id] then -- not a valid spec_id
|
||||
info.global_spec_id = nil
|
||||
else
|
||||
local gspec_id = info.global_spec_id
|
||||
info.global_spec_id = gspec_id
|
||||
local spec_info = gspecs[gspec_id]
|
||||
info.spec_index = spec_info.idx
|
||||
info.spec_name_localized = spec_info.name_localized
|
||||
|
|
@ -528,22 +572,42 @@ function lib:BuildInfo (unit)
|
|||
if not info.spec_role_detailed then info.spec_role_detailed = class and class_fixed_roles_detailed[class] end
|
||||
|
||||
info.talents = info.talents or {}
|
||||
info.pvp_talents = info.pvp_talents or {}
|
||||
|
||||
-- If GetPlayerInfoByGUID didn't return the class, we can't do talents yet
|
||||
if info.class_id then
|
||||
-- Only scan talents when we have player data
|
||||
if info.spec_index then
|
||||
info.spec_group = GetActiveSpecGroup (is_inspect)
|
||||
wipe (info.talents) -- Due to spec-specific talents we might leave things in on a spec-change otherwise
|
||||
wipe (info.talents)
|
||||
for tier = 1, MAX_TALENT_TIERS do
|
||||
for col = 1, NUM_TALENT_COLUMNS do
|
||||
local talent, sel = self:GetCachedTalentInfo (info.class_id, tier, col, info.spec_group, is_inspect, unit)
|
||||
if talent and talent.talent_id and sel then
|
||||
if sel then
|
||||
info.talents[talent.talent_id] = talent
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
wipe (info.pvp_talents)
|
||||
if is_inspect then
|
||||
for index = 1, NUM_PVP_TALENT_SLOTS do
|
||||
local talent_id = GetInspectSelectedPvpTalent (unit, index)
|
||||
if talent_id then
|
||||
info.pvp_talents[talent_id] = self:GetCachedPvpTalentInfoByID (talent_id)
|
||||
end
|
||||
end
|
||||
else
|
||||
-- C_SpecializationInfo.GetAllSelectedPvpTalentIDs will sometimes return a lot of extra talents
|
||||
for index = 1, NUM_PVP_TALENT_SLOTS do
|
||||
local slot_info = GetPvpTalentSlotInfo (index)
|
||||
local talent_id = slot_info and slot_info.selectedTalentID
|
||||
if talent_id then
|
||||
info.pvp_talents[talent_id] = self:GetCachedPvpTalentInfoByID (talent_id)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
info.glyphs = wipe (info.glyphs or {}) -- kept for addons that still refer to this
|
||||
info.glyphs = info.glyphs or {} -- kept for addons that still refer to this
|
||||
|
||||
if is_inspect and not UnitIsVisible (unit) and UnitIsConnected (unit) then info.not_visible = true end
|
||||
|
||||
|
|
@ -635,7 +699,7 @@ function lib:SendLatestSpecData ()
|
|||
local info = self.cache[guid]
|
||||
if not info then return end
|
||||
|
||||
-- fmt, guid, global_spec_id, talent1 -> MAX_TALENT_TIERS
|
||||
-- fmt, guid, global_spec_id, talent1 -> MAX_TALENT_TIERS, pvptalent1 -> NUM_PVP_TALENT_SLOTS
|
||||
-- sequentially, allow no gaps for missing talents we decode by index on the receiving end.
|
||||
local datastr = COMMS_FMT..COMMS_DELIM..guid..COMMS_DELIM..(info.global_spec_id or 0)
|
||||
local talentCount = 1
|
||||
|
|
@ -646,6 +710,14 @@ function lib:SendLatestSpecData ()
|
|||
for i=talentCount,MAX_TALENT_TIERS do
|
||||
datastr = datastr..COMMS_DELIM..0
|
||||
end
|
||||
talentCount = 1
|
||||
for k in pairs(info.pvp_talents) do
|
||||
datastr = datastr..COMMS_DELIM..k
|
||||
talentCount = talentCount + 1
|
||||
end
|
||||
for i=talentCount,NUM_PVP_TALENT_SLOTS do
|
||||
datastr = datastr..COMMS_DELIM..0
|
||||
end
|
||||
|
||||
--[===[@debug@
|
||||
debug ("Sending LGIST update to "..scope) --@end-debug@]===]
|
||||
|
|
@ -664,11 +736,13 @@ end
|
|||
|
||||
-- Indicies for various parts of the split data msg
|
||||
local msg_idx = {}
|
||||
msg_idx.fmt = 1
|
||||
msg_idx.guid = msg_idx.fmt + 1
|
||||
msg_idx.global_spec_id = msg_idx.guid + 1
|
||||
msg_idx.talents = msg_idx.global_spec_id + 1
|
||||
msg_idx.end_talents = msg_idx.talents + MAX_TALENT_TIERS - 1
|
||||
msg_idx.fmt = 1
|
||||
msg_idx.guid = msg_idx.fmt + 1
|
||||
msg_idx.global_spec_id = msg_idx.guid + 1
|
||||
msg_idx.talents = msg_idx.global_spec_id + 1
|
||||
msg_idx.end_talents = msg_idx.talents + MAX_TALENT_TIERS
|
||||
msg_idx.pvp_talents = msg_idx.end_talents + 1
|
||||
msg_idx.end_pvp_talents = msg_idx.pvp_talents + NUM_PVP_TALENT_SLOTS - 1
|
||||
|
||||
function lib:CHAT_MSG_ADDON (prefix, datastr, scope, sender)
|
||||
if prefix ~= COMMS_PREFIX or scope ~= self.commScope then return end
|
||||
|
|
@ -713,27 +787,34 @@ function lib:CHAT_MSG_ADDON (prefix, datastr, scope, sender)
|
|||
info.spec_role = gspecs[gspec_id].role
|
||||
info.spec_role_detailed = global_spec_id_roles_detailed[gspec_id]
|
||||
|
||||
local need_inspect = nil
|
||||
local need_inspect = nil -- shouldn't be needed, but just in case
|
||||
info.talents = wipe (info.talents or {})
|
||||
local talents = self.static_cache.talents[info.class_id]
|
||||
if talents then -- The group entry is created before we have inspect-data, so may not have cached talents yet
|
||||
for i = msg_idx.talents, msg_idx.end_talents do
|
||||
local talent_id = tonumber (data[i])
|
||||
if talent_id and talent_id > 0 then
|
||||
if talents[talent_id] then
|
||||
info.talents[talent_id] = talents[talent_id]
|
||||
else
|
||||
-- While we had some talents for this class, we apparently didn't have all for this particular spec, so mark for inspect
|
||||
need_inspect = 1
|
||||
end
|
||||
for i = msg_idx.talents, msg_idx.end_talents do
|
||||
local talent_id = tonumber (data[i]) or 0
|
||||
if talent_id > 0 then
|
||||
local talent = self:GetCachedTalentInfoByID (talent_id)
|
||||
if talent then
|
||||
info.talents[talent_id] = talent
|
||||
else
|
||||
need_inspect = 1
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Talents weren't pre-cached, so mark for inspect
|
||||
need_inspect = 1
|
||||
end
|
||||
|
||||
info.glyphs = wipe (info.glyphs or {}) -- kept for addons that still refer to this
|
||||
info.pvp_talents = wipe (info.pvp_talents or {})
|
||||
for i = msg_idx.pvp_talents, msg_idx.end_pvp_talents do
|
||||
local talent_id = tonumber (data[i]) or 0
