Framework update, added RaidTargets in the unitId cache, class_utility code cleanup
This commit is contained in:
parent
2babe473ea
commit
1bf24647ec
6 changed files with 361 additions and 305 deletions
3
boot.lua
3
boot.lua
|
|
@ -121,6 +121,7 @@
|
|||
Details222.Debug = {
|
||||
DebugPets = false,
|
||||
DebugPlayerPets = false,
|
||||
DebugBuff = false,
|
||||
}
|
||||
|
||||
Details222.Tvs = tvs
|
||||
|
|
@ -1563,9 +1564,11 @@ end
|
|||
|
||||
Details222.UnitIdCache.Raid = {}
|
||||
Details222.UnitIdCache.RaidPet = {}
|
||||
Details222.UnitIdCache.RaidTargets = {}
|
||||
for i = 1, 40 do
|
||||
Details222.UnitIdCache.Raid[i] = "raid" .. i
|
||||
Details222.UnitIdCache.RaidPet[i] = "raidpet" .. i
|
||||
Details222.UnitIdCache.RaidTargets[i] = "raidtarget" .. i
|
||||
end
|
||||
|
||||
Details222.UnitIdCache.Boss = {}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue