diff --git a/.gitea/workflows/release.yml b/.gitea/workflows/release.yml index 709a7cd..2f93975 100644 --- a/.gitea/workflows/release.yml +++ b/.gitea/workflows/release.yml @@ -37,10 +37,14 @@ jobs: RID=$(curl -sf -X POST -H "Authorization: token $GITEA_TOKEN" \ -H "Content-Type: application/json" \ "$API/repos/$REPO/releases" \ - -d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false}')" \ + -d "$(jq -nc --arg t "$TAG" '{tag_name:$t,name:$t,draft:false,prerelease:false,hide_archive_links:true}')" \ | jq -r '.id') fi echo "release id: $RID" + # Gitea honors hide_archive_links only on edit, not create — PATCH it + # so the auto-generated Source Code (zip/tar.gz) links stay hidden. + curl -sf -X PATCH -H "Authorization: token $GITEA_TOKEN" -H "Content-Type: application/json" \ + "$API/repos/$REPO/releases/$RID" -d '{"hide_archive_links":true}' >/dev/null || true # Upload every dist/*.zip. Per-asset failures don't fail the job — # we want partial releases to still publish rather than block the # whole pipeline on one big file. diff --git a/Ace3/Ace3.toc b/Ace3/Ace3.toc index 1583f96..1e4c58c 100644 --- a/Ace3/Ace3.toc +++ b/Ace3/Ace3.toc @@ -1,4 +1,4 @@ -## Interface: 11508, 11507, 20505, 30405, 38001, 40402, 50503, 50504, 120001, 120005, 120007 +## Interface: 30300 ## Title: Lib: Ace3 ## Notes: AddOn development framework @@ -6,7 +6,7 @@ ## X-Website: http://www.wowace.com ## X-Category: Library ## X-License: Limited BSD -## Version: @project-version@ +## Version: master-52e5f2c LibStub\LibStub.lua CallbackHandler-1.0\CallbackHandler-1.0.xml diff --git a/Ace3/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua b/Ace3/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua index ee5a83b..07c8f76 100644 --- a/Ace3/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua +++ b/Ace3/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua @@ -199,7 +199,7 @@ local function Constructor() button:SetScript("OnKeyDown", Keybinding_OnKeyDown) button:SetScript("OnMouseDown", Keybinding_OnMouseDown) button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel) - button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown) + pcall(button.SetScript, button, "OnGamePadButtonDown", Keybinding_OnKeyDown) button:SetPoint("BOTTOMLEFT") button:SetPoint("BOTTOMRIGHT") button:SetHeight(24)