|
||||
if talent_id > 0 then
|
||||
local talent = self:GetCachedPvpTalentInfoByID (talent_id)
|
||||
if talent then
|
||||
info.pvp_talents[talent_id] = talent
|
||||
else
|
||||
need_inspect = 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
info.glyphs = info.glyphs or {} -- kept for addons that still refer to this
|
||||
|
||||
local mainq, staleq = self.state.mainq, self.state.staleq
|
||||
local want_inspect = not need_inspect and self.inspect_ready_used and (mainq[guid] or staleq[guid]) and 1 or nil
|
||||
|
|
@ -741,7 +822,7 @@ function lib:CHAT_MSG_ADDON (prefix, datastr, scope, sender)
|
|||
if need_inspect or want_inspect then self.frame:Show () end
|
||||
|
||||
--[===[@debug@
|
||||
debug ("Firing LGIST update event for unit "..unit..", GUID "..guid) --@end-debug@]===]
|
||||
debug ("Firing LGIST update event for unit "..unit..", GUID "..guid..", inspect "..tostring(not not need_inspect)) --@end-debug@]===]
|
||||
self.events:Fire (UPDATE_EVENT, guid, unit, info)
|
||||
self.events:Fire (QUEUE_EVENT)
|
||||
end
|
||||
|
|
@ -817,8 +898,8 @@ function lib:UNIT_AURA (unit)
|
|||
end
|
||||
|
||||
|
||||
function lib:UNIT_SPELLCAST_SUCCEEDED (unit, spellname, rank, lineid, spellid)
|
||||
if spellid == 200749 then
|
||||
function lib:UNIT_SPELLCAST_SUCCEEDED (unit, _, spell_id)
|
||||
if spell_id == 200749 then -- Activating Specialization
|
||||
self:Query (unit) -- Definitely changed, so high prio refresh
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
## Interface: 70300
|
||||
## Interface: 80300
|
||||
## Title: Lib: GroupInSpecT-1.1
|
||||
## Notes: Keeps track of group members and keeps an up-to-date cache of their specialization and talents.
|
||||
## Version: r92
|
||||
## Version: 1.4.0
|
||||
## Author: Anyia of HordeYakka (Jubei'Thos)
|
||||
## X-Category: Library
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
## Author: Vardex
|
||||
## X-Category: Library
|
||||
## X-License: BSD
|
||||
## Version: @project-version@
|
||||
## Version: DetailsRetail.8.3.0.7348.141
|
||||
## DefaultState: Enabled
|
||||
## LoadOnDemand: 0
|
||||
|
||||
|
|
|
|||
|
|
@ -775,7 +775,7 @@ end
|
|||
|
||||
--> choose avatar window
|
||||
do
|
||||
local avatar_pick_frame = CreateFrame ("frame", "AvatarPickFrame", UIParent)
|
||||
local avatar_pick_frame = CreateFrame ("frame", "AvatarPickFrame", UIParent,"BackdropTemplate")
|
||||
avatar_pick_frame:SetFrameStrata ("DIALOG")
|
||||
avatar_pick_frame:SetBackdrop ({bgFile = [[Interface\FrameGeneral\UI-Background-Marble]], edgeFile = [[Interface\DialogFrame\UI-DialogBox-Border]], tile = true, tileSize = 256, edgeSize = 32, insets = {left = 11, right = 12, top = 12, bottom = 11}})
|
||||
avatar_pick_frame:SetBackdropColor (.3, .3, .3, .9)
|
||||
|
|
|
|||
124
boot.lua
124
boot.lua
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -1,27 +1,27 @@
|
|||
do
|
||||
local _detalhes = _G._detalhes
|
||||
|
||||
local _error = {
|
||||
["error"] = true,
|
||||
["errortext"] = ""
|
||||
}
|
||||
_error.__index = _error
|
||||
_error.__newindex = function()
|
||||
assert (false, "Attempt to modify an read-only object.\nUse object() or object.errortext\n"..debugstack (2, 1 , 0))
|
||||
return
|
||||
end
|
||||
_error.__tostring = function()
|
||||
return _error.errortext
|
||||
end
|
||||
_error.__call = function (_this)
|
||||
print (_this.errortext)
|
||||
end
|
||||
|
||||
function _detalhes:NewError (_msg)
|
||||
local this_error = {}
|
||||
this_error.errortext = _msg
|
||||
setmetatable (this_error, _error)
|
||||
return this_error
|
||||
end
|
||||
|
||||
end
|
||||
do
|
||||
local _detalhes = _G._detalhes
|
||||
|
||||
local _error = {
|
||||
["error"] = true,
|
||||
["errortext"] = ""
|
||||
}
|
||||
_error.__index = _error
|
||||
_error.__newindex = function()
|
||||
assert (false, "Attempt to modify an read-only object.\nUse object() or object.errortext\n"..debugstack (2, 1 , 0))
|
||||
return
|
||||
end
|
||||
_error.__tostring = function()
|
||||
return _error.errortext
|
||||
end
|
||||
_error.__call = function (_this)
|
||||
print (_this.errortext)
|
||||
end
|
||||
|
||||
function _detalhes:NewError (_msg)
|
||||
local this_error = {}
|
||||
this_error.errortext = _msg
|
||||
setmetatable (this_error, _error)
|
||||
return this_error
|
||||
end
|
||||
|
||||
end
|
||||
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
|
|
@ -1,212 +1,212 @@
|
|||
-- damage ability file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
local _ipairs = ipairs--lua local
|
||||
local _pairs = pairs--lua local
|
||||
local _UnitAura = UnitAura--api local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_dano = _detalhes.habilidade_dano
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_damage_target = _detalhes.container_type.CONTAINER_DAMAGETARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
local _recording_ability_with_buffs = false
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_dano:NovaTabela (id, link, token)
|
||||
|
||||
local _newDamageSpell = {
|
||||
|
||||
total = 0, --total damage
|
||||
counter = 0, --counter
|
||||
id = id, --spellid
|
||||
successful_casted = 0, --successful casted times (only for enemies)
|
||||
|
||||
--> multistrike (deprecated)
|
||||
m_amt = 0,
|
||||
m_dmg = 0,
|
||||
m_crit = 0,
|
||||
--off_amt = 0,
|
||||
--off_dmg = 0,
|
||||
--main_amt = 0,
|
||||
|
||||
--> normal hits
|
||||
n_min = 0,
|
||||
n_max = 0,
|
||||
n_amt = 0,
|
||||
n_dmg = 0,
|
||||
|
||||
--> critical hits
|
||||
c_min = 0,
|
||||
c_max = 0,
|
||||
c_amt = 0,
|
||||
c_dmg = 0,
|
||||
|
||||
--> glacing hits
|
||||
g_amt = 0,
|
||||
g_dmg = 0,
|
||||
|
||||
--> resisted
|
||||
r_amt = 0,
|
||||
r_dmg = 0,
|
||||
|
||||
--> blocked
|
||||
b_amt = 0,
|
||||
b_dmg = 0,
|
||||
|
||||
--> obsorved
|
||||
a_amt = 0,
|
||||
a_dmg = 0,
|
||||
|
||||
targets = {},
|
||||
extra = {}
|
||||
}
|
||||
|
