docs: correct stale CoA dispel comments in DCR_init.lua
- COA_CAUTERIZE: bleed IS modelled (DC.BLEED registration exists) - COA_MENDING_TOUCH: note it is intentionally translation-only (passive) - COA_BLIGHT_ANTIDOTE: state the 524824 curse-cure is deliberately not registered (unverified server-side, like Antivenom's DBC curse) No behavior change.
This commit is contained in:
parent
a662a14dbb
commit
6707d64ffb
1 changed files with 3 additions and 3 deletions
|
|
@ -506,7 +506,7 @@ function D:OnInitialize() -- Called on ADDON_LOADED -- {{{
|
||||||
DC.SpellsToUse[DS["COA_DEVOUR_CURSE"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Cultist
|
DC.SpellsToUse[DS["COA_DEVOUR_CURSE"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Cultist
|
||||||
DC.SpellsToUse[DS["COA_REBUKE"]] = { Types = {DC.MAGIC, DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Templar
|
DC.SpellsToUse[DS["COA_REBUKE"]] = { Types = {DC.MAGIC, DC.DISEASE, DC.POISON}, IsBest = 1, Pet = false, } -- Templar
|
||||||
DC.SpellsToUse[DS["COA_ANTIVENOM"]] = { Types = {DC.POISON}, IsBest = 0, Pet = false, } -- Venomancer (baseline, poison-only — curse-dispel in DBC doesn't fire server-side)
|
DC.SpellsToUse[DS["COA_ANTIVENOM"]] = { Types = {DC.POISON}, IsBest = 0, Pet = false, } -- Venomancer (baseline, poison-only — curse-dispel in DBC doesn't fire server-side)
|
||||||
DC.SpellsToUse[DS["COA_BLIGHT_ANTIDOTE"]] = { Types = {DC.POISON}, IsBest = 1, Pet = false, } -- Venomancer (MoA — same Antidote/Antivenom pattern as 800905; Venomancer curse-dispel needs the dedicated 524824 spell)
|
DC.SpellsToUse[DS["COA_BLIGHT_ANTIDOTE"]] = { Types = {DC.POISON}, IsBest = 1, Pet = false, } -- Venomancer (MoA — same Antidote/Antivenom pattern as 800905; the dedicated curse-cure 524824 is deliberately not registered: like Antivenom's DBC curse-dispel it is unverified to fire server-side)
|
||||||
DC.SpellsToUse[DS["COA_BURN_IMPURITIES"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Pyromancer
|
DC.SpellsToUse[DS["COA_BURN_IMPURITIES"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Pyromancer
|
||||||
DC.SpellsToUse[DS["COA_SURVIVAL_POTION"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Ranger
|
DC.SpellsToUse[DS["COA_SURVIVAL_POTION"]] = { Types = {DC.DISEASE, DC.POISON}, IsBest = 0, Pet = false, } -- Ranger
|
||||||
DC.SpellsToUse[DS["COA_HEMAL_EXCISION"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Bloodmage
|
DC.SpellsToUse[DS["COA_HEMAL_EXCISION"]] = { Types = {DC.CURSE}, IsBest = 0, Pet = false, } -- Bloodmage
|
||||||
|
|
@ -1188,13 +1188,13 @@ function D:GetSpellsTranslations(FromDIAG)
|
||||||
["COA_PRAYER_OF_ELUNE"] = { 801987, }, -- Starcaller (Magic)
|
["COA_PRAYER_OF_ELUNE"] = { 801987, }, -- Starcaller (Magic)
|
||||||
["COA_WITCHBLOOD_TONIC"] = { 802278, }, -- WitchHunter (Curse)
|
["COA_WITCHBLOOD_TONIC"] = { 802278, }, -- WitchHunter (Curse)
|
||||||
["COA_SANCTIFY"] = { 524968, }, -- Sun Cleric (Magic, Poison, Disease)
|
["COA_SANCTIFY"] = { 524968, }, -- Sun Cleric (Magic, Poison, Disease)
|
||||||
["COA_MENDING_TOUCH"] = { 524971, }, -- Primalist passive (Soothing Touch +Poison +Disease, Neutralizing Touch self-heal on Magic dispel)
|
["COA_MENDING_TOUCH"] = { 524971, }, -- Primalist passive (Soothing Touch +Poison +Disease, Neutralizing Touch self-heal on Magic dispel) — intentionally translation-only, never registered in SpellsToUse (passive, not castable)
|
||||||
["COA_SOOTHING_TOUCH"] = { 801439, }, -- Primalist (Poison, Disease — DBC type "Magic" doesn't fire; trust gameplay)
|
["COA_SOOTHING_TOUCH"] = { 801439, }, -- Primalist (Poison, Disease — DBC type "Magic" doesn't fire; trust gameplay)
|
||||||
["COA_SOOTHING_TOUCH_MOA"] = { 520841, }, -- Primalist MoA (Poison, Disease — same Soothing-Touch variant pattern as Venomancer's Antivenom/Blight pair)
|
["COA_SOOTHING_TOUCH_MOA"] = { 520841, }, -- Primalist MoA (Poison, Disease — same Soothing-Touch variant pattern as Venomancer's Antivenom/Blight pair)
|
||||||
["COA_CLEANSING_IDOL"] = { 504840, }, -- Witch Doctor (Disease, Poison — AoE idol, 30yd, ticks every 3s)
|
["COA_CLEANSING_IDOL"] = { 504840, }, -- Witch Doctor (Disease, Poison — AoE idol, 30yd, ticks every 3s)
|
||||||
["COA_HEXBREAK"] = { 806240, }, -- Witch Doctor (Curse — single-target, 40yd, instant; DBC type "Magic" doesn't fire, trust description+gameplay)
|
["COA_HEXBREAK"] = { 806240, }, -- Witch Doctor (Curse — single-target, 40yd, instant; DBC type "Magic" doesn't fire, trust description+gameplay)
|
||||||
["COA_NANOBOT_CLEANSER"] = { 502537, }, -- Tinker / Invention (Disease, Poison — single-target, 40yd, ticks every 3s for 15s)
|
["COA_NANOBOT_CLEANSER"] = { 502537, }, -- Tinker / Invention (Disease, Poison — single-target, 40yd, ticks every 3s for 15s)
|
||||||
["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; also removes 1 bleed via Dispel Mechanic — bleed not modelled by Decursive)
|
["COA_CAUTERIZE"] = { 560749, }, -- Pyromancer (Magic + Poison via dummy script; 1 Bleed via Dispel Mechanic — DC.BLEED, re-tagged by DC.BleedSpellIDs)
|
||||||
}
|
}
|
||||||
for k,v in pairs(customSpells) do Spells[k] = v end
|
for k,v in pairs(customSpells) do Spells[k] = v end
|
||||||
end
|
end
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue