Updated Blizzard Vehicle UI for 3.3
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811a9493cb
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2 changed files with 5 additions and 9 deletions
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@ -175,13 +175,7 @@ function Bartender4:UpdateBlizzardVehicle()
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local vehicleModule = Bartender4:GetModule("Vehicle", true)
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vehicleModule:Disable()
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vehicleModule.blizzardVehicle = true
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if not self.hookedVehicle then
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self.hookedVehicle = true
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hooksecurefunc("MainMenuBar_ToPlayerArt", function()
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Bartender4:GetModule("MicroMenu"):RestoreButtons()
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end)
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end
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RegisterStateDriver(MainMenuBar, "visibility", "hide")
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RegisterStateDriver(ShapeshiftBarFrame, "visibility", "hide")
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RegisterStateDriver(PossessBarFrame, "visibility", "hide")
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@ -202,7 +196,7 @@ function Bartender4:UpdateBlizzardVehicle()
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end
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]])
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end
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RegisterStateDriver(self.vehicleController, "vehicle", "[target=vehicle,exists,bonusbar:5]vehicle;novehicle")
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RegisterStateDriver(self.vehicleController, "vehicle", "[vehicleui]vehicle;novehicle")
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local btn = "VehicleMenuBarActionButton%d"
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for i=1,6 do
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local name = btn:format(i)
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@ -77,7 +77,9 @@ function MicroMenuMod:RestoreButtons()
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end
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function MicroMenuMod:UpdateMicroButtons()
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self:RestoreButtons()
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if MainMenuBar.state == "player" then
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self:RestoreButtons()
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end
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end
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MicroMenuBar.button_width = 28
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