||||
if (token == "SPELL_PERIODIC_DAMAGE") then
|
||||
_detalhes:SpellIsDot (id)
|
||||
end
|
||||
|
||||
return _newDamageSpell
|
||||
end
|
||||
|
||||
function habilidade_dano:AddMiss (serial, nome, flags, who_nome, missType)
|
||||
self.counter = self.counter + 1
|
||||
self [missType] = (self [missType] or 0) + 1
|
||||
|
||||
self.targets [nome] = self.targets [nome] or 0
|
||||
end
|
||||
|
||||
function habilidade_dano:Add (serial, nome, flag, amount, who_nome, resisted, blocked, absorbed, critical, glacing, token, isoffhand, isreflected)
|
||||
|
||||
self.total = self.total + amount
|
||||
|
||||
--if is reflected add the spellId into the extra table
|
||||
--this is too show which spells has been reflected
|
||||
if (isreflected) then
|
||||
self.extra [isreflected] = (self.extra [isreflected] or 0) + amount
|
||||
end
|
||||
|
||||
self.targets [nome] = (self.targets [nome] or 0) + amount
|
||||
|
||||
self.counter = self.counter + 1
|
||||
|
||||
if (resisted and resisted > 0) then
|
||||
self.r_dmg = self.r_dmg+amount --> tabela.total <20> o total de dano
|
||||
self.r_amt = self.r_amt+1 --> tabela.total <20> o total de dano
|
||||
end
|
||||
|
||||
if (blocked and blocked > 0) then
|
||||
self.b_dmg = self.b_dmg+amount --> amount <20> o total de dano
|
||||
self.b_amt = self.b_amt+1 --> amount <20> o total de dano
|
||||
end
|
||||
|
||||
if (absorbed and absorbed > 0) then
|
||||
self.a_dmg = self.a_dmg+amount --> amount <20> o total de dano
|
||||
self.a_amt = self.a_amt+1 --> amount <20> o total de dano
|
||||
end
|
||||
|
||||
if (glacing) then
|
||||
self.g_dmg = self.g_dmg+amount --> amount <20> o total de dano
|
||||
self.g_amt = self.g_amt+1 --> amount <20> o total de dano
|
||||
|
||||
elseif (critical) then
|
||||
self.c_dmg = self.c_dmg+amount --> amount <20> o total de dano
|
||||
self.c_amt = self.c_amt+1 --> amount <20> o total de dano
|
||||
if (amount > self.c_max) then
|
||||
self.c_max = amount
|
||||
end
|
||||
if (self.c_min > amount or self.c_min == 0) then
|
||||
self.c_min = amount
|
||||
end
|
||||
|
||||
else
|
||||
self.n_dmg = self.n_dmg+amount
|
||||
self.n_amt = self.n_amt+1
|
||||
if (amount > self.n_max) then
|
||||
self.n_max = amount
|
||||
end
|
||||
if (self.n_min > amount or self.n_min == 0) then
|
||||
self.n_min = amount
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if (_recording_ability_with_buffs) then
|
||||
if (who_nome == _detalhes.playername) then --aqui ele vai detalhar tudo sobre a magia usada
|
||||
|
||||
local buffsNames = _detalhes.SoloTables.BuffsTableNameCache
|
||||
|
||||
local SpellBuffDetails = self.BuffTable
|
||||
if (not SpellBuffDetails) then
|
||||
self.BuffTable = {}
|
||||
SpellBuffDetails = self.BuffTable
|
||||
end
|
||||
|
||||
if (token == "SPELL_PERIODIC_DAMAGE") then
|
||||
--> precisa ver se ele tinha na hora que aplicou
|
||||
local SoloDebuffPower = _detalhes.tabela_vigente.SoloDebuffPower
|
||||
if (SoloDebuffPower) then
|
||||
local ThisDebuff = SoloDebuffPower [self.id]
|
||||
if (ThisDebuff) then
|
||||
local ThisDebuffOnTarget = ThisDebuff [serial]
|
||||
if (ThisDebuffOnTarget) then
|
||||
for index, buff_name in _ipairs (ThisDebuffOnTarget.buffs) do
|
||||
local buff_info = SpellBuffDetails [buff_name] or {["counter"] = 0, ["total"] = 0, ["critico"] = 0, ["critico_dano"] = 0}
|
||||
buff_info.counter = buff_info.counter+1
|
||||
buff_info.total = buff_info.total+amount
|
||||
if (critical ~= nil) then
|
||||
buff_info.critico = buff_info.critico+1
|
||||
buff_info.critico_dano = buff_info.critico_dano+amount
|
||||
end
|
||||
SpellBuffDetails [buff_name] = buff_info
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
for BuffName, _ in _pairs (_detalhes.Buffs.BuffsTable) do
|
||||
local name = _UnitAura ("player", BuffName)
|
||||
if (name ~= nil) then
|
||||
local buff_info = SpellBuffDetails [name] or {["counter"] = 0, ["total"] = 0, ["critico"] = 0, ["critico_dano"] = 0}
|
||||
buff_info.counter = buff_info.counter+1
|
||||
buff_info.total = buff_info.total+amount
|
||||
if (critical ~= nil) then
|
||||
buff_info.critico = buff_info.critico+1
|
||||
buff_info.critico_dano = buff_info.critico_dano+amount
|
||||
end
|
||||
SpellBuffDetails [name] = buff_info
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> core
|
||||
|
||||
function _detalhes:UpdateDamageAbilityGears()
|
||||
_recording_ability_with_buffs = _detalhes.RecordPlayerAbilityWithBuffs
|
||||
end
|
||||
|
||||
--[[
|
||||
if (isoffhand) then
|
||||
self.off_amt = self.off_amt + 1
|
||||
self.off_dmg = self.off_dmg + amount
|
||||
else
|
||||
self.main_amt = self.main_amt + 1
|
||||
end
|
||||
--]]
|
||||
-- damage ability file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
local _ipairs = ipairs--lua local
|
||||
local _pairs = pairs--lua local
|
||||
local _UnitAura = UnitAura--api local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_dano = _detalhes.habilidade_dano
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_damage_target = _detalhes.container_type.CONTAINER_DAMAGETARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
local _recording_ability_with_buffs = false
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_dano:NovaTabela (id, link, token)
|
||||
|
||||
local _newDamageSpell = {
|
||||
|
||||
total = 0, --total damage
|
||||
counter = 0, --counter
|
||||
id = id, --spellid
|
||||
successful_casted = 0, --successful casted times (only for enemies)
|
||||
|
||||
--> multistrike (deprecated)
|
||||
m_amt = 0,
|
||||
m_dmg = 0,
|
||||
m_crit = 0,
|
||||
--off_amt = 0,
|
||||
--off_dmg = 0,
|
||||
--main_amt = 0,
|
||||
|
||||
--> normal hits
|
||||
n_min = 0,
|
||||
n_max = 0,
|
||||
n_amt = 0,
|
||||
n_dmg = 0,
|
||||
|
||||
--> critical hits
|
||||
c_min = 0,
|
||||
c_max = 0,
|
||||
c_amt = 0,
|
||||
c_dmg = 0,
|
||||
|
||||
--> glacing hits
|
||||
g_amt = 0,
|
||||
g_dmg = 0,
|
||||
|
||||
