No description
Single-retry was still flashing slots empty on the inventory when lag exceeded 0.25s — the retry pass would read nil and broadcast the empty. Track a per-slot retry counter (capped at RETRY_MAX=12, ~3s) so we keep deferring until the link comes back or we hit the ceiling. Bank was never affected — it goes through PLAYERBANKSLOTS_CHANGED, not BAG_UPDATE. |
||
|---|---|---|
| .github | ||
| Bagnon | ||
| Bagnon_Config | ||
| Bagnon_Forever | ||
| Bagnon_GuildBank | ||
| Bagnon_Tooltips | ||
| .gitattributes | ||
| .gitignore | ||
| README.md | ||
Bagnon
This is the repository for Bagnon. Modified for Ascension.gg.