No description
The event-level retry only protected the ITEM_SLOT_UPDATE broadcast, but ItemSlot:Update() reads GetContainerItemInfo live on every call and is invoked from many paths (OnShow → ReloadAllItemSlots, AddItemSlot, BAG_UPDATE_TYPE, search updates). On a laggy server those live reads flash slots empty. Add a shared retry queue at the slot-render level so a slot with self.hasItem set will defer rather than draw nil; cap at RENDER_RETRY_MAX so a genuinely emptied slot still resolves within ~3s. |
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| .github | ||
| Bagnon | ||
| Bagnon_Config | ||
| Bagnon_Forever | ||
| Bagnon_GuildBank | ||
| Bagnon_Tooltips | ||
| .gitattributes | ||
| .gitignore | ||
| README.md | ||
Bagnon
This is the repository for Bagnon. Modified for Ascension.gg.