--> resisted
|
||||
r_amt = 0,
|
||||
r_dmg = 0,
|
||||
|
||||
--> blocked
|
||||
b_amt = 0,
|
||||
b_dmg = 0,
|
||||
|
||||
--> obsorved
|
||||
a_amt = 0,
|
||||
a_dmg = 0,
|
||||
|
||||
targets = {},
|
||||
extra = {}
|
||||
}
|
||||
|
||||
if (token == "SPELL_PERIODIC_DAMAGE") then
|
||||
_detalhes:SpellIsDot (id)
|
||||
end
|
||||
|
||||
return _newDamageSpell
|
||||
end
|
||||
|
||||
function habilidade_dano:AddMiss (serial, nome, flags, who_nome, missType)
|
||||
self.counter = self.counter + 1
|
||||
self [missType] = (self [missType] or 0) + 1
|
||||
|
||||
self.targets [nome] = self.targets [nome] or 0
|
||||
end
|
||||
|
||||
function habilidade_dano:Add (serial, nome, flag, amount, who_nome, resisted, blocked, absorbed, critical, glacing, token, isoffhand, isreflected)
|
||||
|
||||
self.total = self.total + amount
|
||||
|
||||
--if is reflected add the spellId into the extra table
|
||||
--this is too show which spells has been reflected
|
||||
if (isreflected) then
|
||||
self.extra [isreflected] = (self.extra [isreflected] or 0) + amount
|
||||
end
|
||||
|
||||
self.targets [nome] = (self.targets [nome] or 0) + amount
|
||||
|
||||
self.counter = self.counter + 1
|
||||
|
||||
if (resisted and resisted > 0) then
|
||||
self.r_dmg = self.r_dmg+amount --> tabela.total <20> o total de dano
|
||||
self.r_amt = self.r_amt+1 --> tabela.total <20> o total de dano
|
||||
end
|
||||
|
||||
if (blocked and blocked > 0) then
|
||||
self.b_dmg = self.b_dmg+amount --> amount <20> o total de dano
|
||||
self.b_amt = self.b_amt+1 --> amount <20> o total de dano
|
||||
end
|
||||
|
||||
if (absorbed and absorbed > 0) then
|
||||
self.a_dmg = self.a_dmg+amount --> amount <20> o total de dano
|
||||
self.a_amt = self.a_amt+1 --> amount <20> o total de dano
|
||||
end
|
||||
|
||||
if (glacing) then
|
||||
self.g_dmg = self.g_dmg+amount --> amount <20> o total de dano
|
||||
self.g_amt = self.g_amt+1 --> amount <20> o total de dano
|
||||
|
||||
elseif (critical) then
|
||||
self.c_dmg = self.c_dmg+amount --> amount <20> o total de dano
|
||||
self.c_amt = self.c_amt+1 --> amount <20> o total de dano
|
||||
if (amount > self.c_max) then
|
||||
self.c_max = amount
|
||||
end
|
||||
if (self.c_min > amount or self.c_min == 0) then
|
||||
self.c_min = amount
|
||||
end
|
||||
|
||||
else
|
||||
self.n_dmg = self.n_dmg+amount
|
||||
self.n_amt = self.n_amt+1
|
||||
if (amount > self.n_max) then
|
||||
self.n_max = amount
|
||||
end
|
||||
if (self.n_min > amount or self.n_min == 0) then
|
||||
self.n_min = amount
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if (_recording_ability_with_buffs) then
|
||||
if (who_nome == _detalhes.playername) then --aqui ele vai detalhar tudo sobre a magia usada
|
||||
|
||||
local buffsNames = _detalhes.SoloTables.BuffsTableNameCache
|
||||
|
||||
local SpellBuffDetails = self.BuffTable
|
||||
if (not SpellBuffDetails) then
|
||||
self.BuffTable = {}
|
||||
SpellBuffDetails = self.BuffTable
|
||||
end
|
||||
|
||||
if (token == "SPELL_PERIODIC_DAMAGE") then
|
||||
--> precisa ver se ele tinha na hora que aplicou
|
||||
local SoloDebuffPower = _detalhes.tabela_vigente.SoloDebuffPower
|
||||
if (SoloDebuffPower) then
|
||||
local ThisDebuff = SoloDebuffPower [self.id]
|
||||
if (ThisDebuff) then
|
||||
local ThisDebuffOnTarget = ThisDebuff [serial]
|
||||
if (ThisDebuffOnTarget) then
|
||||
for index, buff_name in _ipairs (ThisDebuffOnTarget.buffs) do
|
||||
local buff_info = SpellBuffDetails [buff_name] or {["counter"] = 0, ["total"] = 0, ["critico"] = 0, ["critico_dano"] = 0}
|
||||
buff_info.counter = buff_info.counter+1
|
||||
buff_info.total = buff_info.total+amount
|
||||
if (critical ~= nil) then
|
||||
buff_info.critico = buff_info.critico+1
|
||||
buff_info.critico_dano = buff_info.critico_dano+amount
|
||||
end
|
||||
SpellBuffDetails [buff_name] = buff_info
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
else
|
||||
|
||||
for BuffName, _ in _pairs (_detalhes.Buffs.BuffsTable) do
|
||||
local name = _UnitAura ("player", BuffName)
|
||||
if (name ~= nil) then
|
||||
local buff_info = SpellBuffDetails [name] or {["counter"] = 0, ["total"] = 0, ["critico"] = 0, ["critico_dano"] = 0}
|
||||
buff_info.counter = buff_info.counter+1
|
||||
buff_info.total = buff_info.total+amount
|
||||
if (critical ~= nil) then
|
||||
buff_info.critico = buff_info.critico+1
|
||||
buff_info.critico_dano = buff_info.critico_dano+amount
|
||||
end
|
||||
SpellBuffDetails [name] = buff_info
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> core
|
||||
|
||||
function _detalhes:UpdateDamageAbilityGears()
|
||||
_recording_ability_with_buffs = _detalhes.RecordPlayerAbilityWithBuffs
|
||||
end
|
||||
|
||||
--[[
|
||||
if (isoffhand) then
|
||||
self.off_amt = self.off_amt + 1
|
||||
self.off_dmg = self.off_dmg + amount
|
||||
else
|
||||
self.main_amt = self.main_amt + 1
|
||||
end
|
||||
--]]
|
||||
|
|
@ -1,119 +1,119 @@
|
|||
-- heal ability file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_cura = _detalhes.habilidade_cura
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_heal_target = _detalhes.container_type.CONTAINER_HEALTARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_cura:NovaTabela (id, link)
|
||||
|
||||
local _newHealSpell = {
|
||||
|
||||
id = id,
|
||||
counter = 0,
|
||||
|
||||
--> totals
|
||||
total = 0,
|
||||
totalabsorb = 0,
|
||||
absorbed = 0,
|
||||
overheal = 0,
|
||||
totaldenied = 0,
|
||||
|
||||
--> multistrike
|
||||
m_amt = 0,
|
||||
m_healed = 0,
|
||||
m_crit = 0,
|
||||
|
||||
--> normal hits
|
||||
n_min = 0,
|
||||
n_max = 0,
|
||||
n_amt = 0,
|
||||
n_curado = 0,
|
||||
|
||||
--> critical hits
|
||||
c_min = 0,
|
||||
c_max = 0,
|
||||
c_amt = 0,
|
||||
c_curado = 0,
|
||||
|
||||
--> targets containers
|
||||
targets = {},
|
||||
targets_overheal = {},
|
||||
targets_absorbs = {}
|
||||
}
|
||||
|
||||
