189 lines
4.4 KiB
Lua
189 lines
4.4 KiB
Lua
-- yleaf(yaroot@gmail.com)
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if GetLocale() ~= "zhCN" then return end
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local L
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----------------------------
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-- General BG functions --
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----------------------------
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L = DBM:GetModLocalization("Battlegrounds")
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L:SetGeneralLocalization({
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name = "战场模块"
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})
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L:SetTimerLocalization({
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TimerInvite = "%s"
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})
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L:SetOptionLocalization({
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ColorByClass = "得分板上玩家按职业着色",
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ShowInviteTimer = "显示加入计时",
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AutoSpirit = "自动释放灵魂"
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})
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L:SetMiscLocalization({
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ArenaInvite = "竞技场邀请"
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})
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--------------
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-- Arenas --
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--------------
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L = DBM:GetModLocalization("Arenas")
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L:SetGeneralLocalization({
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name = "竞技场"
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})
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L:SetTimerLocalization({
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TimerStart = "战斗即将开始",
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TimerShadow = "暗影之眼"
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})
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L:SetOptionLocalization({
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TimerStart = "显示开始计时",
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TimerShadow = "显示暗影水晶计时"
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})
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L:SetMiscLocalization({
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Start60 = "竞技场战斗将在一分钟后开始!",
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Start30 = "竞技场战斗将在三十秒后开始!",
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Start15 = "竞技场战斗将在十五秒后开始!"
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})
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---------------
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-- Alterac --
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---------------
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L = DBM:GetModLocalization("AlteracValley")
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L:SetGeneralLocalization({
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name = "奥特兰克山谷"
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})
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L:SetTimerLocalization({
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TimerStart = "战斗即将开始",
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TimerTower = "%s",
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TimerGY = "%s",
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})
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L:SetMiscLocalization({
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BgStart60 = "奥特兰克山谷的战斗将在1分钟之后开始。",
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BgStart30 = "奥特兰克山谷的战斗将在30秒之后开始。",
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ZoneName = "奥特兰克山谷",
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})
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L:SetOptionLocalization({
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TimerStart = "显示开始计时",
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TimerTower = "显示哨塔占领计时",
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TimerGY = "显示墓地占领计时",
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AutoTurnIn = "自动递交任务物品"
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})
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---------------
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-- Arathi --
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---------------
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L = DBM:GetModLocalization("ArathiBasin")
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L:SetGeneralLocalization({
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name = "阿拉希盆地"
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})
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L:SetMiscLocalization({
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BgStart60 = "阿拉希盆地的战斗将在1分钟后开始。",
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BgStart30 = "阿拉希盆地的战斗将在30秒后开始。",
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ZoneName = "阿拉希盆地",
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ScoreExpr = "(%d+)/1600",
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Alliance = "联盟",
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Horde = "部落",
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WinBarText = "%s 获胜",
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BasesToWin = "胜利需要占领资源: %d",
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Flag = "旗帜"
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})
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L:SetTimerLocalization({
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TimerStart = "战斗即将开始",
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TimerCap = "%s",
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})
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L:SetOptionLocalization({
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TimerStart = "显示开始计时",
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TimerWin = "显示获胜计时",
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TimerCap = "显示占领计时",
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ShowAbEstimatedPoints = "显示战斗结束时双方资源统计",
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ShowAbBasesToWin = "显示获胜需要占领的资源点"
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})
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-----------------------
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-- Eye of the Storm --
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-----------------------
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L = DBM:GetModLocalization("EyeoftheStorm")
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L:SetGeneralLocalization({
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name = "风暴之眼"
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})
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L:SetMiscLocalization({
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BgStart60 = "战斗将在1分钟后开始!",
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BgStart30 = "战斗将在30秒后开始!",
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ZoneName = "风暴之眼",
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ScoreExpr = "(%d+)/1600",
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Alliance = "联盟",
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Horde = "部落",
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WinBarText = "%s 获胜",
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FlagReset = "旗帜被重新放置了。!",
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FlagTaken = "(.+)夺走了旗帜!",
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FlagCaptured = "(.+)夺得了旗帜!",
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FlagDropped = "旗帜被扔掉了!",
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})
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L:SetTimerLocalization({
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TimerStart = "战斗即将开始",
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TimerFlag = "旗帜重置",
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})
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L:SetOptionLocalization({
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TimerStart = "显示开始计时",
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TimerWin = "显示获胜计时",
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TimerFlag = "显示旗帜重置计时",
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ShowPointFrame = "显示旗帜携带着和获胜计时",
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})
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--------------------
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-- Warsong Gulch --
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--------------------
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L = DBM:GetModLocalization("WarsongGulch")
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L:SetGeneralLocalization({
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name = "战歌峡谷"
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})
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L:SetMiscLocalization({
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BgStart60 = "战歌峡谷战斗将在1分钟内开始。",
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BgStart30 = "战歌峡谷战斗将在30秒钟内开始。做好准备!",
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ZoneName = "战歌峡谷",
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Alliance = "联盟",
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Horde = "部落",
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InfoErrorText = "携带旗帜者目标功能会在你脱离战斗后恢复.",
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ExprFlagPickUp = "(.+)的旗帜被(.+)拔起了!",
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ExprFlagCaptured = "(.+)夺取(.+)的旗帜!",
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ExprFlagReturn = "(.+)的旗帜被(.+)还到了它的基地中!",
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FlagAlliance = "联盟: ",
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FlagHorde = "部落: ",
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FlagBase = "基地",
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})
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L:SetTimerLocalization({
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TimerStart = "战斗即将开始",
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TimerFlag = "旗帜重置",
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})
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L:SetOptionLocalization({
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TimerStart = "显示开始计时",
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TimerWin = "显示获胜计时",
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TimerFlag = "显示旗帜重置计时",
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ShowFlagCarrier = "显示旗帜携带者",
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ShowFlagCarrierErrorNote = "战斗中显示旗帜携带者错误信息",
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})
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