if GetLocale() == "esES" or GetLocale() == "esMX" then
	
	-- LordKazzak
	DBM_KAZZAK_NAME				= "Señor de fatalidad Kazzak";
	DBM_KAZZAK_DESCRIPTION		= "Anuncia Enrage, Marca de Kazzak y Reflejo retorcido.";
	DBM_KAZZAK_OPTION_1			= "Anunciar Enrage";
	DBM_KAZZAK_OPTION_2			= "Anunciar Reflejo retorcido";
	DBM_KAZZAK_OPTION_3			= "Anunciar Marca de Kazzak";
	DBM_KAZZAK_OPTION_4			= "Poner icono";
	DBM_KAZZAK_OPTION_5			= "Enviar susurro";

	DBM_KAZZAK_YELL_PULL		= "All mortals will perish!";--translate
	DBM_KAZZAK_YELL_PULL2		= "The Legion will conquer all!";--translate
	DBM_KAZZAK_EMOTE_ENRAGE		= "%s entra en enrage!";

	DBM_KAZZAK_SUP_SEC			= "*** Enrage en %s seg ***";
	DBM_KAZZAK_SUP_SOON			= "*** Enrage pronto ***";
	DBM_KAZZAK_TWISTED_WARN		= "*** Reflejo retorcido en >%s< ***";
	DBM_KAZZAK_MARK_WARN		= "*** Marca de Kazzak en >%s< ***";
	DBM_KAZZAK_WARN_ENRAGE		= "*** Enrage ***";
	DBM_KAZZAK_MARK_SPEC_WARN	= "¡Tienes la marca de Kazzak!";

	-- Doomwalker
	DBM_DOOMW_NAME			= "Caminante del Destino";
	DBM_DOOMW_DESCRIPTION	= "Muestra el tiempo para Terremoto.";
	DBM_DOOMW_OPTION_1		= "Mostrar distancia";
	DBM_DOOMW_OPTION_2		= "Anunciar Terremoto";
	DBM_DOOMW_OPTION_3		= "Anunciar Infestar";

	DBM_DOOMW_EMOTE_ENRAGE	= "¡%s entra en enrage!";

	DBM_DOOMW_QUAKE_WARN	= "*** Terremoto ***";
	DBM_DOOMW_QUAKE_SOON	= "*** Terremoto pronto ***";
	DBM_DOOMW_CHARGE		= "*** Infestar ***";
	DBM_DOOMW_CHARGE_SOON	= "*** Infestar pronto ***";
	DBM_DOOMW_WARN_ENRAGE	= "*** Enrage ***";
end