return _newHealSpell
|
||||
end
|
||||
|
||||
function habilidade_cura:Add (serial, nome, flag, amount, extraSpellID, absorbed, critical, overhealing, is_shield)
|
||||
|
||||
amount = amount or 0
|
||||
self.targets [nome] = (self.targets [nome] or 0) + amount
|
||||
|
||||
if (absorbed == "SPELL_HEAL_ABSORBED") then
|
||||
self.counter = self.counter + 1
|
||||
self.totaldenied = self.totaldenied + amount
|
||||
|
||||
local healerName = critical
|
||||
|
||||
--create the denied table spells, on the fly
|
||||
if (not self.heal_denied) then
|
||||
self.heal_denied = {}
|
||||
self.heal_denied_healers = {}
|
||||
end
|
||||
|
||||
self.heal_denied [extraSpellID] = (self.heal_denied [extraSpellID] or 0) + amount
|
||||
self.heal_denied_healers [healerName] = (self.heal_denied_healers [healerName] or 0) + amount
|
||||
else
|
||||
|
||||
self.total = self.total + amount
|
||||
self.counter = self.counter + 1
|
||||
|
||||
if (absorbed and absorbed > 0) then
|
||||
self.absorbed = self.absorbed + absorbed
|
||||
end
|
||||
|
||||
if (overhealing and overhealing > 0) then
|
||||
self.overheal = self.overheal + overhealing
|
||||
self.targets_overheal [nome] = (self.targets_overheal [nome] or 0) + overhealing
|
||||
end
|
||||
|
||||
if (is_shield) then
|
||||
self.totalabsorb = self.totalabsorb + amount
|
||||
self.targets_absorbs [nome] = (self.targets_absorbs [nome] or 0) + amount
|
||||
end
|
||||
|
||||
if (critical) then
|
||||
self.c_curado = self.c_curado+amount --> amount <20> o total de dano
|
||||
self.c_amt = self.c_amt+1 --> amount <20> o total de dano
|
||||
if (amount > self.c_max) then
|
||||
self.c_max = amount
|
||||
end
|
||||
if (self.c_min > amount or self.c_min == 0) then
|
||||
self.c_min = amount
|
||||
end
|
||||
else
|
||||
self.n_curado = self.n_curado+amount
|
||||
self.n_amt = self.n_amt+1
|
||||
if (amount > self.n_max) then
|
||||
self.n_max = amount
|
||||
end
|
||||
if (self.n_min > amount or self.n_min == 0) then
|
||||
self.n_min = amount
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
-- heal ability file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_cura = _detalhes.habilidade_cura
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_heal_target = _detalhes.container_type.CONTAINER_HEALTARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_cura:NovaTabela (id, link)
|
||||
|
||||
local _newHealSpell = {
|
||||
|
||||
id = id,
|
||||
counter = 0,
|
||||
|
||||
--> totals
|
||||
total = 0,
|
||||
totalabsorb = 0,
|
||||
absorbed = 0,
|
||||
overheal = 0,
|
||||
totaldenied = 0,
|
||||
|
||||
--> multistrike
|
||||
m_amt = 0,
|
||||
m_healed = 0,
|
||||
m_crit = 0,
|
||||
|
||||
--> normal hits
|
||||
n_min = 0,
|
||||
n_max = 0,
|
||||
n_amt = 0,
|
||||
n_curado = 0,
|
||||
|
||||
--> critical hits
|
||||
c_min = 0,
|
||||
c_max = 0,
|
||||
c_amt = 0,
|
||||
c_curado = 0,
|
||||
|
||||
--> targets containers
|
||||
targets = {},
|
||||
targets_overheal = {},
|
||||
targets_absorbs = {}
|
||||
}
|
||||
|
||||
return _newHealSpell
|
||||
end
|
||||
|
||||
function habilidade_cura:Add (serial, nome, flag, amount, extraSpellID, absorbed, critical, overhealing, is_shield)
|
||||
|
||||
amount = amount or 0
|
||||
self.targets [nome] = (self.targets [nome] or 0) + amount
|
||||
|
||||
if (absorbed == "SPELL_HEAL_ABSORBED") then
|
||||
self.counter = self.counter + 1
|
||||
self.totaldenied = self.totaldenied + amount
|
||||
|
||||
local healerName = critical
|
||||
|
||||
--create the denied table spells, on the fly
|
||||
if (not self.heal_denied) then
|
||||
self.heal_denied = {}
|
||||
self.heal_denied_healers = {}
|
||||
end
|
||||
|
||||
self.heal_denied [extraSpellID] = (self.heal_denied [extraSpellID] or 0) + amount
|
||||
self.heal_denied_healers [healerName] = (self.heal_denied_healers [healerName] or 0) + amount
|
||||
else
|
||||
|
||||
self.total = self.total + amount
|
||||
self.counter = self.counter + 1
|
||||
|
||||
if (absorbed and absorbed > 0) then
|
||||
self.absorbed = self.absorbed + absorbed
|
||||
end
|
||||
|
||||
if (overhealing and overhealing > 0) then
|
||||
self.overheal = self.overheal + overhealing
|
||||
self.targets_overheal [nome] = (self.targets_overheal [nome] or 0) + overhealing
|
||||
end
|
||||
|
||||
if (is_shield) then
|
||||
self.totalabsorb = self.totalabsorb + amount
|
||||
self.targets_absorbs [nome] = (self.targets_absorbs [nome] or 0) + amount
|
||||
end
|
||||
|
||||
if (critical) then
|
||||
self.c_curado = self.c_curado+amount --> amount <20> o total de dano
|
||||
self.c_amt = self.c_amt+1 --> amount <20> o total de dano
|
||||
if (amount > self.c_max) then
|
||||
self.c_max = amount
|
||||
end
|
||||
if (self.c_min > amount or self.c_min == 0) then
|
||||
self.c_min = amount
|
||||
end
|
||||
else
|
||||
self.n_curado = self.n_curado+amount
|
||||
self.n_amt = self.n_amt+1
|
||||
if (amount > self.n_max) then
|
||||
self.n_max = amount
|
||||
end
|
||||
if (self.n_min > amount or self.n_min == 0) then
|
||||
self.n_min = amount
|
||||
end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
|
|
@ -1,45 +1,45 @@
|
|||
-- energy ability file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
|
||||
local _setmetatable = setmetatable --lua local
|
||||
local _ipairs = ipairs --lua local
|
||||
local _UnitAura = UnitAura --api local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_energy = _detalhes.habilidade_e_energy
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_energy_target = _detalhes.container_type.CONTAINER_ENERGYTARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_energy:NovaTabela (id, link, token)
|
||||
|
||||
local _newEnergySpell = {
|
||||
id = id,
|
||||
counter = 0,
|
||||
total = 0,
|
||||
totalover = 0,
|
||||
targets = {}
|
||||
}
|
||||
|
||||
return _newEnergySpell
|
||||
end
|
||||
|
||||
function habilidade_energy:Add (serial, nome, flag, amount, who_nome, powertype, overpower)
