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Quests, Achievements, Reputations, Pets, Stats, Skills, Crafts, Spells, Talents all had the ghost-gated PLAYER_ALIVE scan (DEBUG 2025-07-21 leftover): they only scanned when the player died and released spirit, so their data never populated on a normal login. Now scan once per session at login (addon.coaScannedThisSession guard), matching the earlier DataStore_Characters/_Inventory fix. This is why reputations/recipes/quests/pets/etc were 'not saved'. |
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| .. | ||
| libs/LibBabble-Inventory-3.0 | ||
| Locales | ||
| Changelog-DataStore_Skills-r11.txt | ||
| DataStore_Skills.lua | ||
| DataStore_Skills.toc | ||
| embeds.xml | ||
| LICENSE.txt | ||
| locale.xml | ||