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5 commits
v7.3.18-co
...
master
| Author | SHA1 | Date | |
|---|---|---|---|
| 2546bafebc | |||
| 166339abb1 | |||
| 6a2a437911 | |||
| 646c3f3341 | |||
| 59c35f2ec3 |
5 changed files with 19 additions and 7 deletions
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@ -37,10 +37,14 @@ jobs:
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RID=$(curl -sf -X POST -H "Authorization: token $GITEA_TOKEN" \
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-H "Content-Type: application/json" \
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"$API/repos/$REPO/releases" \
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-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false}')" \
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-d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false,hide_archive_links:true}')" \
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| jq -r '.id')
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fi
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echo "release id: $RID"
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# Gitea honors hide_archive_links only on edit, not create — PATCH it
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# so the auto-generated Source Code (zip/tar.gz) links stay hidden.
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curl -sf -X PATCH -H "Authorization: token $GITEA_TOKEN" -H "Content-Type: application/json" \
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"$API/repos/$REPO/releases/$RID" -d '{"hide_archive_links":true}' >/dev/null || true
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# Upload every dist/*.zip. Per-asset failures don't fail the job —
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# we want partial releases to still publish rather than block the
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# whole pipeline on one big file.
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@ -8,7 +8,6 @@
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<Script file="TextParsing.lua"/>
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<Script file="Options.lua"/>
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<Script file="LootButtons.lua"/>
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<Script file="MapData.lua"/>
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<Script file="Maps.lua"/>
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<Script file="Launchers.lua"/>
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<Script file="WishList.lua"/>
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@ -1148,8 +1148,10 @@ function AtlasLoot:WishlistConvert()
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for _, wList in ipairs(AtlasLootWishList.Own) do
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local itemList = {Icon = wList.Icon, Name = wList.Name}
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for _, item in ipairs (wList) do
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local dataID, dataSource, tableNum = strsplit("|", item[8])
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tinsert(itemList, {item[1], itemID = item[2], desc = item[5], lootTable = {{dataID, "AtlasLoot_Data", tonumber(tableNum) or 1}, "Source"} } )
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if item[8] then
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local dataID, dataSource, tableNum = strsplit("|", item[8])
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tinsert(itemList, {item[1], itemID = item[2], desc = item[5], lootTable = {{dataID, "AtlasLoot_Data", tonumber(tableNum) or 1}, "Source"} } )
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end
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end
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tinsert(rebuiltList, itemList)
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end
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@ -1162,8 +1164,10 @@ function AtlasLoot:WishlistConvert()
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for _, wList in ipairs(AtlasLootWishList.Shared) do
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local itemList = {Icon = wList.Icon, Name = wList.Name}
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for _, item in ipairs (wList) do
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local dataID, dataSource, tableNum = strsplit("|", item[8])
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tinsert(itemList, {item[1], itemID = item[2], desc = item[5], lootTable = {{dataID, "AtlasLoot_Data", tonumber(tableNum) or 1}, "Source"} } )
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if item[8] then
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local dataID, dataSource, tableNum = strsplit("|", item[8])
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tinsert(itemList, {item[1], itemID = item[2], desc = item[5], lootTable = {{dataID, "AtlasLoot_Data", tonumber(tableNum) or 1}, "Source"} } )
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end
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end
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tinsert(rebuiltList, itemList)
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end
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@ -2,7 +2,6 @@
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..\FrameXML\UI.xsd">
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<Script file="Databases.lua"/>
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<Script file="DatabaseFunctions.lua"/>
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<Script file="extraCraftingData.lua"/>
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<Script file="CraftingSource.lua"/>
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<Script file="CraftingLevels.lua"/>
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<Script file="npcs.lua"/>
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@ -1652,6 +1652,12 @@ AtlasLoot_Data["BlackwingLair"] = {
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[21] = { itemID = 19366 }; --Master Dragonslayer's Orb
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[23] = { itemID = 21138 }; --Red Scepter Shard
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};
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{
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Name = "Xarthos";
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NpcID = 12538;
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[1] = { itemID = 12511 }; --Xarthos' Bonerender
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[2] = { itemID = 312512 }; --Xarthos' Skullcrusher (Heroic)
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};
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{
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Name = AL["Trash Mobs"];
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[1] = { itemID = 19436 }; --Cloak of Draconic Might
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