|
||||
|
||||
self.counter = self.counter + 1
|
||||
self.total = self.total + amount
|
||||
self.totalover = self.totalover + overpower
|
||||
self.targets [nome] = (self.targets [nome] or 0) + amount
|
||||
|
||||
end
|
||||
-- energy ability file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
|
||||
local _setmetatable = setmetatable --lua local
|
||||
local _ipairs = ipairs --lua local
|
||||
local _UnitAura = UnitAura --api local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_energy = _detalhes.habilidade_e_energy
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_energy_target = _detalhes.container_type.CONTAINER_ENERGYTARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_energy:NovaTabela (id, link, token)
|
||||
|
||||
local _newEnergySpell = {
|
||||
id = id,
|
||||
counter = 0,
|
||||
total = 0,
|
||||
totalover = 0,
|
||||
targets = {}
|
||||
}
|
||||
|
||||
return _newEnergySpell
|
||||
end
|
||||
|
||||
function habilidade_energy:Add (serial, nome, flag, amount, who_nome, powertype, overpower)
|
||||
|
||||
self.counter = self.counter + 1
|
||||
self.total = self.total + amount
|
||||
self.totalover = self.totalover + overpower
|
||||
self.targets [nome] = (self.targets [nome] or 0) + amount
|
||||
|
||||
end
|
||||
|
|
@ -1,162 +1,162 @@
|
|||
-- misc ability file
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
|
||||
local _setmetatable = setmetatable --lua local
|
||||
local _ipairs = ipairs --lua local
|
||||
local _UnitAura = UnitAura --api local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_misc = _detalhes.habilidade_misc
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_misc_target = _detalhes.container_type.CONTAINER_MISCTARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_misc:NovaTabela (id, link, token)
|
||||
|
||||
local _newMiscSpell = {
|
||||
id = id,
|
||||
counter = 0,
|
||||
targets = {}
|
||||
}
|
||||
|
||||
if (token == "BUFF_UPTIME" or token == "DEBUFF_UPTIME") then
|
||||
_newMiscSpell.uptime = 0
|
||||
_newMiscSpell.actived = false
|
||||
_newMiscSpell.activedamt = 0 --s<>o quantos estao ativados no momento
|
||||
_newMiscSpell.refreshamt = 0
|
||||
_newMiscSpell.appliedamt = 0
|
||||
|
||||
elseif (token == "SPELL_INTERRUPT") then
|
||||
_newMiscSpell.interrompeu_oque = {}
|
||||
|
||||
elseif (token == "SPELL_DISPEL" or token == "SPELL_STOLEN") then
|
||||
_newMiscSpell.dispell_oque = {}
|
||||
|
||||
elseif (token == "SPELL_AURA_BROKEN" or token == "SPELL_AURA_BROKEN_SPELL") then
|
||||
_newMiscSpell.cc_break_oque = {}
|
||||
|
||||
end
|
||||
|
||||
return _newMiscSpell
|
||||
end
|
||||
|
||||
function habilidade_misc:Add (serial, nome, flag, who_nome, token, spellID, spellName)
|
||||
|
||||
--print (self.id, GetSpellInfo (self.id))
|
||||
|
||||
if (spellID == "BUFF_OR_DEBUFF") then
|
||||
|
||||
if (spellName == "COOLDOWN") then
|
||||
self.counter = self.counter + 1
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (spellName == "BUFF_UPTIME_REFRESH") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
self.refreshamt = self.refreshamt + 1
|
||||
token.buff_uptime = token.buff_uptime + _detalhes._tempo - self.actived_at --> token = actor misc object
|
||||
end
|
||||
self.actived_at = _detalhes._tempo
|
||||
self.actived = true
|
||||
|
||||
elseif (spellName == "BUFF_UPTIME_OUT") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
token.buff_uptime = token.buff_uptime + _detalhes._tempo - self.actived_at --> token = actor misc object
|
||||
end
|
||||
self.actived = false
|
||||
self.actived_at = nil
|
||||
|
||||
elseif (spellName == "BUFF_UPTIME_IN" or spellName == "DEBUFF_UPTIME_IN") then
|
||||
self.actived = true
|
||||
self.activedamt = self.activedamt + 1
|
||||
self.appliedamt = self.appliedamt + 1
|
||||
|
||||
if (self.actived_at and self.actived and spellName == "DEBUFF_UPTIME_IN") then
|
||||
--> ja esta ativo em outro mob e jogou num novo
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
token.debuff_uptime = token.debuff_uptime + _detalhes._tempo - self.actived_at
|
||||
end
|
||||
|
||||
self.actived_at = _detalhes._tempo
|
||||
|
||||
elseif (spellName == "DEBUFF_UPTIME_REFRESH") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
self.refreshamt = self.refreshamt + 1
|
||||
token.debuff_uptime = token.debuff_uptime + _detalhes._tempo - self.actived_at
|
||||
end
|
||||
self.actived_at = _detalhes._tempo
|
||||
self.actived = true
|
||||
|
||||
elseif (spellName == "DEBUFF_UPTIME_OUT") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
token.debuff_uptime = token.debuff_uptime + _detalhes._tempo - self.actived_at --> token = actor misc object
|
||||
end
|
||||
|
||||
self.activedamt = self.activedamt - 1
|
||||
|
||||
if (self.activedamt == 0) then
|
||||
self.actived = false
|
||||
self.actived_at = nil
|
||||
else
|
||||
self.actived_at = _detalhes._tempo
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
elseif (token == "SPELL_INTERRUPT") then
|
||||
self.counter = self.counter + 1
|
||||
|
||||
if (not self.interrompeu_oque [spellID]) then
|
||||
self.interrompeu_oque [spellID] = 1
|
||||
else
|
||||
self.interrompeu_oque [spellID] = self.interrompeu_oque [spellID] + 1
|
||||
end
|
||||
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (token == "SPELL_RESURRECT") then
|
||||
self.ress = (self.ress or 0) + 1
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (token == "SPELL_DISPEL" or token == "SPELL_STOLEN") then
|
||||
self.dispell = (self.dispell or 0) + 1
|
||||
|
||||
if (not self.dispell_oque [spellID]) then
|
||||
self.dispell_oque [spellID] = 1
|
||||
else
|
||||
self.dispell_oque [spellID] = self.dispell_oque [spellID] + 1
|
||||
end
|
||||
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (token == "SPELL_AURA_BROKEN_SPELL" or token == "SPELL_AURA_BROKEN") then
|
||||
self.cc_break = (self.cc_break or 0) + 1
|
||||
|
||||
