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Florian Berthold 770695dc77 fix(items): retry render when slot reads nil for a previously occupied slot
The event-level retry only protected the ITEM_SLOT_UPDATE broadcast, but
ItemSlot:Update() reads GetContainerItemInfo live on every call and is
invoked from many paths (OnShow → ReloadAllItemSlots, AddItemSlot,
BAG_UPDATE_TYPE, search updates). On a laggy server those live reads
flash slots empty. Add a shared retry queue at the slot-render level so
a slot with self.hasItem set will defer rather than draw nil; cap at
RENDER_RETRY_MAX so a genuinely emptied slot still resolves within ~3s.
2026-05-14 04:27:35 +02:00
.github Initial commit 2022-10-21 06:30:58 -07:00
Bagnon fix(items): retry render when slot reads nil for a previously occupied slot 2026-05-14 04:27:35 +02:00
Bagnon_Config Use AceBucket to handle mass BAG_UPDATE events when re-instancing 2022-12-31 14:57:43 -07:00
Bagnon_Forever feat: v2.14.0 - personal/realm bank, stat search, faster sort 2026-05-13 08:02:49 +02:00
Bagnon_GuildBank Remove enchant search, fix lua error with elvui 2023-08-09 15:06:48 -07:00
Bagnon_Tooltips Add realm bank support (#5) 2022-12-14 08:03:58 -07:00
.gitattributes ci: preserve upstream line endings (CRLF) for clean upstream diffs 2026-05-08 04:02:57 +02:00
.gitignore Initial commit 2022-10-21 06:30:58 -07:00
README.md init 2022-10-21 06:37:39 -07:00

Bagnon

This is the repository for Bagnon. Modified for Ascension.gg.