ascension: 4.4.2 → vendored 4.4.2-2-g3b02ee4 (in-game AddOns dir)
Imported from /srv/add01/wow-ascension/Interface/AddOns/Bartender4 — the build Ascension's WotLK 3.3.5 client ships. Single vendored drop: Ascension's build process bundles their custom patches with the standard CurseForge packager output (embedded libs), and the individual patches aren't published separately. Net delta vs Nevcairiel 4.4.2, excluding bundled libs and CRLF normalization: 21 files, 2213+/52- — the Ascension-specific adaptations for WotLK 3.3.5 hero classes / custom action systems. License: All rights reserved (per .toc).
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110 changed files with 23249 additions and 6220 deletions
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@ -1,49 +1,49 @@
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--[[
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Copyright (c) 2009, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com >
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All rights reserved.
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]]
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local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
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local MicroMenuMod = Bartender4:GetModule("MicroMenu")
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-- fetch upvalues
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local ButtonBar = Bartender4.ButtonBar.prototype
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function MicroMenuMod:SetupOptions()
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if not self.options then
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self.optionobject = ButtonBar:GetOptionObject()
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self.optionobject.table.general.args.rows.max = self.button_count
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local enabled = {
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type = "toggle",
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order = 1,
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name = L["Enabled"],
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desc = L["Enable the Micro Menu"],
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get = function() return self.db.profile.enabled end,
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set = "ToggleModule",
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handler = self,
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}
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self.optionobject:AddElement("general", "enabled", enabled)
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self.disabledoptions = {
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general = {
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type = "group",
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name = L["General Settings"],
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cmdInline = true,
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order = 1,
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args = {
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enabled = enabled,
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}
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}
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}
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self.options = {
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order = 30,
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type = "group",
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name = L["Micro Menu"],
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desc = L["Configure the Micro Menu"],
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childGroups = "tab",
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}
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self.optionobject.table.general.args.padding.min = -30
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Bartender4:RegisterBarOptions("MicroMenu", self.options)
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end
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self.options.args = self:IsEnabled() and self.optionobject.table or self.disabledoptions
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end
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--[[
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Copyright (c) 2009, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com >
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All rights reserved.
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]]
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local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
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local MicroMenuMod = Bartender4:GetModule("MicroMenu")
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-- fetch upvalues
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local ButtonBar = Bartender4.ButtonBar.prototype
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function MicroMenuMod:SetupOptions()
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if not self.options then
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self.optionobject = ButtonBar:GetOptionObject()
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self.optionobject.table.general.args.rows.max = self.button_count
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local enabled = {
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type = "toggle",
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order = 1,
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name = L["Enabled"],
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desc = L["Enable the Micro Menu"],
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get = function() return self.db.profile.enabled end,
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set = "ToggleModule",
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handler = self,
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}
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self.optionobject:AddElement("general", "enabled", enabled)
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self.disabledoptions = {
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general = {
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type = "group",
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name = L["General Settings"],
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cmdInline = true,
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order = 1,
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args = {
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enabled = enabled,
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}
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}
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}
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self.options = {
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order = 30,
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type = "group",
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name = L["Micro Menu"],
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desc = L["Configure the Micro Menu"],
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childGroups = "tab",
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}
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self.optionobject.table.general.args.padding.min = -30
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Bartender4:RegisterBarOptions("MicroMenu", self.options)
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end
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self.options.args = self:IsEnabled() and self.optionobject.table or self.disabledoptions
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end
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