if (not self.cc_break_oque [spellID]) then
|
||||
self.cc_break_oque [spellID] = 1
|
||||
else
|
||||
self.cc_break_oque [spellID] = self.cc_break_oque [spellID] + 1
|
||||
end
|
||||
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
end
|
||||
|
||||
end
|
||||
-- misc ability file
|
||||
local _detalhes = _G._detalhes
|
||||
local _
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
|
||||
local _setmetatable = setmetatable --lua local
|
||||
local _ipairs = ipairs --lua local
|
||||
local _UnitAura = UnitAura --api local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
local habilidade_misc = _detalhes.habilidade_misc
|
||||
local container_combatentes = _detalhes.container_combatentes
|
||||
local container_misc_target = _detalhes.container_type.CONTAINER_MISCTARGET_CLASS
|
||||
local container_playernpc = _detalhes.container_type.CONTAINER_PLAYERNPC
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function habilidade_misc:NovaTabela (id, link, token)
|
||||
|
||||
local _newMiscSpell = {
|
||||
id = id,
|
||||
counter = 0,
|
||||
targets = {}
|
||||
}
|
||||
|
||||
if (token == "BUFF_UPTIME" or token == "DEBUFF_UPTIME") then
|
||||
_newMiscSpell.uptime = 0
|
||||
_newMiscSpell.actived = false
|
||||
_newMiscSpell.activedamt = 0 --s<>o quantos estao ativados no momento
|
||||
_newMiscSpell.refreshamt = 0
|
||||
_newMiscSpell.appliedamt = 0
|
||||
|
||||
elseif (token == "SPELL_INTERRUPT") then
|
||||
_newMiscSpell.interrompeu_oque = {}
|
||||
|
||||
elseif (token == "SPELL_DISPEL" or token == "SPELL_STOLEN") then
|
||||
_newMiscSpell.dispell_oque = {}
|
||||
|
||||
elseif (token == "SPELL_AURA_BROKEN" or token == "SPELL_AURA_BROKEN_SPELL") then
|
||||
_newMiscSpell.cc_break_oque = {}
|
||||
|
||||
end
|
||||
|
||||
return _newMiscSpell
|
||||
end
|
||||
|
||||
function habilidade_misc:Add (serial, nome, flag, who_nome, token, spellID, spellName)
|
||||
|
||||
--print (self.id, GetSpellInfo (self.id))
|
||||
|
||||
if (spellID == "BUFF_OR_DEBUFF") then
|
||||
|
||||
if (spellName == "COOLDOWN") then
|
||||
self.counter = self.counter + 1
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (spellName == "BUFF_UPTIME_REFRESH") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
self.refreshamt = self.refreshamt + 1
|
||||
token.buff_uptime = token.buff_uptime + _detalhes._tempo - self.actived_at --> token = actor misc object
|
||||
end
|
||||
self.actived_at = _detalhes._tempo
|
||||
self.actived = true
|
||||
|
||||
elseif (spellName == "BUFF_UPTIME_OUT") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
token.buff_uptime = token.buff_uptime + _detalhes._tempo - self.actived_at --> token = actor misc object
|
||||
end
|
||||
self.actived = false
|
||||
self.actived_at = nil
|
||||
|
||||
elseif (spellName == "BUFF_UPTIME_IN" or spellName == "DEBUFF_UPTIME_IN") then
|
||||
self.actived = true
|
||||
self.activedamt = self.activedamt + 1
|
||||
self.appliedamt = self.appliedamt + 1
|
||||
|
||||
if (self.actived_at and self.actived and spellName == "DEBUFF_UPTIME_IN") then
|
||||
--> ja esta ativo em outro mob e jogou num novo
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
token.debuff_uptime = token.debuff_uptime + _detalhes._tempo - self.actived_at
|
||||
end
|
||||
|
||||
self.actived_at = _detalhes._tempo
|
||||
|
||||
elseif (spellName == "DEBUFF_UPTIME_REFRESH") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
self.refreshamt = self.refreshamt + 1
|
||||
token.debuff_uptime = token.debuff_uptime + _detalhes._tempo - self.actived_at
|
||||
end
|
||||
self.actived_at = _detalhes._tempo
|
||||
self.actived = true
|
||||
|
||||
elseif (spellName == "DEBUFF_UPTIME_OUT") then
|
||||
if (self.actived_at and self.actived) then
|
||||
self.uptime = self.uptime + _detalhes._tempo - self.actived_at
|
||||
token.debuff_uptime = token.debuff_uptime + _detalhes._tempo - self.actived_at --> token = actor misc object
|
||||
end
|
||||
|
||||
self.activedamt = self.activedamt - 1
|
||||
|
||||
if (self.activedamt == 0) then
|
||||
self.actived = false
|
||||
self.actived_at = nil
|
||||
else
|
||||
self.actived_at = _detalhes._tempo
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
elseif (token == "SPELL_INTERRUPT") then
|
||||
self.counter = self.counter + 1
|
||||
|
||||
if (not self.interrompeu_oque [spellID]) then
|
||||
self.interrompeu_oque [spellID] = 1
|
||||
else
|
||||
self.interrompeu_oque [spellID] = self.interrompeu_oque [spellID] + 1
|
||||
end
|
||||
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (token == "SPELL_RESURRECT") then
|
||||
self.ress = (self.ress or 0) + 1
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (token == "SPELL_DISPEL" or token == "SPELL_STOLEN") then
|
||||
self.dispell = (self.dispell or 0) + 1
|
||||
|
||||
if (not self.dispell_oque [spellID]) then
|
||||
self.dispell_oque [spellID] = 1
|
||||
else
|
||||
self.dispell_oque [spellID] = self.dispell_oque [spellID] + 1
|
||||
end
|
||||
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
|
||||
elseif (token == "SPELL_AURA_BROKEN_SPELL" or token == "SPELL_AURA_BROKEN") then
|
||||
self.cc_break = (self.cc_break or 0) + 1
|
||||
|
||||
if (not self.cc_break_oque [spellID]) then
|
||||
self.cc_break_oque [spellID] = 1
|
||||
else
|
||||
self.cc_break_oque [spellID] = self.cc_break_oque [spellID] + 1
|
||||
end
|
||||
|
||||
--> target
|
||||
self.targets [nome] = (self.targets [nome] or 0) + 1
|
||||
end
|
||||
|
||||
end
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,51 +0,0 @@
|
|||
-- class target file
|
||||
|
||||
local _detalhes = _G._detalhes
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> local pointers
|
||||
|
||||
local _setmetatable = setmetatable --lua local
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> constants
|
||||
|
||||
local alvo_da_habilidade = _detalhes.alvo_da_habilidade
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> internals
|
||||
|
||||
function alvo_da_habilidade:NovaTabela (link)
|
||||
|
||||
local esta_tabela = {total = 0}
|
||||
_setmetatable (esta_tabela, alvo_da_habilidade)
|
||||
|
||||
return esta_tabela
|
||||
end
|
||||
|
||||
function alvo_da_habilidade:AddQuantidade (amt)
|
||||
self.total = self.total + amt
|
||||
end
|
||||
|
||||
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
||||
--> core
|
||||
|
||||
function _detalhes.refresh:r_alvo_da_habilidade (este_alvo, shadow)
|
||||
_setmetatable (este_alvo, alvo_da_habilidade)
|
||||
este_alvo.__index = alvo_da_habilidade
|
||||
este_alvo.shadow = shadow._ActorTable [shadow._NameIndexTable [este_alvo.nome]]
|
||||
end
|
||||
|
||||
function _detalhes.clear:c_alvo_da_habilidade (este_alvo)
|
||||
este_alvo.shadow = nil
|
||||
--este_alvo.__index = {}
|
||||
este_alvo.__index = nil
|
||||
end
|
||||
|
||||
alvo_da_habilidade.__sub = function (tabela1, tabela2)
|
||||
tabela1.total = tabela1.total - tabela2.total
|
||||
if (tabela1.overheal) then
|
||||
tabela1.overheal = tabela1.overheal - tabela2.overheal
|
||||
tabela1.absorbed = tabela1.absorbed - tabela2.absorbed
|
||||
end
|
||||
end
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,15 +1,14 @@
|
|||
local _detalhes = _G._detalhes
|
||||
local gump = _detalhes.gump
|
||||
|
||||
local container_pets = _detalhes.container_pets
|
||||
|
||||
-- api locals
|
||||
local _UnitGUID = UnitGUID
|
||||
local _UnitName = UnitName
|
||||
local _GetUnitName = GetUnitName
|
||||
local _IsInRaid = IsInRaid
|
||||
local _IsInGroup = IsInGroup
|
||||
local _GetNumGroupMembers = GetNumGroupMembers
|
||||
local _UnitGUID = _G.UnitGUID
|
||||
local _UnitName = _G.UnitName
|
||||
local _GetUnitName = _G.GetUnitName
|
||||
local _IsInRaid = _G.IsInRaid
|
||||
local _IsInGroup = _G.IsInGroup
|
||||
local _GetNumGroupMembers = _G.GetNumGroupMembers
|
||||
|
||||
-- lua locals
|
||||
local _setmetatable = setmetatable
|
||||
|
|
@ -43,19 +42,17 @@ function container_pets:PegaDono (pet_serial, pet_nome, pet_flags)
|
|||
--> buscar pelo pet no container de pets
|
||||
local busca = self.pets [pet_serial]
|
||||
if (busca) then
|
||||
|
||||
--in merging operations, make sure to not add the owner name a second time in the name
|
||||
--in merging operations, make sure to not add the owner name a second time in the name
|
||||
|
||||
--check if the pet name already has the owner name in, if not, add it
|
||||
if (not pet_nome:find ("<")) then
|
||||
--get the owner name
|
||||
local ownerName = busca[1]
|
||||
--add the owner name to the pet name
|
||||
pet_nome = pet_nome .. " <".. ownerName ..">"
|
||||
end
|
||||
|
||||
--check if the pet name already has the owner name in, if not, add it
|
||||
if (not pet_nome:find ("<")) then
|
||||
--get the owner name
|
||||
local ownerName = busca[1]
|
||||
--add the owner name to the pet name
|
||||
pet_nome = pet_nome .. " <".. ownerName ..">"
|
||||
end
|
||||
|
||||
return pet_nome, busca[1], busca[2], busca[3] --> [1] dono nome [2] dono serial [3] dono flag
|
||||
|
||||
return pet_nome, busca[1], busca[2], busca[3] --> [1] dono nome [2] dono serial [3] dono flag
|
||||
end
|
||||
|
||||
--> buscar pelo pet na raide
|
||||
|
|
@ -122,9 +119,6 @@ function container_pets:PegaDono (pet_serial, pet_nome, pet_flags)
|
|||
is_ignored [pet_serial] = true
|
||||
end
|
||||
end
|
||||
|
||||
--> n<>o pode encontrar o dono do pet, coloca-lo na ignore
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
|
|
@ -220,19 +214,11 @@ function container_pets:Remover (pet_serial)
|
|||
end
|
||||
|
||||
function container_pets:Adicionar (pet_serial, pet_nome, pet_flags, dono_serial, dono_nome, dono_flags)
|
||||
|
||||
if (pet_flags and _bit_band (pet_flags, OBJECT_TYPE_PET) ~= 0 and _bit_band (pet_flags, EM_GRUPO) ~= 0) then
|
||||
self.pets [pet_serial] = {dono_nome, dono_serial, dono_flags, _detalhes._tempo, true, pet_nome, pet_serial}
|
||||
--if (pet_nome == "Guardian of Ancient Kings") then --remover
|
||||
-- print ("SUMMON", "Adicionou ao container")
|
||||
--end
|
||||
else
|
||||
self.pets [pet_serial] = {dono_nome, dono_serial, dono_flags, _detalhes._tempo, false, pet_nome, pet_serial}
|
||||
--if (pet_nome == "Guardian of Ancient Kings") then --remover
|
||||
-- print ("SUMMON", "Adicionou ao container")
|
||||
--end
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
function _detalhes:WipePets()
|
||||
|
|
@ -240,17 +226,15 @@ function _detalhes:WipePets()
|
|||
end
|
||||
|
||||
function _detalhes:LimparPets()
|
||||
--> elimina pets antigos
|
||||
local _new_PetTable = {}
|
||||
--> erase old pet table by creating a new one
|
||||
local newPetTable = {}
|
||||
--> minimum of 90 minutes to clean a pet from the pet table data
|
||||
for PetSerial, PetTable in _pairs (_detalhes.tabela_pets.pets) do
|
||||
if ( (PetTable[4] + 5400 > _detalhes._tempo + 1) or (PetTable[5] and PetTable[4] + 43200 > _detalhes._tempo) ) then
|
||||
_new_PetTable [PetSerial] = PetTable
|
||||
newPetTable [PetSerial] = PetTable
|
||||
end
|
||||
end
|
||||
--a tabela antiga ser<65> descartada pelo garbage collector.
|
||||
--_table_wipe (_detalhes.tabela_pets.pets)
|
||||
_detalhes.tabela_pets.pets = _new_PetTable
|
||||
_detalhes.tabela_pets.pets = newPetTable
|
||||
_detalhes:UpdateContainerCombatentes()
|
||||
|
||||
end
|
||||
|
|
@ -265,11 +249,12 @@ function _detalhes:SchedulePetUpdate (seconds)
|
|||
return
|
||||
end
|
||||
have_schedule = true
|
||||
_detalhes:ScheduleTimer ("UpdatePets", seconds or 5)
|
||||
|
||||
--_detalhes:ScheduleTimer ("UpdatePets", seconds or 5)
|
||||
Details.Schedules.NewTimer(seconds or 5, Details.UpdatePets, Details)
|
||||
end
|
||||
|
||||
function _detalhes.refresh:r_container_pets (container)
|
||||
_setmetatable (container, container_pets)
|
||||
--container.__index = container_pets
|
||||
end
|
||||
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue